| Attached Files | infolog.txt [^] (29,730 bytes) 2012-07-11 19:55 [Show Content] [Hide Content]Using configuration source: "C:\Documents and Settings\Elvira\Local Settings\Application Data\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Genuine Intel(R) CPU T2060 @ 1.60GHz; 1014MB RAM, 2441MB pagefile
OS: 32bit native mode
[Watchdog] disabled
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 88.0
Build date/time: Mar 21 2012 20:23:34
Build environment: boost-104800, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: C:\Program Files\Spring\
Using read-only data directory: C:\Documents and Settings\Elvira\Τα έγγραφά μου\My Games\Spring\
Scanning: C:\Documents and Settings\Elvira\Τα έγγραφά μου\My Games\Spring\maps
Scanning: C:\Documents and Settings\Elvira\Τα έγγραφά μου\My Games\Spring\mods
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\games
Scanning: C:\Program Files\Spring\mods
Supported Video modes: 1280x800, 1280x768, 1280x720, 1280x600, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
Video mode set to 800x600/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 1.4.0 - Build 4.14.10.4543
[f=0000000] GL vendor: Intel
[f=0000000] GL renderer: Intel 945GM
[f=0000000] GLSL version: (null)
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: unknown
[f=0000000] Warning: WW WWW WW AAA RRRRR NNN NN II NNN NN GGGGG
[f=0000000] Warning: WW WW WW WW AA AA RR RR NNNN NN II NNNN NN GG
[f=0000000] Warning: WW WW WW WW AAAAAAA RRRRR NN NNNN II NN NNNN GG GG
[f=0000000] Warning: WWW WWW AA AA RR RR NN NNN II NN NNN GGGGG
[f=0000000] Warning: (warning)
[f=0000000] Warning: Your graphic card is ...
[f=0000000] Warning: well, you know ...
[f=0000000] Warning: insufficient
[f=0000000] Warning: (in case you are not using a horribly wrong driver).
[f=0000000] Warning: If the game crashes, looks ugly or runs slow, buy a better card!
[f=0000000] Warning: .
[f=0000000] GL info:
haveARB: 1, haveGLSL: 0, ATI hacks: 0
FBO support: 0, NPOT-texture support: 0, 24bit Z-buffer support: 0
maximum texture size: 2048, compress MIP-map textures: 0
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: C:\Program Files\Spring\script.txt
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 32
[f=0000000] Connecting to 88.191.140.132:8452 using name the_Ant
[f=0000000] Using map: Nuclear_Winter_v1
[f=0000000] Using game: Balanced Annihilation V7.68
[f=0000000] Using game archive: ba768.sdz
[f=0000000] recording demo: demos/20120711_175429_Nuclear_Winter_v1_88.sdf
[f=0000000] PreGame::GameDataReceived: 2058 ms
[f=0000000] User number 5 (team 0, allyteam 0)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 1.625000
[f=0000000] Game::LoadDefs (GameData): 1897 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 77 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (97 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 426 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] PathCosts: creating PE8 cache with 2 PF threads (29 MB)
[f=0000000] PathCosts: precached 2 of 15360
[f=0000000] PathCosts: precached 962 of 15360
[f=0000000] PathCosts: precached 1923 of 15360
[f=0000000] PathCosts: precached 2884 of 15360
[f=0000000] PathCosts: precached 3845 of 15360
[f=0000000] PathCosts: precached 4805 of 15360
[f=0000000] PathCosts: precached 5765 of 15360
[f=0000000] PathCosts: precached 6725 of 15360
[f=0000000] PathCosts: precached 7686 of 15360
[f=0000000] PathCosts: precached 8647 of 15360
[f=0000000] PathCosts: precached 9607 of 15360
[f=0000000] PathCosts: precached 10568 of 15360
[f=0000000] PathCosts: precached 11528 of 15360
[f=0000000] PathCosts: precached 12488 of 15360
[f=0000000] PathCosts: precached 13450 of 15360
[f=0000000] PathCosts: precached 14411 of 15360
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 2 PF threads (29 MB)
[f=0000000] PathCosts: precached 1 of 960
[f=0000000] PathCosts: precached 62 of 960
[f=0000000] PathCosts: precached 123 of 960
[f=0000000] PathCosts: precached 183 of 960
[f=0000000] PathCosts: precached 244 of 960
[f=0000000] PathCosts: precached 305 of 960
[f=0000000] PathCosts: precached 366 of 960
[f=0000000] PathCosts: precached 426 of 960
[f=0000000] PathCosts: precached 486 of 960
[f=0000000] PathCosts: precached 548 of 960
[f=0000000] PathCosts: precached 608 of 960
[f=0000000] PathCosts: precached 668 of 960
[f=0000000] PathCosts: precached 730 of 960
[f=0000000] PathCosts: precached 791 of 960
[f=0000000] PathCosts: precached 851 of 960
[f=0000000] PathCosts: precached 912 of 960
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 6cd455e6
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] [Init] shadow rendering is disabled (config-value -1)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 12 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Warning: [CreateShaderObject]
shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.
[f=0000000] Warning: [CreateShaderObject]
shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.
[f=0000000] Warning: [CreateShaderObject]
shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.
[f=0000000] Creating TreeDrawer
[f=0000000] [FarTextureHandler] Warning: framebuffer not valid!
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 351 ms
[f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
[f=0000000] Game::LoadInterface (Console): 429 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_preventdraw <mo_preventdraw.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
[f=0000000] blur api: texture error
[f=0000000] Failed to load: gui_buildspacing.lua (duplicate name)
[f=0000000] Failed to load: gui_group_label.lua (duplicate name)
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Failed to load: minimap_startbox.lua (duplicate name)
[f=0000000] Failed to load: unit_immobile_builder.lua (duplicate name)
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[f=0000000] blur api: your hardware is missing the necessary RenderToTexture feature
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
[f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Group Label <group_label.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from user: MiniMap Start Boxes <minimap_startbox.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] MohoExploiter widget disabled for spectators
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from user: Auto Reclaim/Heal/Assist <auto_reclaim_heal_assist.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Fix Ctrl groups <cmd_fixctrl.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] <GhostRadar> Spectator mode. Widget removed.
[f=0000000] <Ghost Site> Spectator mode. Widget removed.
[f=0000000] <Easy Facing> Spectator mode. Widget removed.
[f=0000000] Connection attempt rejected: Packet too short
[f=0000000] Connection attempt from [Bro]dude
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 1)
[f=0000000] Connection attempt from gerch6
[f=0000000] -> Version: 88.0 (OMP)
[f=0000000] -> Connection established (given id 18)
[f=0000000] Connection attempt from Akaitashi
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 9)
[f=0000000] Connection attempt from SpinDiesel
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 13)
[f=0000000] Connection attempt from [BoB]Tarellina
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 10)
[f=0000000] Connection attempt from Ozzie7
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 12)
[f=0000000] Connection attempt from parallax
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 14)
[f=0000000] Connection attempt from [Bro]PizdOn
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Connection attempt from TheFonz
[f=0000000] -> Version: 88.0 (MT-Sim)
[f=0000000] -> Connection established (given id 19)
[f=0000000] Connection attempt from SomeOtherGuy
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 16)
[f=0000000] Connection attempt from [No]0_o
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 4)
[f=0000000] Connection attempt from Decebalus
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 15)
[f=0000000] Connection attempt from [LCC]Pako
[f=0000000] -> Version: 88.0 (OMP)
[f=0000000] -> Connection established (given id 20)
[f=0000000] Connection attempt from locol
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 21)
[f=0000000] Connection attempt from NeOmega
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 2)
[f=0000000] Connection attempt from Veeswa
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 17)
[f=0000000] Connection attempt from Floris
[f=0000000] -> Version: 88.0 (FIX MT-Sim)
[f=0000000] -> Connection established (given id 8)
[f=0000000] Connection attempt from [No]DuCnuke
[f=0000000] -> Version: 88.0 (MT-Sim)
[f=0000000] -> Connection established (given id 3)
[f=0000000] Connection attempt from [No]Pallino
[f=0000000] -> Version: 88.0 (FIX MT-Sim)
[f=0000000] -> Connection established (given id 6)
[f=0000000] Connection attempt from Floris
[f=0000000] -> Version: 88.0 (FIX MT-Sim)
[f=0000000] -> User is already ingame
[f=0000000] Connection attempt from the_Ant
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 5)
[f=0000000] <SomeOtherGuy> Hear that?
[f=0000000] Connection attempt from Decebalus
[f=0000000] -> Version: 88.0
[f=0000000] Player Decebalus left the game: terminating existing connection
[f=0000000] -> Connection established (given id 15)
[f=0000000] Connection attempt from Floris
[f=0000000] -> Version: 88.0 (FIX MT-Sim)
[f=0000000] Player Floris left the game: terminating existing connection
[f=0000000] -> Connection established (given id 8)
[f=0000000] <SomeOtherGuy> That's the sound of....NUKES.
[f=0000000] Connection attempt from Floris
[f=0000000] -> Version: 88.0 (FIX MT-Sim)
[f=0000000] Player Floris left the game: terminating existing connection
[f=0000000] -> Connection established (given id 8)
[f=0000000] [Bro]PizdOn added point: hi pako)
[f=0000000] <[Bro]dude> Allies: i hope to hear that before 10 minutes
[f=0000000] Error: Spring 88.0 has crashed.
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x7c910000 ntdll
[f=0000000] Error: 0x7c800000 kernel32
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x7c420000 MSVCP80
[f=0000000] Error: 0x78130000 MSVCR80
[f=0000000] Error: 0x77be0000 msvcrt
[f=0000000] Error: 0x7e390000 USER32
[f=0000000] Error: 0x77ef0000 GDI32
[f=0000000] Error: 0x77da0000 ADVAPI32
[f=0000000] Error: 0x77e50000 RPCRT4
[f=0000000] Error: 0x77fc0000 Secur32
[f=0000000] Error: 0x6ced0000 GLU32
[f=0000000] Error: 0x5f060000 OPENGL32
[f=0000000] Error: 0x736a0000 DDRAW
[f=0000000] Error: 0x73b00000 DCIMAN32
[f=0000000] Error: 0x76c40000 IMAGEHLP
[f=0000000] Error: 0x6fbc0000 mingwm10
[f=0000000] Error: 0x7c9d0000 SHELL32
[f=0000000] Error: 0x77f40000 SHLWAPI
[f=0000000] Error: 0x719d0000 WS2_32
[f=0000000] Error: 0x719c0000 WS2HELP
[f=0000000] Error: 0x61b80000 zlib1
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x76ae0000 WINMM
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x01320000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x76320000 IMM32
[f=0000000] Error: 0x77390000 comctl32
[f=0000000] Error: 0x58840000 comctl32
[f=0000000] Error: 0x73e50000 dsound
[f=0000000] Error: 0x774a0000 ole32
[f=0000000] Error: 0x77bd0000 VERSION
[f=0000000] Error: 0x76be0000 WINTRUST
[f=0000000] Error: 0x779c0000 CRYPT32
[f=0000000] Error: 0x77a60000 MSASN1
[f=0000000] Error: 0x72c60000 wdmaud
[f=0000000] Error: 0x72c50000 msacm32
[f=0000000] Error: 0x77bb0000 MSACM32
[f=0000000] Error: 0x77ba0000 midimap
[f=0000000] Error: 0x5b070000 uxtheme
[f=0000000] Error: 0x74680000 MSCTF
[f=0000000] Error: 0x0a100000 MSNChatHook
[f=0000000] Error: 0x0a110000 sysenv
[f=0000000] Error: 0x0a1f0000 MFC71U
[f=0000000] Error: 0x77b30000 apphelp
[f=0000000] Error: 0x75470000 msctfime
[f=0000000] Error: 0x018a0000 iglicd32
[f=0000000] Error: 0x01b80000 igldev32
[f=0000000] Error: 0x721e0000 DINPUT
[f=0000000] Error: 0x68d60000 HID
[f=0000000] Error: 0x778c0000 SETUPAPI
[f=0000000] Error: 0x73e20000 KsUser
[f=0000000] Error: 0x71970000 mswsock
[f=0000000] Error: 0x5a4d0000 hnetcfg
[f=0000000] Error: 0x719b0000 wshtcpip
[f=0000000] Error: 0x5d3e0000 DBGHELP
[f=0000000] Error: Exception: Access violation (0xc0000005)
[f=0000000] Error: Exception Address: 0x01925e9c
[f=0000000] Error: Stacktrace:
[f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000000] Path cache hits 0 0%
[f=0000000] Path cache hits 0 0%
[f=0000000] Statistics for UDP connection:
Received: 29350 bytes in 562 packets (52.2242 bytes/package)
Sent: 1325 bytes in 116 packets (11.4224 bytes/package)
Relative protocol overhead: 0 up, 0.114889 down
3 incoming chunks had been dropped, 0 outgoing chunks had to be resent
Error: Spring: Unhandled exception Spring has crashed:
Access violation.
A stacktrace has been written to:
C:\Program Files\Spring\infolog.txt
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