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IDProjectCategoryView StatusLast Update
0002796Spring engineGeneralpublic2012-06-16 14:09
ReporterGoogle_Frog 
Assigned Toabma 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version85.0 
Target Version86.0Fixed in Version89.0 
Summary0002796: infolog.txt is buffered and not written instantly
DescriptionThis is really annoying for game development and there is no alternate solution in place (opening and writing your own file with lua is not a good solution). It can be limited instead of removed, you could add a springsetting to toggle no buffering and the old behaviour.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_midgame.txt (42,401 bytes) 2012-01-17 12:20 -
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\/springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz; 8109MB RAM, 16216MB pagefile
    OS: emulated 32bit mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 85.0.1-44-gceed8a0 develop
    Build date/time: Jan 12 2012 00:08:21
    Build environment: boost-104600, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Error: Error opening C:\Users\user\Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
    Unable to open archive: C:\Users\user\Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7
    Error: Error opening C:\Users\user\Documents\My Games\Spring\maps\TheRockBeta.sd7: Archive not found
    Unable to open archive: C:\Users\user\Documents\My Games\Spring\maps\TheRockBeta.sd7
    Scanning: C:\Users\user\Documents\My Games\Spring\mods
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\base
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 720x400, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCI/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1024MB, available 542MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 8
    [f=0000000] CPU affinity mask set: 1
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 20 ms
    [f=0000000] Using map: Comet Catcher Redux
    [f=0000000] Using game: Zero-K v0.9.8.12
    [f=0000000] Using game archive: ca4f36190429b1e588e45576d311c816.sdp
    [f=0000000] recording demo: demos/20120117_221459_Comet Catcher Redux_85.0.1-44-gceed8a0 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 89 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Modular Comms error: Comm data entry in modoption is empty or in invalid format
    [f=0000000] Processing comm: stresstest1
    [f=0000000] Processing comm: stresstest2
    [f=0000000] Processing comm: stresstest3
    [f=0000000] Processing comm: stresstest4
    [f=0000000] Processing comm: test_c4_rocket
    [f=0000000] Processing comm: test_c4_torp
    [f=0000000] Processing comm: test_c4_gauss
    [f=0000000] Processing comm: test_c4_arty
    [f=0000000] Processing comm: test_c4_hmg
    [f=0000000] Processing comm: test_c4_shotty
    [f=0000000] Processing comm: test_c4_partbeam
    [f=0000000] Processing comm: test_c4_lightning
    [f=0000000] Processing comm: test_c4_flame
    [f=0000000] Processing comm: test_a4_rocket
    [f=0000000] Processing comm: test_a4_torp
    [f=0000000] Processing comm: test_a4_gauss
    [f=0000000] Processing comm: test_a4_arty
    [f=0000000] Processing comm: test_a4_hmg
    [f=0000000] Processing comm: test_a4_shotty
    [f=0000000] Processing comm: test_a4_partbeam
    [f=0000000] Processing comm: test_a4_lightning
    [f=0000000] Processing comm: test_a4_flame
    [f=0000000] Processing comm: test_s4_rocket
    [f=0000000] Processing comm: test_s4_torp
    [f=0000000] Processing comm: test_s4_gauss
    [f=0000000] Processing comm: test_s4_arty
    [f=0000000] Processing comm: test_s4_hmg
    [f=0000000] Processing comm: test_s4_shotty
    [f=0000000] Processing comm: test_s4_partbeam
    [f=0000000] Processing comm: test_s4_lightning
    [f=0000000] Processing comm: test_s4_flame
    [f=0000000] Processing comm: test_r4_rocket
    [f=0000000] Processing comm: test_r4_torp
    [f=0000000] Processing comm: test_r4_gauss
    [f=0000000] Processing comm: test_r4_arty
    [f=0000000] Processing comm: test_r4_hmg
    [f=0000000] Processing comm: test_r4_shotty
    [f=0000000] Processing comm: test_r4_partbeam
    [f=0000000] Processing comm: test_r4_lightning
    [f=0000000] Processing comm: test_r4_flame
    [f=0000000] Processing comm: test_c1_rocket
    [f=0000000] Processing comm: test_c1_torp
    [f=0000000] Processing comm: test_c1_gauss
    [f=0000000] Processing comm: test_c1_arty
    [f=0000000] Processing comm: test_c1_hmg
    [f=0000000] Processing comm: test_c1_shotty
    [f=0000000] Processing comm: test_c1_partbeam
    [f=0000000] Processing comm: test_c1_lightning
    [f=0000000] Processing comm: test_c1_flame
    [f=0000000] Processing comm: test_a1_rocket
    [f=0000000] Processing comm: test_a1_torp
    [f=0000000] Processing comm: test_a1_gauss
    [f=0000000] Processing comm: test_a1_arty
    [f=0000000] Processing comm: test_a1_hmg
    [f=0000000] Processing comm: test_a1_shotty
    [f=0000000] Processing comm: test_a1_partbeam
    [f=0000000] Processing comm: test_a1_lightning
    [f=0000000] Processing comm: test_a1_flame
    [f=0000000] Processing comm: test_s1_rocket
    [f=0000000] Processing comm: test_s1_torp
    [f=0000000] Processing comm: test_s1_gauss
    [f=0000000] Processing comm: test_s1_arty
    [f=0000000] Processing comm: test_s1_hmg
    [f=0000000] Processing comm: test_s1_shotty
    [f=0000000] Processing comm: test_s1_partbeam
    [f=0000000] Processing comm: test_s1_lightning
    [f=0000000] Processing comm: test_s1_flame
    [f=0000000] Processing comm: test_r1_rocket
    [f=0000000] Processing comm: test_r1_torp
    [f=0000000] Processing comm: test_r1_gauss
    [f=0000000] Processing comm: test_r1_arty
    [f=0000000] Processing comm: test_r1_hmg
    [f=0000000] Processing comm: test_r1_shotty
    [f=0000000] Processing comm: test_r1_partbeam
    [f=0000000] Processing comm: test_r1_lightning
    [f=0000000] Processing comm: test_r1_flame
    [f=0000000] Processing comm: test_cr1_rocket
    [f=0000000] Processing comm: test_cr1_torp
    [f=0000000] Processing comm: test_cr1_gauss
    [f=0000000] Processing comm: test_cr1_arty
    [f=0000000] Processing comm: test_cr1_hmg
    [f=0000000] Processing comm: test_cr1_shotty
    [f=0000000] Processing comm: test_cr1_partbeam
    [f=0000000] Processing comm: test_cr1_lightning
    [f=0000000] Processing comm: test_cr1_flame
    [f=0000000] Processing comm: test_cr4_rocket
    [f=0000000] Processing comm: test_cr4_torp
    [f=0000000] Processing comm: test_cr4_gauss
    [f=0000000] Processing comm: test_cr4_arty
    [f=0000000] Processing comm: test_cr4_hmg
    [f=0000000] Processing comm: test_cr4_shotty
    [f=0000000] Processing comm: test_cr4_partbeam
    [f=0000000] Processing comm: test_cr4_lightning
    [f=0000000] Processing comm: test_cr4_flame
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_special
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  0.158000
    [f=0000000] Game::LoadDefs (GameData): 209 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 116 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 6 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (86 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 75 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 092a7980
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 98 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/amphaa.lua
    [f=0000000]   Loading unit script: scripts/amphcon.lua
    [f=0000000]   Loading unit script: scripts/amphraider.lua
    [f=0000000]   Loading unit script: scripts/amphskirm.lua
    [f=0000000]   Loading unit script: scripts/arm_spider.lua
    [f=0000000]   Loading unit script: scripts/arm_venom.lua
    [f=0000000]   Loading unit script: scripts/armaak.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armasp.lua
    [f=0000000]   Loading unit script: scripts/armcom.lua
    [f=0000000]   Loading unit script: scripts/armcrabe.lua
    [f=0000000]   Loading unit script: scripts/armcybr.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/armnanotc.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armpw.lua
    [f=0000000]   Loading unit script: scripts/armsolar.lua
    [f=0000000]   Loading unit script: scripts/armsptk.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/armtboat.lua
    [f=0000000]   Loading unit script: scripts/armwin.lua
    [f=0000000]   Loading unit script: scripts/assaultcruiser.lua
    [f=0000000]   Loading unit script: scripts/asteroid.lua
    [f=0000000]   Loading unit script: scripts/attackdrone.lua
    [f=0000000]   Loading unit script: scripts/blackdawn.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chicken_roc.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corcom_alt.lua
    [f=0000000]   Loading unit script: scripts/commsupport.lua
    [f=0000000]   Loading unit script: scripts/commrecon.lua
    [f=0000000]   Loading unit script: scripts/cremcom.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corbhmth.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/corcrw.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corhurc2.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corshad.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corsy.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/destroyer.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryjump.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/firebug.lua
    [f=0000000]   Loading unit script: scripts/funnelweb.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/logkoda.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/railgunturret.lua
    [f=0000000]   Loading unit script: scripts/raveparty.lua
    [f=0000000]   Loading unit script: scripts/scorpion.lua
    [f=0000000]   Loading unit script: scripts/screamer.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/shieldarty.lua
    [f=0000000]   Loading unit script: scripts/shieldfelon.lua
    [f=0000000]   Loading unit script: scripts/spideraa.lua
    [f=0000000]   Loading unit script: scripts/striderhub.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000]   Loading unit script: scripts/zenith.lua
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] Game Over initialized
    [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Team Commander Ends  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  ResetState          <cmd_resetstate.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/comet catcher redux.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Avatars             <api_avatars.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Land Fly            <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Only Fighters Patrol  <unit_only_fighters_patrol.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] UnnamedPlayer ENABLE TTS
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] false
    [f=0000000] Loaded widget:  AnimatorGUI         <dbg_animator.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat v0.43    <gui_chili_chat.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Crude Player List v1.2  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 85.0.1-44-gceed8a0 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Requesting baseline comm
    [f=0000000] GameID: 4158154f152c92500ae99b0e1cdf4421
    [f=0000037] Game Over: Destroying alliance 1
    [f=0000037] Game Over: DEBUG
    [f=0000037] Game Over: Allyteam 1 has met the game over conditions.
    [f=0000037] Game Over: If this is true, then please resign.
    [f=0000037] Team 0 wins!
    [f=0000037] Submitting stats
    [f=0000037] GAME OVER!!
    [f=0000037] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0000048] Wind Range: 0 - 0.100. Max Windmill altitude bonus is: 14%
    [f=0000067] <autoquit> Autoquit canceled.
    [f=0000245] Cheating is enabled!
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcs;Mariner
    [f=0000335] !transmitlobby @voice@buildUnit@add;armpt;Skeeter
    [f=0000335] !transmitlobby @voice@buildUnit@add;coresupp;Typhoon
    [f=0000335] !transmitlobby @voice@buildUnit@add;dclship;Hunter
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsub;Snake
    [f=0000335] !transmitlobby @voice@buildUnit@add;armroy;Crusader
    [f=0000335] !transmitlobby @voice@buildUnit@add;corroy;Enforcer
    [f=0000335] !transmitlobby @voice@buildUnit@add;serpent;Serpent
    [f=0000335] !transmitlobby @voice@buildUnit@add;corarch;Shredder
    [f=0000335] !transmitlobby @voice@buildUnit@add;armtboat;Surfboard
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphcon;Clam
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphskirm;Duck
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphaa;Angler
    [f=0000335] !transmitlobby @voice@buildUnit@add;subscout;Lancelet
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsub;Snake
    [f=0000335] !transmitlobby @voice@buildUnit@add;serpent;Serpent
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armrectr;Rector
    [f=0000335] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000335] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000335] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000335] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000335] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000335] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000335] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000335] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000335] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
    [f=0000335] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armca;Crane
    [f=0000335] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
    [f=0000335] !transmitlobby @voice@buildUnit@add;bladew;Gnat
    [f=0000335] !transmitlobby @voice@buildUnit@add;armkam;Banshee
    [f=0000335] !transmitlobby @voice@buildUnit@add;corape;Rapier
    [f=0000335] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
    [f=0000335] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcrw;Krow
    [f=0000335] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
    [f=0000335] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corch;Hovercon
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsh;Scrubber
    [f=0000335] !transmitlobby @voice@buildUnit@add;nsaclash;Scalpel
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
    [f=0000335] !transmitlobby @voice@buildUnit@add;armmanni;Penetrator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corfast;Freaker
    [f=0000335] !transmitlobby @voice@buildUnit@add;puppy;Puppy
    [f=0000335] !transmitlobby @voice@buildUnit@add;corpyro;Pyro
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcan;Jack
    [f=0000335] !transmitlobby @voice@buildUnit@add;slowmort;Moderator
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle
    [f=0000335] !transmitlobby @voice@buildUnit@add;armaak;Archangel
    [f=0000335] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsumo;Sumo
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armca;Crane
    [f=0000335] !transmitlobby @voice@buildUnit@add;fighter;Avenger
    [f=0000335] !transmitlobby @voice@buildUnit@add;corvamp;Vamp
    [f=0000335] !transmitlobby @voice@buildUnit@add;corshad;Shadow
    [f=0000335] !transmitlobby @voice@buildUnit@add;corhurc2;Firestorm
    [f=0000335] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Stiletto
    [f=0000335] !transmitlobby @voice@buildUnit@add;armcybr;Licho
    [f=0000335] !transmitlobby @voice@buildUnit@add;corawac;Vulture
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;cornecro;Necro
    [f=0000335] !transmitlobby @voice@buildUnit@add;corak;Bandit
    [f=0000335] !transmitlobby @voice@buildUnit@add;corstorm;Rogue
    [f=0000335] !transmitlobby @voice@buildUnit@add;corthud;Thug
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormak;Outlaw
    [f=0000335] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcrash;Vandal
    [f=0000335] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
    [f=0000335] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag
    [f=0000335] !transmitlobby @voice@buildUnit@add;corroach;Roach
    [f=0000335] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver
    [f=0000335] !transmitlobby @voice@buildUnit@add;armflea;Flea
    [f=0000335] !transmitlobby @voice@buildUnit@add;arm_venom;Venom
    [f=0000335] !transmitlobby @voice@buildUnit@add;armsptk;Recluse
    [f=0000335] !transmitlobby @voice@buildUnit@add;spiderassault;Cudgel
    [f=0000335] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe
    [f=0000335] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
    [f=0000335] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;coracv;Welder
    [f=0000335] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
    [f=0000335] !transmitlobby @voice@buildUnit@add;panther;Panther
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormart;Pillager
    [f=0000335] !transmitlobby @voice@buildUnit@add;correap;Reaper
    [f=0000335] !transmitlobby @voice@buildUnit@add;trem;Tremor
    [f=0000335] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgol;Goliath
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corned;Mason
    [f=0000335] !transmitlobby @voice@buildUnit@add;corfav;Dart
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormist;Slasher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
    [f=0000335] !transmitlobby @voice@buildUnit@add;corraid;Ravager
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
    [f=0000335] !transmitlobby @voice@buildUnit@add;armmerl;Merl
    [f=0000335] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] [UnitScript] Warning: Couldn't find a piece named "exhaust" in the model (in scripts/hoverminer.cob)
    [f=0000335] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
    [f=0000335] !transmitlobby @voice@buildUnit@add;seismic;Quake
    [f=0000335] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
    [f=0000335] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_drone;Drone
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_pigeon;Pigeon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken;Chicken
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_leaper;Leaper
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickens;Spiker
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_dodo;Dodo
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenf;Talon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_digger;Digger
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickena;Cockatrice
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenr;Lobber
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_spidermonkey;Spidermonkey
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_listener;Listener
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_drone;Drone
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenf;Talon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_blimpy;Blimpy
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_listener;Listener
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickena;Cockatrice
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenc;Basilisk
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenblobber;Blobber
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_spidermonkey;Spidermonkey
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_tiamat;Tiamat
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_dragon;White Dragon
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000345] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: in function 'AddPylonToGrid'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:478: in function 'RemovePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
    	[string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
    	(tail call): ?
    [f=0000350] Commanders Remaining: 97
    [f=0000353] unitDefID missing for pylon
    [f=0000385] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000417] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000449] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000481] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): 
    txt file icon infolog_midgame.txt (42,401 bytes) 2012-01-17 12:20 +
  • txt file icon infolog_midgame2.txt (46,579 bytes) 2012-01-17 12:20 -
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\/springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz; 8109MB RAM, 16216MB pagefile
    OS: emulated 32bit mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 85.0.1-44-gceed8a0 develop
    Build date/time: Jan 12 2012 00:08:21
    Build environment: boost-104600, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Error: Error opening C:\Users\user\Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
    Unable to open archive: C:\Users\user\Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7
    Error: Error opening C:\Users\user\Documents\My Games\Spring\maps\TheRockBeta.sd7: Archive not found
    Unable to open archive: C:\Users\user\Documents\My Games\Spring\maps\TheRockBeta.sd7
    Scanning: C:\Users\user\Documents\My Games\Spring\mods
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\base
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 720x400, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCI/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1024MB, available 542MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 8
    [f=0000000] CPU affinity mask set: 1
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 20 ms
    [f=0000000] Using map: Comet Catcher Redux
    [f=0000000] Using game: Zero-K v0.9.8.12
    [f=0000000] Using game archive: ca4f36190429b1e588e45576d311c816.sdp
    [f=0000000] recording demo: demos/20120117_221459_Comet Catcher Redux_85.0.1-44-gceed8a0 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 89 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Modular Comms error: Comm data entry in modoption is empty or in invalid format
    [f=0000000] Processing comm: stresstest1
    [f=0000000] Processing comm: stresstest2
    [f=0000000] Processing comm: stresstest3
    [f=0000000] Processing comm: stresstest4
    [f=0000000] Processing comm: test_c4_rocket
    [f=0000000] Processing comm: test_c4_torp
    [f=0000000] Processing comm: test_c4_gauss
    [f=0000000] Processing comm: test_c4_arty
    [f=0000000] Processing comm: test_c4_hmg
    [f=0000000] Processing comm: test_c4_shotty
    [f=0000000] Processing comm: test_c4_partbeam
    [f=0000000] Processing comm: test_c4_lightning
    [f=0000000] Processing comm: test_c4_flame
    [f=0000000] Processing comm: test_a4_rocket
    [f=0000000] Processing comm: test_a4_torp
    [f=0000000] Processing comm: test_a4_gauss
    [f=0000000] Processing comm: test_a4_arty
    [f=0000000] Processing comm: test_a4_hmg
    [f=0000000] Processing comm: test_a4_shotty
    [f=0000000] Processing comm: test_a4_partbeam
    [f=0000000] Processing comm: test_a4_lightning
    [f=0000000] Processing comm: test_a4_flame
    [f=0000000] Processing comm: test_s4_rocket
    [f=0000000] Processing comm: test_s4_torp
    [f=0000000] Processing comm: test_s4_gauss
    [f=0000000] Processing comm: test_s4_arty
    [f=0000000] Processing comm: test_s4_hmg
    [f=0000000] Processing comm: test_s4_shotty
    [f=0000000] Processing comm: test_s4_partbeam
    [f=0000000] Processing comm: test_s4_lightning
    [f=0000000] Processing comm: test_s4_flame
    [f=0000000] Processing comm: test_r4_rocket
    [f=0000000] Processing comm: test_r4_torp
    [f=0000000] Processing comm: test_r4_gauss
    [f=0000000] Processing comm: test_r4_arty
    [f=0000000] Processing comm: test_r4_hmg
    [f=0000000] Processing comm: test_r4_shotty
    [f=0000000] Processing comm: test_r4_partbeam
    [f=0000000] Processing comm: test_r4_lightning
    [f=0000000] Processing comm: test_r4_flame
    [f=0000000] Processing comm: test_c1_rocket
    [f=0000000] Processing comm: test_c1_torp
    [f=0000000] Processing comm: test_c1_gauss
    [f=0000000] Processing comm: test_c1_arty
    [f=0000000] Processing comm: test_c1_hmg
    [f=0000000] Processing comm: test_c1_shotty
    [f=0000000] Processing comm: test_c1_partbeam
    [f=0000000] Processing comm: test_c1_lightning
    [f=0000000] Processing comm: test_c1_flame
    [f=0000000] Processing comm: test_a1_rocket
    [f=0000000] Processing comm: test_a1_torp
    [f=0000000] Processing comm: test_a1_gauss
    [f=0000000] Processing comm: test_a1_arty
    [f=0000000] Processing comm: test_a1_hmg
    [f=0000000] Processing comm: test_a1_shotty
    [f=0000000] Processing comm: test_a1_partbeam
    [f=0000000] Processing comm: test_a1_lightning
    [f=0000000] Processing comm: test_a1_flame
    [f=0000000] Processing comm: test_s1_rocket
    [f=0000000] Processing comm: test_s1_torp
    [f=0000000] Processing comm: test_s1_gauss
    [f=0000000] Processing comm: test_s1_arty
    [f=0000000] Processing comm: test_s1_hmg
    [f=0000000] Processing comm: test_s1_shotty
    [f=0000000] Processing comm: test_s1_partbeam
    [f=0000000] Processing comm: test_s1_lightning
    [f=0000000] Processing comm: test_s1_flame
    [f=0000000] Processing comm: test_r1_rocket
    [f=0000000] Processing comm: test_r1_torp
    [f=0000000] Processing comm: test_r1_gauss
    [f=0000000] Processing comm: test_r1_arty
    [f=0000000] Processing comm: test_r1_hmg
    [f=0000000] Processing comm: test_r1_shotty
    [f=0000000] Processing comm: test_r1_partbeam
    [f=0000000] Processing comm: test_r1_lightning
    [f=0000000] Processing comm: test_r1_flame
    [f=0000000] Processing comm: test_cr1_rocket
    [f=0000000] Processing comm: test_cr1_torp
    [f=0000000] Processing comm: test_cr1_gauss
    [f=0000000] Processing comm: test_cr1_arty
    [f=0000000] Processing comm: test_cr1_hmg
    [f=0000000] Processing comm: test_cr1_shotty
    [f=0000000] Processing comm: test_cr1_partbeam
    [f=0000000] Processing comm: test_cr1_lightning
    [f=0000000] Processing comm: test_cr1_flame
    [f=0000000] Processing comm: test_cr4_rocket
    [f=0000000] Processing comm: test_cr4_torp
    [f=0000000] Processing comm: test_cr4_gauss
    [f=0000000] Processing comm: test_cr4_arty
    [f=0000000] Processing comm: test_cr4_hmg
    [f=0000000] Processing comm: test_cr4_shotty
    [f=0000000] Processing comm: test_cr4_partbeam
    [f=0000000] Processing comm: test_cr4_lightning
    [f=0000000] Processing comm: test_cr4_flame
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_special
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  0.158000
    [f=0000000] Game::LoadDefs (GameData): 209 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 116 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 6 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (86 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 75 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 092a7980
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 98 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/amphaa.lua
    [f=0000000]   Loading unit script: scripts/amphcon.lua
    [f=0000000]   Loading unit script: scripts/amphraider.lua
    [f=0000000]   Loading unit script: scripts/amphskirm.lua
    [f=0000000]   Loading unit script: scripts/arm_spider.lua
    [f=0000000]   Loading unit script: scripts/arm_venom.lua
    [f=0000000]   Loading unit script: scripts/armaak.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armasp.lua
    [f=0000000]   Loading unit script: scripts/armcom.lua
    [f=0000000]   Loading unit script: scripts/armcrabe.lua
    [f=0000000]   Loading unit script: scripts/armcybr.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/armnanotc.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armpw.lua
    [f=0000000]   Loading unit script: scripts/armsolar.lua
    [f=0000000]   Loading unit script: scripts/armsptk.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/armtboat.lua
    [f=0000000]   Loading unit script: scripts/armwin.lua
    [f=0000000]   Loading unit script: scripts/assaultcruiser.lua
    [f=0000000]   Loading unit script: scripts/asteroid.lua
    [f=0000000]   Loading unit script: scripts/attackdrone.lua
    [f=0000000]   Loading unit script: scripts/blackdawn.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chicken_roc.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corcom_alt.lua
    [f=0000000]   Loading unit script: scripts/commsupport.lua
    [f=0000000]   Loading unit script: scripts/commrecon.lua
    [f=0000000]   Loading unit script: scripts/cremcom.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corbhmth.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/corcrw.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corhurc2.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corshad.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corsy.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/destroyer.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryjump.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/firebug.lua
    [f=0000000]   Loading unit script: scripts/funnelweb.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/logkoda.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/railgunturret.lua
    [f=0000000]   Loading unit script: scripts/raveparty.lua
    [f=0000000]   Loading unit script: scripts/scorpion.lua
    [f=0000000]   Loading unit script: scripts/screamer.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/shieldarty.lua
    [f=0000000]   Loading unit script: scripts/shieldfelon.lua
    [f=0000000]   Loading unit script: scripts/spideraa.lua
    [f=0000000]   Loading unit script: scripts/striderhub.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000]   Loading unit script: scripts/zenith.lua
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] Game Over initialized
    [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Team Commander Ends  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  ResetState          <cmd_resetstate.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/comet catcher redux.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Avatars             <api_avatars.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Land Fly            <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Only Fighters Patrol  <unit_only_fighters_patrol.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] UnnamedPlayer ENABLE TTS
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] false
    [f=0000000] Loaded widget:  AnimatorGUI         <dbg_animator.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat v0.43    <gui_chili_chat.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Crude Player List v1.2  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 85.0.1-44-gceed8a0 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Requesting baseline comm
    [f=0000000] GameID: 4158154f152c92500ae99b0e1cdf4421
    [f=0000037] Game Over: Destroying alliance 1
    [f=0000037] Game Over: DEBUG
    [f=0000037] Game Over: Allyteam 1 has met the game over conditions.
    [f=0000037] Game Over: If this is true, then please resign.
    [f=0000037] Team 0 wins!
    [f=0000037] Submitting stats
    [f=0000037] GAME OVER!!
    [f=0000037] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0000048] Wind Range: 0 - 0.100. Max Windmill altitude bonus is: 14%
    [f=0000067] <autoquit> Autoquit canceled.
    [f=0000245] Cheating is enabled!
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcs;Mariner
    [f=0000335] !transmitlobby @voice@buildUnit@add;armpt;Skeeter
    [f=0000335] !transmitlobby @voice@buildUnit@add;coresupp;Typhoon
    [f=0000335] !transmitlobby @voice@buildUnit@add;dclship;Hunter
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsub;Snake
    [f=0000335] !transmitlobby @voice@buildUnit@add;armroy;Crusader
    [f=0000335] !transmitlobby @voice@buildUnit@add;corroy;Enforcer
    [f=0000335] !transmitlobby @voice@buildUnit@add;serpent;Serpent
    [f=0000335] !transmitlobby @voice@buildUnit@add;corarch;Shredder
    [f=0000335] !transmitlobby @voice@buildUnit@add;armtboat;Surfboard
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphcon;Clam
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphskirm;Duck
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphaa;Angler
    [f=0000335] !transmitlobby @voice@buildUnit@add;subscout;Lancelet
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsub;Snake
    [f=0000335] !transmitlobby @voice@buildUnit@add;serpent;Serpent
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armrectr;Rector
    [f=0000335] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000335] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000335] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000335] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000335] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000335] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000335] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000335] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000335] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
    [f=0000335] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armca;Crane
    [f=0000335] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
    [f=0000335] !transmitlobby @voice@buildUnit@add;bladew;Gnat
    [f=0000335] !transmitlobby @voice@buildUnit@add;armkam;Banshee
    [f=0000335] !transmitlobby @voice@buildUnit@add;corape;Rapier
    [f=0000335] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
    [f=0000335] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcrw;Krow
    [f=0000335] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
    [f=0000335] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corch;Hovercon
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsh;Scrubber
    [f=0000335] !transmitlobby @voice@buildUnit@add;nsaclash;Scalpel
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
    [f=0000335] !transmitlobby @voice@buildUnit@add;armmanni;Penetrator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corfast;Freaker
    [f=0000335] !transmitlobby @voice@buildUnit@add;puppy;Puppy
    [f=0000335] !transmitlobby @voice@buildUnit@add;corpyro;Pyro
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcan;Jack
    [f=0000335] !transmitlobby @voice@buildUnit@add;slowmort;Moderator
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle
    [f=0000335] !transmitlobby @voice@buildUnit@add;armaak;Archangel
    [f=0000335] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsumo;Sumo
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armca;Crane
    [f=0000335] !transmitlobby @voice@buildUnit@add;fighter;Avenger
    [f=0000335] !transmitlobby @voice@buildUnit@add;corvamp;Vamp
    [f=0000335] !transmitlobby @voice@buildUnit@add;corshad;Shadow
    [f=0000335] !transmitlobby @voice@buildUnit@add;corhurc2;Firestorm
    [f=0000335] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Stiletto
    [f=0000335] !transmitlobby @voice@buildUnit@add;armcybr;Licho
    [f=0000335] !transmitlobby @voice@buildUnit@add;corawac;Vulture
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;cornecro;Necro
    [f=0000335] !transmitlobby @voice@buildUnit@add;corak;Bandit
    [f=0000335] !transmitlobby @voice@buildUnit@add;corstorm;Rogue
    [f=0000335] !transmitlobby @voice@buildUnit@add;corthud;Thug
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormak;Outlaw
    [f=0000335] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcrash;Vandal
    [f=0000335] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
    [f=0000335] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag
    [f=0000335] !transmitlobby @voice@buildUnit@add;corroach;Roach
    [f=0000335] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver
    [f=0000335] !transmitlobby @voice@buildUnit@add;armflea;Flea
    [f=0000335] !transmitlobby @voice@buildUnit@add;arm_venom;Venom
    [f=0000335] !transmitlobby @voice@buildUnit@add;armsptk;Recluse
    [f=0000335] !transmitlobby @voice@buildUnit@add;spiderassault;Cudgel
    [f=0000335] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe
    [f=0000335] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
    [f=0000335] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;coracv;Welder
    [f=0000335] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
    [f=0000335] !transmitlobby @voice@buildUnit@add;panther;Panther
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormart;Pillager
    [f=0000335] !transmitlobby @voice@buildUnit@add;correap;Reaper
    [f=0000335] !transmitlobby @voice@buildUnit@add;trem;Tremor
    [f=0000335] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgol;Goliath
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corned;Mason
    [f=0000335] !transmitlobby @voice@buildUnit@add;corfav;Dart
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormist;Slasher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
    [f=0000335] !transmitlobby @voice@buildUnit@add;corraid;Ravager
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
    [f=0000335] !transmitlobby @voice@buildUnit@add;armmerl;Merl
    [f=0000335] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] [UnitScript] Warning: Couldn't find a piece named "exhaust" in the model (in scripts/hoverminer.cob)
    [f=0000335] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
    [f=0000335] !transmitlobby @voice@buildUnit@add;seismic;Quake
    [f=0000335] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
    [f=0000335] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_drone;Drone
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_pigeon;Pigeon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken;Chicken
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_leaper;Leaper
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickens;Spiker
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_dodo;Dodo
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenf;Talon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_digger;Digger
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickena;Cockatrice
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenr;Lobber
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_spidermonkey;Spidermonkey
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_listener;Listener
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_drone;Drone
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenf;Talon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_blimpy;Blimpy
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_listener;Listener
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickena;Cockatrice
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenc;Basilisk
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenblobber;Blobber
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_spidermonkey;Spidermonkey
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_tiamat;Tiamat
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_dragon;White Dragon
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000345] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: in function 'AddPylonToGrid'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:478: in function 'RemovePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
    	[string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
    	(tail call): ?
    [f=0000350] Commanders Remaining: 97
    [f=0000353] unitDefID missing for pylon
    [f=0000385] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000417] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000449] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000481] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000513] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000545] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000577] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000609] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000641] unitDefID missing for pylon
    [f=0000673] unitDefID missing for pylon
    [f=0000705] unitDefID missing for pylon
    [f=0000737] unitDefID missing for pylon
    [f=0000769] unitDefID missing for pylon
    [f=0000801] unitDefID missing for pylon
    [f=0000833] unitDefID missing for pylon
    [f=0000865] unitDefID missing for pylon
    [f=0000890] <UnnamedPlayer> bla
    [f=0000897] unitDefID missing for pylon
    [f=0000929] unitDefID missing for pylon
    [f=0000961] unitDefID missing for pylon
    [f=0000993] unitDefID missing for pylon
    [f=0001025] unitDefID missing for pylon
    [f=0001057] unitDefID missing for pylon
    [f=0001089] unitDefID missing for pylon
    [f=0001121] unitDefID missing for pylon
    [f=0001153] unitDefID missing for pylon
    [f=0001185] unitDefID missing for pylon
    [f=0001217] unitDefID missing for pylon
    [f=0001249] unitDefID missing for pylon
    [f=0001281] unitDefID missing for pylon
    [f=0001313] unitDefID missing for pylon
    [f=0001345] unitDefID missing for pylon
    [f=0001377] unitDefID missing for pylon
    [f=0001409] unitDefID missing for pylon
    [f=0001441] unitDefID missing for pylon
    [f=0001473] unitDefID missing for pylon
    [f=0001505] unitDefID missing for pylon
    [f=0001537] unitDefID missing for pylon
    [f=0001569] unitDefID missing for pylon
    [f=0001601] unitDefID missing for pylon
    [f=0001633] unitDefID missing for pylon
    [f=0001665] unitDefID missing for pylon
    [f=0001697] unitDefID missing for pylon
    [f=0001729] unitDefID missing for pylon
    [f=0001761] unitDefID missing for pylon
    [f=0001793] unitDefID missing for pylon
    [f=0001803] <UnnamedPlayer> test
    [f=0001825] unitDefID missing for pylon
    [f=0001857] unitDefID missing for pylon
    [f=0001889] unitDefID missing for pylon
    [f=0001921] unitDefID missing for pylon
    [f=0001953] unitDefID missing for pylon
    [f=0001985] unitDefID missing for pylon
    [f=0002017] unitDefID missing for pylon
    [f=0002049] unitDefID missing for pylon
    [f=0002081] unitDefID missing for pylon
    [f=0002113] unitDefID missing for pylon
    [f=0002145] unitDefID missing for pylon
    [f=0002177] unitDefID missing for pylon
    [f=0002209] unitDefID missing for pylon
    [f=0002241] unitDefID missing for pylon
    [f=0002273] unitDefID missing for pylon
    [f=0002305] unitDefID missing for pylon
    [f=0002337] unitDefID missing for pylon
    [f=0002369] unitDefID missing for pylon
    [f=0002401] unitDefID missing for pyl
    txt file icon infolog_midgame2.txt (46,579 bytes) 2012-01-17 12:20 +
  • txt file icon infolog_end.txt (49,119 bytes) 2012-01-17 12:20 -
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\/springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz; 8109MB RAM, 16216MB pagefile
    OS: emulated 32bit mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 85.0.1-44-gceed8a0 develop
    Build date/time: Jan 12 2012 00:08:21
    Build environment: boost-104600, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Error: Error opening C:\Users\user\Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7: Archive not found
    Unable to open archive: C:\Users\user\Documents\My Games\Spring\maps\FolsomDamDeluxeV4.sd7
    Error: Error opening C:\Users\user\Documents\My Games\Spring\maps\TheRockBeta.sd7: Archive not found
    Unable to open archive: C:\Users\user\Documents\My Games\Spring\maps\TheRockBeta.sd7
    Scanning: C:\Users\user\Documents\My Games\Spring\mods
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\85.0.1-44-gceed8a0\base
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 720x400, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCI/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1024MB, available 542MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 8
    [f=0000000] CPU affinity mask set: 1
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 20 ms
    [f=0000000] Using map: Comet Catcher Redux
    [f=0000000] Using game: Zero-K v0.9.8.12
    [f=0000000] Using game archive: ca4f36190429b1e588e45576d311c816.sdp
    [f=0000000] recording demo: demos/20120117_221459_Comet Catcher Redux_85.0.1-44-gceed8a0 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 89 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Modular Comms error: Comm data entry in modoption is empty or in invalid format
    [f=0000000] Processing comm: stresstest1
    [f=0000000] Processing comm: stresstest2
    [f=0000000] Processing comm: stresstest3
    [f=0000000] Processing comm: stresstest4
    [f=0000000] Processing comm: test_c4_rocket
    [f=0000000] Processing comm: test_c4_torp
    [f=0000000] Processing comm: test_c4_gauss
    [f=0000000] Processing comm: test_c4_arty
    [f=0000000] Processing comm: test_c4_hmg
    [f=0000000] Processing comm: test_c4_shotty
    [f=0000000] Processing comm: test_c4_partbeam
    [f=0000000] Processing comm: test_c4_lightning
    [f=0000000] Processing comm: test_c4_flame
    [f=0000000] Processing comm: test_a4_rocket
    [f=0000000] Processing comm: test_a4_torp
    [f=0000000] Processing comm: test_a4_gauss
    [f=0000000] Processing comm: test_a4_arty
    [f=0000000] Processing comm: test_a4_hmg
    [f=0000000] Processing comm: test_a4_shotty
    [f=0000000] Processing comm: test_a4_partbeam
    [f=0000000] Processing comm: test_a4_lightning
    [f=0000000] Processing comm: test_a4_flame
    [f=0000000] Processing comm: test_s4_rocket
    [f=0000000] Processing comm: test_s4_torp
    [f=0000000] Processing comm: test_s4_gauss
    [f=0000000] Processing comm: test_s4_arty
    [f=0000000] Processing comm: test_s4_hmg
    [f=0000000] Processing comm: test_s4_shotty
    [f=0000000] Processing comm: test_s4_partbeam
    [f=0000000] Processing comm: test_s4_lightning
    [f=0000000] Processing comm: test_s4_flame
    [f=0000000] Processing comm: test_r4_rocket
    [f=0000000] Processing comm: test_r4_torp
    [f=0000000] Processing comm: test_r4_gauss
    [f=0000000] Processing comm: test_r4_arty
    [f=0000000] Processing comm: test_r4_hmg
    [f=0000000] Processing comm: test_r4_shotty
    [f=0000000] Processing comm: test_r4_partbeam
    [f=0000000] Processing comm: test_r4_lightning
    [f=0000000] Processing comm: test_r4_flame
    [f=0000000] Processing comm: test_c1_rocket
    [f=0000000] Processing comm: test_c1_torp
    [f=0000000] Processing comm: test_c1_gauss
    [f=0000000] Processing comm: test_c1_arty
    [f=0000000] Processing comm: test_c1_hmg
    [f=0000000] Processing comm: test_c1_shotty
    [f=0000000] Processing comm: test_c1_partbeam
    [f=0000000] Processing comm: test_c1_lightning
    [f=0000000] Processing comm: test_c1_flame
    [f=0000000] Processing comm: test_a1_rocket
    [f=0000000] Processing comm: test_a1_torp
    [f=0000000] Processing comm: test_a1_gauss
    [f=0000000] Processing comm: test_a1_arty
    [f=0000000] Processing comm: test_a1_hmg
    [f=0000000] Processing comm: test_a1_shotty
    [f=0000000] Processing comm: test_a1_partbeam
    [f=0000000] Processing comm: test_a1_lightning
    [f=0000000] Processing comm: test_a1_flame
    [f=0000000] Processing comm: test_s1_rocket
    [f=0000000] Processing comm: test_s1_torp
    [f=0000000] Processing comm: test_s1_gauss
    [f=0000000] Processing comm: test_s1_arty
    [f=0000000] Processing comm: test_s1_hmg
    [f=0000000] Processing comm: test_s1_shotty
    [f=0000000] Processing comm: test_s1_partbeam
    [f=0000000] Processing comm: test_s1_lightning
    [f=0000000] Processing comm: test_s1_flame
    [f=0000000] Processing comm: test_r1_rocket
    [f=0000000] Processing comm: test_r1_torp
    [f=0000000] Processing comm: test_r1_gauss
    [f=0000000] Processing comm: test_r1_arty
    [f=0000000] Processing comm: test_r1_hmg
    [f=0000000] Processing comm: test_r1_shotty
    [f=0000000] Processing comm: test_r1_partbeam
    [f=0000000] Processing comm: test_r1_lightning
    [f=0000000] Processing comm: test_r1_flame
    [f=0000000] Processing comm: test_cr1_rocket
    [f=0000000] Processing comm: test_cr1_torp
    [f=0000000] Processing comm: test_cr1_gauss
    [f=0000000] Processing comm: test_cr1_arty
    [f=0000000] Processing comm: test_cr1_hmg
    [f=0000000] Processing comm: test_cr1_shotty
    [f=0000000] Processing comm: test_cr1_partbeam
    [f=0000000] Processing comm: test_cr1_lightning
    [f=0000000] Processing comm: test_cr1_flame
    [f=0000000] Processing comm: test_cr4_rocket
    [f=0000000] Processing comm: test_cr4_torp
    [f=0000000] Processing comm: test_cr4_gauss
    [f=0000000] Processing comm: test_cr4_arty
    [f=0000000] Processing comm: test_cr4_hmg
    [f=0000000] Processing comm: test_cr4_shotty
    [f=0000000] Processing comm: test_cr4_partbeam
    [f=0000000] Processing comm: test_cr4_lightning
    [f=0000000] Processing comm: test_cr4_flame
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_special
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  0.158000
    [f=0000000] Game::LoadDefs (GameData): 209 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 116 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 6 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (86 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 75 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 092a7980
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 98 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Comm Morph error: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/amphaa.lua
    [f=0000000]   Loading unit script: scripts/amphcon.lua
    [f=0000000]   Loading unit script: scripts/amphraider.lua
    [f=0000000]   Loading unit script: scripts/amphskirm.lua
    [f=0000000]   Loading unit script: scripts/arm_spider.lua
    [f=0000000]   Loading unit script: scripts/arm_venom.lua
    [f=0000000]   Loading unit script: scripts/armaak.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armasp.lua
    [f=0000000]   Loading unit script: scripts/armcom.lua
    [f=0000000]   Loading unit script: scripts/armcrabe.lua
    [f=0000000]   Loading unit script: scripts/armcybr.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/armnanotc.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armpw.lua
    [f=0000000]   Loading unit script: scripts/armsolar.lua
    [f=0000000]   Loading unit script: scripts/armsptk.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/armtboat.lua
    [f=0000000]   Loading unit script: scripts/armwin.lua
    [f=0000000]   Loading unit script: scripts/assaultcruiser.lua
    [f=0000000]   Loading unit script: scripts/asteroid.lua
    [f=0000000]   Loading unit script: scripts/attackdrone.lua
    [f=0000000]   Loading unit script: scripts/blackdawn.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chicken_roc.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corcom_alt.lua
    [f=0000000]   Loading unit script: scripts/commsupport.lua
    [f=0000000]   Loading unit script: scripts/commrecon.lua
    [f=0000000]   Loading unit script: scripts/cremcom.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corbhmth.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/corcrw.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corhurc2.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corshad.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corsy.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/destroyer.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryjump.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/firebug.lua
    [f=0000000]   Loading unit script: scripts/funnelweb.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/logkoda.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/railgunturret.lua
    [f=0000000]   Loading unit script: scripts/raveparty.lua
    [f=0000000]   Loading unit script: scripts/scorpion.lua
    [f=0000000]   Loading unit script: scripts/screamer.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/shieldarty.lua
    [f=0000000]   Loading unit script: scripts/shieldfelon.lua
    [f=0000000]   Loading unit script: scripts/spideraa.lua
    [f=0000000]   Loading unit script: scripts/striderhub.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000]   Loading unit script: scripts/zenith.lua
    [f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Start Unit Setup error: Comm data entry for player 1 is empty or in invalid format
    [f=0000000] Game Over initialized
    [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Jump Jet Defs error checking begining..
    [f=0000000] .. Jump Jet Defs error checking complete
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  Team Commander Ends  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  ResetState          <cmd_resetstate.lua>
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/comet catcher redux.springmexmap
    [f=0000000] Loaded widget:  Area Mex            <cmd_area_mex.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Avatars             <api_avatars.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Land Fly            <unit_land_fly.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Only Fighters Patrol  <unit_only_fighters_patrol.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] UnnamedPlayer ENABLE TTS
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] false
    [f=0000000] Loaded widget:  AnimatorGUI         <dbg_animator.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Prospector          <gui_prospector.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons          <gui_xp.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Chat v0.43    <gui_chili_chat.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Crude Player List v1.2  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Ground-decals rendering is enabled!
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 85.0.1-44-gceed8a0 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Requesting baseline comm
    [f=0000000] GameID: 4158154f152c92500ae99b0e1cdf4421
    [f=0000037] Game Over: Destroying alliance 1
    [f=0000037] Game Over: DEBUG
    [f=0000037] Game Over: Allyteam 1 has met the game over conditions.
    [f=0000037] Game Over: If this is true, then please resign.
    [f=0000037] Team 0 wins!
    [f=0000037] Submitting stats
    [f=0000037] GAME OVER!!
    [f=0000037] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
    [f=0000048] Wind Range: 0 - 0.100. Max Windmill altitude bonus is: 14%
    [f=0000067] <autoquit> Autoquit canceled.
    [f=0000245] Cheating is enabled!
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcs;Mariner
    [f=0000335] !transmitlobby @voice@buildUnit@add;armpt;Skeeter
    [f=0000335] !transmitlobby @voice@buildUnit@add;coresupp;Typhoon
    [f=0000335] !transmitlobby @voice@buildUnit@add;dclship;Hunter
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsub;Snake
    [f=0000335] !transmitlobby @voice@buildUnit@add;armroy;Crusader
    [f=0000335] !transmitlobby @voice@buildUnit@add;corroy;Enforcer
    [f=0000335] !transmitlobby @voice@buildUnit@add;serpent;Serpent
    [f=0000335] !transmitlobby @voice@buildUnit@add;corarch;Shredder
    [f=0000335] !transmitlobby @voice@buildUnit@add;armtboat;Surfboard
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphcon;Clam
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphskirm;Duck
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
    [f=0000335] !transmitlobby @voice@buildUnit@add;amphaa;Angler
    [f=0000335] !transmitlobby @voice@buildUnit@add;subscout;Lancelet
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsub;Snake
    [f=0000335] !transmitlobby @voice@buildUnit@add;serpent;Serpent
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armrectr;Rector
    [f=0000335] !transmitlobby @voice@buildUnit@add;armpw;Glaive
    [f=0000335] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
    [f=0000335] !transmitlobby @voice@buildUnit@add;armrock;Rocko
    [f=0000335] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
    [f=0000335] !transmitlobby @voice@buildUnit@add;armtick;Tick
    [f=0000335] !transmitlobby @voice@buildUnit@add;armwar;Warrior
    [f=0000335] !transmitlobby @voice@buildUnit@add;armham;Hammer
    [f=0000335] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
    [f=0000335] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
    [f=0000335] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armca;Crane
    [f=0000335] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
    [f=0000335] !transmitlobby @voice@buildUnit@add;bladew;Gnat
    [f=0000335] !transmitlobby @voice@buildUnit@add;armkam;Banshee
    [f=0000335] !transmitlobby @voice@buildUnit@add;corape;Rapier
    [f=0000335] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
    [f=0000335] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcrw;Krow
    [f=0000335] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
    [f=0000335] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corch;Hovercon
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsh;Scrubber
    [f=0000335] !transmitlobby @voice@buildUnit@add;nsaclash;Scalpel
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
    [f=0000335] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
    [f=0000335] !transmitlobby @voice@buildUnit@add;armmanni;Penetrator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corfast;Freaker
    [f=0000335] !transmitlobby @voice@buildUnit@add;puppy;Puppy
    [f=0000335] !transmitlobby @voice@buildUnit@add;corpyro;Pyro
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcan;Jack
    [f=0000335] !transmitlobby @voice@buildUnit@add;slowmort;Moderator
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle
    [f=0000335] !transmitlobby @voice@buildUnit@add;armaak;Archangel
    [f=0000335] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsumo;Sumo
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;armca;Crane
    [f=0000335] !transmitlobby @voice@buildUnit@add;fighter;Avenger
    [f=0000335] !transmitlobby @voice@buildUnit@add;corvamp;Vamp
    [f=0000335] !transmitlobby @voice@buildUnit@add;corshad;Shadow
    [f=0000335] !transmitlobby @voice@buildUnit@add;corhurc2;Firestorm
    [f=0000335] !transmitlobby @voice@buildUnit@add;armstiletto_laser;Stiletto
    [f=0000335] !transmitlobby @voice@buildUnit@add;armcybr;Licho
    [f=0000335] !transmitlobby @voice@buildUnit@add;corawac;Vulture
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;cornecro;Necro
    [f=0000335] !transmitlobby @voice@buildUnit@add;corak;Bandit
    [f=0000335] !transmitlobby @voice@buildUnit@add;corstorm;Rogue
    [f=0000335] !transmitlobby @voice@buildUnit@add;corthud;Thug
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormak;Outlaw
    [f=0000335] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
    [f=0000335] !transmitlobby @voice@buildUnit@add;corcrash;Vandal
    [f=0000335] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
    [f=0000335] !transmitlobby @voice@buildUnit@add;corclog;Dirtbag
    [f=0000335] !transmitlobby @voice@buildUnit@add;corroach;Roach
    [f=0000335] !transmitlobby @voice@buildUnit@add;core_spectre;Aspis
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;arm_spider;Weaver
    [f=0000335] !transmitlobby @voice@buildUnit@add;armflea;Flea
    [f=0000335] !transmitlobby @voice@buildUnit@add;arm_venom;Venom
    [f=0000335] !transmitlobby @voice@buildUnit@add;armsptk;Recluse
    [f=0000335] !transmitlobby @voice@buildUnit@add;spiderassault;Cudgel
    [f=0000335] !transmitlobby @voice@buildUnit@add;armcrabe;Crabe
    [f=0000335] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
    [f=0000335] !transmitlobby @voice@buildUnit@add;armspy;Infiltrator
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;coracv;Welder
    [f=0000335] !transmitlobby @voice@buildUnit@add;logkoda;Kodachi
    [f=0000335] !transmitlobby @voice@buildUnit@add;panther;Panther
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormart;Pillager
    [f=0000335] !transmitlobby @voice@buildUnit@add;correap;Reaper
    [f=0000335] !transmitlobby @voice@buildUnit@add;trem;Tremor
    [f=0000335] !transmitlobby @voice@buildUnit@add;tawf114;Banisher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgol;Goliath
    [f=0000335] !transmitlobby @voice@buildUnit@add;corsent;Copperhead
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;corned;Mason
    [f=0000335] !transmitlobby @voice@buildUnit@add;corfav;Dart
    [f=0000335] !transmitlobby @voice@buildUnit@add;cormist;Slasher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
    [f=0000335] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
    [f=0000335] !transmitlobby @voice@buildUnit@add;corraid;Ravager
    [f=0000335] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
    [f=0000335] !transmitlobby @voice@buildUnit@add;armmerl;Merl
    [f=0000335] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] [UnitScript] Warning: Couldn't find a piece named "exhaust" in the model (in scripts/hoverminer.cob)
    [f=0000335] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
    [f=0000335] !transmitlobby @voice@buildUnit@add;seismic;Quake
    [f=0000335] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
    [f=0000335] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_drone;Drone
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_pigeon;Pigeon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken;Chicken
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_leaper;Leaper
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickens;Spiker
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_dodo;Dodo
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenf;Talon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_digger;Digger
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickena;Cockatrice
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenr;Lobber
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_spidermonkey;Spidermonkey
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_listener;Listener
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_drone;Drone
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenf;Talon
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_blimpy;Blimpy
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_listener;Listener
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickena;Cockatrice
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenc;Basilisk
    [f=0000335] !transmitlobby @voice@buildUnit@add;chickenblobber;Blobber
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_spidermonkey;Spidermonkey
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_tiamat;Tiamat
    [f=0000335] !transmitlobby @voice@buildUnit@add;chicken_dragon;White Dragon
    [f=0000335] !transmitlobby @voice@buildUnit@reload
    [f=0000345] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:225: in function 'AddPylonToGrid'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:478: in function 'RemovePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:1142: in function 'UnitDestroyed'
    	[string "LuaRules/gadgets.lua"]:1267: in function <[string "LuaRules/gadgets.lua"]:1264>
    	(tail call): ?
    [f=0000350] Commanders Remaining: 97
    [f=0000353] unitDefID missing for pylon
    [f=0000385] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000417] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000449] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000481] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000513] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000545] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000577] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000609] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: attempt to index field '?' (a nil value)
    stack traceback:
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:420: in function 'DeactivatePylon'
    	[string "LuaRules/Gadgets/unit_mex_overdrive.lua"]:751: in function 'GameFrame'
    	[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
    	(tail call): ?
    [f=0000641] unitDefID missing for pylon
    [f=0000673] unitDefID missing for pylon
    [f=0000705] unitDefID missing for pylon
    [f=0000737] unitDefID missing for pylon
    [f=0000769] unitDefID missing for pylon
    [f=0000801] unitDefID missing for pylon
    [f=0000833] unitDefID missing for pylon
    [f=0000865] unitDefID missing for pylon
    [f=0000890] <UnnamedPlayer> bla
    [f=0000897] unitDefID missing for pylon
    [f=0000929] unitDefID missing for pylon
    [f=0000961] unitDefID missing for pylon
    [f=0000993] unitDefID missing for pylon
    [f=0001025] unitDefID missing for pylon
    [f=0001057] unitDefID missing for pylon
    [f=0001089] unitDefID missing for pylon
    [f=0001121] unitDefID missing for pylon
    [f=0001153] unitDefID missing for pylon
    [f=0001185] unitDefID missing for pylon
    [f=0001217] unitDefID missing for pylon
    [f=0001249] unitDefID missing for pylon
    [f=0001281] unitDefID missing for pylon
    [f=0001313] unitDefID missing for pylon
    [f=0001345] unitDefID missing for pylon
    [f=0001377] unitDefID missing for pylon
    [f=0001409] unitDefID missing for pylon
    [f=0001441] unitDefID missing for pylon
    [f=0001473] unitDefID missing for pylon
    [f=0001505] unitDefID missing for pylon
    [f=0001537] unitDefID missing for pylon
    [f=0001569] unitDefID missing for pylon
    [f=0001601] unitDefID missing for pylon
    [f=0001633] unitDefID missing for pylon
    [f=0001665] unitDefID missing for pylon
    [f=0001697] unitDefID missing for pylon
    [f=0001729] unitDefID missing for pylon
    [f=0001761] unitDefID missing for pylon
    [f=0001793] unitDefID missing for pylon
    [f=0001803] <UnnamedPlayer> test
    [f=0001825] unitDefID missing for pylon
    [f=0001857] unitDefID missing for pylon
    [f=0001889] unitDefID missing for pylon
    [f=0001921] unitDefID missing for pylon
    [f=0001953] unitDefID missing for pylon
    [f=0001985] unitDefID missing for pylon
    [f=0002017] unitDefID missing for pylon
    [f=0002049] unitDefID missing for pylon
    [f=0002081] unitDefID missing for pylon
    [f=0002113] unitDefID missing for pylon
    [f=0002145] unitDefID missing for pylon
    [f=0002177] unitDefID missing for pylon
    [f=0002209] unitDefID missing for pylon
    [f=0002241] unitDefID missing for pylon
    [f=0002273] unitDefID missing for pylon
    [f=0002305] unitDefID missing for pylon
    [f=0002337] unitDefID missing for pylon
    [f=0002369] unitDefID missing for pylon
    [f=0002401] unitDefID missing for pylon
    [f=0002433] unitDefID missing for pylon
    [f=0002465] unitDefID missing for pylon
    [f=0002497] unitDefID missing for pylon
    [f=0002529] unitDefID missing for pylon
    [f=0002561] unitDefID missing for pylon
    [f=0002593] unitDefID missing for pylon
    [f=0002625] unitDefID missing for pylon
    [f=0002657] unitDefID missing for pylon
    [f=0002689] unitDefID missing for pylon
    [f=0002721] unitDefID missing for pylon
    [f=0002753] unitDefID missing for pylon
    [f=0002785] unitDefID missing for pylon
    [f=0002817] unitDefID missing for pylon
    [f=0002849] unitDefID missing for pylon
    [f=0002881] unitDefID missing for pylon
    [f=0002913] unitDefID missing for pylon
    [f=0002945] unitDefID missing for pylon
    [f=0002977] unitDefID missing for pylon
    [f=0003009] unitDefID missing for pylon
    [f=0003041] unitDefID missing for pylon
    [f=0003073] unitDefID missing for pylon
    [f=0003105] unitDefID missing for pylon
    [f=0003137] unitDefID missing for pylon
    [f=0003169] unitDefID missing for pylon
    [f=0003201] unitDefID missing for pylon
    [f=0003233] unitDefID missing for pylon
    [f=0003265] unitDefID missing for pylon
    [f=0003297] unitDefID missing for pylon
    [f=0003329] unitDefID missing for pylon
    [f=0003361] unitDefID missing for pylon
    [f=0003393] unitDefID missing for pylon
    [f=0003425] unitDefID missing for pylon
    [f=0003457] unitDefID missing for pylon
    [f=0003489] unitDefID missing for pylon
    [f=0003521] unitDefID missing for pylon
    [f=0003553] unitDefID missing for pylon
    [f=0003585] unitDefID missing for pylon
    [f=0003617] unitDefID missing for pylon
    [f=0003649] unitDefID missing for pylon
    [f=0003681] unitDefID missing for pylon
    [f=0003713] unitDefID missing for pylon
    [f=0003745] unitDefID missing for pylon
    [f=0003777] unitDefID missing for pylon
    [f=0003809] unitDefID missing for pylon
    [f=0003841] unitDefID missing for pylon
    [f=0003873] unitDefID missing for pylon
    [f=0003905] unitDefID missing for pylon
    [f=0003937] unitDefID missing for pylon
    [f=0003969] unitDefID missing for pylon
    [f=0004001] unitDefID missing for pylon
    [f=0004033] unitDefID missing for pylon
    [f=0004065] unitDefID missing for pylon
    [f=0004097] unitDefID missing for pylon
    [f=0004129] unitDefID missing for pylon
    [f=0004161] unitDefID missing for pylon
    [f=0004193] unitDefID missing for pylon
    [f=0004225] unitDefID missing for pylon
    [f=0004257] unitDefID missing for pylon
    [f=0004280] Path cache hits 0 0%
    [f=0004280] Path cache hits 0 0%
    [f=0004280] Statistics for local connection:
    Received: 48407 bytes
    Sent: 86748 bytes
    
    
    txt file icon infolog_end.txt (49,119 bytes) 2012-01-17 12:20 +

-Relationships
related to 0002903resolvedabma crash while playing (brickcraft) 
has duplicate 0002718closed infolog.txt is buffered and not written instantly 
+Relationships

-Notes

~0007765

Kloot (developer)

stop making duplicates

~0007768

Google_Frog (reporter)

Reporters cannot reopen tickets they did not create.

~0007770

Kloot (developer)

Nor should they.

You can take it up personally with the devs who decided on this change, cloning a closed report won't help.

~0007772

Google_Frog (reporter)

It's not just making duplicates if this is the only way for me to cause an open ticket on the subject.

"You can take it up personally with the devs who decided on this change, cloning a closed report won't help."

Then what is the ticket system for? Every time someone finds a bug or bad behaviour you're saying they should just track down the exact commit that caused it and take it up personally with whichever dev committed the change. Unless there is a significant difference between this ticket and others.

This is a ticket system, I presume many devs read it. Don't close a ticket because it has no direct relevance to you.

~0007773

Kloot (developer)

"Unless there is a significant difference between this ticket and others."

Correct.

The difference is that the pros and cons of infolog buffering were discussed in several meetings before it was decided to be changed. It is a well-considered feature for which all the usual arguments including yours have been reviewed and weighed, not a bug or regression we did not previously know about and decided not to fix.

"This is a ticket system, I presume many devs read it. Don't close a ticket because it has no direct relevance to you."

If I close a ticket, you can be pretty sure another dev would have done the same, especially those involved with this change. Hence my suggestion to take things up personally.

~0007776

Google_Frog (reporter)

There is no single clear proponent of the buffering behaviour to take it up personally with. If there is one and I just have not recognised it I am using the ticket system to contact them.

~0007777

user744

Couldn't it be an option, toggleable (for example) by a console command?
Or something like /flushinfologbuffernow
Or a variable in springsettinsg like instantInfologWriting = true/false

Sorry if that was asked before, but I did not find a post on that.
Here infolog flushing is discussed but the use of infolog for game/lua makers did not come up:
http://springrts.com/phpbb/viewtopic.php?f=73&t=26893&p=501915&hilit=infolog#p501915

~0007781

FLOZi (reporter)

I'd also like to see an option, if at all possible.

~0007788

Licho (reporter)

Google you can hack it to make it work, redirect stdout to file
spring.exe > out.txt

Then its instant!

~0007846

hoijui (reporter)

with this commit:
https://github.com/spring/spring/commit/2322f6a39ba088d4fe2c104be473b76859c33132
flushing should now work pretty much as before the switch to the new logging system, for release builds.
(debug builds did flush more in the past; after each log record)

i do not know if the current locations where flushing is done is correct. i guess zerver and jk will correct it if they see fit.

~0008051

KingRaptor (reporter)

Is it at all possible to make Spring write hang information to infolog more reliably?
Currently if you get a hang and kill the process, the hang information is lost. This makes it very difficult to debug, particularly if the person experiencing problems is some random end user.

~0008052

Licho (reporter)

Btw if you redirect output and process it, it seems to slow down spring, it outputs it on primary thread?
(Processing output with something slow slows spring!)

~0008090

user744

>with this commit:
>https://github.com/spring/spring/commit/2322f6a39ba088d4fe2c104be473b76859c33132
>flushing should now work pretty much as before the switch to the new logging >system, for release builds.
is it possible to get an .exe with that change?
When my game crashes, the infolog is mostly incomplete and I have no idea what to do.

> spring.exe > out.txt
This does not (always) work btw, eg here the out.txt was cut off as well:
http://springrts.com/mantis/view.php?id=2887

~0008093

abma (administrator)

seems to not work well with stacktraces, see 0002903

~0008119

zerver (reporter)

https://github.com/spring/spring/commit/a77a20affdbeb912203b8047f0f871e6bf1e0637

~0008135

Google_Frog (reporter)

Not working in 85.0.1-44-gceed8a0.

~0008138

abma (administrator)

Last edited: 2012-01-12 16:40

the buffering is fine, only bad/worse is, that stacktraces are cut off. do you have an example for a stacktrace cut-off?

~0008152

Google_Frog (reporter)

No I have an infolog that cuts off at

[f=0000000] LuaUI v0.3
[f=0000000] Finalizing

~0008153

abma (administrator)

Last edited: 2012-01-15 02:38

are you on windows 7?

maybe we are affected by this "feature": http://social.msdn.microsoft.com/forums/en-us/vcgeneral/thread/0BE93860-9D3F-4133-B981-0B507BB61D73

"Try changing the open flags from "wb" to "wbc" and see if that has some
effect - it does for me."

see
http://msdn.microsoft.com/de-de/library/yeby3zcb%28v=vs.80%29.aspx
"c

    Enable the commit flag for the associated filename so that the contents of the file buffer are written directly to disk if either fflush or _flushall is called.
"

~0008154

abma (administrator)

@Google_Frog:

can you please attach that whole infolog.txt please?

~0008155

Google_Frog (reporter)

"are you on windows 7?"

Yes

~0008175

Google_Frog (reporter)

infolog_midgame is the contents around frame 1803.

infolog_midgame is the contents around frame 4280.

infolog_end is the contents upon spring exit.

~0008780

user744

since this is on "feedback":
spring 88.0 and this is not solved.
infolog is not only incomplete on crash but also on /luarules reload
(same as in 83 or 85 or when the change was made)

1) directing stdout to file like
spring.exe > out.txt
does not work (tried on win xp and vista, output is cut off still)

2) write to a file with widget:
fails on /luaui reload (since the log widget also gets reloaded)
and for the stuff that happens before widget (eg *post.lua)

>Couldn't it be an option, toggleable (for example) by a console command?
>Or something like /flushinfologbuffernow
>Or a variable in springsettinsg like instantInfologWriting = true/false
please?
It would keep the "130 mb of infolog do not slow everything down" thing but also allow modders to debug their stuff.
(When you want to see infolog, type /flushinfologbuffernow)

~0008781

Google_Frog (reporter)

"/flushinfologbuffernow"
Wouldn't work. Sometimes crashes cut off infolog so there is no time to manually flush.

"instantInfologWriting "
This should default to true so we can get good bug reports of the above case.

~0008787

abma (administrator)

Last edited: 2012-06-16 14:10

i've added a LogFlush config setting (disabled as default):

https://github.com/spring/spring/commit/32a62424bc8a98b1ecaf59193352e5e088b1cad8

so everybody is hopefully happy now :)

+Notes

-Issue History
Date Modified Username Field Change
2011-11-29 13:01 Google_Frog New Issue
2011-11-29 13:10 Kloot Relationship added has duplicate 0002718
2011-11-29 13:10 Kloot Note Added: 0007765
2011-11-29 13:10 Kloot Status new => closed
2011-11-29 13:10 Kloot Resolution open => won't fix
2011-11-29 14:05 Google_Frog Note Added: 0007768
2011-11-29 14:05 Google_Frog Status closed => feedback
2011-11-29 14:05 Google_Frog Resolution won't fix => reopened
2011-11-29 14:18 Kloot Note Added: 0007770
2011-11-29 14:18 Kloot Status feedback => closed
2011-11-29 14:18 Kloot Resolution reopened => duplicate
2011-11-29 14:53 Google_Frog Note Added: 0007772
2011-11-29 14:53 Google_Frog Status closed => feedback
2011-11-29 14:53 Google_Frog Resolution duplicate => reopened
2011-11-29 15:13 Kloot Note Added: 0007773
2011-11-29 15:13 Kloot Status feedback => closed
2011-11-29 15:13 Kloot Resolution reopened => duplicate
2011-11-30 07:44 Google_Frog Note Added: 0007776
2011-11-30 07:44 Google_Frog Status closed => feedback
2011-11-30 07:44 Google_Frog Resolution duplicate => reopened
2011-11-30 15:15 user744 Note Added: 0007777
2011-11-30 23:16 FLOZi Note Added: 0007781
2011-12-01 23:21 Licho Note Added: 0007788
2011-12-03 21:27 hoijui Target Version => 85.0
2011-12-07 21:29 hoijui Status feedback => assigned
2011-12-07 21:29 hoijui Assigned To => hoijui
2011-12-09 00:02 hoijui Note Added: 0007846
2012-01-02 07:43 KingRaptor Note Added: 0008051
2012-01-02 12:01 Licho Note Added: 0008052
2012-01-06 19:07 user744 Note Added: 0008090
2012-01-07 12:17 abma Note Added: 0008093
2012-01-07 12:24 abma Product Version 84.0 => 85.0
2012-01-08 16:42 abma Relationship added related to 0002903
2012-01-09 23:07 abma Target Version 85.0 => 86.0
2012-01-10 00:23 zerver Note Added: 0008119
2012-01-10 00:23 zerver Status assigned => resolved
2012-01-10 00:23 zerver Fixed in Version => 85.0.1
2012-01-10 00:23 zerver Resolution reopened => fixed
2012-01-12 11:15 Google_Frog Note Added: 0008135
2012-01-12 11:15 Google_Frog Status resolved => feedback
2012-01-12 11:15 Google_Frog Resolution fixed => reopened
2012-01-12 15:17 abma Note Added: 0008138
2012-01-12 16:39 abma Note Edited: 0008138
2012-01-12 16:40 abma Note Edited: 0008138
2012-01-12 16:40 abma Note Edited: 0008138
2012-01-15 01:27 Google_Frog Note Added: 0008152
2012-01-15 02:30 abma Note Added: 0008153
2012-01-15 02:36 abma Note Edited: 0008153
2012-01-15 02:38 abma Note Edited: 0008153
2012-01-15 09:23 abma Note Added: 0008154
2012-01-15 13:54 Google_Frog Note Added: 0008155
2012-01-17 12:20 Google_Frog File Added: infolog_midgame.txt
2012-01-17 12:20 Google_Frog File Added: infolog_midgame2.txt
2012-01-17 12:20 Google_Frog File Added: infolog_end.txt
2012-01-17 12:22 Google_Frog Note Added: 0008175
2012-02-06 14:05 hoijui Assigned To hoijui =>
2012-06-14 20:26 user744 Note Added: 0008780
2012-06-14 20:29 Google_Frog Note Added: 0008781
2012-06-16 14:09 abma Note Added: 0008787
2012-06-16 14:09 abma Status feedback => resolved
2012-06-16 14:09 abma Fixed in Version 85.0.1 => 89.0
2012-06-16 14:09 abma Resolution reopened => fixed
2012-06-16 14:09 abma Assigned To => abma
2012-06-16 14:10 abma Note Edited: 0008787
2012-06-16 14:10 abma Note Edited: 0008787
+Issue History