2025-07-18 05:49 CEST

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IDProjectCategoryView StatusLast Update
0004053Spring engineGeneralpublic2013-12-30 00:33
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityrandom
StatusclosedResolutionfixed 
Product Version94.1.1+git 
Target Version96.0Fixed in Version 
Summary0004053: 94.1.1-1353 Access Violation upon closing Spring
DescriptionSometimes an Access Violation occurs when I close Spring after a game has ended. This occurs for other people as well.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_access_volation_end.txt (47,024 bytes) 2013-10-14 13:46 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-1353-ga530027 develop
    Build date/time: Oct 13 2013 23:15:44
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [Watchdog] Installed (HangTimeout: 10sec)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 684MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Red Comet
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Red Comet (checksum 0x4f06f48c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-11749
    [f=0000000] Using game archive: 428aff1f7cfb6eefea03e5327825092a.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 428aff1f7cfb6eefea03e5327825092a.sdp (checksum 0xcc3f769a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131014_222649_Red Comet_94.1.1-1353-ga530027 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 31 ms
    [f=0000000] User number 5 (team 4, allyteam 0)
    [f=0000000] [Threading] Main thread CPU affinity not set
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.800000"! Clamping to 0..1 range!!
    [f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.800000"! Clamping to 0..1 range!!
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (38 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] pw_artefact
    [f=0000000] pw_mine2
    [f=0000000] pw_wormhole2
    [f=0000000] pw_warpjammer
    [f=0000000] pw_warpgate
    [f=0000000] pw_wormhole
    [f=0000000] pw_mine3
    [f=0000000] pw_mine
    [f=0000000] pw_dropfac
    [f=0000000] pw_generictech
    [f=0000000] pw_bombercontrol
    [f=0000000] pw_dropdepot
    [f=0000000] Loading all definitions:  1.059000
    [f=0000000] Game::LoadDefs (GameData): 1182 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 9 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 13 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "burrowed" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
    
    [f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "chicken" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
    
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "commanders" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
    
    [f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "else" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
    
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "99" in ArmorDef "else" already belongs to ArmorDef category 3!
    [f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "empresistant75" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
    
    [f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "planes" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
    
    [f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "subs" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
    
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Warning: WeaponDef (c185685_3_2_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c185685_3_3_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c185685_3_4_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c185685_3_5_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c235801_6_3_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c235801_6_4_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c235801_6_4_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c235801_6_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c235801_6_5_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c254152_1_4_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c254152_1_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c254152_6_4_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c254152_6_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c5383_1_4_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c5383_1_4_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c5383_1_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c5383_1_5_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (c5383_2_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (chicken_rafflesia_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (chicken_shield_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (chicken_tiamat_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (core_spectre_cor_shield_small) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (corjamt_cor_shield_small) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (cornecro_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (corthud_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (funnelweb_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (shieldfelon_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
    [f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 7c147eb9
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 293 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 22 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] Setting morph for custom comms for player: 3
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Setting morph for custom comms for player: 5
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] c185685_4_0, unittextures/commsupport1zebra.dds, %%133:1
    [f=0000000] c185685_4_1, unittextures/commsupport1zebra.dds, %%134:1
    [f=0000000] c185685_4_2, unittextures/commsupport1zebra.dds, %%135:1
    [f=0000000] c185685_4_3, unittextures/commsupport1zebra.dds, %%136:1
    [f=0000000] c185685_4_4, unittextures/commsupport1zebra.dds, %%137:1
    [f=0000000] c185685_4_5, unittextures/commsupport1zebra.dds, %%138:1
    [f=0000000] c5383_3_0, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_3_1, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_3_2, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_3_3, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_3_4, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_3_5, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_4_0, unittextures/commsupport1green.dds, %%241:1
    [f=0000000] c5383_4_1, unittextures/commsupport1green.dds, %%242:1
    [f=0000000] c5383_4_2, unittextures/commsupport1green.dds, %%243:1
    [f=0000000] c5383_4_3, unittextures/commsupport1green.dds, %%244:1
    [f=0000000] c5383_4_4, unittextures/commsupport1green.dds, %%245:1
    [f=0000000] c5383_4_5, unittextures/commsupport1green.dds, %%246:1
    [f=0000000] c5383_5_0, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_5_1, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_5_2, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_5_3, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_5_4, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] c5383_5_5, unittextures/commrecon1leopard.dds, unittextures/commrecon2alt.dds
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  LogFlush Disabler   <dbg_logflush.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from [TROLL]sfireman
    [f=0000000]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from Saktoth
    [f=0000000]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Saabir
    [f=0000000]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Connection attempt from JohnHunter
    [f=0000000]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Alcur
    [f=0000000]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Spectator Alcur left the game:  normal quit
    [f=0000000] > [GoogleFrog]it does cost less
    [f=0000000] Connection attempt from Putkon3n
    [f=0000000]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] > [Saktoth]google and i basically only figured this out that last game
    [f=0000000] Mexspot Fetcher received
    [f=0000000] <[TROLL]sfireman> Allies: I choose: U225 Singularity RUSH!
    [f=0000000] Mex Placement Initialised with 40 spots.
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] > [Saktoth]it worked out pretty well
    [f=0000000] <GoogleFrog> idk if it is
    [f=0000000] [TROLL]sfireman added point: lveh
    [f=0000000] <GoogleFrog> Allies: I am going to make planes
    [f=0000000] <Saktoth> it worked well
    [f=0000000] <JohnHunter> Allies: I choose: Eraser!
    [f=0000000] [TROLL]sfireman added point: domi + slashers
    [f=0000000] <GoogleFrog> Allies: so we can break them
    [f=0000000] <GoogleFrog> Allies: and tell engine devs
    [f=0000000] <Saktoth> you just need to ensure its setargeted
    [f=0000000] <Saktoth> so that it's hit every time it comes into range
    [f=0000000] <GoogleFrog> yea
    [f=0000000] <GoogleFrog> then you need radar
    [f=0000000] <GoogleFrog> but that is ok
    [f=0000000] <Saktoth> well it's hard to hit the radar dot
    [f=0000000] JohnHunter added point: cloakies or heavy tanks?
    [f=0000000] <GoogleFrog> sniper is good
    [f=0000000] <Saktoth> but it 1-shots the thing anyway so no problems
    [f=0000000] <Saktoth> vs domi?
    [f=0000000] <GoogleFrog> but not early
    [f=0000000] <GoogleFrog> early use 2 scythes
    [f=0000000] <JohnHunter> Allies: should i go cloakies or heavy tanks?
    [f=0000000] <GoogleFrog> glaive may be cheap enough
    [f=0000000] <GoogleFrog> Allies: either
    [f=0000000] <Saktoth> but not with slashers
    [f=0000000] <GoogleFrog> idk
    [f=0000000] GameID: 68d55b522232daca804109af97174d8b
    [f=0000042] <GoogleFrog> domi is expensive
    [f=0000044] Buildings set to face East
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 11%
    [f=0000060] Terraform cost multipler = 1
    [f=0000084] <JohnHunter> Allies: ok then i go heavy tanks
    [f=0000546] <GoogleFrog> may be enough to make glaives with the rest of the cost
    [f=0000694] <Saktoth> extra comm is broken
    [f=0000760] <GoogleFrog> that may beat slasher if you spam and commit
    [f=0000801] <Saabir> yea
    [f=0000852] <Saabir> we got 2 coms
    [f=0000852] <GoogleFrog> yes
    [f=0000899] <GoogleFrog> I know
    [f=0000923] Commanders Remaining: 3
    [f=0000971] <GoogleFrog> well
    [f=0000991] <Saktoth> LOL
    [f=0001049] <GoogleFrog> it is not
    [f=0001091] <Saktoth> then why you let it start
    [f=0001213] Connection attempt from Alcur
    [f=0001213]  -> Version: 94.1.1-1353-ga530027 develop
    [f=0001213]  -> Connection established (given id 4)
    [f=0001323] <Saktoth> !cheats
    [f=0001323] Cheating is enabled!
    [f=0001324] > Cheats!
    [f=0001370] <Saabir> didnt know
    [f=0001384] <GoogleFrog> testing
    [f=0001407] <Saabir> :L
    [f=0001422] <Saktoth> !cheats
    [f=0001422] Cheating is disabled!
    [f=0001422] > Cheats!
    [f=0001479] <Saabir> lol wut
    [f=0001701] <Saktoth> gave us extra starting metal
    [f=0001831] <Saktoth> that should help
    [f=0001986] <GoogleFrog> extra comm works I think
    [f=0002179] <Saktoth> not for us
    [f=0002250] <GoogleFrog> but this host does not send the required data to do it
    [f=0002439] <GoogleFrog> it's a host thing
    [f=0002743] <GoogleFrog> wtf shadow
    [f=0002917] <GoogleFrog> why are you so bad
    [f=0003431] <GoogleFrog> that had an attack order on the LLT
    [f=0004316] [Alcur] i see some jitter
    [f=0004319] <Saabir> doing air is cheating
    [f=0004586] [Alcur] only very little
    [f=0004737] <GoogleFrog> apparently jitter is ok
    [f=0005175] [TROLL]sfireman added point: 
    [f=0007232] <Saktoth> hacksaw sucks now
    [f=0007480] <GoogleFrog> I think fakeupright broke
    [f=0008151] [TROLL]sfireman added point: fu
    [f=0008270] <GoogleFrog> or aircraft flight parameters are interpreted quite differently
    [f=0009058] <Saktoth> damn
    [f=0010749] Shadow is under attack
    [f=0010809] [TROLL]sfireman added point: lol
    [f=0011145] <Saktoth> we needed the extra factory
    [f=0011930] <Saktoth> those bombers
    [f=0012030] <Saktoth> needed air fac
    [f=0013677] Phoenix is under attack
    [f=0014318] <Saktoth> omg that fire
    [f=0015251] [TROLL]sfireman added point: 
    [f=0015257] [TROLL]sfireman added point: 
    [f=0015263] [TROLL]sfireman added point: 
    [f=0015269] [TROLL]sfireman added point: 
    [f=0015315] Avenger is under attack
    [f=0015496] Stiletto is under attack
    [f=0015649] Shadow is under attack
    [f=0015799] Shadow is under attack
    [f=0015850] Added new player: diligentdolphin
    [f=0016161] Vulture is under attack
    [f=0016520] > [diligentdolphin]lololol, all rush test ver
    [f=0017666] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/armmstor_aoplane.dds"
    [f=0019775] <GoogleFrog> Allies: I could use some cons
    [f=0020024] <[TROLL]sfireman> Allies:  I gave 1 units to GoogleFrog.
    [f=0020031] GoogleFrog added point: Unit received from [TROLL]sfireman
    [f=0020388] <Saabir> !voteresign
    [f=0020388] > Poll: Resign team 2? [!y=0/2, !n=0/2]
    [f=0020462] <Saabir> !vote 1
    [f=0020462] > Poll: Resign team 2? [!y=1/2, !n=0/2]
    [f=0020915] GoogleFrog added point: 4 units received from JohnHunter
    [f=0021556] <Saktoth> !vote 1
    [f=0021557] > Poll: Resign team 2? [!y=2/2, !n=0/2]
    [f=0021557] > Poll: Resign team 2? [END:SUCCESS]
    [f=0021600] Game Over: Destroying alliance 1
    [f=0021600] Team 0 wins!
    [f=0021600] Submitting stats
    [f=0021600] Recieved data
    [f=0021600] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0021608] > Game over, exiting
    [f=0021609] <autoquit> Autoquit canceled.
    [f=0021610] > Game over, exiting
    [f=0021620] > Game over, exiting
    [f=0021620] > Game over, exiting
    [f=0021629] > Game over, exiting
    [f=0021634] > Game over, exiting
    [f=0021645] Team 0 wins!
    [f=0021655] > Game over, exiting
    [f=0021670] Player [TROLL]sfireman left the game:  normal quit
    [f=0021699] Spectator Alcur left the game:  normal quit
    [f=0021750] Giving all units of [TROLL]sfireman to GoogleFrog due to lag/AFK (ally #0)
    [f=0021756] GoogleFrog added point: 20 units received from [TROLL]sfireman
    [f=0021756] GoogleFrog added point: 5 units received from [TROLL]sfireman
    [f=0021756] GoogleFrog added point: 9 units received from [TROLL]sfireman
    [f=0021756] GoogleFrog added point: 10 units received from [TROLL]sfireman
    [f=0021756] GoogleFrog added point: 6 units received from [TROLL]sfireman
    [f=0021756] GoogleFrog added point: 3 units received from [TROLL]sfireman
    [f=0021756] GoogleFrog added point: 10 units received from [TROLL]sfireman
    [f=0021756] GoogleFrog added point: 1 units received from [TROLL]sfireman
    [f=0021760] Spectator Saktoth left the game:  normal quit
    [f=0021765] Commanders Remaining: 2
    [f=0021767] Spectator Saabir left the game:  normal quit
    [f=0021812] > [[TROLL]sfireman]nicew
    [f=0021908] Server shutdown
    [f=0021908] User exited
    [f=0021908] GoogleFrog DISABLE TTS
    [f=0021908] Error: Spring 94.1.1-1353-ga530027 develop has crashed.
    [f=0021908] Error: DLL information:
    [f=0021908] Error: 0x00400000	spring
    [f=0021908] Error: 0x77d80000	ntdll
    [f=0021908] Error: 0x77500000	kernel32
    [f=0021908] Error: 0x76290000	KERNELBASE
    [f=0021908] Error: 0x771b0000	ADVAPI32
    [f=0021908] Error: 0x75ac0000	msvcrt
    [f=0021908] Error: 0x77840000	sechost
    [f=0021908] Error: 0x759d0000	RPCRT4
    [f=0021908] Error: 0x757d0000	SspiCli
    [f=0021908] Error: 0x757c0000	CRYPTBASE
    [f=0021908] Error: 0x6e9e0000	GLU32
    [f=0021908] Error: 0x6e910000	OPENGL32
    [f=0021908] Error: 0x772d0000	GDI32
    [f=0021908] Error: 0x76160000	USER32
    [f=0021908] Error: 0x774c0000	LPK
    [f=0021908] Error: 0x75fb0000	USP10
    [f=0021908] Error: 0x5b5b0000	DDRAW
    [f=0021908] Error: 0x74560000	DCIMAN32
    [f=0021908] Error: 0x77610000	SETUPAPI
    [f=0021908] Error: 0x76090000	CFGMGR32
    [f=0021908] Error: 0x760c0000	OLEAUT32
    [f=0021908] Error: 0x77360000	ole32
    [f=0021908] Error: 0x75dd0000	DEVOBJ
    [f=0021908] Error: 0x729a0000	dwmapi
    [f=0021908] Error: 0x76060000	IMAGEHLP
    [f=0021908] Error: 0x76560000	SHELL32
    [f=0021908] Error: 0x762e0000	SHLWAPI
    [f=0021908] Error: 0x72a40000	WINMM
    [f=0021908] Error: 0x763e0000	WS2_32
    [f=0021908] Error: 0x76150000	NSI
    [f=0021908] Error: 0x10000000	DevIL
    [f=0021908] Error: 0x741e0000	MSVCP80
    [f=0021908] Error: 0x727e0000	MSVCR80
    [f=0021908] Error: 0x6b600000	OpenAL32
    [f=0021908] Error: 0x70780000	vorbisfile
    [f=0021908] Error: 0x68140000	ogg
    [f=0021908] Error: 0x64cc0000	vorbis
    [f=0021908] Error: 0x62e80000	zlib1
    [f=0021908] Error: 0x66fc0000	freetype6
    [f=0021908] Error: 0x62aa0000	glew32
    [f=0021908] Error: 0x01240000	SDL
    [f=0021908] Error: 0x7c340000	MSVCR71
    [f=0021908] Error: 0x76420000	IMM32
    [f=0021908] Error: 0x76490000	MSCTF
    [f=0021908] Error: 0x6e7d0000	dsound
    [f=0021908] Error: 0x72fb0000	POWRPROF
    [f=0021908] Error: 0x777b0000	CLBCatQ
    [f=0021908] Error: 0x71d70000	MMDevApi
    [f=0021908] Error: 0x6f540000	PROPSYS
    [f=0021908] Error: 0x71c60000	wdmaud
    [f=0021908] Error: 0x71c50000	ksuser
    [f=0021908] Error: 0x6fbf0000	AVRT
    [f=0021908] Error: 0x71510000	AUDIOSES
    [f=0021908] Error: 0x71c20000	msacm32
    [f=0021908] Error: 0x72a10000	MSACM32
    [f=0021908] Error: 0x71c10000	midimap
    [f=0021908] Error: 0x708c0000	nvapi
    [f=0021908] Error: 0x756f0000	VERSION
    [f=0021908] Error: 0x72a80000	uxtheme
    [f=0021908] Error: 0x588d0000	nvoglv32
    [f=0021908] Error: 0x75660000	ntmarta
    [f=0021908] Error: 0x75960000	WLDAP32
    [f=0021908] Error: 0x6ea10000	DINPUT
    [f=0021908] Error: 0x721a0000	HID
    [f=0021908] Error: 0x76260000	WINTRUST
    [f=0021908] Error: 0x77860000	CRYPT32
    [f=0021908] Error: 0x774d0000	MSASN1
    [f=0021908] Error: 0x72910000	mswsock
    [f=0021908] Error: 0x724f0000	wship6
    [f=0021908] Error: 0x72900000	wshtcpip
    [f=0021908] Error: 0x6d540000	dbghelp
    [f=0021908] Error: Exception: Access violation (0xc0000005)
    [f=0021908] Error: Exception Address: 0x77dae3be
    [f=0021908] Error: Stacktrace:
    [f=0021908] Error: (0) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x196) [0x77DAE3BE]
    [f=0021908] Error: (1) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x77DAE023]
    [f=0021908] Error: (2) C:\Windows\syswow64\msvcrt.dll(free+0x39) [0x75AC98CD]
    [f=0021908] Error: (3) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5b2b2) [0x00950C72]
    [f=0021908] Error: (4) C:\Windows\syswow64\msvcrt.dll(free+0x46) [0x75AC98DA]
    [f=0021908] Error: (5) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x564f31) [0x00E5A8F1]
    [f=0021908] Error: (6) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6e9ff) [0x009643BF]
    [f=0021908] Error: (7) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2a9ad6) [0x00B9F496]
    [f=0021908] Error: (8) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6da9b) [0x0096345B]
    [f=0021908] Error: (9) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a815) [0x009601D5]
    [f=0021908] Error: (10) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6b35f) [0x00960D1F]
    [f=0021908] Error: (11) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe [0x005B977B]
    [f=0021908] Error: (12) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe [0x0047AB2B]
    [f=0021908] Error: (13) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe [0x0043028B]
    [f=0021908] Error: (14) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe [0x0088A939]
    [f=0021908] Error: (15) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe [0x00867D36]
    [f=0021908] Error: (16) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe [0x00868926]
    [f=0021908] Error: (17) C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1353-ga530027\spring.exe [0x00401402]
    [f=0021908] Error: (18) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7751336A]
    [f=0021908] Error: (19) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77DB9F72]
    [f=0021908] Error: (20) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77DB9F45]
    [f=0021908] Warning: UnsyncedGameCommands singleton was not initialized or is already destroyed
    [f=0021908] Warning: SyncedGameCommands singleton was not initialized or is already destroyed
    [f=0021908] Warning: CWordCompletion singleton was not initialized or is already destroyed
    [f=0021908] [CCollisionHandler] dis-/continuous tests: 0/7072748
    [f=0021908] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0021908] [~CPathCache(24x16)] cacheHits=1937 hitPercentage=54% numHashColls=0 maxCacheSize=110
    [f=0021908] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0021908] [~CPathCache(96x64)] cacheHits=3133 hitPercentage=34% numHashColls=0 maxCacheSize=201
    [f=0021908] Statistics for RectangleOptimizer: 2%
    [f=0021908] Statistics for RectangleOptimizer: 2%
    [f=0021908] Statistics for UDP connection:
    Received: 633367 bytes in 11269 packets (56.2044 bytes/package)
    Sent: 419140 bytes in 12808 packets (32.7249 bytes/package)
    Relative protocol overhead: 0 up, 0.106753 down
    444 incoming chunks had been dropped, 87 outgoing chunks had to be resent
    
    [f=0021908] Writing demo: demos/20131014_222649_Red Comet_94.1.1-1353-ga530027 develop.sdf
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt
    
    txt file icon infolog_access_volation_end.txt (47,024 bytes) 2013-10-14 13:46 +
  • ? file icon 20131014_222649_Red Comet_94.1.1-1353-ga530027 develop.sdf (927,996 bytes) 2013-10-15 06:36
  • txt file icon infolog_78_spring_close_freeze.txt (23,299 bytes) 2013-11-19 03:37 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\95.0.1-78-g7fa9f6c\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-78-g7fa9f6c develop
    Build date/time: Nov 18 2013 20:56:56
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [Watchdog] Installed (HangTimeout: 10sec)
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-78-g7fa9f6c\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-78-g7fa9f6c\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 721MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8894 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Badlands
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Badlands (checksum 0x54c0673b) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12123
    [f=0000000] Using game archive: 166b4e0c974ecaaa88a09f767d58a71f.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 166b4e0c974ecaaa88a09f767d58a71f.sdp (checksum 0xc6bd4005) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131119_132738_Badlands_95.0.1-78-g7fa9f6c develop.sdf
    [f=0000000] PreGame::GameDataReceived: 65 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [Threading] Main thread CPU affinity not set
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.363000
    [f=0000000] Game::LoadDefs (GameData): 413 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 9 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 15 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 7daea067
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 257 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 18 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] [Engine Setting Fix] Warning: Spring >91.0 detected. Setting config tags...
    [f=0000000] Loaded widget:  Engine Setting Fix  <dbg_engine_settings.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-78-g7fa9f6c develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 26 spots.
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] GameID: bccc8a52e44f76bb3657cad679b8f899
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 13%
    [f=0000055] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000060] Terraform cost multipler = 1
    [f=0000205] Warning: Chat command /Give (unsynced) cannot be executed (cheats required)!
    [f=0000300] <GoogleFrog> !cheats
    [f=0000301] Cheating is enabled!
    [f=0000301] > Cheats!
    [f=0000363] [GiveUnits] spawned 3 armca unit(s) for team 0
    [f=0000394] Buildings set to face East
    [f=0000966] [GiveUnits] spawned 4 armkam unit(s) for team 0
    [f=0001518] Warning: Unknown token in filter Commander
    [f=0001970]   corbtrans   corbtrans_dead   corbtrans_heap 
    [f=0001993] [GiveUnits] spawned 1 corbtrans unit(s) for team 0
    [f=0002307] [GiveUnits] spawned 1 armnanotc unit(s) for team 0
    [f=0003448] [GiveUnits] spawned 1 corgrav unit(s) for team 0
    [f=0004041]   armzeus   armzeus_dead   armzeus_heap 
    [f=0004075] [GiveUnits] spawned 1 armzeus unit(s) for team 0
    [f=0004383] [GiveUnits] spawned 1 armpw unit(s) for team 0
    [f=0005000] User exited
    [f=0005000] User exited
    [f=0005000] Start gadgetHandler:Shutdown
    [f=0005000] Shutdown - ranks api
    [f=0005000] Shutdown - ShareControl
    [f=0005000] Shutdown - UnitMorph
    [f=0005000] Shutdown - DoLine
    [f=0005000] Shutdown - Lups Flamethrower Jitter
    [f=0005000] Shutdown - LupsNanoSpray
    [f=0005000] Shutdown - Puppy Handler
    [f=0005000] Shutdown - StartSetup
    [f=0005000] Shutdown - Terrain Texture Handler
    [f=0005000] Shutdown - UnitStealth
    [f=0005000] Shutdown - UnitCloakShield
    [f=0005000] End gadgetHandler:Shutdown
    [f=0005000] Start widgetHandler:Shutdown
    [f=0005000] Shutdown - EPIC Menu
    [f=0005000] Shutdown - Chili Widget Selector
    [f=0005000] Shutdown - Chili Minimap
    [f=0005000] Shutdown - Local Team Colors
    [f=0005000] Shutdown - Noises
    [f=0005000] Shutdown - HealthBars
    [f=0005000] Shutdown - Unit Icons
    [f=0005000] Shutdown - Pause Screen
    [f=0005000] Shutdown - Context Menu
    [f=0005000] Shutdown - Darkening
    [f=0005000] Shutdown - Highlight Geos
    [f=0005000] Shutdown - Local Widgets Config
    [f=0005000] Shutdown - Text To Speech Control
    [f=0005000] GoogleFrog DISABLE TTS
    [f=0005000] Shutdown - Chili Resource Bars
    [f=0005000] Shutdown - Mex Placement Handler
    [f=0005000] Shutdown - Chili Selections & CursorTip
    [f=0005000] Shutdown - MinimapEvents
    [f=0005000] Shutdown - Music Player
    [f=0005000] Shutdown - Show All Commands v2
    [f=0005000] Shutdown - Chili EndGame Window
    [f=0005000] Shutdown - Startup Info and Selector
    [f=0005000] Shutdown - Attack AoE
    [f=0005000] Shutdown - MessageBoxes
    [f=0005000] Shutdown - Rank Icons 2
    [f=0005000] Shutdown - Selection Send
    [f=0005000] Shutdown - Units on Fire
    [f=0005000] Shutdown - LupsManager
    [f=0005000] Shutdown - Newton Firezone
    [f=0005000] Shutdown - Chili Chat 2.1
    [f=0005000] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0005000] Shutdown - Chili Framework
    [f=0005000] Shutdown - Lups
    [f=0005000] Shutdown - Chili Core Selector
    [f=0005000] Shutdown - Lasso Terraform GUI
    [f=0005000] Shutdown - Chili Integral Menu
    [f=0005000] End widgetHandler:Shutdown
    [f=0005000] [CCollisionHandler] dis-/continuous tests: 0/945626
    [f=0005000] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0005000] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0005000] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0005000] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0005000] Statistics for RectangleOptimizer: 0%
    [f=0005000] Statistics for RectangleOptimizer: 0%
    
    txt file icon infolog_78_spring_close_freeze.txt (23,299 bytes) 2013-11-19 03:37 +
  • txt file icon infolog.txt (26,746 bytes) 2013-11-25 01:34 -
    [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-98-g7466223\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-98-g7466223 develop
    Build date/time: Nov 24 2013 20:18:36
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [Watchdog] disabled
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-98-g7466223\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-98-g7466223\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 570/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1279MB, available 730MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Microsoft PC-joystick driver
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8881 using name Shadowfury333
    [f=0000000] Using map: Altair_Crossing_v3
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Altair_Crossing_v3 (checksum 0xd1b25096) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12161
    [f=0000000] Using game archive: 8308cf6664aef57e19c0dc8031906105.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 8308cf6664aef57e19c0dc8031906105.sdp (checksum 0x32a788b5) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131124_162903_Altair_Crossing_v3_95.0.1-98-g7466223 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 206 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  3.538000
    [f=0000000] Game::LoadDefs (GameData): 3592 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 15 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 13 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 3 of 4096 blocks
    [f=0000000] PathCosts: precached 261 of 4096 blocks
    [f=0000000] PathCosts: precached 522 of 4096 blocks
    [f=0000000] PathCosts: precached 1056 of 4096 blocks
    [f=0000000] PathCosts: precached 1313 of 4096 blocks
    [f=0000000] PathCosts: precached 1740 of 4096 blocks
    [f=0000000] PathCosts: precached 2004 of 4096 blocks
    [f=0000000] PathCosts: precached 2274 of 4096 blocks
    [f=0000000] PathCosts: precached 2534 of 4096 blocks
    [f=0000000] PathCosts: precached 2791 of 4096 blocks
    [f=0000000] PathCosts: precached 3053 of 4096 blocks
    [f=0000000] PathCosts: precached 3309 of 4096 blocks
    [f=0000000] PathCosts: precached 3571 of 4096 blocks
    [f=0000000] PathCosts: precached 3833 of 4096 blocks
    [f=0000000] PathCosts: precached 4095 of 4096 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 3 of 256 blocks
    [f=0000000] PathCosts: precached 22 of 256 blocks
    [f=0000000] PathCosts: precached 39 of 256 blocks
    [f=0000000] PathCosts: precached 57 of 256 blocks
    [f=0000000] PathCosts: precached 91 of 256 blocks
    [f=0000000] PathCosts: precached 117 of 256 blocks
    [f=0000000] PathCosts: precached 135 of 256 blocks
    [f=0000000] PathCosts: precached 157 of 256 blocks
    [f=0000000] PathCosts: precached 192 of 256 blocks
    [f=0000000] PathCosts: precached 216 of 256 blocks
    [f=0000000] PathCosts: precached 234 of 256 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: fbfc8f52
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 1027 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 18 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is disabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 347
    [f=0000000] Set UnitIconDist to 100000
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  Selection BlurryHalo  <unit_selectionblurryhalo.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Outline             <gfx_outline.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Shadowfury333 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Cleared Autogroups.
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] [Engine Setting Fix] Warning: Spring >91.0 detected. Setting config tags...
    [f=0000000] Loaded widget:  Engine Setting Fix  <dbg_engine_settings.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] 55 degree
    [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-98-g7466223 develop
    [f=0000000] Epicmenu: Switching to COFC camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 30 spots.
    [f=0000000] <Shadowfury333> Allies: I choose: Econ Defender!
    [f=0000000] GameID: 129a9252192e01c006e3685879b8f899
    [f=0000018] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000034] Loading:  LuaUI/Widgets/gui_chili_facpanel.lua
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 6%
    [f=0000060] Terraform cost multipler = 1
    [f=0000085] Loading:  LuaUI/Widgets/gui_chili_resource_bars.lua
    [f=0000189] Loading:  LuaUI/Widgets/gui_chili_core_selector.lua
    [f=0000265] Removed:  LuaUI/Widgets/gui_chili_core_selector.lua
    [f=0000426] Buildings set to face West
    [f=0000545] !transmitlobby @voice@buildUnit@add;armrectr;Rector
    [f=0000545] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000545] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000545] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000545] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000545] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000545] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000545] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000545] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
    [f=0000545] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000545] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000545] !transmitlobby @voice@buildUnit@reload
    [f=0001034] Added Glaive to autogroup #1.
    [f=0001191] Input grabbing is enabled!
    [f=0001249] Commanders Remaining: 1
    [f=0003012] Glaive is under attack
    [f=0005378] Added Rocko to autogroup #4.
    [f=0005415] Added Rocko to autogroup #3.
    [f=0006260] Chili: tried to add multiple times "scrollpanel45" to "Player List"!
    [f=0007338] Added Warrior to autogroup #2.
    [f=0007374] Game Over: Destroying alliance 0
    [f=0007374] Team 1 wins!
    [f=0007374] Submitting stats
    [f=0007374] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0007381] <autoquit> Autoquit canceled.
    [f=0007393] > Game over, exiting
    [f=0007495] User exited
    [f=0007495] User exited
    [f=0007495] [Shutdown][1]
    [f=0007495] [Shutdown][2]
    [f=0007495] [~CGame][1]
    [f=0007495] [~CGame][2]
    [f=0007495] [~CGame][3]
    [f=0007495] Start gadgetHandler:Shutdown
    [f=0007495] Shutdown - ranks api
    [f=0007495] Shutdown - ShareControl
    [f=0007495] Shutdown - UnitMorph
    [f=0007495] Shutdown - DoLine
    [f=0007495] Shutdown - Lups Flamethrower Jitter
    [f=0007495] Shutdown - LupsNanoSpray
    [f=0007495] Shutdown - Puppy Handler
    [f=0007495] Shutdown - Terrain Texture Handler
    [f=0007495] Shutdown - UnitStealth
    [f=0007495] Shutdown - UnitCloakShield
    [f=0007495] End gadgetHandler:Shutdown
    [f=0007495] [~CGame][4]
    [f=0007495] [~CGame][5]
    [f=0007495] [~CGame][6]
    [f=0007495] Statistics for RectangleOptimizer: 0%
    [f=0007495] Start widgetHandler:Shutdown
    [f=0007495] Shutdown - EPIC Menu
    [f=0007495] Shutdown - Chili Widget Selector
    [f=0007495] Shutdown - Chili Minimap
    [f=0007495] Shutdown - Local Team Colors
    [f=0007495] Shutdown - Selection BlurryHalo
    [f=0007495] Shutdown - HealthBars
    [f=0007495] Shutdown - Noises
    [f=0007495] Shutdown - Unit Icons
    [f=0007495] Shutdown - Outline
    [f=0007495] Shutdown - Context Menu
    [f=0007495] Shutdown - Highlight Geos
    [f=0007495] Shutdown - Local Widgets Config
    [f=0007495] Shutdown - Mex Placement Handler
    [f=0007495] Shutdown - Pause Screen
    [f=0007495] Shutdown - MinimapEvents
    [f=0007495] Shutdown - Text To Speech Control
    [f=0007495] Shadowfury333 DISABLE TTS
    [f=0007495] Shutdown - Map Edge Extension
    [f=0007495] Shutdown - CameraShake
    [f=0007495] Shutdown - Music Player
    [f=0007495] Shutdown - Chili Selections & CursorTip
    [f=0007495] Shutdown - Show All Commands v2
    [f=0007495] Shutdown - Stereo3D
    [f=0007495] Shutdown - XrayShader
    [f=0007495] Shutdown - Darkening
    [f=0007495] Shutdown - Chili EndGame Window
    [f=0007495] Shutdown - Startup Info and Selector
    [f=0007495] Shutdown - Transport AI
    [f=0007495] Shutdown - Chili Resource Bars
    [f=0007495] Shutdown - Attack AoE
    [f=0007495] Shutdown - MessageBoxes
    [f=0007495] Shutdown - Rank Icons 2
    [f=0007495] Shutdown - Selection Send
    [f=0007495] Shutdown - Units on Fire
    [f=0007495] Shutdown - LupsManager
    [f=0007495] Shutdown - Newton Firezone
    [f=0007495] Shutdown - Chili Chat 2.1
    [f=0007495] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0007495] Shutdown - Chili Framework
    [f=0007495] Shutdown - Lups
    [f=0007495] Shutdown - Combo Overhead/Free Camera (experimental)
    [f=0007495] Shutdown - Lasso Terraform GUI
    [f=0007495] Shutdown - Chili Integral Menu
    [f=0007495] End widgetHandler:Shutdown
    [f=0007495] [~CGame][7]
    [f=0007495] [~CGame][8]
    [f=0007495] [CCollisionHandler] dis-/continuous tests: 0/10503881
    [f=0007495] [~CGame][9]
    [f=0007495] [~CGame][10]
    [f=0007495] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0007495] [~CPathCache(16x16)] cacheHits=56 hitPercentage=39% numHashColls=0 maxCacheSize=13
    [f=0007495] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0007495] [~CPathCache(64x64)] cacheHits=69 hitPercentage=12% numHashColls=0 maxCacheSize=30
    [f=0007495] Statistics for RectangleOptimizer: 0%
    [f=0007495] Statistics for RectangleOptimizer: 0%
    [f=0007495] [~CGame][11]
    [f=0007495] [~CGame][12]
    [f=0007495] [~CGame][13]
    
    txt file icon infolog.txt (26,746 bytes) 2013-11-25 01:34 +
  • txt file icon infolog 2013-11-24-16_45.txt (26,416 bytes) 2013-11-25 01:44 -
    [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-98-g7466223\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-98-g7466223 develop
    Build date/time: Nov 24 2013 20:18:36
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [Watchdog] disabled
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-98-g7466223\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-98-g7466223\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 570/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1279MB, available 684MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Microsoft PC-joystick driver
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8881 using name Shadowfury333
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 32
    [f=0000000] Using map: DeadLands
    [f=0000000] Warning: Incompatible map-checksum: Checksum of DeadLands (checksum 0x30933de7) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12161
    [f=0000000] Using game archive: 8308cf6664aef57e19c0dc8031906105.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 8308cf6664aef57e19c0dc8031906105.sdp (checksum 0x32a788b5) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131124_163631_DeadLands_95.0.1-98-g7466223 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 194 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.280000
    [f=0000000] Game::LoadDefs (GameData): 332 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 7 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 20 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 1 of 4096 blocks
    [f=0000000] PathCosts: precached 258 of 4096 blocks
    [f=0000000] PathCosts: precached 515 of 4096 blocks
    [f=0000000] PathCosts: precached 773 of 4096 blocks
    [f=0000000] PathCosts: precached 1081 of 4096 blocks
    [f=0000000] PathCosts: precached 1341 of 4096 blocks
    [f=0000000] PathCosts: precached 1598 of 4096 blocks
    [f=0000000] PathCosts: precached 1855 of 4096 blocks
    [f=0000000] PathCosts: precached 2114 of 4096 blocks
    [f=0000000] PathCosts: precached 2374 of 4096 blocks
    [f=0000000] PathCosts: precached 2633 of 4096 blocks
    [f=0000000] PathCosts: precached 2891 of 4096 blocks
    [f=0000000] PathCosts: precached 3153 of 4096 blocks
    [f=0000000] PathCosts: precached 3411 of 4096 blocks
    [f=0000000] PathCosts: precached 3670 of 4096 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 34 of 256 blocks
    [f=0000000] PathCosts: precached 52 of 256 blocks
    [f=0000000] PathCosts: precached 91 of 256 blocks
    [f=0000000] PathCosts: precached 109 of 256 blocks
    [f=0000000] PathCosts: precached 137 of 256 blocks
    [f=0000000] PathCosts: precached 153 of 256 blocks
    [f=0000000] PathCosts: precached 175 of 256 blocks
    [f=0000000] PathCosts: precached 193 of 256 blocks
    [f=0000000] PathCosts: precached 221 of 256 blocks
    [f=0000000] PathCosts: precached 245 of 256 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 23f18a65
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 1630 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 266 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is disabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 347
    [f=0000000] Set UnitIconDist to 100000
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  Selection BlurryHalo  <unit_selectionblurryhalo.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Outline             <gfx_outline.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Shadowfury333 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Cleared Autogroups.
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] [Engine Setting Fix] Warning: Spring >91.0 detected. Setting config tags...
    [f=0000000] Loaded widget:  Engine Setting Fix  <dbg_engine_settings.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
    [f=0000000] 55 degree
    [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-98-g7466223 develop
    [f=0000000] Epicmenu: Switching to COFC camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 23 spots.
    [f=0000000] <Shadowfury333> Allies: I choose: Recon Riot Breaker!
    [f=0000000] Input grabbing is enabled!
    [f=0000000] GameID: c79b9252121c6f91c18637a879b8f899
    [f=0000017] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 32%
    [f=0000060] Terraform cost multipler = 1
    [f=0000061] Buildings set to face East
    [f=0000195] !transmitlobby @voice@buildUnit@add;cornecro;Convict
    [f=0000195] !transmitlobby @voice@buildUnit@add;corak;Bandit
    [f=0000195] !transmitlobby @voice@buildUnit@add;corstorm;Rogue
    [f=0000195] !transmitlobby @voice@buildUnit@add;corthud;Thug
    [f=0000195] !transmitlobby @voice@buildUnit@add;cormak;Outlaw
    [f=0000195] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
    [f=0000195] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
    [f=0000195] !transmitlobby @voice@buildUnit@add;corcrash;Vandal
    [f=0000195] !transmitlobby @voice@buildUnit@add;corroach;Roach
    [f=0000195] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag
    [f=0000195] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis
    [f=0000195] !transmitlobby @voice@buildUnit@reload
    [f=0000746] Added Bandit to autogroup #1.
    [f=0001126] Chili: tried to add multiple times "scrollpanel41" to "Player List"!
    [f=0010897] Bandit is under attack
    [f=0012580] Game Over: Destroying alliance 0
    [f=0012580] Team 1 wins!
    [f=0012580] Submitting stats
    [f=0012580] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0012598] > Game over, exiting
    [f=0012661] <autoquit> Autoquit canceled.
    [f=0012897] Server shutdown
    [f=0012897] User exited
    [f=0012897] User exited
    [f=0012897] [Shutdown][1]
    [f=0012897] [Shutdown][2]
    [f=0012897] [~CGame][1]
    [f=0012897] [~CGame][2]
    [f=0012897] [~CGame][3]
    [f=0012897] Start gadgetHandler:Shutdown
    [f=0012897] Shutdown - ranks api
    [f=0012897] Shutdown - ShareControl
    [f=0012897] Shutdown - UnitMorph
    [f=0012897] Shutdown - DoLine
    [f=0012897] Shutdown - Lups Flamethrower Jitter
    [f=0012897] Shutdown - LupsNanoSpray
    [f=0012897] Shutdown - Puppy Handler
    [f=0012897] Shutdown - Terrain Texture Handler
    [f=0012897] Shutdown - UnitStealth
    [f=0012897] Shutdown - UnitCloakShield
    [f=0012897] End gadgetHandler:Shutdown
    [f=0012897] [~CGame][4]
    [f=0012897] [~CGame][5]
    [f=0012897] [~CGame][6]
    [f=0012897] Statistics for RectangleOptimizer: 2%
    [f=0012897] Start widgetHandler:Shutdown
    [f=0012897] Shutdown - EPIC Menu
    [f=0012897] Shutdown - Chili Widget Selector
    [f=0012897] Shutdown - Chili Minimap
    [f=0012897] Shutdown - Local Team Colors
    [f=0012897] Shutdown - Selection BlurryHalo
    [f=0012897] Shutdown - HealthBars
    [f=0012897] Shutdown - Noises
    [f=0012897] Shutdown - Unit Icons
    [f=0012897] Shutdown - Outline
    [f=0012897] Shutdown - Context Menu
    [f=0012897] Shutdown - Highlight Geos
    [f=0012897] Shutdown - Local Widgets Config
    [f=0012897] Shutdown - Mex Placement Handler
    [f=0012897] Shutdown - Pause Screen
    [f=0012897] Shutdown - MinimapEvents
    [f=0012897] Shutdown - Text To Speech Control
    [f=0012897] Shadowfury333 DISABLE TTS
    [f=0012897] Shutdown - Map Edge Extension
    [f=0012897] Shutdown - CameraShake
    [f=0012897] Shutdown - Music Player
    [f=0012897] Shutdown - Chili Selections & CursorTip
    [f=0012897] Shutdown - Show All Commands v2
    [f=0012897] Shutdown - Stereo3D
    [f=0012897] Shutdown - XrayShader
    [f=0012897] Shutdown - Darkening
    [f=0012897] Shutdown - Chili EndGame Window
    [f=0012897] Shutdown - Startup Info and Selector
    [f=0012897] Shutdown - Transport AI
    [f=0012897] Shutdown - Chili Resource Bars
    [f=0012897] Shutdown - Attack AoE
    [f=0012897] Shutdown - MessageBoxes
    [f=0012897] Shutdown - Rank Icons 2
    [f=0012897] Shutdown - Selection Send
    [f=0012897] Shutdown - Units on Fire
    [f=0012897] Shutdown - LupsManager
    [f=0012897] Shutdown - Newton Firezone
    [f=0012897] Shutdown - Chili Chat 2.1
    [f=0012897] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0012897] Shutdown - Chili Framework
    [f=0012897] Shutdown - Lups
    [f=0012897] Shutdown - Combo Overhead/Free Camera (experimental)
    [f=0012897] Shutdown - Lasso Terraform GUI
    [f=0012897] Shutdown - Chili Integral Menu
    [f=0012897] End widgetHandler:Shutdown
    [f=0012897] [~CGame][7]
    [f=0012897] [~CGame][8]
    [f=0012897] [CCollisionHandler] dis-/continuous tests: 0/2714250
    [f=0012897] [~CGame][9]
    [f=0012897] [~CGame][10]
    [f=0012897] [~CPathCache(16x16)] cacheHits=28 hitPercentage=27% numHashColls=0 maxCacheSize=2
    [f=0012897] [~CPathCache(16x16)] cacheHits=41 hitPercentage=39% numHashColls=0 maxCacheSize=7
    [f=0012897] [~CPathCache(64x64)] cacheHits=28 hitPercentage=27% numHashColls=0 maxCacheSize=2
    [f=0012897] [~CPathCache(64x64)] cacheHits=63 hitPercentage=13% numHashColls=0 maxCacheSize=49
    [f=0012897] Statistics for RectangleOptimizer: 2%
    [f=0012897] Statistics for RectangleOptimizer: 2%
    [f=0012897] [~CGame][11]
    [f=0012897] [~CGame][12]
    
    txt file icon infolog 2013-11-24-16_45.txt (26,416 bytes) 2013-11-25 01:44 +
  • txt file icon infolog-129.txt (137,508 bytes) 2013-12-01 08:05 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-129-g0b1cbb8 develop
    Build date/time: Nov 30 2013 20:18:00
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [Watchdog] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\base
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\games
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 677MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 197 ms
    [f=0000000] Using map: Comet Catcher Redux
    [f=0000000] Using game: Zero-K $VERSION
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-129-g0b1cbb8 develop.
    [f=0000000] Warning:   (in thread: main)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76f00000	ntdll
    [f=0000000] Error: 0x76750000	kernel32
    [f=0000000] Error: 0x750f0000	KERNELBASE
    [f=0000000] Error: 0x751e0000	ADVAPI32
    [f=0000000] Error: 0x754c0000	msvcrt
    [f=0000000] Error: 0x75850000	sechost
    [f=0000000] Error: 0x74ae0000	RPCRT4
    [f=0000000] Error: 0x74920000	SspiCli
    [f=0000000] Error: 0x74910000	CRYPTBASE
    [f=0000000] Error: 0x5cec0000	GLU32
    [f=0000000] Error: 0x5cef0000	OPENGL32
    [f=0000000] Error: 0x74df0000	GDI32
    [f=0000000] Error: 0x74ce0000	USER32
    [f=0000000] Error: 0x754b0000	LPK
    [f=0000000] Error: 0x755e0000	USP10
    [f=0000000] Error: 0x5cdd0000	DDRAW
    [f=0000000] Error: 0x6c490000	DCIMAN32
    [f=0000000] Error: 0x76550000	SETUPAPI
    [f=0000000] Error: 0x74980000	CFGMGR32
    [f=0000000] Error: 0x75870000	OLEAUT32
    [f=0000000] Error: 0x74eb0000	ole32
    [f=0000000] Error: 0x74c30000	DEVOBJ
    [f=0000000] Error: 0x71af0000	dwmapi
    [f=0000000] Error: 0x75170000	IMAGEHLP
    [f=0000000] Error: 0x75900000	SHELL32
    [f=0000000] Error: 0x766f0000	SHLWAPI
    [f=0000000] Error: 0x71b90000	WINMM
    [f=0000000] Error: 0x751a0000	WS2_32
    [f=0000000] Error: 0x74de0000	NSI
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x73f40000	MSVCP80
    [f=0000000] Error: 0x71930000	MSVCR80
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x74bd0000	IMM32
    [f=0000000] Error: 0x769b0000	MSCTF
    [f=0000000] Error: 0x5a260000	dsound
    [f=0000000] Error: 0x72100000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x6f5a0000	MMDevApi
    [f=0000000] Error: 0x6e6c0000	PROPSYS
    [f=0000000] Error: 0x6f860000	wdmaud
    [f=0000000] Error: 0x73d00000	ksuser
    [f=0000000] Error: 0x6f890000	AVRT
    [f=0000000] Error: 0x70af0000	AUDIOSES
    [f=0000000] Error: 0x73cf0000	msacm32
    [f=0000000] Error: 0x71b60000	MSACM32
    [f=0000000] Error: 0x73ce0000	midimap
    [f=0000000] Error: 0x70320000	nvapi
    [f=0000000] Error: 0x74840000	VERSION
    [f=0000000] Error: 0x71b10000	profapi
    [f=0000000] Error: 0x71bd0000	uxtheme
    [f=0000000] Error: 0x54960000	nvoglv32
    [f=0000000] Error: 0x747b0000	ntmarta
    [f=0000000] Error: 0x75010000	WLDAP32
    [f=0000000] Error: 0x57a90000	DINPUT
    [f=0000000] Error: 0x6a6a0000	HID
    [f=0000000] Error: 0x76980000	WINTRUST
    [f=0000000] Error: 0x76860000	CRYPT32
    [f=0000000] Error: 0x75280000	MSASN1
    [f=0000000] Error: 0x6f5e0000	dbghelp
    [f=0000000] Warning: Stacktrace (main) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwCreateFile+0x12) [0x76F200C6]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(CreateFileW+0x4a) [0x76763F46]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(CreateFileA+0x36) [0x7676539C]
    [f=0000000] Warning: (3) C:\Windows\syswow64\msvcrt.dll(clearerr_s+0x75b) [0x754DA310]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x79) [0x754DA789]
    [f=0000000] Warning: (5) C:\Windows\syswow64\msvcrt.dll(sopen_s+0x1b) [0x754DA72B]
    [f=0000000] Warning: (6) C:\Windows\syswow64\msvcrt.dll(remove+0x137) [0x754DA628]
    [f=0000000] Warning: (7) C:\Windows\syswow64\msvcrt.dll(fsopen+0x6a) [0x754DA6C1]
    [f=0000000] Warning: (8) C:\Windows\syswow64\msvcrt.dll(fopen+0x12) [0x754DB2D6]
    [f=0000000] Warning: (9) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4b2230) [0x00DAE400]
    [f=0000000] Warning: (10) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x7d79f) [0x0097996F]
    [f=0000000] Warning: (11) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C8E06]
    [f=0000000] Warning: (12) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x008C92A3]
    [f=0000000] Warning: (13) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044A174]
    [f=0000000] Warning: (14) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044B082]
    [f=0000000] Warning: (15) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0044C364]
    [f=0000000] Warning: (16) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00890E6D]
    [f=0000000] Warning: (17) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086DEF6]
    [f=0000000] Warning: (18) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x0086EAE6]
    [f=0000000] Warning: (19) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe [0x00401402]
    [f=0000000] Warning: (20) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7676336A]
    [f=0000000] Warning: (21) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (22) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Warning: Stacktrace (audio) for Spring 95.0.1-129-g0b1cbb8 develop:
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76F2015D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x767619FC]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x767641D8]
    [f=0000000] Warning: (3) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29a8bc) [0x00B96A8C]
    [f=0000000] Warning: (4) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a6aa4) [0x00CA2C74]
    [f=0000000] Warning: (5) C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2993e7) [0x00B955B7]
    [f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F39F72]
    [f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F39F45]
    [f=0000000] Using game archive: 1faction.sdd
    [f=0000000] recording demo: demos/20131201_180335_Comet Catcher Redux_95.0.1-129-g0b1cbb8 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 184803 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (77 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  2.100000
    [f=0000000] Game::LoadDefs (GameData): 2144 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 6 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 24 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: fa274ad1
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 401 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [gadgets.lua] Error: Failed to load: unit_puppy_handler_graph.lua  (duplicate name)
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] UnnamedPlayer ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  cheat               <cheat.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] [Engine Setting Fix] Warning: Spring >91.0 detected. Setting config tags...
    [f=0000000] Loaded widget:  Engine Setting Fix  <dbg_engine_settings.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 95.0.1-129-g0b1cbb8 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 80 spots.
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] <UnnamedPlayer> Allies: I choose: Bombard Commander!
    [f=0000000] GameID: 54df9a52f93bb47c88ec3d861cdf4421
    [f=0000000] Error: Unknown skirmish AI specified:  
    [f=0000011] Skirmish AI "AI: Skirmish AI: NullAI 0.1" (ID:0), which controlled team 1 is now dead
    [f=0000024] Warning: Couldn't find texture "icons/thumbs.db"!
    [f=0000039] Cheating is enabled!
    [f=0000039] God-Mode is enabled!
    [f=0000048] Wind Range: 0 - 0.100. Max Windmill altitude bonus is: 14%
    [f=0000048] <Cloak Fire State> Spectator mode. Widget removed.
    [f=0000060] <Ghost Site> Spectator mode. Widget removed.
    [f=0000503] Buildings set to face North
    [f=0000606] [GiveUnits] spawned 1 armmerl unit(s) for team 0
    [f=0001293]   armsptk   armsptk_dead   armsptk_heap 
    [f=0001297] [GiveUnits] spawned 1 armsptk unit(s) for team 0
    [f=0001831] User exited
    [f=0001831] User exited
    [f=0001831] [Shutdown][1]
    [f=0001831] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    
    [f=0001831] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0001831] [Shutdown][2]
    [f=0001831] [~CGame][1]
    [f=0001831] [~CGame][2]
    [f=0001831] [~CGame][3]
    [f=0001831] Start gadgetHandler:Shutdown
    [f=0001831] Shutdown - ranks api
    [f=0001831] Shutdown - ShareControl
    [f=0001831] Shutdown - UnitMorph
    [f=0001831] Shutdown - DoLine
    [f=0001831] Shutdown - Lups Flamethrower Jitter
    [f=0001831] Shutdown - LupsNanoSpray
    [f=0001831] Shutdown - Puppy Handler
    [f=0001831] Shutdown - StartSetup
    [f=0001831] Shutdown - Terrain Texture Handler
    [f=0001831] Shutdown - UnitStealth
    [f=0001831] Shutdown - UnitCloakShield
    [f=0001831] End gadgetHandler:Shutdown
    [f=0001831] [~CGame][4]
    [f=0001831] [~CGame][5]
    [f=0001831] [~CGame][6]
    [f=0001831] Start widgetHandler:Shutdown
    [f=0001831] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0001831] Shutdown - EPIC Menu
    [f=0001831] Shutdown - Chili Minimap
    [f=0001831] Shutdown - Chili Widget Selector
    [f=0001831] Shutdown - Local Team Colors
    [f=0001831] Shutdown - HealthBars
    [f=0001831] Shutdown - Noises
    [f=0001831] Shutdown - Unit Icons
    [f=0001831] Shutdown - CameraShake
    [f=0001831] Shutdown - Chili EndGame Window
    [f=0001831] Shutdown - Chili Resource Bars
    [f=0001831] Shutdown - Chili Selections & CursorTip
    [f=0001831] Shutdown - Context Menu
    [f=0001831] Shutdown - Darkening
    [f=0001831] Shutdown - Highlight Geos
    [f=0001831] Shutdown - Local Widgets Config
    [f=0001831] Shutdown - Mex Placement Handler
    [f=0001831] Shutdown - MinimapEvents
    [f=0001831] Shutdown - Pause Screen
    [f=0001831] Shutdown - Stereo3D
    [f=0001831] Shutdown - Text To Speech Control
    [f=0001831] UnnamedPlayer DISABLE TTS
    [f=0001831] Shutdown - Show All Commands v2
    [f=0001831] Shutdown - Music Player
    [f=0001831] Shutdown - Startup Info and Selector
    [f=0001831] Shutdown - Transport AI
    [f=0001831] Shutdown - MessageBoxes
    [f=0001831] Shutdown - Attack AoE
    [f=0001831] Shutdown - UnitShapes
    [f=0001831] Shutdown - Rank Icons 2
    [f=0001831] Shutdown - Selection Send
    [f=0001831] Shutdown - LupsManager
    [f=0001831] Shutdown - Units on Fire
    [f=0001831] Shutdown - Newton Firezone
    [f=0001831] Shutdown - Chili Chat 2.1
    [f=0001831] Shutdown - Chili Crude Player List
    [f=0001831] Shutdown - Chili Framework
    [f=0001831] Shutdown - Lups
    [f=0001831] Shutdown - Chili Core Selector
    [f=0001831] Shutdown - Chili Gesture Menu
    [f=0001831] Shutdown - Chili Integral Menu
    [f=0001831] Shutdown - Lasso Terraform GUI
    [f=0001831] End widgetHandler:Shutdown
    [f=0001831] [~CGame][7]
    [f=0001831] [~CGame][8]
    [f=0001831] [CCollisionHandler] dis-/continuous tests: 0/75275
    [f=0001831] [~CGame][9]
    [f=0001831] [~CGame][10]
    [f=0001831] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001831] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
    [f=0001831] [~CPathCache(96x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001831] [~CPathCache(96x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
    [f=0001831] Statistics for RectangleOptimizer: 0%
    [f=0001831] Statistics for RectangleOptimizer: 0%
    [f=0001831] [~CGame][11]
    [f=0001831] [~CGame][12]
    [f=0001831] [~CGame][13]
    [f=0001831] [~CGame][14]
    [f=0001831] [Shutdown][3]
    [f=0001831] [Shutdown][4]
    [f=0001831] Statistics for local connection:
    Received: 4827 bytes
    Sent: 20635 bytes
    
    [f=0001831] Writing demo: demos/20131201_180335_Comet Catcher Redux_95.0.1-129-g0b1cbb8 develop.sdf
    [f=0001831] [Shutdown][5]
    [f=0001831] [Shutdown][6]
    [f=0001831] [Shutdown][7]
    [f=0001831] [Shutdown][8]
    [f=0001831] [Shutdown][9]
    [Shutdown][10]
    [Shutdown][11]
    
    txt file icon infolog-129.txt (137,508 bytes) 2013-12-01 08:05 +
  • txt file icon infolog 2013-12-01-15_36 engine95.0.1-135.txt (27,564 bytes) 2013-12-02 00:35 -
    [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-135-g3cbb04a\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-135-g3cbb04a develop
    Build date/time: Dec  1 2013 19:31:10
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
    [ThreadPool::SetThreadCount][2] #threads=7
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-135-g3cbb04a\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-135-g3cbb04a\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
    [ThreadPool::SetThreadCount][2] #threads=6
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 570/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1279MB, available 604MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Microsoft PC-joystick driver
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name Shadowfury333
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 64
    [f=0000000] Using map: Icy Run v2
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Icy Run v2 (checksum 0xba50729d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12180
    [f=0000000] Using game archive: 8bdf9ba4236cd739ef9bfc8b810a9661.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 8bdf9ba4236cd739ef9bfc8b810a9661.sdp (checksum 0xa49f002f) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131201_153008_Icy Run v2_95.0.1-135-g3cbb04a develop.sdf
    [f=0000000] PreGame::GameDataReceived: 68 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (19 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.283000
    [f=0000000] Game::LoadDefs (GameData): 337 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 8 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 9 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (30 MB)
    [f=0000000] PathCosts: precached 272 of 3072 blocks
    [f=0000000] PathCosts: precached 871 of 3072 blocks
    [f=0000000] PathCosts: precached 1063 of 3072 blocks
    [f=0000000] PathCosts: precached 1258 of 3072 blocks
    [f=0000000] PathCosts: precached 1730 of 3072 blocks
    [f=0000000] PathCosts: precached 1927 of 3072 blocks
    [f=0000000] PathCosts: precached 2284 of 3072 blocks
    [f=0000000] PathCosts: precached 2480 of 3072 blocks
    [f=0000000] PathCosts: precached 2829 of 3072 blocks
    [f=0000000] PathCosts: precached 3022 of 3072 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (30 MB)
    [f=0000000] PathCosts: precached 3 of 192 blocks
    [f=0000000] PathCosts: precached 18 of 192 blocks
    [f=0000000] PathCosts: precached 39 of 192 blocks
    [f=0000000] PathCosts: precached 51 of 192 blocks
    [f=0000000] PathCosts: precached 89 of 192 blocks
    [f=0000000] PathCosts: precached 107 of 192 blocks
    [f=0000000] PathCosts: precached 126 of 192 blocks
    [f=0000000] PathCosts: precached 140 of 192 blocks
    [f=0000000] PathCosts: precached 162 of 192 blocks
    [f=0000000] PathCosts: precached 175 of 192 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 15955591
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "armckfus_dead"
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 220 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 9 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 100000
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  Selection BlurryHalo  <unit_selectionblurryhalo.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Outline             <gfx_outline.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Shadowfury333 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Cleared Autogroups.
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] [Engine Setting Fix] Warning: Spring >91.0 detected. Setting config tags...
    [f=0000000] Loaded widget:  Engine Setting Fix  <dbg_engine_settings.lua>
    [f=0000000] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] 29 Minute
    [f=0000000] Loaded widget:  Night               <gfx_night.lua>
    [f=0000000] Loaded widget:  BloomShader (v0.31) (unstable)  <gfx_bloomshader.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] 55 degree
    [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-135-g3cbb04a develop
    [f=0000000] Epicmenu: Switching to COFC camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 12 spots.
    [f=0000000] <Shadowfury333> Allies: I choose: Econ Defender!
    [f=0000000] Removed:  LuaUI/Widgets/map_edge_extension.lua
    [f=0000000] GameID: c6c69b52add87728b3c82a2997174d8b
    [f=0000014] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 16%
    [f=0000060] Terraform cost multipler = 1
    [f=0000117] Buildings set to face West
    [f=0000209] !transmitlobby @voice@buildUnit@add;armrectr;Rector
    [f=0000209] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000209] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000209] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000209] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000209] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000209] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000209] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000209] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
    [f=0000209] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000209] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000209] !transmitlobby @voice@buildUnit@reload
    [f=0000721] Added Glaive to autogroup #1.
    [f=0000798] Input grabbing is enabled!
    [f=0003176] Added Rocko to autogroup #3.
    [f=0003786] Removed:  LuaUI/Widgets/gfx_bloomshader.lua
    [f=0005633] Game Over: Destroying alliance 0
    [f=0005633] Team 1 wins!
    [f=0005633] Submitting stats
    [f=0005633] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0005639] <autoquit> Autoquit canceled.
    [f=0005647] > Game over, exiting
    [f=0005694] User exited
    [f=0005694] User exited
    [f=0005694] [SpringApp::Shutdown][1]
    [f=0005694] [ThreadPool::SetThreadCount][1] #wanted=0 #current=7
    [f=0005694] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0005694] [SpringApp::Shutdown][2]
    [f=0005694] [~CGame][1]
    [f=0005694] [~CGame][2]
    [f=0005694] [~CGame][3]
    [f=0005694] Start gadgetHandler:Shutdown
    [f=0005694] Shutdown - ranks api
    [f=0005694] Shutdown - ShareControl
    [f=0005694] Shutdown - UnitMorph
    [f=0005694] Shutdown - DoLine
    [f=0005694] Shutdown - Lups Flamethrower Jitter
    [f=0005694] Shutdown - LupsNanoSpray
    [f=0005694] Shutdown - Puppy Handler
    [f=0005694] Shutdown - Terrain Texture Handler
    [f=0005694] Shutdown - UnitStealth
    [f=0005694] Shutdown - UnitCloakShield
    [f=0005694] End gadgetHandler:Shutdown
    [f=0005694] [~CGame][4]
    [f=0005694] [~CGame][5]
    [f=0005694] [~CGame][6]
    [f=0005694] Statistics for RectangleOptimizer: 0%
    [f=0005694] Start widgetHandler:Shutdown
    [f=0005694] Shutdown - EPIC Menu
    [f=0005694] Shutdown - Chili Widget Selector
    [f=0005694] Shutdown - Chili Minimap
    [f=0005694] Shutdown - Local Team Colors
    [f=0005694] Shutdown - Selection BlurryHalo
    [f=0005694] Shutdown - HealthBars
    [f=0005694] Shutdown - Noises
    [f=0005694] Shutdown - Unit Icons
    [f=0005694] Shutdown - Outline
    [f=0005694] Shutdown - Context Menu
    [f=0005694] Shutdown - Highlight Geos
    [f=0005694] Shutdown - Local Widgets Config
    [f=0005694] Shutdown - Mex Placement Handler
    [f=0005694] Shutdown - Pause Screen
    [f=0005694] Shutdown - MinimapEvents
    [f=0005694] Shutdown - Text To Speech Control
    [f=0005694] Shadowfury333 DISABLE TTS
    [f=0005694] Shutdown - CameraShake
    [f=0005694] Shutdown - Music Player
    [f=0005694] Shutdown - Chili Selections & CursorTip
    [f=0005694] Shutdown - Show All Commands v2
    [f=0005694] Shutdown - Stereo3D
    [f=0005694] Shutdown - XrayShader
    [f=0005694] Shutdown - Darkening
    [f=0005694] Shutdown - Chili EndGame Window
    [f=0005694] Shutdown - Chili Resource Bars
    [f=0005694] Shutdown - Startup Info and Selector
    [f=0005694] Shutdown - Transport AI
    [f=0005694] Shutdown - Attack AoE
    [f=0005694] Shutdown - MessageBoxes
    [f=0005694] Shutdown - Rank Icons 2
    [f=0005694] Shutdown - Selection Send
    [f=0005694] Shutdown - Night
    [f=0005694] Shutdown - Units on Fire
    [f=0005694] Shutdown - LupsManager
    [f=0005694] Shutdown - Newton Firezone
    [f=0005694] Shutdown - Chili Chat 2.1
    [f=0005694] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0005694] Shutdown - Chili Framework
    [f=0005694] Shutdown - Lups
    [f=0005694] Shutdown - Combo Overhead/Free Camera (experimental)
    [f=0005694] Shutdown - Lasso Terraform GUI
    [f=0005694] Shutdown - Chili Integral Menu
    [f=0005694] End widgetHandler:Shutdown
    [f=0005694] [~CGame][7]
    [f=0005694] [~CGame][8]
    [f=0005694] [CCollisionHandler] dis-/continuous tests: 0/336751
    [f=0005694] [~CGame][9]
    [f=0005694] [~CGame][10]
    [f=0005694] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0005694] [~CPathCache(24x8)] cacheHits=16 hitPercentage=24% numHashColls=0 maxCacheSize=13
    [f=0005694] [~CPathCache(96x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0005694] [~CPathCache(96x32)] cacheHits=19 hitPercentage=9% numHashColls=0 maxCacheSize=26
    [f=0005694] Statistics for RectangleOptimizer: 0%
    [f=0005694] Statistics for RectangleOptimizer: 0%
    [f=0005694] [~CGame][11]
    [f=0005694] [~CGame][12]
    [f=0005694] [~CGame][13]
    [f=0005694] [~CGame][14]
    [f=0005694] [Sound] [~CSound][1] soundThread=0F9601D8
    [f=0005694] [Sound] [~CSound][2]
    [f=0005694] [Sound] [~CSound][3]
    [f=0005694] [~CGame][15]
    [f=0005694] [SpringApp::Shutdown][3]
    [f=0005694] [SpringApp::Shutdown][4]
    [f=0005694] Statistics for UDP connection:
    Received: 49453 bytes in 1870 packets (26.4455 bytes/package)
    Sent: 113603 bytes in 3413 packets (33.2854 bytes/package)
    Relative protocol overhead: 0 up, 0.226882 down
    16 incoming chunks dropped, 10 outgoing chunks resent
    
    [f=0005694] Writing demo: demos/20131201_153008_Icy Run v2_95.0.1-135-g3cbb04a develop.sdf
    [f=0005694] [SpringApp::Shutdown][5]
    [f=0005694] [SpringApp::Shutdown][6]
    [f=0005694] [SpringApp::Shutdown][7]
    [f=0005694] [SpringApp::Shutdown][8]
    [f=0005694] [SpringApp::Shutdown][9]
    [SpringApp::Shutdown][10]
    [SpringApp::Shutdown][11]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::Shutdown][12]
    
    txt file icon infolog 2013-12-01-15_36 engine95.0.1-135.txt (27,564 bytes) 2013-12-02 00:35 +
  • txt file icon infolog 2013-12-01-15_39 engine95.0.1-135.txt (25,430 bytes) 2013-12-02 00:38 -
    [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-135-g3cbb04a\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-135-g3cbb04a develop
    Build date/time: Dec  1 2013 19:31:10
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
    [ThreadPool::SetThreadCount][2] #threads=7
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-135-g3cbb04a\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-135-g3cbb04a\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
    [ThreadPool::SetThreadCount][2] #threads=6
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 570/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1279MB, available 557MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Microsoft PC-joystick driver
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name Shadowfury333
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 64
    [f=0000000] Using map: Icy Run v2
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Icy Run v2 (checksum 0xba50729d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12180
    [f=0000000] Using game archive: 8bdf9ba4236cd739ef9bfc8b810a9661.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 8bdf9ba4236cd739ef9bfc8b810a9661.sdp (checksum 0xa49f002f) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131201_153843_Icy Run v2_95.0.1-135-g3cbb04a develop.sdf
    [f=0000000] PreGame::GameDataReceived: 37 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (19 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.291000
    [f=0000000] Game::LoadDefs (GameData): 344 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 9 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 10 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 15955591
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "armckfus_dead"
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 116 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 8 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 100000
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  Selection BlurryHalo  <unit_selectionblurryhalo.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Outline             <gfx_outline.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Shadowfury333 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Cleared Autogroups.
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] [Engine Setting Fix] Warning: Spring >91.0 detected. Setting config tags...
    [f=0000000] Loaded widget:  Engine Setting Fix  <dbg_engine_settings.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] 29 Minute
    [f=0000000] Loaded widget:  Night               <gfx_night.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] 55 degree
    [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-135-g3cbb04a develop
    [f=0000000] Epicmenu: Switching to COFC camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] <Shadowfury333> Allies: I choose: Econ Controller!
    [f=0000000] Mex Placement Initialised with 12 spots.
    [f=0000000] <Shadowfury333> Allies: I choose: Bombardier!
    [f=0000000] GameID: a5c89b52bee6361c9eb48a0697174d8b
    [f=0000015] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 16%
    [f=0000048] <Cloak Fire State> Spectator mode. Widget removed.
    [f=0000060] Terraform cost multipler = 1
    [f=0000060] <Ghost Site> Spectator mode. Widget removed.
    [f=0000060] <Unit Marker> Spectator mode or replay. Widget removed.
    [f=0000090] Game Over: Destroying alliance 1
    [f=0000090] Team 0 wins!
    [f=0000090] Submitting stats
    [f=0000090] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0000096] <autoquit> Autoquit canceled.
    [f=0000106] > Game over, exiting
    [f=0000135] Team 0 wins!
    [f=0000153] User exited
    [f=0000153] User exited
    [f=0000154] [SpringApp::Shutdown][1]
    [f=0000154] [ThreadPool::SetThreadCount][1] #wanted=0 #current=7
    [f=0000154] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000154] [SpringApp::Shutdown][2]
    [f=0000154] [~CGame][1]
    [f=0000154] [~CGame][2]
    [f=0000154] [~CGame][3]
    [f=0000154] Start gadgetHandler:Shutdown
    [f=0000154] Shutdown - ranks api
    [f=0000154] Shutdown - ShareControl
    [f=0000154] Shutdown - UnitMorph
    [f=0000154] Shutdown - DoLine
    [f=0000154] Shutdown - Lups Flamethrower Jitter
    [f=0000154] Shutdown - LupsNanoSpray
    [f=0000154] Shutdown - Puppy Handler
    [f=0000154] Shutdown - StartSetup
    [f=0000154] Shutdown - Terrain Texture Handler
    [f=0000154] Shutdown - UnitStealth
    [f=0000154] Shutdown - UnitCloakShield
    [f=0000154] End gadgetHandler:Shutdown
    [f=0000154] [~CGame][4]
    [f=0000154] [~CGame][5]
    [f=0000154] [~CGame][6]
    [f=0000154] Statistics for RectangleOptimizer: 0%
    [f=0000154] Start widgetHandler:Shutdown
    [f=0000154] Shutdown - EPIC Menu
    [f=0000154] Shutdown - Chili Widget Selector
    [f=0000154] Shutdown - Chili Minimap
    [f=0000154] Shutdown - Local Team Colors
    [f=0000154] Shutdown - Selection BlurryHalo
    [f=0000154] Shutdown - HealthBars
    [f=0000154] Shutdown - Noises
    [f=0000154] Shutdown - Unit Icons
    [f=0000154] Shutdown - Outline
    [f=0000154] Shutdown - Context Menu
    [f=0000154] Shutdown - Highlight Geos
    [f=0000154] Shutdown - Local Widgets Config
    [f=0000154] Shutdown - Mex Placement Handler
    [f=0000154] Shutdown - Pause Screen
    [f=0000154] Shutdown - MinimapEvents
    [f=0000154] Shutdown - Text To Speech Control
    [f=0000154] Shadowfury333 DISABLE TTS
    [f=0000154] Shutdown - CameraShake
    [f=0000154] Shutdown - Music Player
    [f=0000154] Shutdown - Chili Selections & CursorTip
    [f=0000154] Shutdown - Show All Commands v2
    [f=0000154] Shutdown - Stereo3D
    [f=0000154] Shutdown - XrayShader
    [f=0000154] Shutdown - Darkening
    [f=0000154] Shutdown - Chili EndGame Window
    [f=0000154] Shutdown - Chili Resource Bars
    [f=0000154] Shutdown - Startup Info and Selector
    [f=0000154] Shutdown - Transport AI
    [f=0000154] Shutdown - Attack AoE
    [f=0000154] Shutdown - MessageBoxes
    [f=0000154] Shutdown - Rank Icons 2
    [f=0000154] Shutdown - Selection Send
    [f=0000154] Shutdown - Night
    [f=0000154] Shutdown - Units on Fire
    [f=0000154] Shutdown - LupsManager
    [f=0000154] Shutdown - Newton Firezone
    [f=0000154] Shutdown - Chili Chat 2.1
    [f=0000154] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0000154] Shutdown - Chili Framework
    [f=0000154] Shutdown - Lups
    [f=0000154] Shutdown - Combo Overhead/Free Camera (experimental)
    [f=0000154] Shutdown - Lasso Terraform GUI
    [f=0000154] Shutdown - Chili Integral Menu
    [f=0000154] End widgetHandler:Shutdown
    [f=0000154] [~CGame][7]
    [f=0000154] [~CGame][8]
    [f=0000154] [CCollisionHandler] dis-/continuous tests: 0/6603
    [f=0000154] [~CGame][9]
    [f=0000154] [~CGame][10]
    [f=0000154] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000154] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000154] [~CPathCache(96x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000154] [~CPathCache(96x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000154] Statistics for RectangleOptimizer: 0%
    [f=0000154] Statistics for RectangleOptimizer: 0%
    [f=0000154] [~CGame][11]
    [f=0000154] [~CGame][12]
    [f=0000154] [~CGame][13]
    [f=0000154] [~CGame][14]
    [f=0000154] [Sound] [~CSound][1] soundThread=013106B0
    [f=0000154] [Sound] [~CSound][2]
    [f=0000154] [Sound] [~CSound][3]
    [f=0000154] [~CGame][15]
    [f=0000154] [SpringApp::Shutdown][3]
    [f=0000154] [SpringApp::Shutdown][4]
    [f=0000154] Statistics for UDP connection:
    Received: 6486 bytes in 157 packets (41.3121 bytes/package)
    Sent: 4363 bytes in 165 packets (26.4424 bytes/package)
    Relative protocol overhead: 0 up, 0.145236 down
    0 incoming chunks dropped, 0 outgoing chunks resent
    
    [f=0000154] Writing demo: demos/20131201_153843_Icy Run v2_95.0.1-135-g3cbb04a develop.sdf
    [f=0000154] [SpringApp::Shutdown][5]
    [f=0000154] [SpringApp::Shutdown][6]
    [f=0000154] [SpringApp::Shutdown][7]
    [f=0000154] [SpringApp::Shutdown][8]
    [f=0000154] [SpringApp::Shutdown][9]
    [SpringApp::Shutdown][10]
    [SpringApp::Shutdown][11]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::Shutdown][12]
    
    txt file icon infolog 2013-12-01-15_39 engine95.0.1-135.txt (25,430 bytes) 2013-12-02 00:38 +
  • txt file icon 141-infolog-GF-menu-no-crash.txt (5,256 bytes) 2013-12-02 13:56 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-141-g8b6d2f2 develop
    Build date/time: Dec  2 2013 10:54:58
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\base
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\games
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 709MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] [SpringApp::ShutDown][1]
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000000] [SpringApp::ShutDown][2]
    [f=0000000] [SpringApp::ShutDown][3]
    [f=0000000] [SpringApp::ShutDown][4]
    [f=0000000] [SpringApp::ShutDown][5]
    [f=0000000] [Sound] [~CSound][1] soundThread=02EC5F00
    [f=0000000] [Sound] [~CSound][2]
    [f=0000000] [Sound] [~CSound][3]
    [f=0000000] [SpringApp::ShutDown][6]
    [f=0000000] [SpringApp::ShutDown][7]
    [f=0000000] [SpringApp::ShutDown][8]
    [f=0000000] [SpringApp::ShutDown][9]
    [SpringApp::ShutDown][10]
    [SpringApp::ShutDown][11]
    [WatchDog::Uninstall][1] hangDetectorThread=02EC5C30
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][12]
    [SpringApp::Run] exitCode=0
    
    txt file icon 141-infolog-GF-menu-no-crash.txt (5,256 bytes) 2013-12-02 13:56 +
  • txt file icon 141-infolog-GF-menu.txt (5,256 bytes) 2013-12-02 13:56 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-141-g8b6d2f2 develop
    Build date/time: Dec  2 2013 10:54:58
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\base
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\games
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 639MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] [SpringApp::ShutDown][1]
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000000] [SpringApp::ShutDown][2]
    [f=0000000] [SpringApp::ShutDown][3]
    [f=0000000] [SpringApp::ShutDown][4]
    [f=0000000] [SpringApp::ShutDown][5]
    [f=0000000] [Sound] [~CSound][1] soundThread=09296068
    [f=0000000] [Sound] [~CSound][2]
    [f=0000000] [Sound] [~CSound][3]
    [f=0000000] [SpringApp::ShutDown][6]
    [f=0000000] [SpringApp::ShutDown][7]
    [f=0000000] [SpringApp::ShutDown][8]
    [f=0000000] [SpringApp::ShutDown][9]
    [SpringApp::ShutDown][10]
    [SpringApp::ShutDown][11]
    [WatchDog::Uninstall][1] hangDetectorThread=01335C30
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][12]
    [SpringApp::Run] exitCode=0
    
    txt file icon 141-infolog-GF-menu.txt (5,256 bytes) 2013-12-02 13:56 +
  • txt file icon 141-infolog-GF1.txt (25,168 bytes) 2013-12-02 13:56 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\spring.exe"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-141-g8b6d2f2 develop
    Build date/time: Dec  2 2013 10:54:58
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\base
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\95.0.1+\games
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 674MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 21 ms
    [f=0000000] Using map: Comet Catcher Redux
    [f=0000000] Using game: Zero-K $VERSION
    [f=0000000] Using game archive: 1faction.sdd
    [f=0000000] recording demo: demos/20131202_234755_Comet Catcher Redux_95.0.1-141-g8b6d2f2 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 5608 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (77 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  0.196000
    [f=0000000] Game::LoadDefs (GameData): 237 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 6 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 26 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: fa274ad1
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 223 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [gadgets.lua] Error: Failed to load: unit_puppy_handler_graph.lua  (duplicate name)
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] UnnamedPlayer ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  cheat               <cheat.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 95.0.1-141-g8b6d2f2 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 80 spots.
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] <UnnamedPlayer> Allies: I choose: Support Commander!
    [f=0000000] Warning: Couldn't find texture "icons/thumbs.db"!
    [f=0000000] GameID: 85819c526dfbff5b88ec3d861cdf4421
    [f=0000000] Error: Unknown skirmish AI specified:  
    [f=0000004] Skirmish AI "AI: Skirmish AI: NullAI 0.1" (ID:0), which controlled team 1 is now dead
    [f=0000045] Game Over: Destroying alliance 1
    [f=0000045] Team 0 wins!
    [f=0000045] Submitting stats
    [f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0000048] Wind Range: 0 - 0.100. Max Windmill altitude bonus is: 14%
    [f=0000070] <autoquit> Autoquit canceled.
    [f=0000090] Team 0 wins!
    [f=0001180] User exited
    [f=0001180] User exited
    [f=0001180] [SpringApp::ShutDown][1]
    [f=0001180] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0001180] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0001180] [SpringApp::ShutDown][2]
    [f=0001180] [~CGame][1]
    [f=0001180] [~CGame][2]
    [f=0001180] [~CGame][3]
    [f=0001180] Start gadgetHandler:Shutdown
    [f=0001180] Shutdown - ranks api
    [f=0001180] Shutdown - ShareControl
    [f=0001180] Shutdown - UnitMorph
    [f=0001180] Shutdown - DoLine
    [f=0001180] Shutdown - Lups Flamethrower Jitter
    [f=0001180] Shutdown - LupsNanoSpray
    [f=0001180] Shutdown - Puppy Handler
    [f=0001180] Shutdown - StartSetup
    [f=0001180] Shutdown - Terrain Texture Handler
    [f=0001180] Shutdown - UnitStealth
    [f=0001180] Shutdown - UnitCloakShield
    [f=0001180] End gadgetHandler:Shutdown
    [f=0001180] [~CGame][4]
    [f=0001180] [~CGame][5]
    [f=0001180] [~CGame][6]
    [f=0001180] Start widgetHandler:Shutdown
    [f=0001180] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0001180] Shutdown - EPIC Menu
    [f=0001180] Shutdown - Chili Minimap
    [f=0001180] Shutdown - Chili Widget Selector
    [f=0001180] Shutdown - Local Team Colors
    [f=0001180] Shutdown - HealthBars
    [f=0001180] Shutdown - Noises
    [f=0001180] Shutdown - Unit Icons
    [f=0001180] Shutdown - CameraShake
    [f=0001180] Shutdown - Chili EndGame Window
    [f=0001180] Shutdown - Chili Resource Bars
    [f=0001180] Shutdown - Chili Selections & CursorTip
    [f=0001180] Shutdown - Context Menu
    [f=0001180] Shutdown - Darkening
    [f=0001180] Shutdown - Highlight Geos
    [f=0001180] Shutdown - Local Widgets Config
    [f=0001180] Shutdown - Mex Placement Handler
    [f=0001180] Shutdown - MinimapEvents
    [f=0001180] Shutdown - Pause Screen
    [f=0001180] Shutdown - Stereo3D
    [f=0001180] Shutdown - Text To Speech Control
    [f=0001180] UnnamedPlayer DISABLE TTS
    [f=0001180] Shutdown - Show All Commands v2
    [f=0001180] Shutdown - Music Player
    [f=0001180] Shutdown - Startup Info and Selector
    [f=0001180] Shutdown - Transport AI
    [f=0001180] Shutdown - MessageBoxes
    [f=0001180] Shutdown - Attack AoE
    [f=0001180] Shutdown - UnitShapes
    [f=0001180] Shutdown - Rank Icons 2
    [f=0001180] Shutdown - Selection Send
    [f=0001180] Shutdown - LupsManager
    [f=0001180] Shutdown - Units on Fire
    [f=0001180] Shutdown - Newton Firezone
    [f=0001180] Shutdown - Chili Chat 2.1
    [f=0001180] Shutdown - Chili Crude Player List
    [f=0001180] Shutdown - Chili Framework
    [f=0001180] Shutdown - Lups
    [f=0001180] Shutdown - Chili Core Selector
    [f=0001180] Shutdown - Chili Gesture Menu
    [f=0001180] Shutdown - Chili Integral Menu
    [f=0001180] Shutdown - Lasso Terraform GUI
    [f=0001180] End widgetHandler:Shutdown
    [f=0001180] [~CGame][7]
    [f=0001180] [~CGame][8]
    [f=0001180] [CCollisionHandler] dis-/continuous tests: 0/2482
    [f=0001180] [~CGame][9]
    [f=0001180] [~CGame][10]
    [f=0001180] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001180] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001180] [~CPathCache(96x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001180] [~CPathCache(96x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0001180] Statistics for RectangleOptimizer: 0%
    [f=0001180] Statistics for RectangleOptimizer: 0%
    [f=0001180] [~CGame][11]
    [f=0001180] [~CGame][12]
    [f=0001180] [~CGame][13]
    [f=0001180] [~CGameServer][1]
    [f=0001180] [~CGameServer][2]
    [f=0001180] [~CGame][14]
    [f=0001180] [Sound] [~CSound][1] soundThread=09FDBE20
    [f=0001180] [Sound] [~CSound][2]
    [f=0001180] [Sound] [~CSound][3]
    [f=0001180] [~CGame][15]
    [f=0001180] [SpringApp::ShutDown][3]
    [f=0001180] [SpringApp::ShutDown][4]
    [f=0001180] Statistics for local connection:
    Received: 4017 bytes
    Sent: 14190 bytes
    
    [f=0001180] Writing demo: demos/20131202_234755_Comet Catcher Redux_95.0.1-141-g8b6d2f2 develop.sdf
    [f=0001180] [SpringApp::ShutDown][5]
    [f=0001180] [SpringApp::ShutDown][6]
    [f=0001180] [SpringApp::ShutDown][7]
    [f=0001180] [SpringApp::ShutDown][8]
    [f=0001180] [SpringApp::ShutDown][9]
    [SpringApp::ShutDown][10]
    [SpringApp::ShutDown][11]
    [WatchDog::Uninstall][1] hangDetectorThread=02FD5C30
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][12]
    [SpringApp::Run] exitCode=0
    
    txt file icon 141-infolog-GF1.txt (25,168 bytes) 2013-12-02 13:56 +
  • txt file icon infolog 2013-12-07-10_35 engine95.0.1-160.txt (27,327 bytes) 2013-12-07 19:35 -
    [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-160-g512e9ca\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-160-g512e9ca develop
    Build date/time: Dec  5 2013 20:21:38
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
    [ThreadPool::SetThreadCount][2] #threads=7
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-160-g512e9ca\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-160-g512e9ca\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
    [ThreadPool::SetThreadCount][2] #threads=6
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 570/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1279MB, available 715MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Microsoft PC-joystick driver
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name Shadowfury333
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 64
    [f=0000000] Using map: Icy_Shell_v01
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Icy_Shell_v01 (checksum 0xd59ae148) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12212
    [f=0000000] Using game archive: 50adc30fe2c05fbab594709609c84376.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 50adc30fe2c05fbab594709609c84376.sdp (checksum 0x4f456f3e) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131207_102740_Icy_Shell_v01_95.0.1-160-g512e9ca develop.sdf
    [f=0000000] PreGame::GameDataReceived: 54 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.917000
    [f=0000000] Game::LoadDefs (GameData): 972 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 78 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 62 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 3 of 4096 blocks
    [f=0000000] PathCosts: precached 264 of 4096 blocks
    [f=0000000] PathCosts: precached 524 of 4096 blocks
    [f=0000000] PathCosts: precached 781 of 4096 blocks
    [f=0000000] PathCosts: precached 1202 of 4096 blocks
    [f=0000000] PathCosts: precached 1461 of 4096 blocks
    [f=0000000] PathCosts: precached 1722 of 4096 blocks
    [f=0000000] PathCosts: precached 1984 of 4096 blocks
    [f=0000000] PathCosts: precached 2240 of 4096 blocks
    [f=0000000] PathCosts: precached 2502 of 4096 blocks
    [f=0000000] PathCosts: precached 2763 of 4096 blocks
    [f=0000000] PathCosts: precached 3021 of 4096 blocks
    [f=0000000] PathCosts: precached 3280 of 4096 blocks
    [f=0000000] PathCosts: precached 3536 of 4096 blocks
    [f=0000000] PathCosts: precached 3796 of 4096 blocks
    [f=0000000] PathCosts: precached 4056 of 4096 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 0 of 256 blocks
    [f=0000000] PathCosts: precached 20 of 256 blocks
    [f=0000000] PathCosts: precached 38 of 256 blocks
    [f=0000000] PathCosts: precached 60 of 256 blocks
    [f=0000000] PathCosts: precached 82 of 256 blocks
    [f=0000000] PathCosts: precached 101 of 256 blocks
    [f=0000000] PathCosts: precached 117 of 256 blocks
    [f=0000000] PathCosts: precached 133 of 256 blocks
    [f=0000000] PathCosts: precached 154 of 256 blocks
    [f=0000000] PathCosts: precached 171 of 256 blocks
    [f=0000000] PathCosts: precached 191 of 256 blocks
    [f=0000000] PathCosts: precached 214 of 256 blocks
    [f=0000000] PathCosts: precached 235 of 256 blocks
    [f=0000000] PathCosts: precached 252 of 256 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: d1c7de3a
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 673 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 312 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 100000
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  Selection BlurryHalo  <unit_selectionblurryhalo.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Outline             <gfx_outline.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Map Edge Barrier    <map_edge_barrier.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Shadowfury333 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Cleared Autogroups.
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] 29 Minute
    [f=0000000] Loaded widget:  Night               <gfx_night.lua>
    [f=0000000] Loaded widget:  BloomShader (v0.31) (unstable)  <gfx_bloomshader.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] 55 degree
    [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-160-g512e9ca develop
    [f=0000000] Epicmenu: Switching to COFC camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 35 spots.
    [f=0000000] <Shadowfury333> Allies: I choose: Battle Riot Breaker!
    [f=0000000] Input grabbing is enabled!
    [f=0000000] GameID: 0969a352e6353599e387ce3c79b8f899
    [f=0000031] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000045] Loading:  LuaUI/Widgets/gui_chili_facpanel.lua
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 8%
    [f=0000060] Terraform cost multipler = 1
    [f=0000105] Loading:  LuaUI/Widgets/gui_chili_resource_bars.lua
    [f=0000171] Buildings set to face North
    [f=0000209] !transmitlobby @voice@buildUnit@add;armrectr;Rector
    [f=0000209] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000209] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000209] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000209] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000209] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000209] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000209] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000209] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
    [f=0000209] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000209] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000209] !transmitlobby @voice@buildUnit@reload
    [f=0000595] Added Glaive to autogroup #1.
    [f=0005631] Set UnitIconDist to 0
    [f=0005639] Set UnitIconDist to 100000
    [f=0008899] Added Warrior to autogroup #2.
    [f=0008928] Glaive is under attack
    [f=0010688] Warrior is under attack
    [f=0012856] Warrior is under attack
    [f=0013031] Game Over: Destroying alliance 0
    [f=0013031] Team 1 wins!
    [f=0013031] Submitting stats
    [f=0013031] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0013036] <autoquit> Autoquit canceled.
    [f=0013060] > Game over, exiting
    [f=0013103] User exited
    [f=0013103] User exited
    [f=0013103] [SpringApp::ShutDown][1]
    [f=0013103] [ThreadPool::SetThreadCount][1] #wanted=0 #current=7
    [f=0013103] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0013103] [SpringApp::ShutDown][2]
    [f=0013103] [~CGame][1]
    [f=0013103] [~CGame][2]
    [f=0013103] [~CGame][3]
    [f=0013103] Start gadgetHandler:Shutdown
    [f=0013103] Shutdown - ranks api
    [f=0013103] Shutdown - ShareControl
    [f=0013103] Shutdown - UnitMorph
    [f=0013103] Shutdown - DoLine
    [f=0013103] Shutdown - Lups Flamethrower Jitter
    [f=0013103] Shutdown - LupsNanoSpray
    [f=0013103] Shutdown - Puppy Handler
    [f=0013103] Shutdown - Terrain Texture Handler
    [f=0013103] Shutdown - UnitStealth
    [f=0013103] Shutdown - UnitCloakShield
    [f=0013103] End gadgetHandler:Shutdown
    [f=0013103] [~CGame][4]
    [f=0013103] [~CGame][5]
    [f=0013103] [~CGame][6]
    [f=0013103] Statistics for RectangleOptimizer: 0%
    [f=0013103] Start widgetHandler:Shutdown
    [f=0013103] Shutdown - EPIC Menu
    [f=0013103] Shutdown - Chili Widget Selector
    [f=0013103] Shutdown - Chili Minimap
    [f=0013103] Shutdown - Local Team Colors
    [f=0013103] Shutdown - Selection BlurryHalo
    [f=0013103] Shutdown - HealthBars
    [f=0013103] Shutdown - Noises
    [f=0013103] Shutdown - Unit Icons
    [f=0013103] Shutdown - Outline
    [f=0013103] Shutdown - Map Edge Barrier
    [f=0013103] Shutdown - Context Menu
    [f=0013103] Shutdown - Highlight Geos
    [f=0013103] Shutdown - Local Widgets Config
    [f=0013103] Shutdown - Mex Placement Handler
    [f=0013103] Shutdown - Pause Screen
    [f=0013103] Shutdown - MinimapEvents
    [f=0013103] Shutdown - Text To Speech Control
    [f=0013103] Shadowfury333 DISABLE TTS
    [f=0013103] Shutdown - CameraShake
    [f=0013103] Shutdown - Music Player
    [f=0013103] Shutdown - Chili Selections & CursorTip
    [f=0013103] Shutdown - Show All Commands v2
    [f=0013103] Shutdown - Stereo3D
    [f=0013103] Shutdown - XrayShader
    [f=0013103] Shutdown - Darkening
    [f=0013103] Shutdown - Chili EndGame Window
    [f=0013103] Shutdown - Map Edge Extension
    [f=0013103] Shutdown - Startup Info and Selector
    [f=0013103] Shutdown - Transport AI
    [f=0013103] Shutdown - Chili Resource Bars
    [f=0013103] Shutdown - Attack AoE
    [f=0013103] Shutdown - MessageBoxes
    [f=0013103] Shutdown - Rank Icons 2
    [f=0013103] Shutdown - Selection Send
    [f=0013103] Shutdown - Night
    [f=0013103] Shutdown - BloomShader (v0.31) (unstable)
    [f=0013103] Shutdown - Units on Fire
    [f=0013103] Shutdown - LupsManager
    [f=0013103] Shutdown - Newton Firezone
    [f=0013103] Shutdown - Chili Chat 2.1
    [f=0013103] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0013103] Shutdown - Chili Framework
    [f=0013103] Shutdown - Lups
    [f=0013103] Shutdown - Combo Overhead/Free Camera (experimental)
    [f=0013103] Shutdown - Lasso Terraform GUI
    [f=0013103] Shutdown - Chili Integral Menu
    [f=0013103] End widgetHandler:Shutdown
    [f=0013103] [~CGame][7]
    [f=0013103] [~CGame][8]
    [f=0013103] [CCollisionHandler] dis-/continuous tests: 0/1041511
    [f=0013103] [~CGame][9]
    [f=0013103] [~CGame][10]
    [f=0013103] [~CPathCache(16x16)] cacheHits=19 hitPercentage=30% numHashColls=0 maxCacheSize=2
    [f=0013103] [~CPathCache(16x16)] cacheHits=17 hitPercentage=19% numHashColls=0 maxCacheSize=12
    [f=0013103] [~CPathCache(64x64)] cacheHits=13 hitPercentage=17% numHashColls=0 maxCacheSize=1
    [f=0013103] [~CPathCache(64x64)] cacheHits=23 hitPercentage=7% numHashColls=0 maxCacheSize=31
    [f=0013103] Statistics for RectangleOptimizer: 0%
    [f=0013103] Statistics for RectangleOptimizer: 0%
    [f=0013103] [~CGame][11]
    [f=0013103] [~CGame][12]
    
    txt file icon infolog 2013-12-07-10_35 engine95.0.1-160.txt (27,327 bytes) 2013-12-07 19:35 +
  • txt file icon infolog 2013-12-07-22_34 engine95.0.1-165.txt (25,844 bytes) 2013-12-08 07:33 -
    [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-165-g31f6950\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-165-g31f6950 develop
    Build date/time: Dec  8 2013 03:00:58
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
    [ThreadPool::SetThreadCount][2] #threads=7
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-165-g31f6950\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-165-g31f6950\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
    [ThreadPool::SetThreadCount][2] #threads=6
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 570/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1279MB, available 587MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 64
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Microsoft PC-joystick driver
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name Shadowfury333
    [f=0000000] Using map: Calayo2
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Calayo2 (checksum 0x4eb18bd2) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12219
    [f=0000000] Using game archive: d8cde864cd86dc3de9dbe85eeba5f8e1.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of d8cde864cd86dc3de9dbe85eeba5f8e1.sdp (checksum 0xd9487029) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131207_223300_Calayo2_95.0.1-165-g31f6950 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 147 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  2.888000
    [f=0000000] Game::LoadDefs (GameData): 2953 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 40 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 16 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 1 of 4096 blocks
    [f=0000000] PathCosts: precached 257 of 4096 blocks
    [f=0000000] PathCosts: precached 513 of 4096 blocks
    [f=0000000] PathCosts: precached 769 of 4096 blocks
    [f=0000000] PathCosts: precached 1025 of 4096 blocks
    [f=0000000] PathCosts: precached 1284 of 4096 blocks
    [f=0000000] PathCosts: precached 1545 of 4096 blocks
    [f=0000000] PathCosts: precached 1802 of 4096 blocks
    [f=0000000] PathCosts: precached 2063 of 4096 blocks
    [f=0000000] PathCosts: precached 2326 of 4096 blocks
    [f=0000000] PathCosts: precached 2584 of 4096 blocks
    [f=0000000] PathCosts: precached 2845 of 4096 blocks
    [f=0000000] PathCosts: precached 3102 of 4096 blocks
    [f=0000000] PathCosts: precached 3367 of 4096 blocks
    [f=0000000] PathCosts: precached 3626 of 4096 blocks
    [f=0000000] PathCosts: precached 3882 of 4096 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (36 MB)
    [f=0000000] PathCosts: precached 2 of 256 blocks
    [f=0000000] PathCosts: precached 18 of 256 blocks
    [f=0000000] PathCosts: precached 44 of 256 blocks
    [f=0000000] PathCosts: precached 86 of 256 blocks
    [f=0000000] PathCosts: precached 104 of 256 blocks
    [f=0000000] PathCosts: precached 139 of 256 blocks
    [f=0000000] PathCosts: precached 156 of 256 blocks
    [f=0000000] PathCosts: precached 172 of 256 blocks
    [f=0000000] PathCosts: precached 199 of 256 blocks
    [f=0000000] PathCosts: precached 216 of 256 blocks
    [f=0000000] PathCosts: precached 237 of 256 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 8d62c0c5
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 649 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 19 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 100000
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  Selection BlurryHalo  <unit_selectionblurryhalo.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Outline             <gfx_outline.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Map Edge Barrier    <map_edge_barrier.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Shadowfury333 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Cleared Autogroups.
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] 29 Minute
    [f=0000000] Loaded widget:  Night               <gfx_night.lua>
    [f=0000000] Loaded widget:  BloomShader (v0.31) (unstable)  <gfx_bloomshader.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
    [f=0000000] 55 degree
    [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-165-g31f6950 develop
    [f=0000000] Epicmenu: Switching to COFC camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 18 spots.
    [f=0000000] <Shadowfury333> Allies: I choose: Econ Defender!
    [f=0000000] GameID: d112a452692c9a202793373c97174d8b
    [f=0000017] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 7%
    [f=0000060] Terraform cost multipler = 1
    [f=0000598] User exited
    [f=0000598] User exited
    [f=0000599] [SpringApp::ShutDown][1]
    [f=0000599] [ThreadPool::SetThreadCount][1] #wanted=0 #current=7
    [f=0000599] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0000599] [SpringApp::ShutDown][2]
    [f=0000599] [~CGame][1]
    [f=0000599] [~CGame][2]
    [f=0000599] [~CGame][3]
    [f=0000599] Start gadgetHandler:Shutdown
    [f=0000599] Shutdown - ranks api
    [f=0000599] Shutdown - ShareControl
    [f=0000599] Shutdown - UnitMorph
    [f=0000599] Shutdown - DoLine
    [f=0000599] Shutdown - Lups Flamethrower Jitter
    [f=0000599] Shutdown - LupsNanoSpray
    [f=0000599] Shutdown - Puppy Handler
    [f=0000599] Shutdown - StartSetup
    [f=0000599] Shutdown - Terrain Texture Handler
    [f=0000599] Shutdown - UnitStealth
    [f=0000599] Shutdown - UnitCloakShield
    [f=0000599] End gadgetHandler:Shutdown
    [f=0000599] [~CGame][4]
    [f=0000599] [~CGame][5]
    [f=0000599] [~CGame][6]
    [f=0000599] Statistics for RectangleOptimizer: 0%
    [f=0000599] Start widgetHandler:Shutdown
    [f=0000599] Shutdown - EPIC Menu
    [f=0000599] Shutdown - Chili Widget Selector
    [f=0000599] Shutdown - Chili Minimap
    [f=0000599] Shutdown - Local Team Colors
    [f=0000599] Shutdown - Selection BlurryHalo
    [f=0000599] Shutdown - HealthBars
    [f=0000599] Shutdown - Noises
    [f=0000599] Shutdown - Unit Icons
    [f=0000599] Shutdown - Outline
    [f=0000599] Shutdown - Map Edge Barrier
    [f=0000599] Shutdown - Context Menu
    [f=0000599] Shutdown - Highlight Geos
    [f=0000599] Shutdown - Local Widgets Config
    [f=0000599] Shutdown - Mex Placement Handler
    [f=0000599] Shutdown - Pause Screen
    [f=0000599] Shutdown - MinimapEvents
    [f=0000599] Shutdown - Text To Speech Control
    [f=0000599] Shadowfury333 DISABLE TTS
    [f=0000599] Shutdown - CameraShake
    [f=0000599] Shutdown - Music Player
    [f=0000599] Shutdown - Chili Selections & CursorTip
    [f=0000599] Shutdown - Show All Commands v2
    [f=0000599] Shutdown - Stereo3D
    [f=0000599] Shutdown - XrayShader
    [f=0000599] Shutdown - Darkening
    [f=0000599] Shutdown - Chili EndGame Window
    [f=0000599] Shutdown - Map Edge Extension
    [f=0000599] Shutdown - Startup Info and Selector
    [f=0000599] Shutdown - Transport AI
    [f=0000599] Shutdown - Chili Resource Bars
    [f=0000599] Shutdown - Attack AoE
    [f=0000599] Shutdown - MessageBoxes
    [f=0000599] Shutdown - Rank Icons 2
    [f=0000599] Shutdown - Selection Send
    [f=0000599] Shutdown - Night
    [f=0000599] Shutdown - BloomShader (v0.31) (unstable)
    [f=0000599] Shutdown - Units on Fire
    [f=0000599] Shutdown - LupsManager
    [f=0000599] Shutdown - Newton Firezone
    [f=0000599] Shutdown - Chili Chat 2.1
    [f=0000599] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0000599] Shutdown - Chili Framework
    [f=0000599] Shutdown - Lups
    [f=0000599] Shutdown - Combo Overhead/Free Camera (experimental)
    [f=0000599] Shutdown - Lasso Terraform GUI
    [f=0000599] Shutdown - Chili Integral Menu
    [f=0000599] End widgetHandler:Shutdown
    [f=0000599] [~CGame][7]
    [f=0000599] [~CGame][8]
    [f=0000599] [CCollisionHandler] dis-/continuous tests: 0/0
    [f=0000599] [~CGame][9]
    [f=0000599] [~CGame][10]
    [f=0000599] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000599] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000599] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000599] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000599] Statistics for RectangleOptimizer: 0%
    [f=0000599] Statistics for RectangleOptimizer: 0%
    [f=0000599] [~CGame][11]
    [f=0000599] [~CGame][12]
    [f=0000599] [~CGame][13]
    
    txt file icon infolog 2013-12-07-22_34 engine95.0.1-165.txt (25,844 bytes) 2013-12-08 07:33 +
  • ? file icon springsettings_shadowfury333.cfg (1,828 bytes) 2013-12-08 19:16
  • txt file icon infolog 2013-12-13-22_34 engine95.0.1-195.txt (28,702 bytes) 2013-12-14 05:33 -
    [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-195-g9228a54 develop
    Build date/time: Dec 12 2013 20:26:15
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDog::Install] disabled
    [ThreadPool::SetThreadCount][1] #wanted=8 #current=1
    [ThreadPool::SetThreadCount][2] #threads=7
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\
    Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
    Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=7 #current=8
    [ThreadPool::SetThreadCount][2] #threads=6
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 570/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1279MB, available 609MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 64
    [f=0000000] Joysticks found: 2
    [f=0000000] Using joystick 0: Microsoft PC-joystick driver
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 8
    [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name Shadowfury333
    [f=0000000] Using map: Trojan_Hills_v02
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Trojan_Hills_v02 (checksum 0x63aabf1c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12231
    [f=0000000] Using game archive: 3ad2b4d18071e42f93c3c6e992b0b172.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 3ad2b4d18071e42f93c3c6e992b0b172.sdp (checksum 0x8b820035) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131213_202513_Trojan_Hills_v02_95.0.1-195-g9228a54 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 556 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (58 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  2.362000
    [f=0000000] Game::LoadDefs (GameData): 2426 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 16 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 48 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (66 MB)
    [f=0000000] PathCosts: precached 64 of 9216 blocks
    [f=0000000] PathCosts: precached 751 of 9216 blocks
    [f=0000000] PathCosts: precached 1330 of 9216 blocks
    [f=0000000] PathCosts: precached 1912 of 9216 blocks
    [f=0000000] PathCosts: precached 2492 of 9216 blocks
    [f=0000000] PathCosts: precached 3072 of 9216 blocks
    [f=0000000] PathCosts: precached 3654 of 9216 blocks
    [f=0000000] PathCosts: precached 4232 of 9216 blocks
    [f=0000000] PathCosts: precached 4814 of 9216 blocks
    [f=0000000] PathCosts: precached 5396 of 9216 blocks
    [f=0000000] PathCosts: precached 5972 of 9216 blocks
    [f=0000000] PathCosts: precached 6550 of 9216 blocks
    [f=0000000] PathCosts: precached 7130 of 9216 blocks
    [f=0000000] PathCosts: precached 7712 of 9216 blocks
    [f=0000000] PathCosts: precached 8288 of 9216 blocks
    [f=0000000] PathCosts: precached 8906 of 9216 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (66 MB)
    [f=0000000] PathCosts: precached 20 of 576 blocks
    [f=0000000] PathCosts: precached 81 of 576 blocks
    [f=0000000] PathCosts: precached 122 of 576 blocks
    [f=0000000] PathCosts: precached 160 of 576 blocks
    [f=0000000] PathCosts: precached 198 of 576 blocks
    [f=0000000] PathCosts: precached 236 of 576 blocks
    [f=0000000] PathCosts: precached 274 of 576 blocks
    [f=0000000] PathCosts: precached 310 of 576 blocks
    [f=0000000] PathCosts: precached 356 of 576 blocks
    [f=0000000] PathCosts: precached 394 of 576 blocks
    [f=0000000] PathCosts: precached 433 of 576 blocks
    [f=0000000] PathCosts: precached 477 of 576 blocks
    [f=0000000] PathCosts: precached 514 of 576 blocks
    [f=0000000] PathCosts: precached 552 of 576 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 5674d4cf
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 676 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 20 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 9999
    [f=0000000] Set UnitIconDist to 100000
    [f=0000000] model shaders is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  Selection BlurryHalo  <unit_selectionblurryhalo.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Outline             <gfx_outline.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Map Edge Barrier    <map_edge_barrier.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Shadowfury333 ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Cleared Autogroups.
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Icon Height         <gui_iconheight.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] 29 Minute
    [f=0000000] Loaded widget:  Night               <gfx_night.lua>
    [f=0000000] Loaded widget:  BloomShader (v0.31) (unstable)  <gfx_bloomshader.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
    [f=0000000] 55 degree
    [f=0000000] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Switching to Free style camera
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from psimyn
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000] Epicmenu: Switching to COFC camera mode
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] > [Shadowfury333]Bandit Plains is the 16x16 version
    [f=0000000] > [Shadowfury333]this is 12x12
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 42 spots.
    [f=0000000] <Shadowfury333> Allies: I choose: Econ Defender!
    [f=0000000] Chili: tried to add multiple times "scrollpanel43" to "Player List"!
    [f=0000000] Input grabbing is enabled!
    [f=0000000] <psimyn> gl
    [f=0000000] <psimyn> hf
    [f=0000000] <Shadowfury333> glhf
    [f=0000000] GameID: 14deab528c8d90a21608a27a79b8f899
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 94%
    [f=0000060] Terraform cost multipler = 1
    [f=0000134] Buildings set to face North
    [f=0000174] !transmitlobby @voice@buildUnit@add;armrectr;Rector
    [f=0000174] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000174] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000174] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000174] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000174] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000174] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000174] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000174] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
    [f=0000174] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000174] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000174] !transmitlobby @voice@buildUnit@reload
    [f=0001051] Commanders Remaining: 1
    [f=0001785] Added Glaive to autogroup #1.
    [f=0005596] Added Glaive to autogroup #1.
    [f=0005934] Added Warrior to autogroup #2.
    [f=0008286] Warrior is under attack
    [f=0008518] Glaive is under attack
    [f=0008849] Glaive is under attack
    [f=0010440] Warrior is under attack
    [f=0011934] Added Rocko to autogroup #3.
    [f=0012600] AllyTeam 1 has an overwhelming numerical advantage!
    [f=0012723] [psimyn] gg
    [f=0012735] Game Over: Destroying alliance 0
    [f=0012735] Team 1 wins!
    [f=0012735] Submitting stats
    [f=0012735] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0012742] <autoquit> Autoquit canceled.
    [f=0012758] > Game over, exiting
    [f=0012758] > Game over, exiting
    [f=0012780] Team 1 wins!
    [f=0012792] <Shadowfury333> gg
    [f=0012830] User exited
    [f=0012830] User exited
    [f=0012830] [SpringApp::ShutDown][1]
    [f=0012830] [ThreadPool::SetThreadCount][1] #wanted=0 #current=7
    [f=0012830] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0012830] [SpringApp::ShutDown][2]
    [f=0012830] [~CGame][1]
    [f=0012830] [~CGame][2]
    [f=0012830] [~CGame][3]
    [f=0012830] Start gadgetHandler:Shutdown
    [f=0012830] Shutdown - ranks api
    [f=0012830] Shutdown - ShareControl
    [f=0012830] Shutdown - UnitMorph
    [f=0012830] Shutdown - DoLine
    [f=0012830] Shutdown - Lups Flamethrower Jitter
    [f=0012830] Shutdown - LupsNanoSpray
    [f=0012830] Shutdown - Puppy Handler
    [f=0012830] Shutdown - Terrain Texture Handler
    [f=0012830] Shutdown - UnitStealth
    [f=0012830] Shutdown - UnitCloakShield
    [f=0012830] End gadgetHandler:Shutdown
    [f=0012830] [~CGame][4]
    [f=0012830] [~CGame][5]
    [f=0012830] [~CGame][6]
    [f=0012830] Statistics for RectangleOptimizer: 0%
    [f=0012830] Start widgetHandler:Shutdown
    [f=0012830] Shutdown - EPIC Menu
    [f=0012830] Shutdown - Chili Widget Selector
    [f=0012830] Shutdown - Chili Minimap
    [f=0012830] Shutdown - Local Team Colors
    [f=0012830] Shutdown - Selection BlurryHalo
    [f=0012830] Shutdown - HealthBars
    [f=0012830] Shutdown - Noises
    [f=0012830] Shutdown - Unit Icons
    [f=0012830] Shutdown - Outline
    [f=0012830] Shutdown - Map Edge Barrier
    [f=0012830] Shutdown - Context Menu
    [f=0012830] Shutdown - Highlight Geos
    [f=0012830] Shutdown - Local Widgets Config
    [f=0012830] Shutdown - Mex Placement Handler
    [f=0012830] Shutdown - Pause Screen
    [f=0012830] Shutdown - MinimapEvents
    [f=0012830] Shutdown - Text To Speech Control
    [f=0012830] Shadowfury333 DISABLE TTS
    [f=0012830] Shutdown - CameraShake
    [f=0012830] Shutdown - Music Player
    [f=0012830] Shutdown - Chili Selections & CursorTip
    [f=0012830] Shutdown - Show All Commands v2
    [f=0012830] Shutdown - Stereo3D
    [f=0012830] Shutdown - XrayShader
    [f=0012830] Shutdown - Darkening
    [f=0012830] Shutdown - Chili EndGame Window
    [f=0012830] Shutdown - Map Edge Extension
    [f=0012830] Shutdown - Startup Info and Selector
    [f=0012830] Shutdown - Transport AI
    [f=0012830] Shutdown - Chili Resource Bars
    [f=0012830] Shutdown - Attack AoE
    [f=0012830] Shutdown - MessageBoxes
    [f=0012830] Shutdown - Rank Icons 2
    [f=0012830] Shutdown - Selection Send
    [f=0012830] Shutdown - Night
    [f=0012830] Shutdown - BloomShader (v0.31) (unstable)
    [f=0012830] Shutdown - Units on Fire
    [f=0012830] Shutdown - LupsManager
    [f=0012830] Shutdown - Newton Firezone
    [f=0012830] Shutdown - Chili Chat 2.1
    [f=0012830] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0012830] Shutdown - Chili Framework
    [f=0012830] Shutdown - Lups
    [f=0012830] Shutdown - Combo Overhead/Free Camera (experimental)
    [f=0012830] Shutdown - Lasso Terraform GUI
    [f=0012830] Shutdown - Chili Integral Menu
    [f=0012830] End widgetHandler:Shutdown
    [f=0012830] [~CGame][7]
    [f=0012830] [~CGame][8]
    [f=0012830] [CCollisionHandler] dis-/continuous tests: 0/768941
    [f=0012830] [~CGame][9]
    [f=0012830] [~CGame][10]
    [f=0012830] [~CPathCache(24x24)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=4
    [f=0012830] [~CPathCache(24x24)] cacheHits=521 hitPercentage=38% numHashColls=0 maxCacheSize=39
    [f=0012830] [~CPathCache(96x96)] cacheHits=4 hitPercentage=6% numHashColls=0 maxCacheSize=2
    [f=0012830] [~CPathCache(96x96)] cacheHits=373 hitPercentage=23% numHashColls=0 maxCacheSize=64
    [f=0012830] Statistics for RectangleOptimizer: 0%
    [f=0012830] Statistics for RectangleOptimizer: 0%
    [f=0012830] [~CGame][11]
    [f=0012830] [~CGame][12]
    [f=0012830] [~CGame][13]
    [f=0012830] [~CVFSHandler] #archives=5
    [f=0012830] 	archive=C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\maphelper.sdz (0313CCF8)
    [f=0012830] 	archive=C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\spring\bitmaps.sdz (0B03FCB0)
    [f=0012830] 	archive=C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\springcontent.sdz (0AF15298)
    [f=0012830] 	archive=C:\Users\Shadowfury333\Documents\My Games\Spring\maps\Trojan_Hills_v02.sd7 (0AFDF3F8)
    [f=0012830] 	archive=C:\Users\Shadowfury333\Documents\My Games\Spring\packages\3ad2b4d18071e42f93c3c6e992b0b172.sdp (0313CD48)
    
    txt file icon infolog 2013-12-13-22_34 engine95.0.1-195.txt (28,702 bytes) 2013-12-14 05:33 +
  • txt file icon infolog_endgame_hang_195.txt (28,172 bytes) 2013-12-14 05:51 -
    [ParseCmdLine] command-line args: "C:\Users\Tim\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe --config C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg C:/Users/Tim/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-195-g9228a54 develop
    Build date/time: Dec 12 2013 20:26:15
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\
    Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 732MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/Tim/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Into Battle_v3
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Into Battle_v3 (checksum 0x3d3ee23c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12231
    [f=0000000] Using game archive: 3ad2b4d18071e42f93c3c6e992b0b172.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 3ad2b4d18071e42f93c3c6e992b0b172.sdp (checksum 0x8b820035) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131214_153717_Into Battle_v3_95.0.1-195-g9228a54 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 128 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 2 (team 1, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (58 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.906000
    [f=0000000] Game::LoadDefs (GameData): 968 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 11 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 30 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 12 PF threads (99 MB)
    [f=0000000] PathCosts: precached 10 of 9216 blocks
    [f=0000000] PathCosts: precached 1554 of 9216 blocks
    [f=0000000] PathCosts: precached 2135 of 9216 blocks
    [f=0000000] PathCosts: precached 2712 of 9216 blocks
    [f=0000000] PathCosts: precached 3298 of 9216 blocks
    [f=0000000] PathCosts: precached 3883 of 9216 blocks
    [f=0000000] PathCosts: precached 4459 of 9216 blocks
    [f=0000000] PathCosts: precached 5040 of 9216 blocks
    [f=0000000] PathCosts: precached 5620 of 9216 blocks
    [f=0000000] PathCosts: precached 6198 of 9216 blocks
    [f=0000000] PathCosts: precached 6774 of 9216 blocks
    [f=0000000] PathCosts: precached 7360 of 9216 blocks
    [f=0000000] PathCosts: precached 7950 of 9216 blocks
    [f=0000000] PathCosts: precached 8533 of 9216 blocks
    [f=0000000] PathCosts: precached 9116 of 9216 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 12 PF threads (99 MB)
    [f=0000000] PathCosts: precached 1 of 576 blocks
    [f=0000000] PathCosts: precached 39 of 576 blocks
    [f=0000000] PathCosts: precached 138 of 576 blocks
    [f=0000000] PathCosts: precached 176 of 576 blocks
    [f=0000000] PathCosts: precached 257 of 576 blocks
    [f=0000000] PathCosts: precached 300 of 576 blocks
    [f=0000000] PathCosts: precached 345 of 576 blocks
    [f=0000000] PathCosts: precached 389 of 576 blocks
    [f=0000000] PathCosts: precached 429 of 576 blocks
    [f=0000000] PathCosts: precached 476 of 576 blocks
    [f=0000000] PathCosts: precached 528 of 576 blocks
    [f=0000000] PathCosts: precached 564 of 576 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 1334a4ee
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 411 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 22 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 1 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 1 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from psimyn
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Shadowfury333
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] <GoogleFrog> Allies: I choose: Survivor!
    [f=0000000] Mex Placement Initialised with 34 spots.
    [f=0000000] > [psimyn]GoogleFrog: kind of a trivial point, but the loading bar sometimes isn't working on 95.x
    [f=0000000] <Shadowfury333> it's a weird hybrid guess and load message setup
    [f=0000000] GameID: fde0ab52dcb88cccd194b11779b8f899
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 5%
    [f=0000060] Terraform cost multipler = 1
    [f=0000243] Buildings set to face West
    [f=0001620] Glaive is under attack
    [f=0002652] Glaive is under attack
    [f=0003263] [Game::ClientReadNet] added new player Saktoth with number 3 to team 0
    [f=0004703] Metal Extractor is under attack
    [f=0004863] Solar Collector is under attack
    [f=0005272] Glaive is under attack
    [f=0006684] Glaive is under attack
    [f=0007714] Connection attempt from Saktoth
    [f=0007714]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0007714]  -> Connection established (given id 3)
    [f=0009024] Metal Extractor is under attack
    [f=0011412] Rector is under attack
    [f=0012247] [Saktoth] I think panther wouldn't be too bad with a further buff
    [f=0012413] [Saktoth] probably cost
    [f=0012671] [Saktoth] it's fast, but it's coverage is low because of the cost
    [f=0014789] Glaive is under attack
    [f=0014948] Glaive is under attack
    [f=0015104] Glaive is under attack
    [f=0015502] Glaive is under attack
    [f=0016174] <Unit Marker>: Your commander is upgraded.
    [f=0016189] Commanders Remaining: 1
    [f=0016218] Glaive is under attack
    [f=0016553] [Saktoth] tick so op
    [f=0017353] <Shadowfury333> ARGH
    [f=0017429] Glaive is under attack
    [f=0017579] <GoogleFrog> argh?
    [f=0017618] <Shadowfury333> how am I supposed to legitimate my casts like this!
    [f=0017772] <Shadowfury333> gg
    [f=0017780] [Saktoth] you're handicapping yourself playing tanks
    [f=0017865] Game Over: Destroying alliance 0
    [f=0017865] Team 1 wins!
    [f=0017865] Submitting stats
    [f=0017865] Awards: Writing resource data to widget
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, RecvFromSynced, not enough memory
    [f=0017865] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, GameFrame, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, UnitDamaged, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, AllowWeaponTarget, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, AllowWeaponTarget, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, AllowWeaponTarget, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, AllowWeaponTarget, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, AllowWeaponTarget, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, UnitPreDamaged, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, UnitDamaged, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, Update, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, DrawWorldPreUnit, not enough memory
    [f=0017865] Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
    [f=0017865] Error: LuaRules::RunCallIn: error = 4, DrawWorld, not enough memory
    [f=0017874] <autoquit> Autoquit canceled.
    [f=0017888] > Game over, exiting
    [f=0017888] > Game over, exiting
    [f=0017890] > Game over, exiting
    [f=0017894] > Game over, exiting
    [f=0017910] Team 1 wins!
    [f=0017936] Spectator Saktoth left the game:  normal quit
    [f=0017938] Spectator Shadowfury333 left the game:  normal quit
    [f=0017983] Spectator psimyn left the game:  normal quit
    [f=0018129] User exited
    [f=0018129] User exited
    [f=0018129] [SpringApp::ShutDown][1]
    [f=0018129] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0018129] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0018129] [SpringApp::ShutDown][2]
    [f=0018129] [~CGame][1]
    [f=0018129] [~CGame][2]
    [f=0018129] [~CGame][3]
    [f=0018129] Start gadgetHandler:Shutdown
    [f=0018129] Shutdown - ranks api
    [f=0018129] Shutdown - ShareControl
    [f=0018129] Shutdown - UnitMorph
    [f=0018129] Shutdown - DoLine
    [f=0018129] Shutdown - Lups Flamethrower Jitter
    [f=0018129] Shutdown - LupsNanoSpray
    [f=0018129] Shutdown - Puppy Handler
    [f=0018129] Shutdown - Terrain Texture Handler
    [f=0018129] Shutdown - UnitStealth
    [f=0018129] Shutdown - UnitCloakShield
    [f=0018129] End gadgetHandler:Shutdown
    [f=0018129] [~CGame][4]
    [f=0018129] [~CGame][5]
    [f=0018129] [~CGame][6]
    [f=0018129] Start widgetHandler:Shutdown
    [f=0018129] Error: Spring 95.0.1-195-g9228a54 develop has crashed.
    [f=0018129] Error: DLL information:
    [f=0018129] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-195-g9228a54 develop.
    [f=0018129] Warning:   (in thread: main)
    [f=0018129] Warning:   (in thread: audio)
    
    txt file icon infolog_endgame_hang_195.txt (28,172 bytes) 2013-12-14 05:51 +
  • ? file icon springsettings_googlefrog_195.cfg (2,226 bytes) 2013-12-14 05:51
  • txt file icon infolog_another_endgame_hang_195.txt (31,167 bytes) 2013-12-14 06:22 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-195-g9228a54 develop
    Build date/time: Dec 12 2013 20:26:15
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 620MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8760 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Geyser_Plains_TNM04-V3
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Geyser_Plains_TNM04-V3 (checksum 0x84a17928) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12231
    [f=0000000] Using game archive: 3ad2b4d18071e42f93c3c6e992b0b172.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 3ad2b4d18071e42f93c3c6e992b0b172.sdp (checksum 0x8b820035) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131214_160440_Geyser_Plains_TNM04-V3_95.0.1-195-g9228a54 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 59 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.694000
    [f=0000000] Game::LoadDefs (GameData): 764 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 72 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 15 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 12 PF threads (54 MB)
    [f=0000000] PathCosts: precached 6 of 4096 blocks
    [f=0000000] PathCosts: precached 1136 of 4096 blocks
    [f=0000000] PathCosts: precached 1401 of 4096 blocks
    [f=0000000] PathCosts: precached 1657 of 4096 blocks
    [f=0000000] PathCosts: precached 2204 of 4096 blocks
    [f=0000000] PathCosts: precached 2577 of 4096 blocks
    [f=0000000] PathCosts: precached 2837 of 4096 blocks
    [f=0000000] PathCosts: precached 3100 of 4096 blocks
    [f=0000000] PathCosts: precached 3358 of 4096 blocks
    [f=0000000] PathCosts: precached 3621 of 4096 blocks
    [f=0000000] PathCosts: precached 3884 of 4096 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 12 PF threads (54 MB)
    [f=0000000] PathCosts: precached 88 of 256 blocks
    [f=0000000] PathCosts: precached 182 of 256 blocks
    [f=0000000] PathCosts: precached 205 of 256 blocks
    [f=0000000] PathCosts: precached 226 of 256 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: da984e67
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 323 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 24 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] replace 0
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt from Saktoth
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from psimyn
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 27 spots.
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] <psimyn> Allies: I choose: Wesley!
    [f=0000000] > segfaulter has left lobby
    [f=0000000] psimyn added point: hovers
    [f=0000000] <psimyn> I don't think he's coming backl
    [f=0000000] GameID: 74e7ab52b2f1e9d35eb1389997174d8b
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 8%
    [f=0000060] Terraform cost multipler = 1
    [f=0000085] Buildings set to face East
    [f=0000689] Commanders Remaining: 2
    [f=0000950] Giving all units of segfaulter to Saktoth due to lag/AFK (ally #1)
    [f=0001871] Kodachi is under attack
    [f=0003804] <GoogleFrog> Allies: banshees btw
    [f=0009536] Mr Fusion level 1 is under attack
    [f=0009735] GoogleFrog added point: send here
    [f=0011075] Kodachi is under attack
    [f=0012701] GoogleFrog added point: you needed a razor
    [f=0013451] Reaper is under attack
    [f=0013601] Kodachi is under attack
    [f=0013751] Kodachi is under attack
    [f=0014164] Heavy Tank Factory is under attack
    [f=0014307] GoogleFrog added point: no!!
    [f=0014976] Reaper is under attack
    [f=0015608] GoogleFrog added point: def
    [f=0015877] GoogleFrog added point: 
    [f=0016651] Commanders Remaining: 1
    [f=0016707] Reaper is under attack
    [f=0016948] Defender is under attack
    [f=0017174] [cawidgets.lua] Error: Error in Update(): [string "lups/ParticleClasses/staticparticles.lua"]:309: attempt to perform arithmetic on a nil value
    [f=0017174] [cawidgets.lua] Error: Removed widget: Lups
    [f=0017378] Metal Extractor is under attack
    [f=0018750] GoogleFrog resigned, giving all units to psimyn (ally #0)
    [f=0018750] <Ghost Site> Spectator mode. Widget removed.
    [f=0018750] <Unit Marker> Spectator mode or replay. Widget removed.
    [f=0018785] <Saktoth> damn thing cant make its mind up
    [f=0019530] Game Over: Destroying alliance 0
    [f=0019530] Team 1 wins!
    [f=0019530] Submitting stats
    [f=0019530] Awards: Writing resource data to widget
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, RecvFromSynced, not enough memory
    [f=0019530] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, GameFrame, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, UnitDamaged, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, UnitDamaged, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, UnitDamaged, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, UnitDamaged, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, AllowWeaponTarget, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, AllowWeaponTarget, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, Update, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, DrawWorldPreUnit, not enough memory
    [f=0019530] Fatal: LuaRules: cannot allocate more memory! (201696926 bytes already used, 201326592 bytes maximum)
    [f=0019530] Error: LuaRules::RunCallIn: error = 4, DrawWorld, not enough memory
    [f=0019557] > Game over, exiting
    [f=0019563] > Game over, exiting
    [f=0019563] <autoquit> Autoquit canceled.
    [f=0019566] > Game over, exiting
    [f=0019575] Team 1 wins!
    [f=0019713] Spectator psimyn left the game:  normal quit
    [f=0019832] > [psimyn]my bad
    [f=0019857] Server shutdown
    [f=0019857] User exited
    [f=0019857] User exited
    [f=0019857] [SpringApp::ShutDown][1]
    [f=0019857] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0019857] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0019857] [SpringApp::ShutDown][2]
    [f=0019857] [~CGame][1]
    [f=0019857] [~CGame][2]
    [f=0019857] [~CGame][3]
    [f=0019857] Start gadgetHandler:Shutdown
    [f=0019857] Shutdown - ranks api
    [f=0019857] Shutdown - ShareControl
    [f=0019857] Shutdown - UnitMorph
    [f=0019857] Shutdown - DoLine
    [f=0019857] Shutdown - Lups Flamethrower Jitter
    [f=0019857] Shutdown - LupsNanoSpray
    [f=0019857] Shutdown - Puppy Handler
    [f=0019857] Shutdown - Terrain Texture Handler
    [f=0019857] Shutdown - UnitStealth
    [f=0019857] Shutdown - UnitCloakShield
    [f=0019857] End gadgetHandler:Shutdown
    [f=0019857] [~CGame][4]
    [f=0019857] [~CGame][5]
    [f=0019857] [~CGame][6]
    [f=0019857] Start widgetHandler:Shutdown
    [f=0019857] Shutdown - EPIC Menu
    [f=0019857] Shutdown - Chili Widget Selector
    [f=0019857] Shutdown - Chili Minimap
    [f=0019857] Shutdown - Local Team Colors
    [f=0019857] Shutdown - Noises
    [f=0019857] Shutdown - HealthBars
    [f=0019857] Shutdown - Unit Icons
    [f=0019857] Shutdown - Pause Screen
    [f=0019857] Shutdown - Context Menu
    [f=0019857] Shutdown - Darkening
    [f=0019857] Shutdown - Highlight Geos
    [f=0019857] Shutdown - Local Widgets Config
    [f=0019857] Shutdown - Text To Speech Control
    [f=0019857] GoogleFrog DISABLE TTS
    [f=0019857] Shutdown - Chili Resource Bars
    [f=0019857] Shutdown - Mex Placement Handler
    [f=0019857] Shutdown - Chili Selections & CursorTip
    [f=0019857] Shutdown - MinimapEvents
    [f=0019857] Shutdown - Music Player
    [f=0019857] Shutdown - Show All Commands v2
    [f=0019857] Shutdown - Chili EndGame Window
    [f=0019857] Shutdown - Startup Info and Selector
    [f=0019857] Shutdown - Attack AoE
    [f=0019857] Shutdown - MessageBoxes
    [f=0019857] Shutdown - Rank Icons 2
    [f=0019857] Shutdown - Selection Send
    [f=0019857] Shutdown - Units on Fire
    [f=0019857] Shutdown - LupsManager
    [f=0019857] Shutdown - Newton Firezone
    [f=0019857] Shutdown - Chili Chat 2.1
    [f=0019857] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0019857] Shutdown - Chili Framework
    [f=0019857] Shutdown - Chili Core Selector
    [f=0019857] Shutdown - Lasso Terraform GUI
    [f=0019857] Shutdown - Chili Integral Menu
    [f=0019857] End widgetHandler:Shutdown
    [f=0019857] [~CGame][7]
    [f=0019857] [~CGame][8]
    [f=0019857] [CCollisionHandler] dis-/continuous tests: 0/4547367
    [f=0019857] [~CGame][9]
    [f=0019857] [~CGame][10]
    [f=0019857] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0019857] [~CPathCache(16x16)] cacheHits=215 hitPercentage=32% numHashColls=0 maxCacheSize=29
    [f=0019857] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0019857] [~CPathCache(64x64)] cacheHits=447 hitPercentage=16% numHashColls=0 maxCacheSize=77
    [f=0019857] Statistics for RectangleOptimizer: 1%
    [f=0019857] Statistics for RectangleOptimizer: 1%
    [f=0019857] [~CGame][11]
    [f=0019857] [~CGame][12]
    [f=0019857] [~CGame][13]
    [f=0019857] [~CVFSHandler] #archives=5
    [f=0019857] 	archive=C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\maphelper.sdz (02CC3A30)
    [f=0019857] 	archive=C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\spring\bitmaps.sdz (0853C400)
    [f=0019857] 	archive=C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\springcontent.sdz (083BD4B0)
    [f=0019857] 	archive=C:\Users\user\Documents\My Games\Spring\maps\Geyser_Plains_TNM04-V3.sd7 (07918120)
    [f=0019857] 	archive=C:\Users\user\Documents\My Games\Spring\packages\3ad2b4d18071e42f93c3c6e992b0b172.sdp (02CC3A80)
    
    txt file icon infolog_another_endgame_hang_195.txt (31,167 bytes) 2013-12-14 06:22 +
  • txt file icon infolog_endgame_hang_195_no_memory_error.txt (25,982 bytes) 2013-12-15 03:36 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-195-g9228a54 develop
    Build date/time: Dec 12 2013 20:26:15
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 714MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8779 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Calayo2
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Calayo2 (checksum 0x4eb18bd2) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-12262
    [f=0000000] Using game archive: 2bfaf5e97b0608b9705891b69ada2db5.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 2bfaf5e97b0608b9705891b69ada2db5.sdp (checksum 0x277e617f) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131215_132524_Calayo2_95.0.1-195-g9228a54 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 594 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  4.567000
    [f=0000000] Game::LoadDefs (GameData): 4629 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 20 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 19 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 12 PF threads (54 MB)
    [f=0000000] PathCosts: precached 4 of 4096 blocks
    [f=0000000] PathCosts: precached 264 of 4096 blocks
    [f=0000000] PathCosts: precached 818 of 4096 blocks
    [f=0000000] PathCosts: precached 1082 of 4096 blocks
    [f=0000000] PathCosts: precached 1348 of 4096 blocks
    [f=0000000] PathCosts: precached 1605 of 4096 blocks
    [f=0000000] PathCosts: precached 1870 of 4096 blocks
    [f=0000000] PathCosts: precached 2130 of 4096 blocks
    [f=0000000] PathCosts: precached 2396 of 4096 blocks
    [f=0000000] PathCosts: precached 2653 of 4096 blocks
    [f=0000000] PathCosts: precached 2913 of 4096 blocks
    [f=0000000] PathCosts: precached 3174 of 4096 blocks
    [f=0000000] PathCosts: precached 3433 of 4096 blocks
    [f=0000000] PathCosts: precached 3691 of 4096 blocks
    [f=0000000] PathCosts: precached 3947 of 4096 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 12 PF threads (54 MB)
    [f=0000000] PathCosts: precached 4 of 256 blocks
    [f=0000000] PathCosts: precached 35 of 256 blocks
    [f=0000000] PathCosts: precached 56 of 256 blocks
    [f=0000000] PathCosts: precached 78 of 256 blocks
    [f=0000000] PathCosts: precached 106 of 256 blocks
    [f=0000000] PathCosts: precached 124 of 256 blocks
    [f=0000000] PathCosts: precached 150 of 256 blocks
    [f=0000000] PathCosts: precached 172 of 256 blocks
    [f=0000000] PathCosts: precached 189 of 256 blocks
    [f=0000000] PathCosts: precached 212 of 256 blocks
    [f=0000000] PathCosts: precached 231 of 256 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 3ff89abb
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 2501 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 515 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from psimyn
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 18 spots.
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] GameID: 5113ad52099fbfe529dbf49c79b8f899
    [f=0000020] Buildings set to face North
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 7%
    [f=0000060] Terraform cost multipler = 1
    [f=0001041] Commanders Remaining: 1
    [f=0001527] LuaUI TweakMode: ON
    [f=0001633] LuaUI TweakMode: OFF
    [f=0004052] Glaive is under attack
    [f=0006399] Glaive is under attack
    [f=0007087] Glaive is under attack
    [f=0009163] Glaive is under attack
    [f=0009457] Glaive is under attack
    [f=0009789] Glaive is under attack
    [f=0010146] Glaive is under attack
    [f=0011099] Glaive is under attack
    [f=0011281] Glaive is under attack
    [f=0013860] Glaive is under attack
    [f=0014504] [Game::ClientReadNet] added new player Welmoor with number 2 to team 0
    [f=0016142] Connection attempt from Welmoor
    [f=0016142]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0016142]  -> Connection established (given id 2)
    [f=0016468] Server shutdown
    [f=0016468] Submitting stats
    [f=0016468] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0016468] <autoquit> Autoquit canceled.
    [f=0016468] User exited
    [f=0016468] User exited
    [f=0016468] [SpringApp::ShutDown][1]
    [f=0016468] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0016468] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0016468] [SpringApp::ShutDown][2]
    [f=0016468] [~CGame][1]
    [f=0016468] [~CGame][2]
    [f=0016468] [~CGame][3]
    [f=0016468] Start gadgetHandler:Shutdown
    [f=0016468] Shutdown - ranks api
    [f=0016468] Shutdown - ShareControl
    [f=0016468] Shutdown - UnitMorph
    [f=0016468] Shutdown - DoLine
    [f=0016468] Shutdown - Lups Flamethrower Jitter
    [f=0016468] Shutdown - LupsNanoSpray
    [f=0016468] Shutdown - Puppy Handler
    [f=0016468] Shutdown - StartSetup
    [f=0016468] Shutdown - Terrain Texture Handler
    [f=0016468] Shutdown - UnitStealth
    [f=0016468] Shutdown - UnitCloakShield
    [f=0016468] End gadgetHandler:Shutdown
    [f=0016468] [~CGame][4]
    [f=0016468] [~CGame][5]
    [f=0016468] [~CGame][6]
    [f=0016468] Start widgetHandler:Shutdown
    [f=0016468] Shutdown - EPIC Menu
    [f=0016468] Shutdown - Chili Widget Selector
    [f=0016468] Shutdown - Chili Minimap
    [f=0016468] Shutdown - Local Team Colors
    [f=0016468] Shutdown - Noises
    [f=0016468] Shutdown - HealthBars
    [f=0016468] Shutdown - Unit Icons
    [f=0016468] Shutdown - Pause Screen
    [f=0016468] Shutdown - Context Menu
    [f=0016468] Shutdown - Darkening
    [f=0016468] Shutdown - Highlight Geos
    [f=0016468] Shutdown - Local Widgets Config
    [f=0016468] Shutdown - Text To Speech Control
    [f=0016468] GoogleFrog DISABLE TTS
    [f=0016468] Shutdown - Chili Resource Bars
    [f=0016468] Shutdown - Mex Placement Handler
    [f=0016468] Shutdown - Chili Selections & CursorTip
    [f=0016468] Shutdown - MinimapEvents
    [f=0016468] Shutdown - Music Player
    [f=0016468] Shutdown - Show All Commands v2
    [f=0016468] Shutdown - Chili EndGame Window
    [f=0016468] Shutdown - Startup Info and Selector
    [f=0016468] Shutdown - Attack AoE
    [f=0016468] Shutdown - MessageBoxes
    [f=0016468] Shutdown - Rank Icons 2
    [f=0016468] Shutdown - Selection Send
    [f=0016468] Shutdown - Units on Fire
    [f=0016468] Shutdown - LupsManager
    [f=0016468] Shutdown - Newton Firezone
    [f=0016468] Shutdown - Chili Chat 2.1
    [f=0016468] Shutdown - Chili Deluxe Player List - Alpha 2.02
    [f=0016468] Shutdown - Chili Framework
    [f=0016468] Shutdown - Lups
    [f=0016468] Shutdown - Chili Core Selector
    [f=0016468] Shutdown - Lasso Terraform GUI
    [f=0016468] Shutdown - Chili Integral Menu
    [f=0016468] End widgetHandler:Shutdown
    [f=0016468] [~CGame][7]
    [f=0016468] [~CGame][8]
    [f=0016468] [CCollisionHandler] dis-/continuous tests: 0/2772506
    [f=0016468] [~CGame][9]
    [f=0016468] [~CGame][10]
    [f=0016468] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0016468] [~CPathCache(16x16)] cacheHits=588 hitPercentage=43% numHashColls=0 maxCacheSize=79
    [f=0016468] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0016468] [~CPathCache(64x64)] cacheHits=844 hitPercentage=20% numHashColls=0 maxCacheSize=201
    [f=0016468] Statistics for RectangleOptimizer: 0%
    [f=0016468] Statistics for RectangleOptimizer: 0%
    [f=0016468] [~CGame][11]
    [f=0016468] [~CGame][12]
    [f=0016468] [~CGame][13]
    [f=0016468] [~CVFSHandler] #archives=5
    [f=0016468] 	archive=C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\maphelper.sdz (080E8478)
    [f=0016468] 	archive=C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\spring\bitmaps.sdz (0864EF38)
    [f=0016468] 	archive=C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base\springcontent.sdz (083E1C48)
    [f=0016468] 	archive=C:\Users\user\Documents\My Games\Spring\maps\calayo2.sd7 (080D0C48)
    [f=0016468] 	archive=C:\Users\user\Documents\My Games\Spring\packages\2bfaf5e97b0608b9705891b69ada2db5.sdp (080E84C8)
    
    txt file icon infolog_endgame_hang_195_no_memory_error.txt (25,982 bytes) 2013-12-15 03:36 +
  • txt file icon hang_194_no_pool.txt (25,299 bytes) 2013-12-17 15:38 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\95.0.1-194-ge9c1988\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-194-ge9c1988 develop
    Build date/time: Dec 12 2013 19:29:47
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-194-ge9c1988\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-194-ge9c1988\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Error: couldn't open pool\47\c31133a24dafd9b2fa6cd67a00ace1.gz
    Warning: Failed to scan C:\Users\user\Documents\My Games\Spring\packages\4424209458f20cd20ee02accbeca2df9.sdp (Error in modinfo.lua: invalid format or empty file)
    Error: couldn't open pool\0b\82453397f351785e74002aa931cfa6.gz
    Warning: Failed to scan C:\Users\user\Documents\My Games\Spring\packages\4bdf40582d822b63c570b8a4ac940453.sdp (Error in modinfo.lua: invalid format or empty file)
    Error: couldn't open pool\ae\6dab3b3bf407961d32defdfb2f882e.gz
    Warning: Failed to scan C:\Users\user\Documents\My Games\Spring\packages\6374585da24dbaea87ab68e9fbcc4b18.sdp (Error in modinfo.lua: invalid format or empty file)
    Error: couldn't open pool\3f\dcb4596ff9bb015d456b468cb8f388.gz
    Warning: Failed to scan C:\Users\user\Documents\My Games\Spring\packages\7984fea0809d2e61bc3232274027fabb.sdp (Error in modinfo.lua: invalid format or empty file)
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 768MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8753 using name GoogleFrog
    [f=0000000] Using map: Into Battle_v3
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Into Battle_v3 (checksum 0x3d3ee23c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K v1.1.12.0
    [f=0000000] Using game archive: zk-v1.1.12.0.sdz
    [f=0000000] Warning: Incompatible game-checksum: Checksum of zk-v1.1.12.0.sdz (checksum 0xebd0528c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131218_011041_Into Battle_v3_95.0.1-194-ge9c1988 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 284 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 1 (team 1, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (58 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.346000
    [f=0000000] Game::LoadDefs (GameData): 407 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 8 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 29 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 1334a4ee
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 195 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 45 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-194-ge9c1988 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Connection attempt from yami
    [f=0000000]  -> Version: 95.0.1-194-ge9c1988 develop
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Mex Placement Initialised with 34 spots.
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] Connection attempt from [ISP]Lauri
    [f=0000000]  -> Version: 95.0.1-194-ge9c1988 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] > Game will be force started in 111 seconds
    [f=0000000] <[ISP]Lauri> gl hf
    [f=0000000] <GoogleFrog> you too
    [f=0000000] GameID: fc5bb05201d39e6aa850560197174d8b
    [f=0000015] Buildings set to face East
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 5%
    [f=0000060] Terraform cost multipler = 1
    [f=0000964] Commanders Remaining: 1
    [f=0003212] [Game::ClientReadNet] added new player Szyba with number 3 to team 0
    [f=0003227] <GoogleFrog> are both these units immune to flame or just mine?
    [f=0003315] <GoogleFrog> I forget
    [f=0004171] <[ISP]Lauri> not sure
    [f=0004911] [yami] noth units took damage while they both make exclusively fire damage
    [f=0005097] Metal Extractor is under attack
    [f=0005171] [yami] so shouldnt neither be immume?
    [f=0005501] Connection attempt from Szyba
    [f=0005501]  -> Version: 95.0.1-194-ge9c1988 develop
    [f=0005501]  -> Connection established (given id 3)
    [f=0005770] Pyro is under attack
    [f=0005922] Pyro is under attack
    [f=0006168] Freaker is under attack
    [f=0008589] Pyro is under attack
    [f=0012609] Metal Extractor is under attack
    [f=0012728] [yami] freakers can slow now?
    [f=0012812] Metal Extractor is under attack
    [f=0012964] [Szyba] yes
    [f=0012969] Metal Extractor is under attack
    [f=0013356] [Szyba] experiment change
    [f=0016038] Pyro is under attack
    [f=0016426] Defender is under attack
    [f=0018027] [Szyba] ouh
    [f=0021153] [Game::ClientReadNet] added new player noobcluster with number 4 to team 0
    [f=0021998] Pyro is under attack
    [f=0022292] Pyro is under attack
    [f=0022464] Pyro is under attack
    [f=0024055] Pyro is under attack
    [f=0024468] Pyro is under attack
    [f=0024950] Pyro is under attack
    [f=0025152] Pyro is under attack
    [f=0025302] Jack is under attack
    [f=0025933] Pyro is under attack
    [f=0026418] Metal Extractor is under attack
    [f=0026930] Radar Tower is under attack
    [f=0027080] Metal Extractor is under attack
    [f=0027230] Metal Extractor is under attack
    [f=0027687] Defender is under attack
    [f=0027963] Spectator Szyba left the game:  normal quit
    [f=0028006] Placeholder is under attack
    [f=0028519] > Szyba has left lobby
    [f=0028813] Razor's Kiss is under attack
    [f=0029155] Faraday is under attack
    [f=0029310] Faraday is under attack
    [f=0029472] Faraday is under attack
    [f=0030153] Pyro is under attack
    [f=0030674] Connection attempt from noobcluster
    [f=0030674]  -> Version: 95.0.1-194-ge9c1988 develop
    [f=0030674]  -> Connection established (given id 4)
    [f=0031020] Placeholder is under attack
    [f=0031170] Placeholder is under attack
    [f=0031362] Placeholder is under attack
    [f=0032629] Pyro is under attack
    [f=0033753] Defender is under attack
    [f=0034784] <[ISP]Lauri> gg
    [f=0034875] Game Over: Destroying alliance 1
    [f=0034875] Team 0 wins!
    [f=0034875] Submitting stats
    [f=0034875] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0034887] > Game over, exiting
    [f=0034889] <autoquit> Autoquit canceled.
    [f=0034896] > Game over, exiting
    [f=0034900] > Game over, exiting
    [f=0034920] Team 0 wins!
    [f=0034935] <GoogleFrog> gg
    [f=0035070] Spectator yami left the game:  normal quit
    [f=0035187] Server shutdown
    [f=0035187] User exited
    [f=0035187] User exited
    [f=0035187] [SpringApp::ShutDown][1]
    [f=0035187] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0035187] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0035187] [SpringApp::ShutDown][2]
    [f=0035187] [~CGame][1]
    [f=0035187] [~CGame][2]
    [f=0035187] [~CGame][3]
    [f=0035187] Start gadgetHandler:Shutdown
    [f=0035187] Shutdown - ranks api
    [f=0035187] Shutdown - ShareControl
    [f=0035187] Shutdown - UnitMorph
    [f=0035187] Shutdown - DoLine
    [f=0035187] Shutdown - Lups Flamethrower Jitter
    [f=0035187] Shutdown - LupsNanoSpray
    [f=0035187] Shutdown - Puppy Handler
    [f=0035187] Shutdown - Terrain Texture Handler
    [f=0035187] Shutdown - UnitStealth
    [f=0035187] Shutdown - UnitCloakShield
    [f=0035187] End gadgetHandler:Shutdown
    [f=0035187] [~CGame][4]
    [f=0035187] [~CGame][5]
    [f=0035187] [~CGame][6]
    [f=0035187] Start widgetHandler:Shutdown
    [f=0035187] Shutdown - EPIC Menu
    [f=0035187] Shutdown - Chili Widget Selector
    [f=0035187] Shutdown - Chili Minimap
    [f=0035187] Shutdown - Local Team Colors
    [f=0035187] Error: Spring 95.0.1-194-ge9c1988 develop has crashed.
    [f=0035187] Error: DLL information:
    
    txt file icon hang_194_no_pool.txt (25,299 bytes) 2013-12-17 15:38 +
  • txt file icon hang_195_no_pool_stacktrace.txt (44,923 bytes) 2013-12-18 15:40 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-195-g9228a54 develop
    Build date/time: Dec 12 2013 20:26:15
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 682MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8770 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Tundra
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Tundra (checksum 0x7d4cc00d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K v1.1.12.1
    [f=0000000] Using game archive: zk-v1.1.12.1.sdz
    [f=0000000] Warning: Incompatible game-checksum: Checksum of zk-v1.1.12.1.sdz (checksum 0x98a45687) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131219_012324_Tundra_95.0.1-195-g9228a54 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 134 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 4 (team 3, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (103 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  1.283000
    [f=0000000] Game::LoadDefs (GameData): 1398 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 8 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 62 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 12 PF threads (162 MB)
    [f=0000000] PathCosts: precached 7 of 16384 blocks
    [f=0000000] PathCosts: precached 1039 of 16384 blocks
    [f=0000000] PathCosts: precached 2071 of 16384 blocks
    [f=0000000] PathCosts: precached 3096 of 16384 blocks
    [f=0000000] PathCosts: precached 4122 of 16384 blocks
    [f=0000000] PathCosts: precached 5157 of 16384 blocks
    [f=0000000] PathCosts: precached 6186 of 16384 blocks
    [f=0000000] PathCosts: precached 7214 of 16384 blocks
    [f=0000000] PathCosts: precached 8244 of 16384 blocks
    [f=0000000] PathCosts: precached 9275 of 16384 blocks
    [f=0000000] PathCosts: precached 10302 of 16384 blocks
    [f=0000000] PathCosts: precached 11330 of 16384 blocks
    [f=0000000] PathCosts: precached 12361 of 16384 blocks
    [f=0000000] PathCosts: precached 13392 of 16384 blocks
    [f=0000000] PathCosts: precached 14418 of 16384 blocks
    [f=0000000] PathCosts: precached 15442 of 16384 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 12 PF threads (162 MB)
    [f=0000000] PathCosts: precached 7 of 1024 blocks
    [f=0000000] PathCosts: precached 71 of 1024 blocks
    [f=0000000] PathCosts: precached 148 of 1024 blocks
    [f=0000000] PathCosts: precached 214 of 1024 blocks
    [f=0000000] PathCosts: precached 297 of 1024 blocks
    [f=0000000] PathCosts: precached 378 of 1024 blocks
    [f=0000000] PathCosts: precached 449 of 1024 blocks
    [f=0000000] PathCosts: precached 515 of 1024 blocks
    [f=0000000] PathCosts: precached 580 of 1024 blocks
    [f=0000000] PathCosts: precached 655 of 1024 blocks
    [f=0000000] PathCosts: precached 723 of 1024 blocks
    [f=0000000] PathCosts: precached 793 of 1024 blocks
    [f=0000000] PathCosts: precached 871 of 1024 blocks
    [f=0000000] PathCosts: precached 936 of 1024 blocks
    [f=0000000] PathCosts: precached 1004 of 1024 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: f9ed1d60
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 239 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 29 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 10 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 10 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 3
    [f=0000000] Setting morph for custom comms for player: 4
    [f=0000000] Setting morph for custom comms for player: 6
    [f=0000000] Setting morph for custom comms for player: 7
    [f=0000000] Setting morph for custom comms for player: 8
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Setting morph for custom comms for player: 9
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 10 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from GrolioX
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] Connection attempt from phanthomas
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from diligentdolphin
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from Sebita
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] Connection attempt from noobcluster
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] Connection attempt from YurGa
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from Lyth
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt from xponen
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from [ISP]IrishDruid
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Connection attempt from Failer
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000] Mex Placement Initialised with 60 spots.
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] <Sebita> Allies: I choose: Flamin!
    [f=0000000] <GoogleFrog> Allies: I think I will do planes
    [f=0000000] <Lyth> Allies: I choose: Wirrr!
    [f=0000000] Connection attempt from xponen
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000]  -> User is already ingame
    [f=0000000] Connection attempt from xponen
    [f=0000000]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0000000] Player xponen left the game:  terminating existing connection
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] > Game will be force started in 105 seconds
    [f=0000000] <Failer> Allies: I choose: Revivin wrecks!
    [f=0000000] <Failer> Allies: hm
    [f=0000000] > Game will be force started in 85 seconds
    [f=0000000] <YurGa> !ring noob
    [f=0000000] > ringing noobcluster, 
    [f=0000000] > Game will be force started in 65 seconds
    [f=0000000] [Game::ClientReadNet] added new player Putkon3n with number 11 to team 0
    [f=0000000] GameID: cab0b1524a9501c9c228e80097174d8b
    [f=0000020] Buildings set to face South
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 76%
    [f=0000060] Terraform cost multipler = 1
    [f=0000772] Commanders Remaining: 4
    [f=0001000] Giving all units of noobcluster to YurGa due to lag/AFK (ally #1)
    [f=0001112] <Failer> Allies: YurGa air
    [f=0001400] Player noobcluster is no longer lagging or AFK; returning all his or her units
    [f=0002128] Failer added point: well..
    [f=0002817] [Lua unit script framework] Error: [string "scripts/corgator.lua"]:251: bad argument #2 to 'Explode' (number expected, got nil)
    [f=0002817] [UnitScript] Error: LuaRules::RunCallIn: error = 1, CLuaUnitScript::Killed, [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
    [f=0004313] <Lyth> Allies:  I gave 3 units to Sebita.
    [f=0004570] <Sebita> Allies: ty
    [f=0006184] <Failer> n1
    [f=0008132] [Game::ClientReadNet] added new player Commander01 with number 12 to team 0
    [f=0010338] GoogleFrog added point: radar
    [f=0010988] Failer added point: lol stinger
    [f=0011029] Connection attempt from Commander01
    [f=0011029]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0011029]  -> Connection established (given id 12)
    [f=0011609] [[ISP]IrishDruid] hey xponen i am back, did you win? :D
    [f=0011990] [[ISP]IrishDruid] wd!
    [f=0012126] [[ISP]IrishDruid] :D
    [f=0014725] <YurGa> planes seems retarded ._.
    [f=0015097] [[ISP]IrishDruid] lolwut
    [f=0015520] <GoogleFrog> they are not that good at patrolling
    [f=0016256] <YurGa> pathing fails generally imo
    [f=0016742] [Game::ClientReadNet] added new player [V]sheep with number 13 to team 0
    [f=0016875] Failer added point: s:dafaq
    [f=0016968] Scalpel is under attack
    [f=0017395] Halberd is under attack
    [f=0017546] Avenger is under attack
    [f=0017641] Commanders Remaining: 3
    [f=0017793] Avenger is under attack
    [f=0017943] Scalpel is under attack
    [f=0018228] Scalpel is under attack
    [f=0018258] <YurGa> lul
    [f=0018915] [Game::ClientReadNet] added new player paShadoWn with number 14 to team 0
    [f=0019302] [[ISP]IrishDruid] lol these teams are very well balanced... oddly enough
    [f=0019930] [Game::ClientReadNet] added new player Southern98 with number 15 to team 0
    [f=0020352] [Game::ClientReadNet] added new player vexeli with number 16 to team 0
    [f=0020644] Lyth added point: inconigm
    [f=0021124] Connection attempt from paShadoWn
    [f=0021124]  -> Version: 95.0.1-195-g9228a54 develop
    [f=0021124]  -> Connection established (given id 14)
    [f=0021201] Scrubber is under attack
    [f=0021525] Spectator Commander01 left the game:  normal quit
    [f=0021585] [Game::ClientReadNet] added new player [ffc]Killer with number 17 to team 0
    [f=0021900] > [[ffc]Killer]what is this
    [f=0022173] Scrubber is under attack
    [f=0022346] <YurGa> !resign
    [f=0022346] > Sorry, I don't know command 'resign'
    [f=0022346] > Poll: Resign team 2? [!y=0/3, !n=0/3]
    [f=0022351] Scrubber is under attack
    [f=0022373] [[ISP]IrishDruid] where's your 'friend' rallehop killer?
    [f=0022412] <xponen> !vote 1
    [f=0022412] > Poll: Resign team 2? [!y=1/3, !n=0/3]
    [f=0022442] <phanthomas> !vote 1
    [f=0022442] > Poll: Resign team 2? [!y=2/3, !n=0/3]
    [f=0022514] Scrubber is under attack
    [f=0022519] <YurGa> !vote 1
    [f=0022519] > Poll: Resign team 2? [!y=3/3, !n=0/3]
    [f=0022519] > Poll: Resign team 2? [END:SUCCESS]
    [f=0022545] Game Over: Destroying alliance 1
    [f=0022545] Team 0 wins!
    [f=0022545] Submitting stats
    [f=0022545] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0022552] <autoquit> Autoquit canceled.
    [f=0022553] > [[ffc]Killer]what
    [f=0022576] > Game over, exiting
    [f=0022577] > Game over, exiting
    [f=0022586] > Game over, exiting
    [f=0022589] > Game over, exiting
    [f=0022590] Team 0 wins!
    [f=0022592] > Game over, exiting
    [f=0022593] > Game over, exiting
    [f=0022598] > Game over, exiting
    [f=0022598] > [[ffc]Killer]i dunno
    [f=0022601] > Game over, exiting
    [f=0022603] > Game over, exiting
    [f=0022621] > Game over, exiting
    [f=0022644] > Game over, exiting
    [f=0022668] Spectator diligentdolphin left the game:  normal quit
    [f=0022670] Spectator phanthomas left the game:  normal quit
    [f=0022685] Player Failer left the game:  normal quit
    [f=0022687] Spectator YurGa left the game:  normal quit
    [f=0022750] Giving all units of Failer to GoogleFrog due to lag/AFK (ally #0)
    [f=0022759] Spectator [ISP]IrishDruid left the game:  normal quit
    [f=0022760] GoogleFrog added point: 6 units received from Failer
    [f=0022760] GoogleFrog added point: 7 units received from Failer
    [f=0022760] GoogleFrog added point: 3 units received from Failer
    [f=0022760] GoogleFrog added point: 8 units received from Failer
    [f=0022760] GoogleFrog added point: 7 units received from Failer
    [f=0022760] GoogleFrog added point: 4 units received from Failer
    [f=0022760] GoogleFrog added point: 14 units received from Failer
    [f=0022783] > [Failer]CA lol
    [f=0022788] Player Sebita left the game:  normal quit
    [f=0022850] Giving all units of Sebita to GoogleFrog due to lag/AFK (ally #0)
    [f=0022855] User exited
    [f=0022855] User exited
    [f=0022859] [SpringApp::ShutDown][1]
    [f=0022859] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0022859] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0022859] [SpringApp::ShutDown][2]
    [f=0022859] [~CGame][1]
    [f=0022859] [~CGame][2]
    [f=0022859] [~CGame][3]
    [f=0022859] Start gadgetHandler:Shutdown
    [f=0022859] Shutdown - ranks api
    [f=0022859] Shutdown - ShareControl
    [f=0022859] Shutdown - UnitMorph
    [f=0022859] Shutdown - DoLine
    [f=0022859] Shutdown - Lups Flamethrower Jitter
    [f=0022859] Shutdown - LupsNanoSpray
    [f=0022859] Shutdown - Puppy Handler
    [f=0022859] Shutdown - Terrain Texture Handler
    [f=0022859] Shutdown - UnitStealth
    [f=0022859] Shutdown - UnitCloakShield
    [f=0022859] End gadgetHandler:Shutdown
    [f=0022859] [~CGame][4]
    [f=0022859] [~CGame][5]
    [f=0022859] [~CGame][6]
    [f=0022859] Start widgetHandler:Shutdown
    [f=0022859] Error: Spring 95.0.1-195-g9228a54 develop has crashed.
    [f=0022859] Error: DLL information:
    [f=0022859] Error: 0x00400000	spring
    [f=0022859] Error: 0x76ed0000	ntdll
    [f=0022859] Error: 0x769c0000	kernel32
    [f=0022859] Error: 0x764a0000	KERNELBASE
    [f=0022859] Error: 0x74d30000	ADVAPI32
    [f=0022859] Error: 0x74a30000	msvcrt
    [f=0022859] Error: 0x74ae0000	sechost
    [f=0022859] Error: 0x76840000	RPCRT4
    [f=0022859] Error: 0x748f0000	SspiCli
    [f=0022859] Error: 0x748e0000	CRYPTBASE
    [f=0022859] Error: 0x734a0000	GLU32
    [f=0022859] Error: 0x5c550000	OPENGL32
    [f=0022859] Error: 0x767b0000	GDI32
    [f=0022859] Error: 0x74b00000	USER32
    [f=0022859] Error: 0x75120000	LPK
    [f=0022859] Error: 0x74fe0000	USP10
    [f=0022859] Error: 0x5c460000	DDRAW
    [f=0022859] Error: 0x73660000	DCIMAN32
    [f=0022859] Error: 0x75550000	SETUPAPI
    [f=0022859] Error: 0x75520000	CFGMGR32
    [f=0022859] Error: 0x75320000	OLEAUT32
    [f=0022859] Error: 0x753b0000	ole32
    [f=0022859] Error: 0x75130000	DEVOBJ
    [f=0022859] Error: 0x71df0000	dwmapi
    [f=0022859] Error: 0x76500000	IMAGEHLP
    [f=0022859] Error: 0x75850000	SHELL32
    [f=0022859] Error: 0x75090000	SHLWAPI
    [f=0022859] Error: 0x71e90000	WINMM
    [f=0022859] Error: 0x749f0000	WS2_32
    [f=0022859] Error: 0x74fc0000	NSI
    [f=0022859] Error: 0x10000000	DevIL
    [f=0022859] Error: 0x73d50000	MSVCP80
    [f=0022859] Error: 0x71870000	MSVCR80
    [f=0022859] Error: 0x6b600000	OpenAL32
    [f=0022859] Error: 0x70780000	vorbisfile
    [f=0022859] Error: 0x68140000	ogg
    [f=0022859] Error: 0x64cc0000	vorbis
    [f=0022859] Error: 0x62e80000	zlib1
    [f=0022859] Error: 0x66fc0000	freetype6
    [f=0022859] Error: 0x62aa0000	glew32
    [f=0022859] Error: 0x003b0000	SDL
    [f=0022859] Error: 0x7c340000	MSVCR71
    [f=0022859] Error: 0x76530000	IMM32
    [f=0022859] Error: 0x756f0000	MSCTF
    [f=0022859] Error: 0x5d200000	dsound
    [f=0022859] Error: 0x74640000	POWRPROF
    [f=0022859] Error: 0x76930000	CLBCatQ
    [f=0022859] Error: 0x73240000	MMDevApi
    [f=0022859] Error: 0x73140000	PROPSYS
    [f=0022859] Error: 0x73110000	wdmaud
    [f=0022859] Error: 0x73840000	ksuser
    [f=0022859] Error: 0x73100000	AVRT
    [f=0022859] Error: 0x730c0000	AUDIOSES
    [f=0022859] Error: 0x730b0000	msacm32
    [f=0022859] Error: 0x71e60000	MSACM32
    [f=0022859] Error: 0x730a0000	midimap
    [f=0022859] Error: 0x72e10000	nvapi
    [f=0022859] Error: 0x74810000	VERSION
    [f=0022859] Error: 0x71ed0000	uxtheme
    [f=0022859] Error: 0x50ae0000	nvoglv32
    [f=0022859] Error: 0x74780000	ntmarta
    [f=0022859] Error: 0x74f60000	WLDAP32
    [f=0022859] Error: 0x73f60000	DINPUT
    [f=0022859] Error: 0x73370000	HID
    [f=0022859] Error: 0x750f0000	WINTRUST
    [f=0022859] Error: 0x74de0000	CRYPT32
    [f=0022859] Error: 0x75840000	MSASN1
    [f=0022859] Error: 0x71a20000	mswsock
    [f=0022859] Error: 0x71970000	wship6
    [f=0022859] Error: 0x71db0000	wshtcpip
    [f=0022859] Error: 0x687a0000	dbghelp
    [f=0022859] Error: Exception: Access violation (0xc0000005)
    [f=0022859] Error: Exception Address: 0x76efe41b
    [f=0022859] Error: Stacktrace for Spring 95.0.1-195-g9228a54 develop:
    [f=0022859] Error: (0) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x1f3) [0x76EFE41B]
    [f=0022859] Error: (1) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x76EFE023]
    [f=0022859] Error: (2) C:\Windows\syswow64\msvcrt.dll(free+0x39) [0x74A398CD]
    [f=0022859] Error: (3) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4ac41b) [0x00DADE0B]
    [f=0022859] Error: (4) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6715e) [0x00968B4E]
    [f=0022859] Error: (5) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x671db) [0x00968BCB]
    [f=0022859] Error: (6) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a4f5) [0x0096BEE5]
    [f=0022859] Error: (7) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d882) [0x0096F272]
    [f=0022859] Error: (8) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a7b0) [0x0096C1A0]
    [f=0022859] Error: (9) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2aa4b8) [0x00BABEA8]
    [f=0022859] Error: (10) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5ca70) [0x0095E460]
    [f=0022859] Error: (11) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69c8c) [0x0096B67C]
    [f=0022859] Error: (12) C:\Windows\system32\WINMM.DLL(timeGetTime+0x2c) [0x71E9270C]
    [f=0022859] Error: (13) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5fc4f) [0x0096163F]
    [f=0022859] Error: (14) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a4f5) [0x0096BEE5]
    [f=0022859] Error: (15) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6abcf) [0x0096C5BF]
    [f=0022859] Error: (16) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d882) [0x0096F272]
    [f=0022859] Error: (17) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a7b0) [0x0096C1A0]
    [f=0022859] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0022859] Error: [ErrorMessageBox][2]
    [f=0022859] Error: [ErrorMessageBox][3]
    [f=0022859] Error: [ErrorMessageBox][4]
    [f=0022859] Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt
    [f=0022859] Warning: [Watchdog] Hang detection triggered for Spring 95.0.1-195-g9228a54 develop.
    [f=0022859] Warning:   (in thread: main)
    [f=0022859] Warning: DLL information:
    [f=0022859] Error: 0x00400000	spring
    [f=0022859] Error: 0x76ed0000	ntdll
    [f=0022859] Error: 0x769c0000	kernel32
    [f=0022859] Error: 0x764a0000	KERNELBASE
    [f=0022859] Error: 0x74d30000	ADVAPI32
    [f=0022859] Error: 0x74a30000	msvcrt
    [f=0022859] Error: 0x74ae0000	sechost
    [f=0022859] Error: 0x76840000	RPCRT4
    [f=0022859] Error: 0x748f0000	SspiCli
    [f=0022859] Error: 0x748e0000	CRYPTBASE
    [f=0022859] Error: 0x734a0000	GLU32
    [f=0022859] Error: 0x5c550000	OPENGL32
    [f=0022859] Error: 0x767b0000	GDI32
    [f=0022859] Error: 0x74b00000	USER32
    [f=0022859] Error: 0x75120000	LPK
    [f=0022859] Error: 0x74fe0000	USP10
    [f=0022859] Error: 0x5c460000	DDRAW
    [f=0022859] Error: 0x73660000	DCIMAN32
    [f=0022859] Error: 0x75550000	SETUPAPI
    [f=0022859] Error: 0x75520000	CFGMGR32
    [f=0022859] Error: 0x75320000	OLEAUT32
    [f=0022859] Error: 0x753b0000	ole32
    [f=0022859] Error: 0x75130000	DEVOBJ
    [f=0022859] Error: 0x71df0000	dwmapi
    [f=0022859] Error: 0x76500000	IMAGEHLP
    [f=0022859] Error: 0x75850000	SHELL32
    [f=0022859] Error: 0x75090000	SHLWAPI
    [f=0022859] Error: 0x71e90000	WINMM
    [f=0022859] Error: 0x749f0000	WS2_32
    [f=0022859] Error: 0x74fc0000	NSI
    [f=0022859] Error: 0x10000000	DevIL
    [f=0022859] Error: 0x73d50000	MSVCP80
    [f=0022859] Error: 0x71870000	MSVCR80
    [f=0022859] Error: 0x6b600000	OpenAL32
    [f=0022859] Error: 0x70780000	vorbisfile
    [f=0022859] Error: 0x68140000	ogg
    [f=0022859] Error: 0x64cc0000	vorbis
    [f=0022859] Error: 0x62e80000	zlib1
    [f=0022859] Error: 0x66fc0000	freetype6
    [f=0022859] Error: 0x62aa0000	glew32
    [f=0022859] Error: 0x003b0000	SDL
    [f=0022859] Error: 0x7c340000	MSVCR71
    [f=0022859] Error: 0x76530000	IMM32
    [f=0022859] Error: 0x756f0000	MSCTF
    [f=0022859] Error: 0x5d200000	dsound
    [f=0022859] Error: 0x74640000	POWRPROF
    [f=0022859] Error: 0x76930000	CLBCatQ
    [f=0022859] Error: 0x73240000	MMDevApi
    [f=0022859] Error: 0x73140000	PROPSYS
    [f=0022859] Error: 0x73110000	wdmaud
    [f=0022859] Error: 0x73840000	ksuser
    [f=0022859] Error: 0x73100000	AVRT
    [f=0022859] Error: 0x730c0000	AUDIOSES
    [f=0022859] Error: 0x730b0000	msacm32
    [f=0022859] Error: 0x71e60000	MSACM32
    [f=0022859] Error: 0x730a0000	midimap
    [f=0022859] Error: 0x72e10000	nvapi
    [f=0022859] Error: 0x74810000	VERSION
    [f=0022859] Error: 0x71ed0000	uxtheme
    [f=0022859] Error: 0x50ae0000	nvoglv32
    [f=0022859] Error: 0x74780000	ntmarta
    [f=0022859] Error: 0x74f60000	WLDAP32
    [f=0022859] Error: 0x73f60000	DINPUT
    [f=0022859] Error: 0x73370000	HID
    [f=0022859] Error: 0x750f0000	WINTRUST
    [f=0022859] Error: 0x74de0000	CRYPT32
    [f=0022859] Error: 0x75840000	MSASN1
    [f=0022859] Error: 0x71a20000	mswsock
    [f=0022859] Error: 0x71970000	wship6
    [f=0022859] Error: 0x71db0000	wshtcpip
    [f=0022859] Error: 0x687a0000	dbghelp
    [f=0022859] Warning: Stacktrace (main) for Spring 95.0.1-195-g9228a54 develop:
    [f=0022859] Warning: (0) C:\Windows\syswow64\USER32.dll(WaitMessage+0x15) [0x74B3F5BE]
    [f=0022859] Warning: (1) C:\Windows\syswow64\USER32.dll(DialogBoxIndirectParamAorW+0x108) [0x74B3CF5C]
    [f=0022859] Warning: (2) C:\Windows\syswow64\USER32.dll(SoftModalMessageBox+0x757) [0x74B6F73C]
    [f=0022859] Warning: (3) C:\Windows\syswow64\USER32.dll(SoftModalMessageBox+0xa33) [0x74B6FA18]
    [f=0022859] Warning: (4) C:\Windows\syswow64\USER32.dll(MessageBoxTimeoutW+0x52) [0x74B6FB1F]
    [f=0022859] Warning: (5) C:\Windows\syswow64\USER32.dll(MessageBoxTimeoutA+0x76) [0x74B6FB9E]
    [f=0022859] Warning: (6) C:\Windows\syswow64\USER32.dll(MessageBoxExA+0x1b) [0x74B6FCF1]
    [f=0022859] Warning: (7) C:\Windows\syswow64\USER32.dll(MessageBoxA+0x18) [0x74B6FD36]
    [f=0022859] Warning: (8) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe [0x008D3B3A]
    [f=0022859] Warning: (9) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe [0x00884365]
    [f=0022859] Warning: (10) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe [0x008D34AB]
    [f=0022859] Warning: (11) C:\Windows\syswow64\kernel32.dll(GetProfileStringW+0x12aaf) [0x76A0FFFB]
    [f=0022859] Warning: (12) C:\Windows\SysWOW64\ntdll.dll(RtlKnownExceptionFilter+0xb7) [0x76F474FF]
    [f=0022859] Warning: (13) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F09F45]
    [f=0022859] Warning: Stacktrace (audio) for Spring 95.0.1-195-g9228a54 develop:
    [f=0022859] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x76EF015D]
    [f=0022859] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x769D19FC]
    [f=0022859] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x769D41D8]
    [f=0022859] Warning: (3) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29b10c) [0x00B9CAFC]
    [f=0022859] Warning: (4) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a7e04) [0x00CA97F4]
    [f=0022859] Warning: (5) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-195-g9228a54\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x299c37) [0x00B9B627]
    [f=0022859] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F09F72]
    [f=0022859] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F09F45]
    
    txt file icon hang_195_no_pool_stacktrace.txt (44,923 bytes) 2013-12-18 15:40 +
  • txt file icon access_violation_208.txt (108,280 bytes) 2013-12-23 16:23 -
    txt file icon access_violation_208.txt (108,280 bytes) 2013-12-23 16:23 +
  • txt file icon infolog_cr_20131223.txt (62,646 bytes) 2013-12-23 16:28 -
    txt file icon infolog_cr_20131223.txt (62,646 bytes) 2013-12-23 16:28 +
  • txt file icon access_violation_227.txt (38,046 bytes) 2013-12-29 16:02 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-227-g6d9fcdc release
    Build date/time: Dec 28 2013 16:45:52
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 443MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8570 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Cull
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Cull (checksum 0x88f9f0e9) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K v1.1.12.5
    [f=0000000] Using game archive: 779e7ba7406cc228f35f9d22f0475805.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 779e7ba7406cc228f35f9d22f0475805.sdp (checksum 0xef0bd2c3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131230_015203_Cull_95.0.1-227-g6d9fcdc release.sdf
    [f=0000000] PreGame::GameDataReceived: 84 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 7 (team 3, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (58 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  1.904000
    [f=0000000] Game::LoadDefs (GameData): 2003 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 16 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 35 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 12 PF threads (99 MB)
    [f=0000000] PathCosts: precached 25 of 9216 blocks
    [f=0000000] PathCosts: precached 779 of 9216 blocks
    [f=0000000] PathCosts: precached 1669 of 9216 blocks
    [f=0000000] PathCosts: precached 2248 of 9216 blocks
    [f=0000000] PathCosts: precached 2825 of 9216 blocks
    [f=0000000] PathCosts: precached 3403 of 9216 blocks
    [f=0000000] PathCosts: precached 4492 of 9216 blocks
    [f=0000000] PathCosts: precached 5072 of 9216 blocks
    [f=0000000] PathCosts: precached 8680 of 9216 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 12 PF threads (99 MB)
    [f=0000000] PathCosts: precached 3 of 576 blocks
    [f=0000000] PathCosts: precached 44 of 576 blocks
    [f=0000000] PathCosts: precached 83 of 576 blocks
    [f=0000000] PathCosts: precached 123 of 576 blocks
    [f=0000000] PathCosts: precached 163 of 576 blocks
    [f=0000000] PathCosts: precached 200 of 576 blocks
    [f=0000000] PathCosts: precached 236 of 576 blocks
    [f=0000000] PathCosts: precached 291 of 576 blocks
    [f=0000000] PathCosts: precached 330 of 576 blocks
    [f=0000000] PathCosts: precached 369 of 576 blocks
    [f=0000000] PathCosts: precached 413 of 576 blocks
    [f=0000000] PathCosts: precached 450 of 576 blocks
    [f=0000000] PathCosts: precached 500 of 576 blocks
    [f=0000000] PathCosts: precached 544 of 576 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 3ceedfe1
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 1173 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 49 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 9 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 9 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 11 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 11 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 13 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 9 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 9 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 13 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] Setting morph for custom comms for player: 3
    [f=0000000] Setting morph for custom comms for player: 7
    [f=0000000] Setting morph for custom comms for player: 8
    [f=0000000] Setting morph for custom comms for player: 10
    [f=0000000] Setting morph for custom comms for player: 12
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 9 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 9 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 13 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Kernel Radius:, 10
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from lulhoofd1
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt from GrolioX
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 11)
    [f=0000000] Connection attempt from Pino
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Viaris
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 12)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] Connection attempt from DrunkenMaster
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 13)
    [f=0000000] Connection attempt from [TROLL]sfireman
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from modschi
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from turboss
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] > Failer has left lobby
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt from exploit
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version: 
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Connection attempt from Khaj
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000] Mex Placement Initialised with 49 spots.
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] Connection attempt from AntiArc
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] > CrazyEddie has left lobby
    [f=0000000] <turboss> Allies: I choose: Turbopedo!
    [f=0000000] <lulhoofd1> Allies: I choose: pro comm!
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] > [Khaj]oh newer version of spring!
    [f=0000000] [Game::ClientReadNet] added new player cleanrock with number 14 to team 0
    [f=0000000] > [Khaj]sweet
    [f=0000000] > [Khaj]wait a bit please it is slow for me
    [f=0000000] <turboss> Allies: I choose: Turbopedo!
    [f=0000000] > cleanrock has left lobby
    [f=0000000] <lulhoofd1> Allies: ill go hovers
    [f=0000000] [Game::ClientReadNet] added new player Skin36 with number 15 to team 0
    [f=0000000] <lulhoofd1> Allies: iam bad
    [f=0000000] GameID: 7e37c052ab902aaf5ca50aa279b8f899
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 11%
    [f=0000060] Terraform cost multipler = 1
    [f=0000092] Buildings set to face South
    [f=0000212] <turboss> Allies: don't care
    [f=0000572] <lulhoofd1> Allies: ok =]
    [f=0000950] Giving all units of Khaj to AntiArc due to lag/AFK (ally #1)
    [f=0001035] Commanders Remaining: 4
    [f=0002260] Scrubber is under attack
    [f=0002500] Player Khaj is no longer lagging or AFK; returning all his or her units
    [f=0002828] Typhoon is under attack
    [f=0005001] Connection attempt from cleanrock
    [f=0005001]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0005001]  -> Connection established (given id 14)
    [f=0005075] Scrubber is under attack
    [f=0005139] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/armmstor_aoplane.dds"
    [f=0011505] [[TROLL]sfireman] lol
    [f=0012295] Quill is under attack
    [f=0014020] <AntiArc> !resign
    [f=0014020] > Sorry, I don't know command 'resign'
    [f=0014020] > Poll: Resign team 2? [!y=0/3, !n=0/3]
    [f=0014088] <AntiArc> !vote 1
    [f=0014088] > Poll: Resign team 2? [!y=1/3, !n=0/3]
    [f=0014091] <Khaj> !vote 1
    [f=0014092] > Poll: Resign team 2? [!y=2/3, !n=0/3]
    [f=0014097] <Viaris> !vote 1
    [f=0014097] > Poll: Resign team 2? [!y=3/3, !n=0/3]
    [f=0014097] > Poll: Resign team 2? [END:SUCCESS]
    [f=0014107] <lulhoofd1> !vote 2
    [f=0014107] > There is no poll going on, start some first
    [f=0014111] [[TROLL]sfireman] !vote 1
    [f=0014111] > There is no poll going on, start some first
    [f=0014130] Game Over: Destroying alliance 1
    [f=0014130] Team 0 wins!
    [f=0014130] Submitting stats
    [f=0014130] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0014135] <autoquit> Autoquit canceled.
    [f=0014143] > Game over, exiting
    [f=0014148] > Game over, exiting
    [f=0014149] > Game over, exiting
    [f=0014150] > Game over, exiting
    [f=0014153] > Game over, exiting
    [f=0014157] > Game over, exiting
    [f=0014163] > Game over, exiting
    [f=0014167] > Game over, exiting
    [f=0014171] > Game over, exiting
    [f=0014172] > Game over, exiting
    [f=0014173] > Game over, exiting
    [f=0014175] Team 0 wins!
    [f=0014182] > Game over, exiting
    [f=0014215] > Game over, exiting
    [f=0014232] Spectator [TROLL]sfireman left the game:  normal quit
    [f=0014239] Spectator AntiArc left the game:  normal quit
    [f=0014244] User exited
    [f=0014244] User exited
    [f=0014246] [SpringApp::ShutDown][1]
    [f=0014246] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0014246] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0014246] [SpringApp::ShutDown][2]
    [f=0014246] [~CGame][1]
    [f=0014246] [~CGame][2]
    [f=0014246] [~CGame][3]
    [f=0014246] Start gadgetHandler:Shutdown
    [f=0014246] Shutdown - ranks api
    [f=0014246] Shutdown - ShareControl
    [f=0014246] Shutdown - UnitMorph
    [f=0014246] Shutdown - DoLine
    [f=0014246] Shutdown - Lups Flamethrower Jitter
    [f=0014246] Shutdown - LupsNanoSpray
    [f=0014246] Shutdown - Puppy Handler
    [f=0014246] Shutdown - Terrain Texture Handler
    [f=0014246] Shutdown - UnitStealth
    [f=0014246] Shutdown - UnitCloakShield
    [f=0014246] End gadgetHandler:Shutdown
    [f=0014246] [~CGame][4]
    [f=0014246] [~CGame][5]
    [f=0014246] [~CGame][6]
    [f=0014246] Start widgetHandler:Shutdown
    [f=0014246] Shutdown - SaveOrderList Complete
    [f=0014246] Shutdown - SaveConfigData Complete
    [f=0014246] Shutdown Widget - EPIC Menu
    [f=0014246] Shutdown Widget - Chili Widget Selector
    [f=0014246] Shutdown Widget - Chili Minimap
    [f=0014246] Shutdown Widget - Local Team Colors
    [f=0014246] Shutdown Widget - Noises
    [f=0014246] Shutdown Widget - HealthBars
    [f=0014246] Shutdown Widget - Unit Icons
    [f=0014246] Shutdown Widget - Pause Screen
    [f=0014246] Shutdown Widget - Context Menu
    [f=0014246] Shutdown Widget - Darkening
    [f=0014246] Shutdown Widget - Highlight Geos
    [f=0014246] Shutdown Widget - Local Widgets Config
    [f=0014246] Shutdown Widget - Text To Speech Control
    [f=0014246] GoogleFrog DISABLE TTS
    [f=0014246] Error: Spring 95.0.1-227-g6d9fcdc release has crashed.
    [f=0014246] Error: DLL information:
    [f=0014246] Error: 0x00400000	spring
    [f=0014246] Error: Exception: Access violation (0xc0000005)
    [f=0014246] Error: Exception Address: 0x77bae3be
    [f=0014246] Error: Stacktrace for Spring 95.0.1-227-g6d9fcdc release:
    [f=0014246] Error: (0) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x196) [0x77BAE3BE]
    [f=0014246] Error: (1) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x77BAE023]
    [f=0014246] Error: (2) C:\Windows\syswow64\msvcrt.dll(free+0x39) [0x75CC98CD]
    [f=0014246] Error: (3) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x63d13f) [0x00F3F2AF]
    [f=0014246] Error: (4) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4acaae) [0x00DAEC1E]
    [f=0014246] Error: (5) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe [0x007140C8]
    [f=0014246] Error: (6) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe [0x0048A7A3]
    [f=0014246] Error: (7) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe [0x008D07CA]
    [f=0014246] Error: (8) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe [0x008D0887]
    [f=0014246] Error: (9) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe [0x008CF561]
    [f=0014246] Error: (10) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe [0x008CFA75]
    [f=0014246] Error: (11) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a4f5) [0x0096C665]
    [f=0014246] Error: (12) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d882) [0x0096F9F2]
    [f=0014246] Error: (13) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4ac080) [0x00DAE1F0]
    [f=0014246] Error: (14) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a7b0) [0x0096C920]
    [f=0014246] Error: (15) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2aa4b8) [0x00BAC628]
    [f=0014246] Error: (16) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5ca70) [0x0095EBE0]
    [f=0014246] Error: (17) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69c8c) [0x0096BDFC]
    [f=0014246] Error: (18) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x77BAE023]
    [f=0014246] Error: (19) C:\Windows\syswow64\msvcrt.dll(free+0x46) [0x75CC98DA]
    [f=0014246] Error: (20) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a923) [0x0096CA93]
    [f=0014246] Error: (21) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2aa516) [0x00BAC686]
    [f=0014246] Error: (22) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5fc4f) [0x00961DBF]
    [f=0014246] Error: (23) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a4f5) [0x0096C665]
    [f=0014246] Error: (24) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d882) [0x0096F9F2]
    [f=0014246] Error: (25) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a7b0) [0x0096C920]
    [f=0014246] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0014246] Error: [ErrorMessageBox][2]
    [f=0014246] Error: [ErrorMessageBox][3]
    [f=0014246] Error: [ErrorMessageBox][4]
    [f=0014246] Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt
    
    txt file icon access_violation_227.txt (38,046 bytes) 2013-12-29 16:02 +
  • txt file icon access_violation_227_2.txt (38,525 bytes) 2013-12-29 16:16 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0.1-227-g6d9fcdc release
    Build date/time: Dec 28 2013 16:45:52
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=12 #current=1
    [ThreadPool::SetThreadCount][2] #threads=11
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [ThreadPool::SetThreadCount][1] #wanted=11 #current=12
    [ThreadPool::SetThreadCount][2] #threads=10
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 458MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 12
    [f=0000000] [Startup] loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8570 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Altair_Crossing_v3
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Altair_Crossing_v3 (checksum 0xd1b25096) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K v1.1.12.6
    [f=0000000] Using game archive: ee049dd19f4b40afb9cec7918d929934.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of ee049dd19f4b40afb9cec7918d929934.sdp (checksum 0x4ceb4a96) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131230_020358_Altair_Crossing_v3_95.0.1-227-g6d9fcdc release.sdf
    [f=0000000] PreGame::GameDataReceived: 63 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 12 (team 6, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  2.001000
    [f=0000000] Game::LoadDefs (GameData): 2103 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 14 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 11 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] PathCosts: creating PE8 cache with 12 PF threads (54 MB)
    [f=0000000] PathCosts: precached 7 of 4096 blocks
    [f=0000000] PathCosts: precached 279 of 4096 blocks
    [f=0000000] PathCosts: precached 1460 of 4096 blocks
    [f=0000000] PathCosts: precached 1723 of 4096 blocks
    [f=0000000] PathCosts: precached 1985 of 4096 blocks
    [f=0000000] PathCosts: precached 2313 of 4096 blocks
    [f=0000000] PathCosts: precached 2572 of 4096 blocks
    [f=0000000] PathCosts: precached 2834 of 4096 blocks
    [f=0000000] PathCosts: precached 3099 of 4096 blocks
    [f=0000000] PathCosts: precached 3367 of 4096 blocks
    [f=0000000] PathCosts: precached 3627 of 4096 blocks
    [f=0000000] PathCosts: precached 3886 of 4096 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 12 PF threads (54 MB)
    [f=0000000] PathCosts: precached 53 of 256 blocks
    [f=0000000] PathCosts: precached 71 of 256 blocks
    [f=0000000] PathCosts: precached 90 of 256 blocks
    [f=0000000] PathCosts: precached 235 of 256 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: bc96529c
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
    [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 784 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 50 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 1 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 3 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 3 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 5 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 8 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 8 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 8 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 11 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 11 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 8 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 8 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 8 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Setting morph for custom comms for player: 7
    [f=0000000] Setting morph for custom comms for player: 10
    [f=0000000] Setting morph for custom comms for player: 12
    [f=0000000] Setting morph for custom comms for player: 4
    [f=0000000] Setting morph for custom comms for player: 9
    [f=0000000] Setting morph for custom comms for player: 6
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 5 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 8 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 8 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 8 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 11 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: dbg_engine_settings.lua  (no GetInfo() call)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from cleanrock
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 11)
    [f=0000000] Connection attempt from lulhoofd1
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] Connection attempt from [TROLL]sfireman
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from exploit
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Connection attempt from Pino
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from GrolioX
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt from DrunkenMaster
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Viaris
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] Connection attempt from turboss
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 12)
    [f=0000000] Connection attempt from Skin36
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from modschi
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from Khaj
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] [Game::ClientReadNet] added new player Saab with number 13 to team 0
    [f=0000000] [Game::ClientReadNet] added new player HomelessCasey with number 14 to team 0
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 30 spots.
    [f=0000000] <Viaris> Allies: I choose: Bombard!
    [f=0000000] <lulhoofd1> Allies: I choose: boom head shot got ya just epic pownd you tru your head, get skills man!
    [f=0000000] Connection attempt from Saab
    [f=0000000]  -> Version: 95.0.1-227-g6d9fcdc release
    [f=0000000]  -> Connection established (given id 13)
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] > [cleanrock]turboss, u posted an infolog, did u have some problem ? what if so
    [f=0000000] <lulhoofd1> Allies: what is good to do in start?
    [f=0000000] <Khaj> Allies: I choose: Pikachu!!
    [f=0000000] [Saab] gunships is good
    [f=0000000] <turboss> we are tisting the 95 dev version
    [f=0000000] GameID: 373ac0524169a58920303db297174d8b
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 6%
    [f=0000060] Terraform cost multipler = 1
    [f=0000063] Buildings set to face East
    [f=0000193] [Saab] im jking btw
    [f=0000241] <turboss> ive uploaded for debug if needed
    [f=0000255] [Saab] go ground fac
    [f=0000722] <lulhoofd1> Allies: me?
    [f=0000851] [Saab] yea
    [f=0000921] <lulhoofd1> Allies: ok
    [f=0000929] <GoogleFrog> Allies: make factories
    [f=0001041] <lulhoofd1> Allies: :P
    [f=0001048] Commanders Remaining: 4
    [f=0001165] <GoogleFrog> Allies: 1 each
    [f=0001277] <lulhoofd1> Allies: i din;t play for a year or so
    [f=0001309] <GoogleFrog> Allies: but it's best to start with them
    [f=0001327] [cleanrock] so no problem? just spamming infolog ? :)
    [f=0001493] Dart is under attack
    [f=0001869] <lulhoofd1> Allies: maybe
    [f=0001984] [Game::ClientReadNet] added new player Szyba with number 15 to team 0
    [f=0002432] Metal Extractor is under attack
    [f=0002586] Metal Extractor is under attack
    [f=0002928] Mr Fusion level 1 is under attack
    [f=0003108] Mr Fusion level 1 is under attack
    [f=0003360] Scorcher is under attack
    [f=0003808] [Saab] ive never actually tried the drop ability on trans :/
    [f=0004050] <lulhoofd1> Allies: xD
    [f=0004224] <lulhoofd1> Allies: they got aa bot
    [f=0004732] GoogleFrog added point: spread
    [f=0004868] <GoogleFrog> Allies: may need turrets bot
    [f=0005958] Mr Fusion level 1 is under attack
    [f=0006161] Scorcher is under attack
    [f=0007770] [GrolioX] Khaj use command unload units "U"
    [f=0008296] GoogleFrog added point: you can't fight those with a comm
    [f=0008457] <lulhoofd1> Allies: k
    [f=0008624] [Saab] U??
    [f=0008804] [Saab] rofl
    [f=0008930] [GrolioX] lel
    [f=0009096] Khaj added point: ake it
    [f=0009523] GoogleFrog added point: get a HLT
    [f=0009641] [Saab] and u just hit lvl 2 too..
    [f=0009743] Spectator Saab left the game:  normal quit
    [f=0009785] GoogleFrog added point: or here if you can
    [f=0009828] > Saab has left lobby
    [f=0010611] <lulhoofd1> Allies: bot is death
    [f=0010697] <Khaj> Allies: ok I died
    [f=0010697] GoogleFrog added point: use these mid
    [f=0011250] GoogleFrog added point: can you make radar
    [f=0011956] Scorcher is under attack
    [f=0015156] Ravager is under attack
    [f=0015471] Ravager is under attack
    [f=0015780] Ravager is under attack
    [f=0016582] GoogleFrog added point: scout with gunships?
    [f=0016683] Ravager is under attack
    [f=0016807] <Khaj> Allies: k making scout
    [f=0016949] Ravager is under attack
    [f=0017400] turboss resigned, giving all units to Pino (ally #1)
    [f=0019759] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/armmstor_aoplane.dds"
    [f=0019848] [Game::ClientReadNet] added new player McNastyy with number 16 to team 0
    [f=0019856] <Pino> !resign
    [f=0019856] > Sorry, I don't know command 'resign'
    [f=0019856] > Poll: Resign team 2? [!y=0/2, !n=0/2]
    [f=0019901] <Pino> !vote 1
    [f=0019901] > Poll: Resign team 2? [!y=1/2, !n=0/2]
    [f=0019971] <lulhoofd1> !vote 2
    [f=0019971] > Only team 2 can vote
    [f=0019971] > You are not allowed to vote
    [f=0019978] [turboss] !vote 1
    [f=0019978] > Poll: Resign team 2? [!y=2/2, !n=0/2]
    [f=0019978] > Poll: Resign team 2? [END:SUCCESS]
    [f=0020025] Game Over: Destroying alliance 1
    [f=0020025] Team 0 wins!
    [f=0020025] Submitting stats
    [f=0020025] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0020030] <autoquit> Autoquit canceled.
    [f=0020039] > Game over, exiting
    [f=0020045] > Game over, exiting
    [f=0020046] > Game over, exiting
    [f=0020047] > Game over, exiting
    [f=0020048] > Game over, exiting
    [f=0020049] > Game over, exiting
    [f=0020050] > Game over, exiting
    [f=0020052] > Game over, exiting
    [f=0020053] > Game over, exiting
    [f=0020055] > Game over, exiting
    [f=0020055] > Game over, exiting
    [f=0020057] > Game over, exiting
    [f=0020070] Team 0 wins!
    [f=0020092] > Game over, exiting
    [f=0020108] Spectator Pino left the game:  normal quit
    [f=0020120] Spectator Skin36 left the game:  normal quit
    [f=0020132] User exited
    [f=0020132] User exited
    [f=0020133] [SpringApp::ShutDown][1]
    [f=0020133] [ThreadPool::SetThreadCount][1] #wanted=0 #current=11
    [f=0020133] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0020133] [SpringApp::ShutDown][2]
    [f=0020133] [~CGame][1]
    [f=0020133] [~CGame][2]
    [f=0020133] [~CGame][3]
    [f=0020133] Start gadgetHandler:Shutdown
    [f=0020133] Shutdown - ranks api
    [f=0020133] Shutdown - ShareControl
    [f=0020133] Shutdown - UnitMorph
    [f=0020133] Shutdown - DoLine
    [f=0020133] Shutdown - Lups Flamethrower Jitter
    [f=0020133] Shutdown - LupsNanoSpray
    [f=0020133] Shutdown - Puppy Handler
    [f=0020133] Shutdown - Terrain Texture Handler
    [f=0020133] Shutdown - UnitStealth
    [f=0020133] Shutdown - UnitCloakShield
    [f=0020133] End gadgetHandler:Shutdown
    [f=0020133] [~CGame][4]
    [f=0020133] [~CGame][5]
    [f=0020133] [~CGame][6]
    [f=0020133] Start widgetHandler:Shutdown
    [f=0020133] Shutdown - SaveOrderList Complete
    [f=0020133] Shutdown - SaveConfigData Complete
    [f=0020133] Shutdown Widget - EPIC Menu
    [f=0020133] Shutdown Widget - Chili Widget Selector
    [f=0020133] Shutdown Widget - Chili Minimap
    [f=0020133] Shutdown Widget - Local Team Colors
    [f=0020133] Shutdown Widget - Noises
    [f=0020133] Shutdown Widget - HealthBars
    [f=0020133] Shutdown Widget - Unit Icons
    [f=0020133] Shutdown Widget - Pause Screen
    [f=0020133] Shutdown Widget - Context Menu
    [f=0020133] Shutdown Widget - Darkening
    [f=0020133] Shutdown Widget - Highlight Geos
    [f=0020133] Shutdown Widget - Local Widgets Config
    [f=0020133] Shutdown Widget - Text To Speech Control
    [f=0020133] GoogleFrog DISABLE TTS
    [f=0020133] Shutdown Widget - Chili Resource Bars
    [f=0020133] Shutdown Widget - Mex Placement Handler
    [f=0020133] Shutdown Widget - Chili Selections & CursorTip
    [f=0020133] Shutdown Widget - MinimapEvents
    [f=0020133] Shutdown Widget - Music Player
    [f=0020133] Shutdown Widget - Show All Commands v2
    [f=0020133] Shutdown Widget - Chili EndGame Window
    [f=0020133] Shutdown Widget - Startup Info and Selector
    [f=0020133] Shutdown Widget - Attack AoE
    [f=0020133] Shutdown Widget - MessageBoxes
    [f=0020133] Shutdown Widget - Rank Icons 2
    [f=0020133] Shutdown Widget - Selection Send
    [f=0020133] Shutdown Widget - Units on Fire
    [f=0020133] Shutdown Widget - LupsManager
    [f=0020133] Shutdown Widget - Newton Firezone
    [f=0020133] Shutdown Widget - Chili Chat 2.1
    [f=0020133] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
    [f=0020133] Shutdown Widget - Chili Framework
    [f=0020133] Shutdown Widget - Lups
    [f=0020133] Shutdown Widget - Chili Core Selector
    [f=0020133] Shutdown Widget - Lasso Terraform GUI
    [f=0020133] Shutdown Widget - Chili Integral Menu
    [f=0020133] End widgetHandler:Shutdown
    [f=0020133] Error: Spring 95.0.1-227-g6d9fcdc release has crashed.
    [f=0020133] Error: DLL information:
    [f=0020133] Error: 0x00400000	spring
    [f=0020133] Error: 0x77b80000	ntdll
    [f=0020133] Error: 0x75a90000	kernel32
    [f=0020133] Error: 0x774c0000	KERNELBASE
    [f=0020133] Error: 0x75bf0000	ADVAPI32
    [f=0020133] Error: 0x75cc0000	msvcrt
    [f=0020133] Error: 0x75bd0000	sechost
    [f=0020133] Error: 0x75700000	RPCRT4
    [f=0020133] Error: 0x755a0000	SspiCli
    [f=0020133] Error: 0x75590000	CRYPTBASE
    [f=0020133] Error: 0x65720000	GLU32
    [f=0020133] Error: 0x65750000	OPENGL32
    [f=0020133] Error: 0x77400000	GDI32
    [f=0020133] Error: 0x76280000	USER32
    [f=0020133] Error: 0x75650000	LPK
    [f=0020133] Error: 0x75f80000	USP10
    [f=0020133] Error: 0x65630000	DDRAW
    [f=0020133] Error: 0x69300000	DCIMAN32
    [f=0020133] Error: 0x77510000	SETUPAPI
    [f=0020133] Error: 0x75ba0000	CFGMGR32
    [f=0020133] Error: 0x75d80000	OLEAUT32
    [f=0020133] Error: 0x75e20000	ole32
    [f=0020133] Error: 0x77100000	DEVOBJ
    [f=0020133] Error: 0x727d0000	dwmapi
    [f=0020133] Error: 0x77490000	IMAGEHLP
    [f=0020133] Error: 0x764b0000	SHELL32
    [f=0020133] Error: 0x75a20000	SHLWAPI
    [f=0020133] Error: 0x72870000	WINMM
    [f=0020133] Error: 0x773c0000	WS2_32
    [f=0020133] Error: 0x75d70000	NSI
    [f=0020133] Error: 0x10000000	DevIL
    [f=0020133] Error: 0x74980000	MSVCP80
    [f=0020133] Error: 0x72430000	MSVCR80
    [f=0020133] Error: 0x6b600000	OpenAL32
    [f=0020133] Error: 0x70780000	vorbisfile
    [f=0020133] Error: 0x68140000	ogg
    [f=0020133] Error: 0x64cc0000	vorbis
    [f=0020133] Error: 0x62e80000	zlib1
    [f=0020133] Error: 0x66fc0000	freetype6
    [f=0020133] Error: 0x62aa0000	glew32
    [f=0020133] Error: 0x002c0000	SDL
    [f=0020133] Error: 0x7c340000	MSVCR71
    [f=0020133] Error: 0x76220000	IMM32
    [f=0020133] Error: 0x776b0000	MSCTF
    [f=0020133] Error: 0x677d0000	dsound
    [f=0020133] Error: 0x72d80000	POWRPROF
    [f=0020133] Error: 0x75860000	CLBCatQ
    [f=0020133] Error: 0x74310000	MMDevApi
    [f=0020133] Error: 0x73ce0000	PROPSYS
    [f=0020133] Error: 0x73ba0000	wdmaud
    [f=0020133] Error: 0x74b90000	ksuser
    [f=0020133] Error: 0x74020000	AVRT
    [f=0020133] Error: 0x74040000	AUDIOSES
    [f=0020133] Error: 0x74a20000	msacm32
    [f=0020133] Error: 0x72840000	MSACM32
    [f=0020133] Error: 0x74a10000	midimap
    [f=0020133] Error: 0x6bc80000	nvapi
    [f=0020133] Error: 0x754c0000	VERSION
    [f=0020133] Error: 0x728b0000	uxtheme
    [f=0020133] Error: 0x69490000	nvoglv32
    [f=0020133] Error: 0x75430000	ntmarta
    [f=0020133] Error: 0x75600000	WLDAP32
    [f=0020133] Error: 0x64280000	DINPUT
    [f=0020133] Error: 0x74350000	HID
    [f=0020133] Error: 0x75c90000	WINTRUST
    [f=0020133] Error: 0x758f0000	CRYPT32
    [f=0020133] Error: 0x76020000	MSASN1
    [f=0020133] Error: 0x726e0000	mswsock
    [f=0020133] Error: 0x72510000	wship6
    [f=0020133] Error: 0x726d0000	wshtcpip
    [f=0020133] Error: 0x71a00000	dbghelp
    [f=0020133] Error: Exception: Access violation (0xc0000005)
    [f=0020133] Error: Exception Address: 0x77bae41b
    [f=0020133] Error: Stacktrace for Spring 95.0.1-227-g6d9fcdc release:
    [f=0020133] Error: (0) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x1f3) [0x77BAE41B]
    [f=0020133] Error: (1) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x77BAE023]
    [f=0020133] Error: (2) C:\Windows\syswow64\msvcrt.dll(free+0x39) [0x75CC98CD]
    [f=0020133] Error: (3) C:\Users\user\Documents\My Games\Spring\engine\95.0.1-227-g6d9fcdc\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5bca3) [0x0095DE13]
    [f=0020133] Error: (4) C:\Windows\syswow64\msvcrt.dll(free+0x46) [0x75CC98DA]
    [f=0020133] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0020133] Error: [ErrorMessageBox][2]
    [f=0020133] Error: [ErrorMessageBox][3]
    [f=0020133] Error: [ErrorMessageBox][4]
    [f=0020133] Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt
    
    txt file icon access_violation_227_2.txt (38,525 bytes) 2013-12-29 16:16 +

-Relationships
duplicate of 0004083closed 94.1.1-1419 Engame crash, replay not saved 
duplicate of 0004167closedKloot crash on spring exit (happens very often for me) 
has duplicate 0004158closedKloot Every time BA ends, spring crashes 
related to 0004139closedKloot Hang on Stats Windows in the end of the Game 
related to 0004186resolvedKloot crash at exit in rts/System/Log/Backend.cpp:89 when called from static deinit 
+Relationships

-Notes

~0011748

Kloot (developer)

stacktrace is corrupted/useless

~0011753

jK (developer)

if possible try to replicate the crash with running spring in gdb

~0011771

abma (administrator)

Last edited: 2013-10-14 22:52

View 2 revisions

@Google_Frog:
can you attach the demo please?

i wonder a bit about the last messages before the crash:

[f=0021600] Game Over: Destroying alliance 1
[f=0021600] Team 0 wins!
[f=0021600] Submitting stats
[f=0021600] Recieved data
[f=0021600] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0021608] > Game over, exiting
[f=0021609] <autoquit> Autoquit canceled.
[f=0021610] > Game over, exiting
[f=0021620] > Game over, exiting
[f=0021620] > Game over, exiting
[f=0021629] > Game over, exiting
[f=0021634] > Game over, exiting
[f=0021645] Team 0 wins!
[f=0021655] > Game over, exiting
[f=0021670] Player [TROLL]sfireman left the game: normal quit
[f=0021699] Spectator Alcur left the game: normal quit
[f=0021750] Giving all units of [TROLL]sfireman to GoogleFrog due to lag/AFK (ally #0)
[f=0021756] GoogleFrog added point: 20 units received from [TROLL]sfireman
[f=0021756] GoogleFrog added point: 5 units received from [TROLL]sfireman
[f=0021756] GoogleFrog added point: 9 units received from [TROLL]sfireman
[f=0021756] GoogleFrog added point: 10 units received from [TROLL]sfireman
[f=0021756] GoogleFrog added point: 6 units received from [TROLL]sfireman
[f=0021756] GoogleFrog added point: 3 units received from [TROLL]sfireman
[f=0021756] GoogleFrog added point: 10 units received from [TROLL]sfireman
[f=0021756] GoogleFrog added point: 1 units received from [TROLL]sfireman
[f=0021760] Spectator Saktoth left the game: normal quit
[f=0021765] Commanders Remaining: 2
[f=0021767] Spectator Saabir left the game: normal quit
[f=0021812] > [[TROLL]sfireman]nicew
[f=0021908] Server shutdown

imo the lag/AFK-thing shouldn't give units to other teams after game-end.

~0011864

Kloot (developer)

no feedback --> closed

~0012178

Google_Frog (reporter)

Last edited: 2013-11-19 03:37

View 2 revisions

I've added debug information for gadget and widget shutdown. This has told me that the crash does not occur in shutdown and I don't know of any other lua which would only occur when Spring closes.

http://code.google.com/p/zero-k/source/detail?r=12099

I have a freeze on closing Spring in 95.0.1-78, not an access violation (for what that is worth). The infolog attached contains nothing interesting as far as I can tell, it was taken with LogFlush = 1. No replay was saved.

~0012184

Google_Frog (reporter)

It's good that you have some lead on the cause of this bug but a workaround that I have to apply is not particularly useful. Personally I could use a version of Spring which crashes when closed. But if a new version is going to be used in general online games it needs to not crash at the end because it looks pretty dodgy and players will be confused as to what is wrong.

Any workaround that requires any interaction with files is not a workaround which the general population can implement. Perhaps ZKL could implement this (we only use Lua AIs anyway) but that would be work put into a bandaid for something which I assume will be fixed in the engine.

~0012185

Kloot (developer)

Please stop offering useless non-dev advice based on how you think stacktraces work. This has *NOTHING* to do with AI at all and anyone who can reproduce it should run Spring in a debugger to find out when and where the code crashes/hangs. No other action is going to help.

~0012188

MajorBoredom (reporter)

Last edited: 2013-11-20 22:54

View 2 revisions

Sorry, I was trying to make a positive contribution. How do you explain that skirmishAiCallback_Cheats_setEnabled is listed in the stack traces of two of the infologs?

Browsing the source revealed that this method is only called with skirmish ais enabled.

~0012189

jK (developer)

The stacktrace is 100% invalid, it doesn't contain a single correct line.
It's cause 1. you are using a RELEASE build which has a few optimizations enabled that prevent proper stacktracing 2. there is a problem with c++11 & addr2line 3. _only_ gdb gives correct in such cases!
so download gdb + debugsymbols for spring and run it!

~0012190

Kloot (developer)

"How do you explain that skirmishAiCallback_Cheats_setEnabled is listed in the stack traces of two of the infologs?"

Please learn at least the basics of how this stuff works, it saves all of us time (and more importantly doesn't make anyone waste effort following misleading/wrong advice).

  "spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5b2b2) [0x00950C72]"

"+0x5b2b2" indicates the part within the (...) is a *RELATIVE* code address, it does *NOT* mean the symbol "skirmishAiCallback_Cheats_setEnabled" itself was involved.

~0012191

MajorBoredom (reporter)

Last edited: 2013-11-21 01:31

View 2 revisions

I see. Thanks, I will try it out. My "basic" interpretation of the stack trace would be valid for nearly every other program on the planet wouldn't it? Why print those lines to the screen in the release version if they don't help isolate the line that the error occurred on?

Btw: this was my first attempt to contribute to the spring project -- I've been browsing the source for quite a while, but I don't know how to learn more about the specifics of engine development other than to read the forums and the source, which I've spent many hours doing. These details are far from fully documented in either. Some of the people I've interacted with have been rather impolite and/or rude about it all; it's a bit surprising for an open-source project.

~0012192

Kloot (developer)

Last edited: 2013-11-21 03:17

View 2 revisions

The majority of programs do not even write their own traces in debug builds, let alone release. However, when they do, usually a lot more information is dumped that doesn't necessarily "help" but can be useful in other ways. In this case we happen to care about relative addresses in *dll's* loaded by Spring.

Sorry but there is no "how to read Spring stacktraces for prospective contributors" guide, such details tend to become clear on their own and guides would gather bitrot faster than we can write them. If you have specific questions it is better to ask them directly.

~0012203

Shadowfury333 (reporter)

I've uploaded a pair of infologs from two tests of the latest engine with Zero-K test 12161, both games crashed on exit.

~0012273

Google_Frog (reporter)

Last edited: 2013-11-30 14:40

View 2 revisions

The crash for is essentially the same as infolog.txt. [~CGame][13] is reached.

~0012281

Google_Frog (reporter)

infolog-129.txt is an infolog for a crash with 95.0.1-129-g0b1cbb8. The infolog implies that there is no problem but Spring still hung after visually exiting and had to be closed forcefully.

~0012284

Kloot (developer)

please upload infologs for 134-g06ff5b0 and above

~0012285

Shadowfury333 (reporter)

Last edited: 2013-12-02 00:39

View 3 revisions

Tested with 135, it gets farther, somewhere around Shutdown[12]. Infolog attached

Also, the crash only happens when the game ends before exit. If you start a game, exit, then the game closes, it doesn't crash (well, it might crash for Iridium). Resigning or winning then exiting through the "Exit" button on the endgame stats screen does cause a crash

~0012294

Google_Frog (reporter)

Tested with 141 and uploaded 3 infologs.

"GF1" is the crash reproduced by starting ZK through spring.exe and exiting a little while after the game ends (this happens almost immedinately after the game starts. This crash does not occur every time.

"GF-menu" seems to be the same crash but reproduced simply by starting spring.exe and clicking Quit. This crash may be related and also does not occur every time. For comparison, "GF-menu-no-crash" is an infolog created spring.exe and clicking Quit for the case in which no crash occurs. These two infologs appear to be identical.

~0012344

Shadowfury333 (reporter)

Last edited: 2013-12-08 07:34

View 3 revisions

Uploaded for 160, but it isn't crashing as frequently. Only got to [~CGame][12] again, though. This was after killing a null AI after several minutes. Starting a game with no opponent had the same effect.

Uploaded for 165. Gets to [~CGame][13].

~0012351

abma (administrator)

Last edited: 2013-12-08 13:18

View 2 revisions

@Google_Frog & Shadowfurry333:

do you have any special setting enabled? if so, can you attach springsettings.cfg please?

i can't reproduce the crash and other devs can't as well. also does it still crash in the menu for you? how do you run spring.exe when it crashes? from a lobby or from command line / icon?

~0012353

Shadowfury333 (reporter)

Last edited: 2013-12-08 19:31

View 2 revisions

It does not crash in the menu for me. It does crash on exit on resign or victory, but not usually on a straight exit, and crashes more often when a few units have been built first. I run it both from ZKL and the .exe files in the My Games/Spring/engine/ folders, and the results are identical.

Also, I'm using various versions of Zero-K. It doesn't seem to show up with BA or BAR. Not sure how much BAR uses Lua, though.

springsettings.cfg is uploaded

~0012354

silentwings (reporter)

BA crashes on exit for many people though, as demonstrated in the 'duplicates' of this bug. For me it mostly doesnt, but for some people there are regular crashes that cause a corrupted BA.lua settings file.

~0012355

Shadowfury333 (reporter)

I should point out I only tested BA and BAR once each (and Evo, but that didn't even spawn any units in 95.0.1-git, also no crash there), just for completeness's sake.

~0012378

Google_Frog (reporter)

I have tried starting spring.exe and exiting about 10 times with 95.0.1-195-g9228a54. No crash occurred on exit here so this may be fixed for me. I will get a larger testing pool.

~0012379

Google_Frog (reporter)

The problem is still present, I had a hang at the end of a full game.

~0012380

Shadowfury333 (reporter)

Last edited: 2013-12-14 06:22

View 2 revisions

I got a crash as well in one of two games. My settings have not changed from last time, using 195.

~0012381

Google_Frog (reporter)

My most recently attached infolog contains more information at the end than the previous infologs.

~0012382

Kloot (developer)

The infologs are not consistent with one another.

However, a common factor in *195 is this:

  Submitting stats
  Awards: Writing resource data to widget
  Fatal: LuaRules: cannot allocate more memory! (201472112 bytes already used, 201326592 bytes maximum)
  Error: LuaRules::RunCallIn: error = 4, RecvFromSynced, not enough memory

which reminds me of 0004083 so I will ask again: *HOW MUCH* data is being sent?

~0012384

Google_Frog (reporter)

I don't know how much data is being sent but I will ask. The data should be irrelevant though because it is sent when the game ends whereas spring hangs when closed. I can leave spring open for 30 seconds after the game ends and still have it hang.

~0012388

silentwings (reporter)

Last edited: 2013-12-14 16:51

View 4 revisions

If its related to luarules sending data, are you sure this is a duplicate of the issues posted by BA players? As far as I know BA sends very little data out from luarules.

~0012389

Google_Frog (reporter)

Last edited: 2013-12-14 17:30

View 2 revisions

I don't think it is related to luarules sending data because that occurs at game end rather than when spring is closed and the problem can occur even if the game has not ended. But I have removed some luarules data communication and will test later to see if the memory error and hang still occurs.

~0012390

Google_Frog (reporter)

I have fixed the memory error issue and reproduced the hang on spring close. The infolog is infolog_endgame_hang_195_no_memory_error. No replay was written for this game.

~0012391

Kloot (developer)

Last edited: 2013-12-15 04:12

View 2 revisions

"If its related to luarules sending data, are you sure this is a duplicate of the issues posted by BA players?"

No but the option had to be eliminated, which it is now.

GF & SF333: Next please remove or temporarily relocate/rename your "pool" sdp data directory. Download ZK in sdz package form and test again.

~0012416

Google_Frog (reporter)

Hang still occurs with no pool.

~0012418

Google_Frog (reporter)

Also here is a screenshot of the error as caught by windows. http://imgur.com/t5DzXML

~0012420

jK (developer)

I ran spring 196 with BA in vmware and wasn't able to produce a crash ....

SO INSTALL GDB!!! -> http://tdm-gcc.tdragon.net/
AND GIVE A CLEAR INSTRUCTION HOW YOU REPRODUCE IT!!!

~0012421

Google_Frog (reporter)

Last edited: 2013-12-18 06:46

View 2 revisions

We're basically already determined that it is platform and perhaps hardware specific. To see if you get the bug it should be sufficient to play some (say 10) games of reasonable (say 10 minutes) length.

~0012422

Google_Frog (reporter)

I have played 6 games since removing pool and only the first one crashed. A run of 5 uncrashing games is unusual so pool may have something to do with it. I will run some more and report back.

~0012424

cleanrock (reporter)

"games" ... why not be specific ?
It sounds like this problem is pretty rare atm, i wonder if this ticket should really block 96 release.

~0012425

Shadowfury333 (reporter)

GoogleFrog: I'm assuming you mean 6 rounds of ZK rather than 1 round each of 6 separate Spring games. Still, that is interesting, I'll check out myself tomorrow to see if the pool is messing things up.

~0012428

silentwings (reporter)

Last edited: 2013-12-18 11:41

View 2 revisions

I don't think it's rare - I don't have it but many BA players claim to have it (25% of people I've spoke too, at a guess) and claim to get their lua config reset (BA.lua is blank -> reload from default) by unclean exits.

~0012429

Kloot (developer)

"many BA players ... claim to get their lua config reset (BA.lua is blank -> reload from default"

Can you ask some of them to /luaui disable before exit?

~0012430

Google_Frog (reporter)

Last edited: 2013-12-18 15:43

View 2 revisions

I had an access violation with no pool and have attached the infolog. There is a stacktrace and it occurs at the start of widgetHandler:Shutdown so it may be an unrelated bug. I would like to be sure though and hope that the stacktrace will determine this.

~0012431

Kloot (developer)

The trace is corrupt but points to LuaUI, which corroborates some earlier logs that ended at [~CGame][6].

In all subsequent tests issue /luaui disable before exiting.

~0012432

jK (developer)

"GoogleFrog: I'm not putting 100% of my time into it, I don't expect anyone to"

~0012433

Google_Frog (reporter)

What? Yes I said that, what is so wrong with the statement? It seems like a reasonable statement to me. I do not think that a slightly sooner engine release is worth the entirety of my or anyone else's free time.

Being unhappy about the speed of this ticket is no reason to suspend it. I will continue to gather test cases as they come up.

~0012436

silentwings (reporter)

I have found a machine where I get occasional crashes on exit, maybe 1 in 10 on average. It's taken all evening and lots of help from jK but I think I finally got a proper stacktrace of spring having an access violation on exit.

http://pastebin.com/5DwVniPC

~0012437

Kloot (developer)

Last edited: 2013-12-19 03:00

View 2 revisions

Only thread 15 and thread 1 are still in Spring code.

Thread 15 just returned from a yield.

Thread 1 crashed on a strcmp() *while trying to log an error-message* about the real crash (W.T.F.) and this is why Spring isn't writing stacktraces itself.

the more I dive into its code the more I think the current log-system is a complete mess... (cf 0004186)

~0012458

Google_Frog (reporter)

The bug may be occuring in 208. Cleanrock and I have infologs.

~0012459

cleanrock (reporter)

Last edited: 2013-12-23 16:34

View 4 revisions

Dunno if stacktrace from infolog on linux is correct but i attached full infolog, infolog_cr_20131223.txt:
[f=0070155] Error: Segmentation fault (SIGSEGV) in spring 95.0.1-208-g8871215 develop
[f=0070155] Error: Stacktrace for Spring 95.0.1-208-g8871215 develop:
[f=0070155] Error: <0> /usr/lib/libc.so.6(+0x35390) [0x7f68559e6390]
[f=0070155] Error: <1> /home/johanr/my_projects/spring/rts/Rendering/UnitDrawer.cpp:1277
[f=0070155] Error: <2> /home/johanr/my_projects/spring/rts/Rendering/ProjectileDrawer.cpp:755
[f=0070155] Error: <3> /home/johanr/my_projects/spring/rts/Rendering/ProjectileDrawer.cpp:470
[f=0070155] Error: <4> /usr/include/c++/4.8.2/bits/stl_tree.h:270
[f=0070155] Error: <5> /usr/include/c++/4.8.2/bits/stl_tree.h:189
[f=0070155] Error: <6> /home/johanr/my_projects/spring/rts/Rendering/ProjectileDrawer.cpp:649
[f=0070155] Error: <7> /home/johanr/my_projects/spring/rts/Rendering/WorldDrawer.cpp:206 (discriminator 1)
[f=0070155] Error: <8> /home/johanr/my_projects/spring/rts/Game/Game.cpp:1288
[f=0070155] Error: <9> /usr/include/c++/4.8.2/bits/stl_tree.h:447
[f=0070155] Error: <10> /home/johanr/my_projects/spring/rts/Game/UnsyncedActionExecutor.h:42
[f=0070155] Error: <11> /home/johanr/my_projects/spring/rts/Game/UI/MouseHandler.cpp:202
[f=0070155] Error: <12> /home/johanr/my_projects/spring/rts/System/Main.cpp:126
[f=0070155] Error: <13> /usr/lib/libc.so.6(__libc_start_main+0xf5) [0x7f68559d2b05]
[f=0070155] Error: <14> ??:?
[f=0070155] Error: [ErrorMessageBox][1] msg="Spring has crashed:
Segmentation fault (SIGSEGV).

Edit2: If stacktrace is correct i suspect Team pointer is invalid in CUnitDrawer::SetBasicTeamColour.

~0012460

abma (administrator)

Last edited: 2013-12-23 23:29

View 3 revisions

seems to be a different issue... but should be fixed as well.

(never crashed on linux till yet)

~0012484

cleanrock (reporter)

I opened 4222 to handle this new crash in a separate ticket.

~0012527

Google_Frog (reporter)

Another access violation with 95.0+ 227. Should I open separate tickets for each new one or continue to put them here?

~0012528

Google_Frog (reporter)

Here is another access violation which says skirmishAiCallback_Cheats_setEnabled as well, does not appear in the middle of widgetShutdown and has a less useful stacktrace. I get the feeling that the position of the stacktrace in the infolog is not relevant to where the crash occurred.

~0012529

abma (administrator)

Last edited: 2013-12-29 17:01

View 3 revisions

new bug report please

(translated:

C:\\Windows\\SysWOW64\\ntdll.dll 0x77BAE41B ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77BAE023 ??:0
C:\\Windows\\syswow64\\msvcrt.dll 0x75CC98CD ??:0
C:\\Users\\user\\Documents\\My Games\\Spring\\engine\\95.0.1-227-g6d9fcdc\\spring.exe 0x0095DE13 rts/lib/lua/include/LuaUser.cpp:172
C:\\Windows\\syswow64\\msvcrt.dll 0x75CC98DA ??:0
)

reading any info from this bugreport is a mess as different bugs seems to be mixed together.

~0012535

abma (administrator)

@Google_Frog:

can you please create a new report with demo/infolog attached if >=95.0.1-230-gfee8fe3 crashes again?
+Notes

-Issue History
Date Modified Username Field Change
2013-10-14 13:45 Google_Frog New Issue
2013-10-14 13:46 Google_Frog File Added: infolog_access_volation_end.txt
2013-10-14 15:01 Kloot Note Added: 0011748
2013-10-14 18:46 jK Note Added: 0011753
2013-10-14 22:51 abma Note Added: 0011771
2013-10-14 22:52 abma Note Edited: 0011771 View Revisions
2013-10-14 22:53 abma Status new => feedback
2013-10-15 06:36 Google_Frog File Added: 20131014_222649_Red Comet_94.1.1-1353-ga530027 develop.sdf
2013-10-26 11:30 Kloot Relationship added duplicate of 0004083
2013-10-27 22:13 Kloot Note Added: 0011864
2013-10-27 22:13 Kloot Status feedback => closed
2013-10-27 22:13 Kloot Resolution open => unable to reproduce
2013-11-19 03:36 Google_Frog Note Added: 0012178
2013-11-19 03:36 Google_Frog Status closed => feedback
2013-11-19 03:36 Google_Frog Resolution unable to reproduce => reopened
2013-11-19 03:37 Google_Frog File Added: infolog_78_spring_close_freeze.txt
2013-11-19 03:37 Google_Frog Note Edited: 0012178 View Revisions
2013-11-19 05:48 abma Relationship added related to 0004139
2013-11-19 21:03 Kloot Relationship added has duplicate 0004158
2013-11-20 08:52 Google_Frog Note Added: 0012184
2013-11-20 08:52 Google_Frog Status feedback => new
2013-11-20 14:27 Kloot Note Added: 0012185
2013-11-20 22:52 MajorBoredom Note Added: 0012188
2013-11-20 22:54 MajorBoredom Note Edited: 0012188 View Revisions
2013-11-20 23:15 jK Note Added: 0012189
2013-11-21 00:31 Kloot Note Added: 0012190
2013-11-21 01:22 MajorBoredom Note Added: 0012191
2013-11-21 01:31 MajorBoredom Note Edited: 0012191 View Revisions
2013-11-21 01:51 abma Target Version => 96.0
2013-11-21 03:15 Kloot Note Added: 0012192
2013-11-21 03:17 Kloot Note Edited: 0012192 View Revisions
2013-11-25 01:34 Shadowfury333 File Added: infolog.txt
2013-11-25 01:44 Shadowfury333 File Added: infolog 2013-11-24-16_45.txt
2013-11-25 03:52 Shadowfury333 Note Added: 0012203
2013-11-25 13:40 Kloot Relationship added duplicate of 0004167
2013-11-30 14:39 Google_Frog Note Added: 0012273
2013-11-30 14:40 Google_Frog Note Edited: 0012273 View Revisions
2013-12-01 08:05 Google_Frog File Added: infolog-129.txt
2013-12-01 08:06 Google_Frog Note Added: 0012281
2013-12-01 18:26 Kloot Note Added: 0012284
2013-12-02 00:35 Shadowfury333 File Added: infolog 2013-12-01-15_36 engine95.0.1-135.txt
2013-12-02 00:36 Shadowfury333 Note Added: 0012285
2013-12-02 00:38 Shadowfury333 File Added: infolog 2013-12-01-15_39 engine95.0.1-135.txt
2013-12-02 00:39 Shadowfury333 Note Edited: 0012285 View Revisions
2013-12-02 00:39 Shadowfury333 Note Edited: 0012285 View Revisions
2013-12-02 13:56 Google_Frog File Added: 141-infolog-GF-menu-no-crash.txt
2013-12-02 13:56 Google_Frog File Added: 141-infolog-GF-menu.txt
2013-12-02 13:56 Google_Frog File Added: 141-infolog-GF1.txt
2013-12-02 14:00 Google_Frog Note Added: 0012294
2013-12-02 14:06 Kloot Relationship added related to 0004186
2013-12-07 19:35 Shadowfury333 File Added: infolog 2013-12-07-10_35 engine95.0.1-160.txt
2013-12-07 19:36 Shadowfury333 Note Added: 0012344
2013-12-07 19:39 Shadowfury333 Note Edited: 0012344 View Revisions
2013-12-08 07:33 Shadowfury333 File Added: infolog 2013-12-07-22_34 engine95.0.1-165.txt
2013-12-08 07:34 Shadowfury333 Note Edited: 0012344 View Revisions
2013-12-08 13:17 abma Note Added: 0012351
2013-12-08 13:17 abma Assigned To => abma
2013-12-08 13:17 abma Status new => feedback
2013-12-08 13:18 abma Note Edited: 0012351 View Revisions
2013-12-08 19:16 Shadowfury333 File Added: springsettings_shadowfury333.cfg
2013-12-08 19:20 Shadowfury333 Note Added: 0012353
2013-12-08 19:31 Shadowfury333 Note Edited: 0012353 View Revisions
2013-12-08 20:36 silentwings Note Added: 0012354
2013-12-08 20:56 Shadowfury333 Note Added: 0012355
2013-12-14 05:32 Google_Frog Note Added: 0012378
2013-12-14 05:32 Google_Frog Status feedback => assigned
2013-12-14 05:33 Shadowfury333 File Added: infolog 2013-12-13-22_34 engine95.0.1-195.txt
2013-12-14 05:50 Google_Frog Note Added: 0012379
2013-12-14 05:51 Google_Frog File Added: infolog_endgame_hang_195.txt
2013-12-14 05:51 Google_Frog File Added: springsettings_googlefrog_195.cfg
2013-12-14 06:22 Shadowfury333 Note Added: 0012380
2013-12-14 06:22 Google_Frog File Added: infolog_another_endgame_hang_195.txt
2013-12-14 06:22 Shadowfury333 Note Edited: 0012380 View Revisions
2013-12-14 06:22 Google_Frog Note Added: 0012381
2013-12-14 10:43 Kloot Note Added: 0012382
2013-12-14 11:59 Google_Frog Note Added: 0012384
2013-12-14 16:50 silentwings Note Added: 0012388
2013-12-14 16:50 silentwings Note Edited: 0012388 View Revisions
2013-12-14 16:50 silentwings Note Edited: 0012388 View Revisions
2013-12-14 16:51 silentwings Note Edited: 0012388 View Revisions
2013-12-14 17:30 Google_Frog Note Added: 0012389
2013-12-14 17:30 Google_Frog Note Edited: 0012389 View Revisions
2013-12-15 03:36 Google_Frog File Added: infolog_endgame_hang_195_no_memory_error.txt
2013-12-15 03:38 Google_Frog Note Added: 0012390
2013-12-15 04:11 Kloot Note Added: 0012391
2013-12-15 04:12 Kloot Note Edited: 0012391 View Revisions
2013-12-17 15:38 Google_Frog File Added: hang_194_no_pool.txt
2013-12-17 15:38 Google_Frog Note Added: 0012416
2013-12-17 16:17 Google_Frog Note Added: 0012418
2013-12-17 20:42 jK Note Added: 0012420
2013-12-18 06:45 Google_Frog Note Added: 0012421
2013-12-18 06:46 Google_Frog Note Edited: 0012421 View Revisions
2013-12-18 07:42 Google_Frog Note Added: 0012422
2013-12-18 08:56 cleanrock Note Added: 0012424
2013-12-18 09:51 Shadowfury333 Note Added: 0012425
2013-12-18 11:40 silentwings Note Added: 0012428
2013-12-18 11:41 silentwings Note Edited: 0012428 View Revisions
2013-12-18 14:53 Kloot Note Added: 0012429
2013-12-18 15:40 Google_Frog File Added: hang_195_no_pool_stacktrace.txt
2013-12-18 15:42 Google_Frog Note Added: 0012430
2013-12-18 15:43 Google_Frog Note Edited: 0012430 View Revisions
2013-12-18 16:14 Kloot Note Added: 0012431
2013-12-18 17:03 jK Note Added: 0012432
2013-12-18 17:03 jK Status assigned => closed
2013-12-18 17:03 jK Assigned To abma =>
2013-12-18 17:03 jK Resolution reopened => suspended
2013-12-18 17:59 Google_Frog Note Added: 0012433
2013-12-18 17:59 Google_Frog Status closed => feedback
2013-12-18 17:59 Google_Frog Resolution suspended => reopened
2013-12-19 02:23 silentwings Note Added: 0012436
2013-12-19 02:59 Kloot Note Added: 0012437
2013-12-19 03:00 Kloot Note Edited: 0012437 View Revisions
2013-12-19 17:44 Kloot Assigned To => Kloot
2013-12-19 17:44 Kloot Status feedback => assigned
2013-12-19 19:27 Kloot Changeset attached => spring develop b2b4740b
2013-12-19 19:27 Kloot Status assigned => resolved
2013-12-23 16:23 Google_Frog Note Added: 0012458
2013-12-23 16:23 Google_Frog Status resolved => feedback
2013-12-23 16:23 Google_Frog File Added: access_violation_208.txt
2013-12-23 16:26 cleanrock Note Added: 0012459
2013-12-23 16:28 cleanrock File Added: infolog_cr_20131223.txt
2013-12-23 16:28 cleanrock Note Edited: 0012459 View Revisions
2013-12-23 16:33 cleanrock Note Edited: 0012459 View Revisions
2013-12-23 16:34 cleanrock Note Edited: 0012459 View Revisions
2013-12-23 18:53 abma Note Added: 0012460
2013-12-23 23:28 abma Note Edited: 0012460 View Revisions
2013-12-23 23:29 abma Note Edited: 0012460 View Revisions
2013-12-25 10:07 cleanrock Note Added: 0012484
2013-12-25 10:07 cleanrock Status feedback => resolved
2013-12-25 10:07 cleanrock Resolution reopened => fixed
2013-12-29 16:02 Google_Frog Note Added: 0012527
2013-12-29 16:02 Google_Frog Status resolved => feedback
2013-12-29 16:02 Google_Frog Resolution fixed => reopened
2013-12-29 16:02 Google_Frog File Added: access_violation_227.txt
2013-12-29 16:16 Google_Frog File Added: access_violation_227_2.txt
2013-12-29 16:18 Google_Frog Note Added: 0012528
2013-12-29 16:18 Google_Frog Status feedback => assigned
2013-12-29 16:57 abma Note Added: 0012529
2013-12-29 16:57 abma Status assigned => closed
2013-12-29 16:57 abma Resolution reopened => fixed
2013-12-29 17:00 abma Note Edited: 0012529 View Revisions
2013-12-29 17:01 abma Note Edited: 0012529 View Revisions
2013-12-30 00:33 abma Note Added: 0012535
+Issue History