| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002407 | Spring engine | General | public | 2011-04-16 09:30 | 2012-03-11 21:24 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | no change required | ||||||
| Product Version | 0.82.7.1 | ||||||||
| Target Version | 83.0 | Fixed in Version | |||||||
| Summary | 0002407: Collide friendly check does not work when inside a friendly | ||||||||
| Description | This is most commonly seen when a unit is completed in a factory and there is an enemy nearby. The unit will shoot as soon as it is completed and the shot instantly collides with the factory. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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jK (developer) 2011-05-07 14:42 |
erm what? describe better ... |
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FLOZi (reporter) 2011-05-07 18:12 |
I'm not sure if he's saying: 1. He expects the weapon not to fire when obstructed by a friendly unit when collidefriendly is true 2. the weapon is colliding with a factory when it shouldn't be. I think the former, and in that case, that behavior is tied to avoidfriendly tag. |
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KingRaptor (reporter) 2011-05-09 09:12 |
It seems that if a unit center is inside a friendly unit's hitvolume, the inner unit will not check if its shots will collide with the outer unit (of course, they do). |
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Kloot (developer) 2012-03-11 21:23 Last edited: 2012-03-11 21:24 |
"It seems that if a unit center is inside a friendly unit's hitvolume, the inner unit will not check if its shots will collide with the outer unit." It will and does check (when avoidFriendly=true, which defaults to that). If on the other hand avoidFriendly=false and the inner unit fires, its shots collide with the outer IF AND ONLY IF collideFriendly=true (also the default), and that is not a bug but expected behavior. |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-04-16 09:30 | Google_Frog | New Issue | |
| 2011-05-07 14:42 | jK | Note Added: 0006610 | |
| 2011-05-07 18:12 | FLOZi | Note Added: 0006618 | |
| 2011-05-09 09:12 | KingRaptor | Note Added: 0006622 | |
| 2011-06-10 16:35 | hoijui | Target Version | => 0.83.0 |
| 2012-03-11 21:23 | Kloot | Note Added: 0008423 | |
| 2012-03-11 21:23 | Kloot | Status | new => closed |
| 2012-03-11 21:23 | Kloot | Resolution | open => no change required |
| 2012-03-11 21:24 | Kloot | Status | closed => feedback |
| 2012-03-11 21:24 | Kloot | Resolution | no change required => reopened |
| 2012-03-11 21:24 | Kloot | Note Edited: 0008423 | |
| 2012-03-11 21:24 | Kloot | Status | feedback => closed |
| 2012-03-11 21:24 | Kloot | Resolution | reopened => no change required |


