View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0003334 | Spring engine | General | public | 2012-11-17 04:36 | 2012-12-09 02:49 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 91.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003334: Springie related bomber attack ground failure | ||||||||
Description | Attack ground orders given to bombers are removed when the game is hosted on Springie. In BA and ZK with luarules disabled, the bombers remove their attack ground order after the order becomes the first order in it's queue. In ZK without luarules disabled the bombers only lose their attack ground order if there is an order after the attack ground order. This is likely to be due to this gadget: http://code.google.com/p/zero-k/source/browse/trunk/mods/zk/LuaRules/Gadgets/i_hate_cmd_set_wanted_max_speed.lua. The bug was very noticeable when all attack ground commands were removed. The fact that this gadget works indicates that a command after attack ground causes the order to be removed. No bug occurs when a game is started directly with spring.exe. | ||||||||
Steps To Reproduce | * Start a game of BA using Springie * '/give corshad' * Give corshad an attack ground order Alternate method: * Start a game of BA using Springie * '/give corshad' * Give corshad a move then shift queued attack ground order. The attack ground order will be removed once the move command is complete. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
Notes | |
Google_Frog (reporter) 2012-11-17 04:47 |
This bug seems to occur for all weapons with commandFire=1. Units with commandFire weapons which use CMD.MANUALFIRE have the order removed if there is an order after their MANUALFIRE order. This occurs when spring.exe is run locally. |
FLOZi (reporter) 2012-11-17 18:33 |
Had the same / similar issue with some S44 units regardless of Springie or not - The partisan supply drop plane in particular. Even removing commandfire from the weapons didn't change it, it was some weird issue with shift queuing commands. http://spring1944.svn.sourceforge.net/viewvc/spring1944/trunk/S44Main.sdd/LuaRules/Gadgets/game_planes.lua?r1=3787&r2=3786&pathrev=3787 |
silentwings (reporter) 2012-11-25 13:17 |
I've come across similar issues while trying to fix the ground attack behaviour of the liche (armcybr) in BA. |
Google_Frog (reporter) 2012-12-09 01:56 |
Seems to be fixed. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2012-11-17 04:36 | Google_Frog | New Issue | |
2012-11-17 04:36 | Google_Frog | File Added: 20121117_140821_Small_Divide-Remake-v04_91.sdf | |
2012-11-17 04:47 | Google_Frog | Note Added: 0009359 | |
2012-11-17 18:33 | FLOZi | Note Added: 0009360 | |
2012-11-25 13:17 | silentwings | Note Added: 0009386 | |
2012-12-09 01:56 | Google_Frog | Note Added: 0009493 | |
2012-12-09 02:49 | jK | Status | new => resolved |
2012-12-09 02:49 | jK | Resolution | open => fixed |
2012-12-09 02:49 | jK | Assigned To | => Kloot |