Attached Files |
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infolog.txt (4,308 bytes) 2013-08-10 23:56
Run: N:\games\spring-94.1.1-872-g6d6cf08\spring.exe
Using configuration source: "N:\games\spring-94.1.1-872-g6d6cf08\springsettings.cfg"
Using additional configuration source: "C:\Profiles\Default User.WINASUS2\Local Settings\Application Data\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-872-g6d6cf08 develop
Build date/time: Aug 10 2013 22:19:56
Build environment: boost-105300, GNU libstdc++ version 20130411
Compiler: gcc-4.7.3
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 3582MB RAM, 4418MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1600x1200/32bit
[DataDirs] Portable Mode!
Using read-write data directory: N:\games\spring-94.1.1-872-g6d6cf08\
Using read-only data directory: C:\Profiles\Default User.WINASUS2\My Documents\My Games\Spring\
Archive cache doesn't exist: N:\games\spring-94.1.1-872-g6d6cf08\cache\94dev-develop\ArchiveCache.lua
Scanning: C:\Profiles\Default User.WINASUS2\My Documents\My Games\Spring\maps
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\maps
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\base
Warning: Failed to scan N:\games\spring-94.1.1-872-g6d6cf08\base\tacontent_v2.sdz (missing modinfo.lua/mapinfo.lua)
Warning: Failed to scan N:\games\spring-94.1.1-872-g6d6cf08\base\tatextures_v062.sdz (missing modinfo.lua/mapinfo.lua)
Warning: Failed to scan N:\games\spring-94.1.1-872-g6d6cf08\base\otacontent.sdz (missing modinfo.lua/mapinfo.lua)
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\games
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 580/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 3072MB, available 2979MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] VSync disabled
[f=0000000] CPU Cores: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 64
[f=0000000] [ArchiveScanner] Warning: Balanced Annihilation V7.19 checksum: not found (0)
[f=0000000] [ArchiveScanner] Warning: DeltaSiege checksum: not found (0)
-
infolog2.txt (16,904 bytes) 2013-08-11 00:06
Run: N:\games\spring-94.1.1-872-g6d6cf08\spring.exe --config N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg --fullscreen
Using configuration source: "N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-872-g6d6cf08 develop
Build date/time: Aug 10 2013 22:19:56
Build environment: boost-105300, GNU libstdc++ version 20130411
Compiler: gcc-4.7.3
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 3582MB RAM, 4418MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1600x1200/32bit
[DataDirs] Isolation Mode!
Using read-write data directory: 1\
Using read-only data directory: N:\games\spring-94.1.1-872-g6d6cf08\
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\maps
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\base
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\games
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 580/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 3072MB, available 2981MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] Using VSync
[f=0000000] CPU Cores: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 64
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 0 ms
[f=0000000] Using map: AstroTurf_v1
[f=0000000] Using game: Tech Annihilation v2.21
[f=0000000] Using game archive: tech_annihilation-v2.21.sdz
[f=0000000] recording demo: demos/20130811_010523_AstroTurf_v1_94.1.1-872-g6d6cf08 develop.sdf
[f=0000000] PreGame::GameDataReceived: 134 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Threading] Main thread CPU affinity mask set: 2
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=2.000000"! Clamping to 0..1 range!!
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (233 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.369000
[f=0000000] Game::LoadDefs (GameData): 536 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 234 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 18
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "armcom_heap"
[f=0000000] PathCosts: creating PE8 cache with 2 PF threads (57 MB)
[f=0000000] PathCosts: precached 1 of 36864 blocks
[f=0000000] PathCosts: precached 2305 of 36864 blocks
[f=0000000] PathCosts: precached 4610 of 36864 blocks
[f=0000000] PathCosts: precached 6914 of 36864 blocks
[f=0000000] PathCosts: precached 9219 of 36864 blocks
[f=0000000] PathCosts: precached 11524 of 36864 blocks
[f=0000000] PathCosts: precached 13828 of 36864 blocks
[f=0000000] PathCosts: precached 16132 of 36864 blocks
[f=0000000] PathCosts: precached 18437 of 36864 blocks
[f=0000000] PathCosts: precached 20743 of 36864 blocks
[f=0000000] PathCosts: precached 23047 of 36864 blocks
[f=0000000] PathCosts: precached 25351 of 36864 blocks
[f=0000000] PathCosts: precached 27656 of 36864 blocks
[f=0000000] PathCosts: precached 29961 of 36864 blocks
[f=0000000] PathCosts: precached 32266 of 36864 blocks
[f=0000000] PathCosts: precached 34570 of 36864 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 2 PF threads (57 MB)
[f=0000000] PathCosts: precached 1 of 2304 blocks
[f=0000000] PathCosts: precached 145 of 2304 blocks
[f=0000000] PathCosts: precached 289 of 2304 blocks
[f=0000000] PathCosts: precached 433 of 2304 blocks
[f=0000000] PathCosts: precached 577 of 2304 blocks
[f=0000000] PathCosts: precached 726 of 2304 blocks
[f=0000000] PathCosts: precached 872 of 2304 blocks
[f=0000000] PathCosts: precached 1017 of 2304 blocks
[f=0000000] PathCosts: precached 1162 of 2304 blocks
[f=0000000] PathCosts: precached 1307 of 2304 blocks
[f=0000000] PathCosts: precached 1451 of 2304 blocks
[f=0000000] PathCosts: precached 1595 of 2304 blocks
[f=0000000] PathCosts: precached 1739 of 2304 blocks
[f=0000000] PathCosts: precached 1888 of 2304 blocks
[f=0000000] PathCosts: precached 2043 of 2304 blocks
[f=0000000] PathCosts: precached 2187 of 2304 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 00000000
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 100 ms
[f=0000000] Game::LoadInterface (Console): 0 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] debug working
[f=0000000] Loaded gadget: Precipitation, v0.2 <precipitation_particles.lua>
[f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] "Tech Trees" gadget managing the technologies: battle commander, assault commander, jumpjet, star commander, advanced t3 unit research centre, advanced t1 unit research centre, supreme commander, advanced t2 unit research centre, advanced t4 unit research centre.
[f=0000000] Loaded gadget: Tech Trees <multi_tech.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: Anti Stock <unit_antistock.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Has Taken The Lead <gui_announce_kills.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: Nano Boost <unit_nanoboost.lua>
[f=0000000] Loaded gadget: Napalm and More <lups_napalm_and_more.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: SetNeutral <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Tidal Control <unit_tidal_control.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Water platform rundry vontrol <unit_exploding_rundry.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Slave JJ to JJ <jumpjet.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] debug working
[f=0000000] Loaded gadget: CustomIcons <unit_customicons.lua>
[f=0000000] Finished Snow / Rain Shader
[f=0000000] Loaded gadget: Precipitation, v0.2 <precipitation_particles.lua>
[f=0000000] Loaded gadget: Tech Trees <multi_tech.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Has Taken The Lead <gui_announce_kills.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: Napalm and More <lups_napalm_and_more.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: SetNeutral <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Slave JJ to JJ <jumpjet.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
-
infolog3.txt (16,478 bytes) 2013-08-11 00:10
Run: N:\games\spring-94.1.1-872-g6d6cf08\spring.exe --config N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg --fullscreen
Using configuration source: "N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-872-g6d6cf08 develop
Build date/time: Aug 10 2013 22:19:56
Build environment: boost-105300, GNU libstdc++ version 20130411
Compiler: gcc-4.7.3
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 3582MB RAM, 4418MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1600x1200/32bit
[DataDirs] Isolation Mode!
Using read-write data directory: 1\
Using read-only data directory: N:\games\spring-94.1.1-872-g6d6cf08\
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\maps
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\base
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\games
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 580/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 3072MB, available 2979MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] Using VSync
[f=0000000] CPU Cores: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 64
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 33 ms
[f=0000000] Using map: Flannel-World
[f=0000000] Using game: Tech Annihilation v2.21
[f=0000000] Using game archive: tech_annihilation-v2.21.sdz
[f=0000000] recording demo: demos/20130811_010913_Flannel-World_94.1.1-872-g6d6cf08 develop.sdf
[f=0000000] PreGame::GameDataReceived: 100 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Threading] Main thread CPU affinity mask set: 2
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (161 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.369000
[f=0000000] Game::LoadDefs (GameData): 536 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 100 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 18
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "armcom_heap"
[f=0000000] PathCosts: creating PE8 cache with 2 PF threads (40 MB)
[f=0000000] PathCosts: precached 0 of 25600 blocks
[f=0000000] PathCosts: precached 1601 of 25600 blocks
[f=0000000] PathCosts: precached 3201 of 25600 blocks
[f=0000000] PathCosts: precached 4801 of 25600 blocks
[f=0000000] PathCosts: precached 6401 of 25600 blocks
[f=0000000] PathCosts: precached 8002 of 25600 blocks
[f=0000000] PathCosts: precached 9603 of 25600 blocks
[f=0000000] PathCosts: precached 11204 of 25600 blocks
[f=0000000] PathCosts: precached 12805 of 25600 blocks
[f=0000000] PathCosts: precached 14405 of 25600 blocks
[f=0000000] PathCosts: precached 16006 of 25600 blocks
[f=0000000] PathCosts: precached 17607 of 25600 blocks
[f=0000000] PathCosts: precached 19207 of 25600 blocks
[f=0000000] PathCosts: precached 20808 of 25600 blocks
[f=0000000] PathCosts: precached 22409 of 25600 blocks
[f=0000000] PathCosts: precached 24010 of 25600 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 2 PF threads (40 MB)
[f=0000000] PathCosts: precached 1 of 1600 blocks
[f=0000000] PathCosts: precached 101 of 1600 blocks
[f=0000000] PathCosts: precached 202 of 1600 blocks
[f=0000000] PathCosts: precached 303 of 1600 blocks
[f=0000000] PathCosts: precached 403 of 1600 blocks
[f=0000000] PathCosts: precached 504 of 1600 blocks
[f=0000000] PathCosts: precached 605 of 1600 blocks
[f=0000000] PathCosts: precached 706 of 1600 blocks
[f=0000000] PathCosts: precached 808 of 1600 blocks
[f=0000000] PathCosts: precached 908 of 1600 blocks
[f=0000000] PathCosts: precached 1009 of 1600 blocks
[f=0000000] PathCosts: precached 1109 of 1600 blocks
[f=0000000] PathCosts: precached 1210 of 1600 blocks
[f=0000000] PathCosts: precached 1311 of 1600 blocks
[f=0000000] PathCosts: precached 1412 of 1600 blocks
[f=0000000] PathCosts: precached 1514 of 1600 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 00000000
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 100 ms
[f=0000000] Game::LoadInterface (Console): 0 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] debug working
[f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] "Tech Trees" gadget managing the technologies: battle commander, assault commander, jumpjet, star commander, advanced t3 unit research centre, advanced t1 unit research centre, supreme commander, advanced t2 unit research centre, advanced t4 unit research centre.
[f=0000000] Loaded gadget: Tech Trees <multi_tech.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: Anti Stock <unit_antistock.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Has Taken The Lead <gui_announce_kills.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: Nano Boost <unit_nanoboost.lua>
[f=0000000] Loaded gadget: Napalm and More <lups_napalm_and_more.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: SetNeutral <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Tidal Control <unit_tidal_control.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Water platform rundry vontrol <unit_exploding_rundry.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: Windmill Control <unit_windmill_control.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Slave JJ to JJ <jumpjet.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] debug working
[f=0000000] Loaded gadget: CustomIcons <unit_customicons.lua>
[f=0000000] Loaded gadget: Tech Trees <multi_tech.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Has Taken The Lead <gui_announce_kills.lua>
[f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
[f=0000000] Loaded gadget: Napalm and More <lups_napalm_and_more.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: SetNeutral <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Slave JJ to JJ <jumpjet.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
-
infolog4.txt (40,828 bytes) 2013-08-11 00:18
Run: N:\games\spring-94.1.1-872-g6d6cf08\spring.exe --config N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg --fullscreen
Using configuration source: "N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-872-g6d6cf08 develop
Build date/time: Aug 10 2013 22:19:56
Build environment: boost-105300, GNU libstdc++ version 20130411
Compiler: gcc-4.7.3
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 3582MB RAM, 4418MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1600x1200/32bit
[DataDirs] Isolation Mode!
Using read-write data directory: 1\
Using read-only data directory: N:\games\spring-94.1.1-872-g6d6cf08\
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\maps
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\base
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\games
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 580/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 3072MB, available 2979MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] Using VSync
[f=0000000] CPU Cores: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 64
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 0 ms
[f=0000000] Using map: Flannel-World
[f=0000000] Using game: Balanced Annihilation V7.68
[f=0000000] Using game archive: ba768.sdz
[f=0000000] recording demo: demos/20130811_011251_Flannel-World_94.1.1-872-g6d6cf08 develop.sdf
[f=0000000] PreGame::GameDataReceived: 67 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Threading] Main thread CPU affinity mask set: 2
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (161 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.100000
[f=0000000] Game::LoadDefs (GameData): 167 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 100 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (armaak_aakflak) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armaas_mobileflak) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armclaw_dclaw) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef (armcom_armcomlaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armdecom_armcomlaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armfflak_armflak_gun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armflak_armflak_gun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armgate_repulsor) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (armlatnk_armlatnk_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef (armorco_orcone_head) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armsh_armsh_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef (armyork_mobileflak) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (armzeus_lightning) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Warning: WeaponDef (aseadragon_seadragonflak) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (bladew_bladewing_lyzer) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (coraak_aakflak) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (corarch_mobileflak) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (corcom_armcomlaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (cordecom_armcomlaser) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (corenaa_armflak_gun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (corflak_armflak_gun) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (corgate_repulsor) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (corkrog_krogkick) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (corsent_mobileflak) cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: WeaponDef (corsh_armsh_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] PathCosts: creating PE8 cache with 2 PF threads (40 MB)
[f=0000000] PathCosts: precached 1 of 25600 blocks
[f=0000000] PathCosts: precached 1602 of 25600 blocks
[f=0000000] PathCosts: precached 3202 of 25600 blocks
[f=0000000] PathCosts: precached 4802 of 25600 blocks
[f=0000000] PathCosts: precached 6402 of 25600 blocks
[f=0000000] PathCosts: precached 8003 of 25600 blocks
[f=0000000] PathCosts: precached 9604 of 25600 blocks
[f=0000000] PathCosts: precached 11204 of 25600 blocks
[f=0000000] PathCosts: precached 12805 of 25600 blocks
[f=0000000] PathCosts: precached 14405 of 25600 blocks
[f=0000000] PathCosts: precached 16006 of 25600 blocks
[f=0000000] PathCosts: precached 17607 of 25600 blocks
[f=0000000] PathCosts: precached 19208 of 25600 blocks
[f=0000000] PathCosts: precached 20810 of 25600 blocks
[f=0000000] PathCosts: precached 22411 of 25600 blocks
[f=0000000] PathCosts: precached 24011 of 25600 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 2 PF threads (40 MB)
[f=0000000] PathCosts: precached 1 of 1600 blocks
[f=0000000] PathCosts: precached 101 of 1600 blocks
[f=0000000] PathCosts: precached 202 of 1600 blocks
[f=0000000] PathCosts: precached 302 of 1600 blocks
[f=0000000] PathCosts: precached 403 of 1600 blocks
[f=0000000] PathCosts: precached 504 of 1600 blocks
[f=0000000] PathCosts: precached 604 of 1600 blocks
[f=0000000] PathCosts: precached 705 of 1600 blocks
[f=0000000] PathCosts: precached 806 of 1600 blocks
[f=0000000] PathCosts: precached 907 of 1600 blocks
[f=0000000] PathCosts: precached 1007 of 1600 blocks
[f=0000000] PathCosts: precached 1110 of 1600 blocks
[f=0000000] PathCosts: precached 1211 of 1600 blocks
[f=0000000] PathCosts: precached 1312 of 1600 blocks
[f=0000000] PathCosts: precached 1412 of 1600 blocks
[f=0000000] PathCosts: precached 1512 of 1600 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 00000000
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] FLASHBANTHA: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] VEHROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] VEHHVYROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PILOT: Unknown tag smoke2::sizegrowth
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 134 ms
[f=0000000] Game::LoadInterface (Console): 0 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Failed to load: gui_group_label.lua (duplicate name)
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:211: attempt to index field '?' (a nil value)
[f=0000000] Removed widget: Initial Queue
[f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
[f=0000000] Loading widget from mod: Fix Ctrl groups <cmd_fixctrl.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Group Label <group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
-
infolog5.txt (5,979 bytes) 2013-08-11 00:21
Run: N:\games\spring-94.1.1-872-g6d6cf08\spring.exe --config N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg --fullscreen
Using configuration source: "N:\games\spring-94.1.1-872-g6d6cf08\springsettings-nvidia.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-872-g6d6cf08 develop
Build date/time: Aug 10 2013 22:19:56
Build environment: boost-105300, GNU libstdc++ version 20130411
Compiler: gcc-4.7.3
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 3582MB RAM, 4418MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1600x1200/32bit
[DataDirs] Isolation Mode!
Using read-write data directory: 1\
Using read-only data directory: N:\games\spring-94.1.1-872-g6d6cf08\
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\maps
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\base
Scanning: N:\games\spring-94.1.1-872-g6d6cf08\games
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 580/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 3072MB, available 2981MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] Using VSync
[f=0000000] CPU Cores: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 64
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 0 ms
[f=0000000] Using map: Flannel-World
[f=0000000] Using game: Balanced Annihilation V7.78
[f=0000000] Using game archive: ba-v7.78.sdz
[f=0000000] recording demo: demos/20130811_012247_Flannel-World_94.1.1-872-g6d6cf08 develop.sdf
[f=0000000] PreGame::GameDataReceived: 67 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Using vanilla groundmovetype
[f=0000000] Disallowing pushing enemy units
[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
[f=0000000] [Threading] Main thread CPU affinity mask set: 2
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (161 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.100000
[f=0000000] Game::LoadDefs (GameData): 167 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
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