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IDProjectCategoryView StatusLast Update
0003516Spring engineGeneralpublic2014-01-30 09:34
Reporteremmanuel Assigned TojK  
PrioritynoneSeverityfeatureReproducibilityalways
Status closedResolutionsuspended 
Summary0003516: levelGround=true,
DescriptionlevelGround=true, flat the map under structure when it logically must fit model piece shape or at least the collision volume shape
Additional Informationi seen than building are underground under the root piece but if they are destroyed the map not relfect this , only when the explosion digg the ground around the underground part of structure become usefull
;
using teraformation when levelGround=true will alow usage of mobile unit for replace all static is possible and make pushing impulse part of gameplay (who will be physically restricted by the underground stuckage)
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

FLOZi

2014-01-30 00:02

reporter   ~0012780

Incomprehensible Emmanuelism -> close

Issue History

Date Modified Username Field Change
2013-03-02 19:53 emmanuel New Issue
2014-01-30 00:02 FLOZi Note Added: 0012780
2014-01-30 09:34 jK Status new => closed
2014-01-30 09:34 jK Assigned To => jK
2014-01-30 09:34 jK Resolution open => suspended