| Attached Files | infolog.txt [^] (26,625 bytes) 2012-03-12 12:55 [Show Content] [Hide Content]Using configuration source: "C:\Users\admin\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Enterprise Edition, 64-bit Service Pack 1 (build 7601)
Genuine Intel(R) CPU 000 @ 2.40GHz; 12279MB RAM, 24556MB pagefile
OS: emulated 32bit mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 87.0 (MT-Sim)
Build date/time: Mar 5 2012 20:46:38
Build environment: boost-104800, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: D:\Games\Spring\
Scanning: D:\Games\Spring\maps
Error: Error opening D:\Games\Spring\maps\Claymore_v2.sd7: Archive not found
Unable to open archive: D:\Games\Spring\maps\Claymore_v2.sd7
Scanning: D:\Games\Spring\base
Scanning: D:\Games\Spring\games
Supported Video modes: 2560x1600, 2048x1536, 1920x1440, 1920x1200, 1920x1080, 1856x1392, 1800x1440, 1792x1344, 1680x1050, 1600x1200, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 2560x1600/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.11331 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: AMD Radeon HD 7900 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 2760MB, available 2984MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Joysticks found: 1
[f=0000000] Using joystick 0: Microsoft PC-joystick driver
[f=0000000] CPU Cores: 5
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: D:\Games\Spring\script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v4) 192.168.20.4 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 9 ms
[f=0000000] Using map: Metal_Plate_22x22
[f=0000000] Using game: Robot Defense v2.16.3 (Tech Annihilation v2.16.2)
[f=0000000] Using game archive: robot-defense-v2.16.3.sd7
[f=0000000] recording demo: demos/20120312_175628_Metal_Plate_22x22_87.sdf
[f=0000000] PreGame::GameDataReceived: 926 ms
[f=0000000] User number 2 (team 3, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.650000
[f=0000000] Game::LoadDefs (GameData): 760 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 30 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 7 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (195 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 273 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 20
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: too many unit categories (32), skipping antiflame
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "in my ass xd"
[f=0000000] PathCosts: creating PE8 cache with 5 PF threads (139 MB)
[f=0000000] PathCosts: precached 3 of 30976
[f=0000000] PathCosts: precached 1943 of 30976
[f=0000000] PathCosts: precached 3881 of 30976
[f=0000000] PathCosts: precached 5819 of 30976
[f=0000000] PathCosts: precached 7756 of 30976
[f=0000000] PathCosts: precached 9695 of 30976
[f=0000000] PathCosts: precached 11634 of 30976
[f=0000000] PathCosts: precached 13572 of 30976
[f=0000000] PathCosts: precached 15512 of 30976
[f=0000000] PathCosts: precached 17453 of 30976
[f=0000000] PathCosts: precached 19389 of 30976
[f=0000000] PathCosts: precached 21330 of 30976
[f=0000000] PathCosts: precached 23269 of 30976
[f=0000000] PathCosts: precached 25207 of 30976
[f=0000000] PathCosts: precached 27147 of 30976
[f=0000000] PathCosts: precached 29145 of 30976
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 5 PF threads (139 MB)
[f=0000000] PathCosts: precached 8 of 1936
[f=0000000] PathCosts: precached 130 of 1936
[f=0000000] PathCosts: precached 255 of 1936
[f=0000000] PathCosts: precached 379 of 1936
[f=0000000] PathCosts: precached 500 of 1936
[f=0000000] PathCosts: precached 625 of 1936
[f=0000000] PathCosts: precached 751 of 1936
[f=0000000] PathCosts: precached 875 of 1936
[f=0000000] PathCosts: precached 997 of 1936
[f=0000000] PathCosts: precached 1121 of 1936
[f=0000000] PathCosts: precached 1246 of 1936
[f=0000000] PathCosts: precached 1367 of 1936
[f=0000000] PathCosts: precached 1489 of 1936
[f=0000000] PathCosts: precached 1612 of 1936
[f=0000000] PathCosts: precached 1737 of 1936
[f=0000000] PathCosts: precached 1862 of 1936
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 89879161
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 14 ms
[f=0000000] Switching to Legacy Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] table for CEG "greenflare" invalid (parse errors?)
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 112 ms
[f=0000000] Game::LoadInterface (Console): 12 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: Anti Stock <unit_antistock.lua>
[f=0000000] Loaded gadget: BA Chicken Spawner <unit_spawner_defense.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: Distort <lups_distort.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Has Taken The Lead <gui_announce_kills.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loading unit script: scripts/armckmakr.lua
[f=0000000] Loading unit script: scripts/armmakr.lua
[f=0000000] Loading unit script: scripts/armmstor.lua
[f=0000000] Loading unit script: scripts/corhmakr.lua
[f=0000000] Loading unit script: scripts/tllweb.lua
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Mustard <lups_mustard.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: ProgenitorSpawner <unit_progenitor.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: SetNeutral <unit_set_neutral.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Tech Ladder <tech_ladder.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Slave JJ to JJ <jumpjet.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: BA Chicken Spawner <unit_spawner_defense.lua>
[f=0000000] Loaded gadget: Distort <lups_distort.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Has Taken The Lead <gui_announce_kills.lua>
[f=0000000] Loaded gadget: Mustard <lups_mustard.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: ProgenitorSpawner <unit_progenitor.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: SetNeutral <unit_set_neutral.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Tech Ladder <tech_ladder.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Area Denial <weapon_area_damage.lua>
[f=0000000] Loaded gadget: Slave JJ to JJ <jumpjet.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] rendering of health-bars is disabled!
[f=0000000] rendering of resource-bars for features is disabled!
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
[f=0000000] Loading widget from mod: Chicken Panel <gui_chicken.lua> ...
[f=0000000] Loading widget from mod: Chicken Team Colour <gui_chicken_teamcolor.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Blast Radius <gui_blastradius.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Take Reminder <gui_take_remind.lua> ...
[f=0000000] Loading widget from mod: Tech Annihilation Marker <unit_marker.lua> ...
[f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
[f=0000000] Loading widget from mod: SmartNanos <unit_smart_nanos.lua> ...
[f=0000000] Loading widget from mod: Auto Reclaim/Heal/Assist <auto_reclaim_heal_assist.lua> ...
[f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_buider.lua> ...
[f=0000000] Loading widget from mod: Map edge extension <gui_map_edge2.lua> ...
[f=0000000] Loading widget from mod: MetalMakers <unit_metal_maker.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
[f=0000000] Loading widget from mod: XrayShader <gui_xray_shader.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: MiniMap Start Boxes <minimap_startbox.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: Display DPS <gui_display_dps.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_attack_aoe.lua"]:204: ERROR_TYPE in WeaponDefs __index
[f=0000000] Removed widget: Attack AoE
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: Morph Indicator <gui_morph_indicator.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
[f=0000000] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from user: LolUI <lolui.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] small digital clock is disabled!
[f=0000000] frames-per-second indicator is disabled!
[f=0000000] Connection attempt from romulous
[f=0000000] -> Version: 87.0 (MT-Sim)
[f=0000000] -> Connection established (given id 2)
[f=0000000] Connection attempt from pipper008
[f=0000000] -> Version: 87.0
[f=0000000] -> Address: [203.xxx.xxx.xxx]:62282
[f=0000000] -> Connection established (given id 1)
[f=0000000] Connection attempt from gazzmac
[f=0000000] -> Version: 87.0
[f=0000000] -> Address: [203.xxx.xxx.xxx]:55631
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player romulous finished loading and is now ingame
[f=0000000] Player pipper008 finished loading and is now ingame
[f=0000000] Player gazzmac finished loading and is now ingame
[f=0000000] GameID: 95ac5d4fa06d7aa825d0ea7b97174d8b
[f=0000000]
************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
[f=0000000] Engine or game settings have forced Spring MT to use compatibility mode 2
[f=0000000] If your game uses lua gadget based rendering, it may run very slow with Spring MT
[f=0000000] A high LUA-SYNC-CPU(MT) value in the upper right corner could indicate a problem
[f=0000001] Skirmish AI "Bot1" (ID:0, Short-Name:"Chicken: Custom", Version:"<not-versioned>") took over control of team 0
[f=0000004] romulous added point: Start 2
[f=0000068] Buildings set to face East
[f=0001192] Buildings set to face South
[f=0010447] Removed: LuaUI/Widgets/gui_chicken.lua
[f=0010466] Loading: LuaUI/Widgets/gui_chicken.lua
[f=0011371] Removed: LuaUI/Widgets/gui_chicken.lua
[f=0011385] Loading: LuaUI/Widgets/gui_chicken.lua
[f=0011499] Removed: LuaUI/Widgets/gui_chicken.lua
[f=0013662] ÿÿTeam3 romulous's ARM has taken the lead with 1 kills!
[f=0014880] ÿÿTeam1 gazzmac's CORE has taken the lead with 10 kills!
[f=0016317] ÿÿTeam3 romulous's ARM has taken the lead with 20 kills!
[f=0017419] ÿÿTeam1 gazzmac's CORE has taken the lead with 25 kills!
[f=0018069] ÿÿTeam3 romulous's ARM has taken the lead with 28 kills!
[f=0024215] ÿÿTeam1 gazzmac's CORE has taken the lead with 47 kills!
[f=0025876] ÿÿTeam3 romulous's ARM has taken the lead with 54 kills!
[f=0027207] ÿÿTeam0 Chicken: Custom's ARM has taken the lead with 59 kills!
[f=0027364] ÿÿTeam3 romulous's ARM has taken the lead with 61 kills!
[f=0027597] ÿÿTeam1 gazzmac's CORE has taken the lead with 62 kills!
[f=0027832] ÿÿTeam2 pipper008's ARM has taken the lead with 65 kills!
[f=0027983] ÿÿTeam3 romulous's ARM has taken the lead with 71 kills!
[f=0030942] ÿÿTeam2 pipper008's ARM has taken the lead with 119 kills!
[f=0048793] romulous paused the game
[f=0048793] romulous unpaused the game
[f=0048813] romulous paused the game
[f=0048813] romulous unpaused the game
[f=0049617] romulous paused the game
[f=0049617] romulous unpaused the game
[f=0052999] romulous paused the game
[f=0052999] romulous unpaused the game
[f=0055631] romulous paused the game
[f=0055631] romulous unpaused the game
[f=0056592] romulous paused the game
[f=0056592] romulous unpaused the game
[f=0073946] Sync error for gazzmac in frame 73938 (7cdb212a)
[f=0074347] Sync error for gazzmac in frame 74339 (2f80c4e1)
[f=0074750] Sync error for pipper008 in frame 74740 (6813330b)
[f=0075149] Sync error for gazzmac in frame 75141 (f7ed4ad3)
[f=0075551] Sync error for gazzmac, pipper008 in frame 75542 (9a91d8b6)
[f=0075954] Sync error for gazzmac in frame 75943 (feab917e)
[f=0076353] Sync error for gazzmac in frame 76344 (8239aa40)
[f=0076754] Sync error for pipper008 in frame 76745 (7b791acb)
[f=0077154] Sync error for gazzmac in frame 77146 (eec88fb)
[f=0077557] Sync error for pipper008 in frame 77547 (fa4ee777)
[f=0077956] Sync error for pipper008 in frame 77948 (590e943)
[f=0078359] Sync error for gazzmac in frame 78349 (36d36992)
[f=0078645] ÿÿTeam3 romulous's ARM has taken the lead with 1084 kills!
[f=0078759] Sync error for pipper008 in frame 78750 (aa76c920)
[f=0079159] Sync error for gazzmac in frame 79151 (1f6625a1)
[f=0079560] Sync error for pipper008 in frame 79552 (78757067)
[f=0079961] Sync error for gazzmac in frame 79953 (8218880f)
[f=0080361] Sync error for pipper008 in frame 80354 (74c76630)
[f=0080498] romulous paused the game
[f=0080498] romulous unpaused the game
[f=0080502] Sync error for gazzmac in frame 80499 (9a13b933)
[f=0080907] Sync error for gazzmac in frame 80900 (f1d4607e)
[f=0081311] Sync error for pipper008 in frame 81301 (7a781885)
[f=0081696] romulous paused the game
[f=0081696] romulous unpaused the game
[f=0081701] Sync error for gazzmac in frame 81697 (58982d46)
[f=0081951] romulous paused the game
[f=0081951] romulous unpaused the game
[f=0081966] Sync error for gazzmac in frame 81952 (d6b0f9c8)
[f=0082086] romulous paused the game
[f=0082086] romulous unpaused the game
[f=0082091] Sync error for gazzmac, pipper008 in frame 82087 (f1f67e20)
[f=0082497] Sync error for gazzmac in frame 82488 (c6db8a82)
[f=0082897] Sync error for gazzmac in frame 82889 (e417b837)
[f=0083024] <romulous> we have de-synced
[f=0083299] Sync error for pipper008 in frame 83290 (e9f3e418)
[f=0083471] User exited
[f=0083474] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0083474] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0083474] Path cache hits 11302 51%
[f=0083474] Path cache hits 19142 18%
[f=0083474] Statistics for local connection:
Received: 693374 bytes
Sent: 1169178 bytes
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