infolog.txt (31,886 bytes)
2014-07-07 21:53
[ParseCmdLine] command-line args: "C:\Spring-97.0.1-126\spring.exe C:\Users\Nic\Documents\My Games\Spring\script.txt"
Using configuration source: "C:\Users\Nic\Documents\My Games\Spring\springsettings.cfg"
Using additional configuration source: "C:\Users\Nic\AppData\Local\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(N)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 97.0.1-126-ga97b0e1 develop
Build Date & Time: Jun 28 2014 21:24:15
Build Environment: boost-105300, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7-3740QM CPU @ 2.70GHz; 8154MB RAM, 16306MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 4
Logical CPU Cores: 8
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 640x480, 640x480, 640x480, 640x480, 720x480, 720x480, 720x480, 720x480, 720x576, 720x576, 720x576, 720x576, 800x600, 800x600, 800x600, 800x600, 1024x768, 1024x768, 1024x768, 1024x768, 1152x864, 1152x864, 1152x864, 1152x864, 1280x720, 1280x720, 1280x720, 1280x720, 1280x768, 1280x768, 1280x768, 1280x768, 1280x800, 1280x800, 1280x800, 1280x800, 1280x960, 1280x960, 1280x960, 1280x960, 1280x1024, 1280x1024, 1280x1024, 1280x1024, 1360x768, 1360x768, 1360x768, 1360x768, 1366x768, 1366x768, 1366x768, 1366x768, 1600x900, 1600x900, 1600x900, 1600x900, 1600x1024, 1600x1024, 1600x1024, 1600x1024, 1680x1050, 1680x1050, 1680x1050, 1680x1050, 1920x1080, 1920x1080, 1920x1080, 1920x1080
SDL version: linked 2.0.2; compiled 2.0.2
GL version: 4.2.0
GL vendor: NVIDIA Corporation
GL renderer: GeForce GT 650M/PCIe/SSE2
GLSL version: 4.20 NVIDIA via Cg compiler
GLEW version: 1.5.8
Video RAM: total 2048MB, available 1788MB
FBO::maxSamples: 32
GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 60 (64kB)
VSync disabled
[InitOpenGL] video mode set to 1400x900:24bit @60Hz (windowed)
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=4 #current=1
[ThreadPool::SetThreadCount][2] #threads=3
Using read-write data directory: C:\Users\Nic\Documents\My Games\Spring\
Using read-only data directory: C:\Spring-97.0.1-126\
Scanning: C:\Spring-97.0.1-126\maps
Scanning: C:\Spring-97.0.1-126\base
Scanning: C:\Spring-97.0.1-126\games
Scanning: C:\Users\Nic\Documents\My Games\Spring\maps
Scanning: C:\Users\Nic\Documents\My Games\Spring\games
Scanning: C:\Users\Nic\Documents\My Games\Spring\packages
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
[f=0000000] [Threading] Main thread CPU affinity mask set: 252
[f=0000000] [Startup] Loading StartScript from: C:\Users\Nic\Documents\My Games\Spring\script.txt
[f=0000000] Hosting on: :8452
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v6) :: port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 7 ms
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using map: Malibu Beach v1
[f=0000000] Using game: Balanced Annihilation (test) $VERSION
[f=0000000] Using game archive: ba.test.sdd
[f=0000000] Recording demo to: C:\Users\Nic\Documents\My Games\Spring\demos\20140707_205650_Malibu Beach v1_97.0.1-126-ga97b0e1 develop.sdf
[f=0000000] PreGame::GameDataReceived: 445 ms
[f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (80 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.122000
[f=0000000] Game::LoadDefs (GameData): 173 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 28 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 2 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 76 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 111 ms
[f=0000000] Game::LoadInterface (Console): 14 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
[f=0000000] Loaded synced gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=0000000] Loaded synced gadget: Awards <gui_awards.lua>
[f=0000000] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
[f=0000000] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded synced gadget: Death Messages <game_death_messages.lua>
[f=0000000] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
[f=0000000] Loaded synced gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded synced gadget: Game End <game_end.lua>
[f=0000000] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded synced gadget: Load Missiles <cmd_loadmissiles.lua>
[f=0000000] Loaded synced gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
[f=0000000] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded synced gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded synced gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded synced gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded synced gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=0000000] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded synced gadget: Stun Control <unit_stun_control.lua>
[f=0000000] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=0000000] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded synced gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=0000000] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=0000000] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=0000000] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded synced gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
[f=0000000] Loaded synced gadget: subMissile splash <unit_submissile_splash.lua>
[f=0000000] Loaded synced gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
[f=0000000] Loaded synced gadget: Area Attack <unit_areaattack.lua>
[f=0000000] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded synced gadget: Limit Dgun Use <unit_limit_dgun.lua>
[f=0000000] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
[f=0000000] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
[f=0000000] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded unsynced gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
[f=0000000] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=0000000] Loaded unsynced gadget: Awards <gui_awards.lua>
[f=0000000] [Font] Error: called Begin() multiple times
[f=0000000] [Font] Error: called End() without Begin()
[f=0000000] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
[f=0000000] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
[f=0000000] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded unsynced gadget: Load Missiles <cmd_loadmissiles.lua>
[f=0000000] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded unsynced gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded unsynced gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded unsynced gadget: Opacity control <api_opacity.lua>
[f=0000000] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=0000000] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=0000000] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=0000000] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=0000000] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=0000000] Loaded unsynced gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded unsynced gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded unsynced gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
[f=0000000] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded unsynced gadget: Limit Dgun Use <unit_limit_dgun.lua>
[f=0000000] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
[f=0000000] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded unsynced gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Failed to load: player_lol.lua (no GetInfo() call)
[f=0000000] Failed to load: gui_comcounter.lua (duplicate name)
[f=0000000] Failed to load: gui_red_console.lua (duplicate name)
[f=0000000] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from user: Spec Cheat Watchdog <dbg_speccheat_watchdog.lua> ...
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: HealthBars <gui_healthbars.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: Open Host List <gui_open_hosts.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from user: Com Counter <gui_comCounter.lua> ...
[f=0000000] Loading widget from user: Factory hold position <cmd_fac_holdposition.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from user: Map Draw Spotter <gui_whodraws.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from user: SVG Draw <cmd_svgdraw.lua> ...
[f=0000000] argh
[f=0000000] ariel
[f=0000000] cock
[f=0000000] disabled
[f=0000000] elmer
[f=0000000] kitty
[f=0000000] last-supper
[f=0000000] rip
[f=0000000] tank
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from user: State Remover <cmd_state_remove.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=0000000] Loading widget from mod: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
[f=0000000] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
[f=0000000] Loading widget from user: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: Mutelist <cmd_mute.lua> ...
[f=0000000] Loading widget from mod: testbed <testbed.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: MiniMap Start Boxes <minimap_startbox.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from user: Recorder (Save) <dbg_recorder_save.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
[f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] [LoadFinalize] finalizing PFS
[f=0000000] [Path] [PathEstimator::ReadFile] hash=4088140405
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] [Path] [PathEstimator::ReadFile] hash=4088140429
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [LoadFinalize] finalized PFS (91ms, checksum 5b815c4e)
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] GameID: 81fbba5374364118c8b29d9240c2d64e
[f=0000000] Connection attempt from [Fx]Bluestone
[f=0000000] -> Version: 97.0.1-126-ga97b0e1 develop
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player [Fx]Bluestone finished loading and is now ingame
[f=0000000] [KeyBindings] GetActions: hex=0x0D acii="enter":
[f=0000000] [KeyBindings] 1. action="chat" rawline="chat" shortcut="Any+enter"
[f=0000000] [KeyBindings] 2. action="edit_return" rawline="edit_return" shortcut="Any+enter"
[f=0000000] [KeyBindings] GetActions: hex=0x0D acii="enter":
[f=0000000] [KeyBindings] 1. action="chat" rawline="chat" shortcut="Any+enter"
[f=0000000] [KeyBindings] 2. action="edit_return" rawline="edit_return" shortcut="Any+enter"
[f=0000000] [KeyBindings] GetActions: hex=0x400000E2 acii="Alt+alt":
[f=0000000] [KeyBindings] 1. action="chatswitchally" rawline="chatswitchally" shortcut="Alt+alt,Alt+alt"
[f=0000000] [KeyBindings] GetActions: hex=0x400000E2 acii="Any+alt":
[f=0000000] [KeyBindings] 1. action="chatswitchally" rawline="chatswitchally" shortcut="Alt+alt,Alt+alt"
[f=0000000] [KeyBindings] GetActions: hex=0x400000E2 acii="Alt+alt":
[f=0000000] [KeyBindings] 1. action="chatswitchally" rawline="chatswitchally" shortcut="Alt+alt,Alt+alt"
[f=0000000] [KeyBindings] GetActions: hex=0x66 acii="Alt+f":
[f=0000000] [KeyBindings] 1. action="forcestart" rawline="forcestart" shortcut="Alt+f"
[f=0000000] [KeyBindings] GetActions: hex=0x66 acii="Alt+f":
[f=0000000] [KeyBindings] 1. action="forcestart" rawline="forcestart" shortcut="Alt+f"
[f=0000000] [KeyBindings] GetActions: hex=0x66 acii="Alt+f":
[f=0000000] [KeyBindings] 1. action="forcestart" rawline="forcestart" shortcut="Alt+f"
[f=0000000] [KeyBindings] GetActions: hex=0x66 acii="Alt+f":
[f=0000000] [KeyBindings] 1. action="forcestart" rawline="forcestart" shortcut="Alt+f"
[f=0000000] [KeyBindings] GetActions: hex=0x66 acii="Alt+f":
[f=0000000] [KeyBindings] 1. action="forcestart" rawline="forcestart" shortcut="Alt+f"
[f=0000000] [KeyBindings] GetActions: hex=0x400000E2 acii="Any+alt":
[f=0000000] [KeyBindings] 1. action="chatswitchally" rawline="chatswitchally" shortcut="Alt+alt,Alt+alt"
[f=0000000] [KeyBindings] GetActions: hex=0x400000E2 acii="alt":
[f=0000000] [KeyBindings] 1. action="chatswitchally" rawline="chatswitchally" shortcut="Alt+alt,Alt+alt"
[f=0000214] [SpringApp::ShutDown][1]
[f=0000214] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
[f=0000214] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000214] [SpringApp::ShutDown][2]
[f=0000214] [~CGame][1]
[f=0000214] [~CGame][2]
[f=0000214] [~CGame][3]
[f=0000214] [~CGame][4]
[f=0000214] [~CGame][5]
[f=0000214] [~CGame][6]
[f=0000214] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000214] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000214] [~CGame][7]
[f=0000214] [~CGame][8]
[f=0000214] [CCollisionHandler] dis-/continuous tests: 0/0
[f=0000214] [~CGame][9]
[f=0000214] [~CGame][10]
[f=0000214] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000214] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000214] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000214] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000214] Statistics for RectangleOptimizer: 0%
[f=0000214] Statistics for RectangleOptimizer: 0%
[f=0000214] [~CGame][11]
[f=0000214] [~CGame][12]
[f=0000214] [~CGame][13]
[f=0000214] [~CGame][14]
[f=0000214] [~CGame][15]
[f=0000214] [~CGame][16]
[f=0000214] [~CGame][17]
[f=0000214] [SpringApp::ShutDown][3]
[f=0000214] Statistics for local connection:
Received: 1613 bytes
Sent: 2694 bytes
[f=0000214] Writing demo: C:\Users\Nic\Documents\My Games\Spring\demos\20140707_205650_Malibu Beach v1_97.0.1-126-ga97b0e1 develop.sdf
[f=0000214] [SpringApp::ShutDown][4]
[f=0000214] [SpringApp::ShutDown][5]
[f=0000214] [SpringApp::ShutDown][6]
[f=0000214] [SpringApp::ShutDown][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW replays.springrts.com 8222
[LuaSocket] TCP_CONNECT ALLOW 78.46.100.156 8222
[LuaSocket] TCP_LISTEN ALLOW replays.springrts.com 8222
[LuaSocket] TCP_LISTEN ALLOW 78.46.100.156 8222
[LuaSocket] UDP_LISTEN ALLOW * -1
[SpringApp::ShutDown][8]
[WatchDog::Uninstall][1] hangDetectorThread=03341CC0
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::ShutDown][9]
[SpringApp::Run] exitCode=0