infolog.txt (38,306 bytes)
2012-03-16 19:17
Using configuration source: "/home/spring/.springrc"
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux 2.6.32.25-111120 #5 SMP Sun Nov 20 02:25:30 CET 2011 i686
OS: 32bit native mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: Font, VFS, Piece, KeyBindings, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path, Model
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 87.0
Build date/time: Mar 6 2012 01:40:28
Build environment: boost-104800, GNU libstdc++ version 20120120
Compiler: gcc-4.6.2
Using read-write data directory: /home/spring/.spring/
Using read-only data directory: /home/spring/spring/content/
Using read-only data directory: /home/spring/spring/content-pool/
Using read-only data directory: /home/spring/spring/content-test/
Using read-only data directory: /home/spring/spring/spring/install-87.0-RelWithDebInfo/share/games/spring/
Scanning: /home/spring/spring/spring/install-87.0-RelWithDebInfo/share/games/spring/base
Scanning: /home/spring/spring/content-test/maps
Scanning: /home/spring/spring/content-test/mods
Scanning: /home/spring/spring/content-pool/packages
Scanning: /home/spring/spring/content/maps
Scanning: /home/spring/spring/content/mods
Supported Video modes: 1680x1050, 1440x900, 1400x1050, 1360x768, 1280x1024, 1280x960, 1152x864, 1024x768, 960x600, 960x540, 840x525, 832x624, 800x600, 720x450, 720x400, 700x525, 680x384, 640x480, 640x400, 640x350, 512x384, 400x300, 320x240, 320x175
Video mode set to 1680x1004/32bit (windowed)
[f=0000000] SDL version: 1.2.15
[f=0000000] GL version: 3.3.0 NVIDIA 290.10
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce 9800 GT/PCI/SSE2/3DNOW!
[f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 512MB, available 351MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 8192, compress MIP-map textures: 0
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Connecting to local server
[f=0000000] Pre-scanning demo file for game data...
[f=0000000] Warning: 13 players in GameSetup script (NumPlayers says 12)
[f=0000000] Starting GameServer
[f=0000000] GameServer started
[f=0000000] PreGame::ReadDataFromDemo: 12 ms
[f=0000000] Video mode set to 1680x1002/32bit (windowed)
[f=0000000] Video mode set to 1680x1004/32bit (windowed)
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] Warning: 13 players in GameSetup script (NumPlayers says 12)
[f=0000000] Using map: DeltaSiegeDry Revolution v2
[f=0000000] Using game: Balanced Annihilation V7.65
[f=0000000] [Sound] ALSA Default
[f=0000000] [Sound] PortAudio Default
[f=0000000] [Sound] No Output
[f=0000000] [Sound] Device: ALSA Default
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.13
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using game archive: e1d06cd5ee17dc0d63f284b3188b5580.sdp
[f=0000000] PreGame::GameDataReceived: 46 ms
[f=0000000] User number 12 (team 0, allyteam 0)
[f=0000000] 0 OLIOLIO
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] WARNING: removed the "corflshd" entry from the "cach" build menu
[f=0000000] WARNING: removed the "armflosh" entry from the "aach" build menu
[f=0000000] Loading all definitions: 0.724000
[f=0000000] Game::LoadDefs (GameData): 877 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 30 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (80 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 164 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 12
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: too many unit categories (32), skipping nothovernotvtol
[f=0000000] Warning: too many unit categories (33), skipping notmobile
[f=0000000] Warning: too many unit categories (34), skipping notsubnotship
[f=0000000] Warning: too many unit categories (35), skipping notvtol
[f=0000000] Warning: too many unit categories (36), skipping commanders
[f=0000000] Warning: too many unit categories (37), skipping nothover
[f=0000000] Warning: too many unit categories (38), skipping surface
[f=0000000] Warning: too many unit categories (39), skipping fixedwing
[f=0000000] Warning: too many unit categories (40), skipping land
[f=0000000] Warning: too many unit categories (41), skipping sink
[f=0000000] Warning: too many unit categories (42), skipping turret
[f=0000000] Warning: too many unit categories (43), skipping satellite
[f=0000000] Warning: too many unit categories (44), skipping swim
[f=0000000] Warning: too many unit categories (45), skipping gunship
[f=0000000] Warning: too many unit categories (46), skipping float
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
[f=0000000] PathCosts: creating PE8 cache with 2 PF threads (24 MB)
[f=0000000] PathCosts: precached 5 of 12800
[f=0000000] PathCosts: precached 806 of 12800
[f=0000000] PathCosts: precached 1606 of 12800
[f=0000000] PathCosts: precached 2407 of 12800
[f=0000000] PathCosts: precached 3208 of 12800
[f=0000000] PathCosts: precached 4009 of 12800
[f=0000000] PathCosts: precached 4809 of 12800
[f=0000000] PathCosts: precached 5609 of 12800
[f=0000000] PathCosts: precached 6409 of 12800
[f=0000000] PathCosts: precached 7209 of 12800
[f=0000000] PathCosts: precached 8010 of 12800
[f=0000000] PathCosts: precached 8810 of 12800
[f=0000000] PathCosts: precached 9610 of 12800
[f=0000000] PathCosts: precached 10410 of 12800
[f=0000000] PathCosts: precached 11210 of 12800
[f=0000000] PathCosts: precached 12010 of 12800
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 2 PF threads (24 MB)
[f=0000000] PathCosts: precached 0 of 800
[f=0000000] PathCosts: precached 50 of 800
[f=0000000] PathCosts: precached 100 of 800
[f=0000000] PathCosts: precached 151 of 800
[f=0000000] PathCosts: precached 202 of 800
[f=0000000] PathCosts: precached 252 of 800
[f=0000000] PathCosts: precached 302 of 800
[f=0000000] PathCosts: precached 352 of 800
[f=0000000] PathCosts: precached 402 of 800
[f=0000000] PathCosts: precached 452 of 800
[f=0000000] PathCosts: precached 502 of 800
[f=0000000] PathCosts: precached 552 of 800
[f=0000000] PathCosts: precached 603 of 800
[f=0000000] PathCosts: precached 653 of 800
[f=0000000] PathCosts: precached 703 of 800
[f=0000000] PathCosts: precached 754 of 800
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: bc088bce
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] [Init] shadow rendering is disabled (config-value -1)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Set ROAM mode to DisplayLists
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 204 ms
[f=0000000] Game::LoadInterface (Console): 155 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Hacky 87.0 Area Command workaround <hacky_87_area_command.lua>
[f=0000000] Loaded gadget: Hacky 87.0 submerged nanoframe workaround <hacky_87_submerged_nanoframe.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Finished Snow / Rain Shader
[f=0000000] Loaded gadget: Precipitation, v0.3 <precipitation.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Hacky 87.0 Area Command workaround <hacky_87_area_command.lua>
[f=0000000] Loaded gadget: Hacky 87.0 submerged nanoframe workaround <hacky_87_submerged_nanoframe.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Failed to load: gui_group_label.lua (duplicate name)
[f=0000000] Failed to load: unit_unit_reclaimer.lua (duplicate name)
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
[f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from user: Tactical Unit AI <unit_tactical_ai.lua> ...
[f=0000000] Loading widget from mod: Blast Radius <gui_blastradius.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] MohoExploiter widget disabled for spectators
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: MiniMap Start Boxes <minimap_startbox.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Group Label <group_label.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Fix Ctrl groups <cmd_fixctrl.lua> ...
[f=0000000] Loading widget from mod: MetalFeatures <gui_metal_features.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
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[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] nil
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Cloaker Guard <unit_cloaker_guard.lua> ...
[f=0000000] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] <Ghost Site> Spectator mode. Widget removed.
[f=0000000] Opening demofile /tmp/t/20120316_051113_DeltaSiegeDry Revolution v2_87.sdf
[f=0000000] Connection attempt from Player (spec)
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 12)
[f=0000000] Spectator Player (spec) finished loading and is now ingame
[f=0000000] <GhostRadar> Spectator mode. Widget removed.
[f=0000000] Beginning demo playback
[f=0000000] Connection attempt rejected: Packet too short
[f=0000000] Connection attempt from [LOeT]Zinn
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 1)
[f=0000000] Connection attempt from MACOSX
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 6)
[f=0000000] Connection attempt from Dikkenek
[f=0000000] -> Version: 87.0 (MT-Sim)
[f=0000000] -> Connection established (given id 8)
[f=0000000] Connection attempt from [DoR]MelKor
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 4)
[f=0000000] Connection attempt from [teh]decay
[f=0000000] -> Version: 87.0 (MT-Sim)
[f=0000000] -> Connection established (given id 9)
[f=0000000] Connection attempt from Hakora
[f=0000000] -> Version: 87.0 (MT-Sim)
[f=0000000] -> Connection established (given id 3)
[f=0000000] Connection attempt from Kaleigh
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 7)
[f=0000000] Connection attempt from [ACE]Senna
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Connection attempt from Spectatortron
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 10)
[f=0000000] Connection attempt from Ergaster
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 5)
[f=0000000] Connection attempt from zerver
[f=0000000] -> Version: 87.0 (FIX MT-Sim)
[f=0000000] -> Connection established (given id 2)
[f=0000000] Warning: [DESYNC WARNING] path-checksum 1f4423cf for player 3 (Hakora) does not match local checksum bc088bce; stale PathEstimator-cache?
[f=0000000] Connection attempt from ScroogeMcDuck
[f=0000000] -> Version: 87.0
[f=0000000] -> Connection established (given id 11)
[f=0000000] Connection attempt from Dikkenek
[f=0000000] -> Version: 87.0 (MT-Sim)
[f=0000000] -> User is already ingame
[f=0000000] > <Spectatortron> would be funny, you rush t3 for 17 mins, then other person has 7 adv fusions by the time your units reach other side of the map :D
[f=0000000] > <Dikkenek> i need to reco, w8
[f=0000000] /skip /skip + /skip f /skip f+
[f=0000000] > <Spectatortron> would be funny, you rush t3 for 17 mins, then other person has 7 adv fusions by the time your units reach other side of the map :D
[f=0000000] <[ACE]Senna> yeah lol
[f=0000000] Player Dikkenek left the game: timeout
[f=0000000] Connection attempt from Dikkenek
[f=0000000] -> Version: 87.0 (MT-Sim)
[f=0000000] -> Connection established (given id 8)
[f=0000000] <[ACE]Senna> who is MACOSX?
[f=0000000] [Spectatortron (replay)] new player
[f=0000000] <[ACE]Senna> teams not balanced
[f=0000000] Dikkenek added point: mines
[f=0000000] <MACOSX> i am smurf-ish
[f=0000000] [Spectatortron (replay)] dikkenek is pro
[f=0000000] Dikkenek added point: ushould start here senna
[f=0000000] <MACOSX> not new player..
[f=0000000] <Kaleigh> he's just on a new account
[f=0000000] [Spectatortron (replay)] you play like a new player :P
[f=0000000] <MACOSX> i do
[f=0000000] <[ACE]Senna> i dont think hes even pro to fight decay or scrooge
[f=0000000] <MACOSX> not saying i dont xD
[f=0000000] [Spectatortron (replay)] :)
[f=0000000] <[ACE]Senna> or even zinn
[f=0000000] <[teh]decay> I am vetnoob
[f=0000000] [Spectatortron (replay)] !ring
[f=0000000] > [ACE]Serveur_III * Ringing unready player(s): MACOSX,Hakora (by Spectatortron)
[f=0000000] [ACE]Senna added point: i start there
[f=0000000] [Spectatortron (replay)] i am also vetnoob
[f=0000000] <[LOeT]Zinn> "even" zinn - lol
[f=0000000] [Spectatortron (replay)] hence my smurfing :D
[f=0000000] Dikkenek added point: no tekc, help front
[f=0000000] [ACE]Senna added point: me and u on almost same colour Oo
[f=0000000] <[LOeT]Zinn> Hakora?
[f=0000000] [Spectatortron (replay)] yeah zinn, you suck. everyone agrees :P
[f=0000000] <ScroogeMcDuck> !forcestart
[f=0000000] > [ACE]Serveur_III * ScroogeMcDuck called a vote for command "forcestart" [!vote y, !vote n, !vote b]
[f=0000000] > [ACE]Serveur_III * 7 users allowed to vote.
[f=0000000] [Spectatortron (replay)] and you smell
[f=0000000] [ACE]Senna added point: this gonna be a nice match
[f=0000000] GameID: 0d94624f32f07883b6b0a9b697174d8b
[f=0000001] > [ACE]Serveur_III * Game starting, cancelling "forceStart" vote
[f=0000030] <DefenseRange> Spectator mode. Widget removed.
[f=0000032] Server speed control: Average CPU [1/1]
[f=0000064] [Spectatortron (replay)] all the girls said so :P
[f=0000510] Added new player: [Fx]Aero
[f=0000607] <[teh]decay> I am playing just to test my widget. And it does not work
[f=0000655] <[ACE]Senna> all the girls say my dick is big and larger
[f=0000682] <[LOeT]Zinn> my girl says i smell and taste like flowers :)
[f=0000726] Dikkenek added point: looks like 2v3 agsint us south, u better keep up, compush asaps
[f=0000873] /skip /skip + /skip f /skip f+
[f=0000888] [Spectatortron (replay)] lol
[f=0000908] <[LOeT]Zinn> strong, manly flowers, that is
[f=0001040] > <[Fx]Aero> ^.^
[f=0001390] [Spectatortron (replay)] manly flowers that eat rabbits
[f=0001538] <[ACE]Senna> Aero
[f=0001579] [Spectatortron (replay)] and insects and stuff
[f=0001735] <[ACE]Senna> why that name
[f=0001892] [ACE]Senna added point: yeh
[f=0002345] [ACE]Senna added point: ill try to do my best
[f=0002569] > <[Fx]Aero> dunno
[f=0002618] Connection attempt from [Fx]Aero
[f=0002618] -> Version: 87.0 (MT-Sim)
[f=0002618] -> Connection established (given id 12)
[f=0002760] Spectatortron added point: lol
[f=0003161] <[ACE]Senna> Pako did a fix for the guard command
[f=0004990] > <[Fx]Aero> why not aero?
[f=0005323] <[ACE]Senna> aero sounds Aero mod
[f=0005482] Sorting roster by Allies
[f=0005488] > <[Fx]Aero> and why can't I get any widgets that I download to show up in the menu?
[f=0005626] [LOeT]Zinn added point: Kaleigh, forget about this!
[f=0005733] MACOSX added point:
[f=0005750] MACOSX added point:
[f=0005840] Sorting roster by Allies
[f=0005887] [Spectatortron (replay)] because you touch yourself at night
[f=0006207] > <[Fx]Aero> That shouldn't affect it
[f=0006506] [Spectatortron (replay)] that's what you think
[f=0006508] > <[Fx]Aero> it should actually empower it
[f=0006580] Hakora added point:
[f=0007129] -> Metal Extractor is being attacked!
[f=0007334] Sound is disabled!
[f=0008070] [Spectatortron (replay)] senna, we're dedicating spectator art to you
[f=0009421] [ACE]Senna added point:
[f=0009678] Dikkenek added point: raid ffs
[f=0010341] <[teh]decay> Allies: I am 2 vs 1 so you should win south
[f=0010588] [Fx]Aero added point: *pegina
[f=0011948] Commanders Remaining: 3
[f=0012789] Dikkenek added point: jsut push and flank, fdot porc
[f=0013167] [ACE]Senna added point: we have a techer
[f=0013461] Dikkenek added point: idc
[f=0013665] Dikkenek added point:
[f=0015331] [Spectatortron (replay)] porc wins
[f=0015576] MACOSX added point:
[f=0015582] MACOSX added point:
[f=0015767] <Dikkenek> Allies: E
[f=0016341] <Dikkenek> Allies: E plz
[f=0017220] <Dikkenek> fucking hell, i hate this autoassit wudget
[f=0017477] Speed set to 1.1 [Player (spec)]
[f=0017495] Speed set to 1.2 [Player (spec)]
[f=0017496] Speed set to 1.3 [Player (spec)]
[f=0017498] Speed set to 1.4 [Player (spec)]
[f=0017499] Speed set to 1.5 [Player (spec)]
[f=0017501] Speed set to 1.6 [Player (spec)]
[f=0017503] Speed set to 1.7 [Player (spec)]
[f=0017505] Speed set to 1.8 [Player (spec)]
[f=0017506] Speed set to 1.9 [Player (spec)]
[f=0017509] Speed set to 2.0 [Player (spec)]
[f=0017511] Speed set to 2.2 [Player (spec)]
[f=0017597] Speed set to 2.0 [Player (spec)]
[f=0018065] Dikkenek added point: sue them an dfloank
[f=0018119] Dikkenek added point:
[f=0018136] [ACE]Senna added point: some fighter
[f=0019256] Dikkenek added point:
[f=0021017] [ACE]Senna added point:
[f=0021453] Dikkenek added point:
[f=0021459] Dikkenek added point:
[f=0021465] Dikkenek added point:
[f=0022874] [ACE]Senna added point: u will get BOMBED
[f=0024405] <[teh]decay> I hear new sounds. It's a bug or feature?
[f=0024415] Dikkenek added point: jst give if u sotn use
[f=0024914] [ACE]Senna added point: waiting for more
[f=0026422] [Spectatortron (replay)] scrooge, you're leaving your teammates to die
[f=0026690] <[teh]decay> Allies: south needs help!
[f=0026909] <ScroogeMcDuck> 2v2 south...
[f=0026928] Dikkenek added point: go bomb er bomb teck i d o frotn alone"
[f=0027198] [teh]decay added point: help south please
[f=0027333] <ScroogeMcDuck> and ive been attacking pink
[f=0027603] [Spectatortron (replay)] lol no
[f=0027992] [Spectatortron (replay)] you sent like 10 peewees
[f=0028153] MACOSX added point: t2 con plz
[f=0028492] Spectator [Fx]Aero left the game: timeout
[f=0030119] <[ACE]Senna> Allies: I gave 60 units to Dikkenek.
[f=0030308] MACOSX added point:
[f=0030451] <[ACE]Senna> Allies: sry need gtg
[f=0030634] Player 0 ([ACE]Senna) resigned and is now spectating!
[f=0030640] Team 0 is no more
[f=0032003] Dikkenek added point:
[f=0032007] Dikkenek added point:
[f=0032115] <Dikkenek> use fighter ffs
[f=0032263] <Dikkenek> fore fucckig hejll
[f=0032399] <Dikkenek> klookk at map
[f=0032612] [Spectatortron (replay)] i'm afraid you're on your own dikk
[f=0032726] [Spectatortron (replay)] teammates are not good...
[f=0032742] <[teh]decay> Allies: I need Energy!
[f=0034529] Spectator [ACE]Senna left the game: normal quit
[f=0034612] > <[ACE]Senna> gg
[f=0037091] Removed: LuaUI/Widgets/camera_smoothcam.lua
[f=0037406] Player (spec) paused the demo
[f=0037406] Player (spec) unpaused the demo
[f=0037766] Speed set to 1.9 [Player (spec)]
[f=0037775] Speed set to 1.8 [Player (spec)]
[f=0037802] Speed set to 1.7 [Player (spec)]
[f=0037809] Speed set to 1.6 [Player (spec)]
[f=0037819] Speed set to 1.5 [Player (spec)]
[f=0037827] Speed set to 1.4 [Player (spec)]
[f=0037836] Speed set to 1.3 [Player (spec)]
[f=0037844] Speed set to 1.2 [Player (spec)]
[f=0037852] Speed set to 1.1 [Player (spec)]
[f=0037867] Speed set to 1.0 [Player (spec)]
[f=0039055] Spectator zerver left the game: normal quit
[f=0039055] Server speed control: Maximum CPU [0/0]
[f=0040425] MACOSX added point: send in this way
[f=0042287] MACOSX added point:
[f=0042301] MACOSX added point:
[f=0042454] MACOSX added point: PEEWEE
[f=0043765] [Spectatortron (replay)] reclaim still bugged
[f=0043986] [Spectatortron (replay)] consuls not reclaiming right
[f=0044102] MACOSX added point: send in, mine follow yours
[f=0044154] Commanders Remaining: 2
[f=0044799] Hakora added point:
[f=0045785] [LOeT]Zinn added point: damn him!
[f=0045917] Dikkenek added point: u are suless
[f=0046738] [Spectatortron (replay)] and spiders still die to everything else
[f=0047180] [LOeT]Zinn added point: HELP!
[f=0048348] [Spectatortron (replay)] it's ok scrooge, zinn's doing fine
[f=0049467] Spectatortron added point: complete fail
[f=0050667] [Spectatortron (replay)] gg
[f=0051132] <[LOeT]Zinn> \o/
[f=0051280] <[LOeT]Zinn> suckerworks!
[f=0051292] MACOSX added point:
[f=0051301] MACOSX added point:
[f=0051618] [Spectatortron (replay)] complete team failure :D
[f=0052465] <[LOeT]Zinn> ScroogeMcDuck, lets discuss about the usefullness of t3 long range arty agains t1 scouts...
[f=0052685] <[LOeT]Zinn> Are you pro or con?
[f=0053131] [Spectatortron (replay)] who?
[f=0053246] <[LOeT]Zinn> ScroogeMcDuck
[f=0053712] MACOSX added point:
[f=0053828] [Spectatortron (replay)] what's most anoying now is that he's probably gonna win
[f=0055215] [LOeT]Zinn added point: he will eat this
[f=0055617] [LOeT]Zinn added point: 6441m
[f=0057049] Commanders Remaining: 1
[f=0057491] <Dikkenek> fucking hell, this teck er is uselss
[f=0058090] [Spectatortron (replay)] Allies: scrooge has never heard of aa
[f=0058296] Error: Segmentation fault (SIGSEGV) in spring 87.0
[f=0058296] Error: Stacktrace:
[f=0058296] Error: <0> [0xb78a4400]
[f=0058296] Error: <1> /lib/i386-linux-gnu/i686/cmov/libc.so.6(+0x77513) [0xb6ef2513]
[f=0058296] Error: <2> /usr/include/c++/4.6/bits/stl_algobase.h:366
[f=0058296] Error: <3> /home/spring/spring/spring/spring-git/rts/Sim/Units/CommandAI/FactoryCAI.cpp:342
[f=0058296] Error: <4> /home/spring/spring/spring/spring-git/rts/System/EventHandler.h:453
[f=0058296] Error: <5> /home/spring/spring/spring/spring-git/rts/Sim/Units/UnitTypes/Factory.cpp:132
[f=0058296] Error: <6> /usr/include/c++/4.6/bits/stl_list.h:154
[f=0058296] Error: <7> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:1473
[f=0058296] Error: <8> /home/spring/spring/spring/spring-git/rts/Game/NetCommands.cpp:373
[f=0058296] Error: <9> /home/spring/spring/spring/spring-git/rts/Game/Game.cpp:884
[f=0058296] Path cache hits 8562 53%
[f=0058296] Path cache hits 16628 32%
[f=0058296] Statistics for local connection:
Received: 1008537 bytes
Sent: 608099 bytes
Error: Spring crashed Spring has crashed:
Segmentation fault (SIGSEGV).
A stacktrace has been written to:
/home/spring/.spring/infolog.txt