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IDProjectCategoryView StatusLast Update
0003356Spring engineGeneralpublic2013-01-04 19:03
ReporterBeherith Assigned ToKloot  
PrioritynormalSeveritytweakReproducibilityalways
Status resolvedResolutionno change required 
Product Version91.0.1+git 
Target Version92.0 
Summary0003356: [91.0.1-566] Unit collision radius is larger than in 91. Causes targetting issues
DescriptionUnit collision radius (purple sphere/volume in alt+v view) for units that dont have custom collision volumes is much larger than in 91. I see no reference to this in the changelog, if this is intentional, please mark in changelog/else.

Thanks!
Steps To ReproduceBA 7.72 /give all DSD

First image is from 91.
Second image is from 91.01-566
TagsNo tags attached.
Attached Files
screen00208.jpg (Attachment missing)
screen00217.jpg (Attachment missing)
Checked infolog.txt for Errors

Activities

jK

2012-12-04 15:47

developer   ~0009449

changelog:
! get rid of TYPE_FOOTPRINT, it was an alias for TYPE_SPHERE ...

Kloot

2013-01-04 19:03

developer   ~0009556

All default collision volumes (like that of armflash) are exactly the same size in the devbuilds as in 91.0 if /luarules disable is executed before spawning units, so I'm assuming BA's DCV gadget just needs to be updated.

Issue History

Date Modified Username Field Change
2012-12-04 15:25 Beherith New Issue
2012-12-04 15:25 Beherith File Added: screen00208.jpg
2012-12-04 15:26 Beherith File Added: screen00217.jpg
2012-12-04 15:47 jK Note Added: 0009449
2012-12-05 17:36 abma Product Version 91.0 => 91.0.1+git
2012-12-05 17:36 abma Target Version => 92.0
2013-01-04 19:03 Kloot Note Added: 0009556
2013-01-04 19:03 Kloot Status new => resolved
2013-01-04 19:03 Kloot Resolution open => no change required
2013-01-04 19:03 Kloot Assigned To => Kloot