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| ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
| 0000328 | [Spring engine] General | major | sometimes | 2006-11-14 07:31 | 2006-11-18 17:16 | ||
| Reporter | NickJ | View Status | public | ||||
| Assigned To | tvo | ||||||
| Priority | normal | Resolution | fixed | ||||
| Status | resolved | Product Version | |||||
| Summary | 0000328: Sync errors in 0.73b1 with many players (seems to be >= 5 players) | ||||||
| Description |
I have encountered sync errors in TA:Spring 0.71 and 0.72 when playing games with many players (e.g. 8 players - http://nickj.org/Review_of_TA_Spring#Sync_errors_that_lead_to_Split_games [^] ), and have recently had someone confirm that they also experience the exact same sync errors with 5 or more players on 0.73b1 ( http://nickj.org/User_talk:Nickj#TA_Spring_Sync_Errors [^] ). I have put the severity as "major" because the game is ruined once a split starts as the players all end up in separate games; but the reproducibility as "sometimes", because (for me) there's not a definite set of actions to cause it to happen immediately, but the probability of it happening in a long-running many-player game seems anecdotally to be quite high. |
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