View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002327 | Spring engine | General | public | 2011-01-26 19:13 | 2011-02-02 00:56 |
| Reporter | Licho | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Product Version | 0.82.7.1 | ||||
| Summary | 0002327: Area attack seems to be broken for bombers | ||||
| Description | In previous versions, if you ordered area attack for bombers (alt+a) in an area, they would bomb visible/radar visible targets in that area automatically. Now it seems to bomb random (usually empty) spot instead. Tested with precision bomber in ZK | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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1) "precision bomber" is useless information, "corshad" would have been more helpful and saved me time and effort to find the corresponding unit name 2) I suggest you watch the uploaded demo (engine build ae5cae2cac92319fab0a77a8ab35348bf16bd3a6, ZK rev. 1491), and if you still think AA is broken afterwards, report back with the _EXACT STEPS_ needed to reproduce the 'random' behavior mentioned |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-01-26 19:13 | Licho | New Issue | |
| 2011-02-02 00:50 | Kloot | File Added: 20110202_004745_Coast To Coast Remake V2_0.82+.4.sdf | |
| 2011-02-02 00:56 | Kloot | Note Added: 0006322 | |
| 2011-02-02 00:56 | Kloot | Note Edited: 0006322 | |
| 2011-02-02 00:56 | Kloot | Status | new => closed |
| 2011-02-02 00:56 | Kloot | Resolution | open => unable to reproduce |