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IDProjectCategoryView StatusLast Update
0003854Spring engineGeneralpublic2013-10-26 19:00
ReporterTheSponge Assigned ToKloot  
PrioritylowSeveritytrivialReproducibilitysometimes
Status closedResolutionwon't fix 
Product Version94.1.1+git 
Summary0003854: In Zero-k test on the bleeding edge host, the strike commander sometimes does not use its walk animation.
DescriptionIn Zero-k test on the bleeding edge host, the strike commander sometimes does not use its walk animation. It would appear to be fairly random whether the animation is used or not. It does not happen often and it has always used the animation after it has been ordered to stop and then move again.
Steps To ReproduceI am not really sure. It seems fairly random when it happens. It has only ever happened once per match.
Additional InformationI would not be surprised if it is yet another Intel graphics bug. I am not convinced of this however since Anarchid also had this with a support commander. I am on Xubuntu 12.10. Anarchid is also on linux. I am not sure about Anarchid but for me it has always (twice) happened on Small Divide-Remake-v04.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

TheSponge

2013-06-19 09:53

reporter   ~0010883

I think I have found the cause. It would appear to happen when a commander is moving when it has just finished morphing. This has been tested with a support commander and a strike commander.

Kloot

2013-10-26 19:00

developer   ~0011853

Scripting bug.

Issue History

Date Modified Username Field Change
2013-06-19 09:38 TheSponge New Issue
2013-06-19 09:53 TheSponge Note Added: 0010883
2013-10-26 19:00 Kloot Note Added: 0011853
2013-10-26 19:00 Kloot Status new => closed
2013-10-26 19:00 Kloot Assigned To => Kloot
2013-10-26 19:00 Kloot Resolution open => won't fix