infolog.txt (17,419 bytes)
2012-07-07 22:57
Using configuration source: "D:\Igre\Strateg\Spring89r\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz; 4094MB RAM, 4092MB pagefile
OS: emulated 32bit mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 88.0.1-501-g059b391 release
Build date/time: Jul 7 2012 17:47:55
Build environment: boost-104800, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: D:\Igre\Strateg\Spring89r\
Using read-only data directory: D:\My Documents\Spring\
Scanning: D:\My Documents\Spring\maps
Scanning: D:\My Documents\Spring\base
Scanning: D:\My Documents\Spring\mods
Scanning: D:\Igre\Strateg\Spring89r\base
Scanning: D:\Igre\Strateg\Spring89r\games
Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1440x900, 1366x768, 1280x1024, 1280x800, 1280x720, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1920x1200/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 3.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: Quadro FX 3600M/PCIe/SSE2
[f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 512MB, available 413MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 8192, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 36
[f=0000000] Using VSync
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity mask set: 2
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 3520 ms
[f=0000000] Using map: Tropical
[f=0000000] Using game: XTA 9.716 beta
[f=0000000] Using game archive: XTAPEV972.sdd
[f=0000000] recording demo: demos/20120707_223827_Tropical_88.0.1-501-g059b391 release.sdf
[f=0000000] PreGame::GameDataReceived: 639 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] WARNING: removed core_mkrogoth unitDef, missing model file (core_mkrogoth.3do)
[f=0000000] Loading all definitions: 1.050000
[f=0000000] Game::LoadDefs (GameData): 1143 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 30 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (145 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 337 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 17
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: [UnitDef] inconsistent path-type 13 for "arm_plesiosaur" (move-class "tankhover4"): canFloat, but not a ship-based movetype
[f=0000000] Warning: Could not load sound from def: hovsmof1
[f=0000000] Warning: [UnitDef] inconsistent path-type 13 for "zulu" (move-class "tankhover4"): canFloat, but not a ship-based movetype
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: aa155f7d
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 9 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 88 ms
[f=0000000] Game::LoadInterface (Console): 1 ms
[f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportcomfix.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Announce kills <ui_announce_kills.lua>
[f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] nil
[f=0000000] Loaded gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
[f=0000000] Loaded gadget: Fire Rate <unit_fire_rate.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Health Upgrade <unit_health_upgrade.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
[f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: Repair Pad <unit_refuel.lua>
[f=0000000] Loaded gadget: Spawn <commoption.lua>
[f=0000000] Loaded gadget: State Broadcast <game_statebroadcast.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: unit_passive_builders_ii.lua <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: Sneer after comnap <ui_comnapsneer.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportcomfix.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Announce kills <ui_announce_kills.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] nil
[f=0000000] Loaded gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: State Broadcast <game_statebroadcast.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: unit_passive_builders_ii.lua <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: Sneer after comnap <ui_comnapsneer.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: no
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Failed to load: gui_attack_aoe_xta.lua (duplicate name)
[f=0000000] Failed to load: helper.lua (duplicate name)
[f=0000000] Failed to load: unit_buildbar_xta.lua (duplicate name)
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Commander Change <gui_commchange.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags1.2 <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: XTA Layout <gui_xta_layout.lua> ...
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanelImp.txt
[f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA - XTA <gui_build_eta_xta.lua> ...
[f=0000000] Loading widget from mod: Cloak Fire State <unit_cloakfirestate.lua> ...
[f=0000000] Loading widget from mod: Don't Shoot <unit_dontshoot.lua> ...
[f=0000000] Loading widget from mod: Initial Queue - XTA <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: BuildBar - XTA <gui_buildbar_xta.lua> ...
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
[f=0000000] Loading widget from mod: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
[f=0000000] Loading widget from mod: Defense Range - XTA <gui_xta_defenserange.lua> ...
[f=0000000] Loading widget from mod: DontMove - XTA <unit_dontmove_xta.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: FactoryQ Manager <cmd_factoryqmanager.lua> ...
[f=0000000] XTA
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_buider.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: Nuke Button <gui_nukebutton.lua> ...
[f=0000000] Loading widget from mod: Pause Screen - XTA <gui_pausescreen_xta.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo - XTA <gui_reclaiminfo_xta.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: UnitGroups v5.1 - XTA <gui_unitgroups5_1_xta.lua> ...
[f=0000000] Loading widget from mod: MetalFeatures <gui_metal_features.lua> ...
[f=0000000] Loading widget from mod: Ally Selected Units <unit_allyselectedunits.lua> ...
[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=0000000] Volume = 100
[f=0000000] Loading widget from mod: Force cloak <gui_forcecloak.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic, alternate version) - XTA <unit_stockpile_dynamic_alt.lua> ...
[f=0000000] Loading widget from mod: Z Selector <unit_z_selector.lua> ...
[f=0000000] Loading widget from mod: Start Point Remover - XTA <init_start_point_remover_xta.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Prospector - XTA <gui_prospector_xta.lua> ...
[f=0000000] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger.lua> ...
[f=0000000] Loading widget from mod: Select n Center! - XTA <gui_center_n_select_xta.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] Loading widget from mod: Jumjet GUI <gui_jumpjets.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 88.0.1-501-g059b391 release
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] Cheating is enabled!
[f=0000000] GameID: 529ef84f66b62fbcb046d4d01cdf4421
[f=0000000] State Broadcast ended
[f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
[f=0000391] [GiveUnits] spawned 1 arm_annihilator unit(s) for team 0
[f=0000762] [GiveUnits] spawned 1 arm_advanced_radar_tower unit(s) for team 0
[f=0001072] [GiveUnits] spawned 1 arm_fusion_reactor unit(s) for team 0
[f=0001300] [GiveUnits] spawned 1 arm_energy_storage unit(s) for team 0
[f=0001523] [GiveUnits] spawned 1 core_goliath unit(s) for team 0
[f=0002358] UnnamedPlayer has taken the lead with 1 kills.
[f=0011432] [GiveUnits] spawned 1 arm_sentinel unit(s) for team 0
[f=0012211] User exited
[f=0012212] Force cloak: widget removed for spectators
[f=0012212] Path cache hits 0 0%
[f=0012212] Path cache hits 0 0%
[f=0012212] Statistics for RectangleOptimizer: 0%
[f=0012212] Statistics for RectangleOptimizer: 0%
[f=0012212] Statistics for local connection:
Received: 27665 bytes
Sent: 137640 bytes