infolog.txt (14,112 bytes)
2010-11-12 17:57
LogOutput initialized.
Spring 0.82+.6.1 ({0.82-branch}0.82.6.1-45-g79c95f5)
Build date/time: Nov 12 2010 14:50:10
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "E:\games\springtest\single.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 1 (build 2600)
Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz; 2046MB RAM, 1972MB pagefile
OS: 32bit native mode
Using read-write data directory: E:\games\springtest\
Scanning: E:\games\springtest\maps
Error opening E:\games\springtest\maps\supcom.sd7: Archive not found
Unable to open archive: E:\games\springtest\maps\supcom.sd7
Scanning: E:\games\springtest\base
Scanning: E:\games\springtest\mods
Supported Video modes: 1600x1200, 1440x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x480, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
Video mode set to 1600x1200/32bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.8395 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: Radeon 3870 9.1
[ 0] GLSL: 1.20
[ 0] GLEW: 1.5.4
[ 0] ATI hacks enabled
[ 0] Loading startscript from: E:\games\springtest\\script.txt
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.005
[ 0] [UDPListener] succesfully bound socket on port 8452
[ 0] Starting GameServer: 8 ms
[ 0] Starting demo recording
[ 0] Using map 1 Pass Greenland Redux v3
[ 0] Recording demo demos/20101112_184218_1 Pass Greenland Redux v3_0.82+.6.sdf
[ 0] Using mod Balanced Annihilation V7.19
[ 0] Using mod archive BA719.sd7
[ 0] Loading client data: 45 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 2 ms
[ 0] Camera and mouse: 64 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.332000
[ 0] Loading GameData Definitions: 369 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 106 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: 78cf6d64
[ 0] Loading .smt tile-file "maps/1-pass-mk3.smt"
[ 0] Loading 61440 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 4 ms
[ 0] Generating 3D trees
[ 0] Creating Projectile Textures
[ 0] Loading console: 1 ms
[ 0] Loading LuaRules
[ 0] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Spawn <init_game_spawn.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Air Release <unit_air_release_manager.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[ 0] Loaded gadget: Hitsphere Scaledown <unit_hitsphere_scaledown.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: Napalm <lups_napalm.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[ 0] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
[ 0] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[ 0] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[ 0] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
[ 0] Loading widget from user: Stockpiler <unit_stockpile.lua> ...
[ 0] Loading widget from mod: Autoquit <autoquit.lua> ...
[ 0] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[ 0] Loading widget from mod: Improved MetalMakers <unit_improved_metal_maker.lua> ...
[ 0] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[ 0] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
[ 0] Loading widget from user: CameraShake <camera_shake.lua> ...
[ 0] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[ 0] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[ 0] Loading widget from user: SmoothScroll <camera_smooth_move.lua> ...
[ 0] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[ 0] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[ 0] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[ 0] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
[ 0] Loading widget from mod: Lups <lups_wrapper.lua> ...
[ 0] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from chainsaw
[ 0] -> Version: 0.82+.6.1 ({0.82-branch}0.82.6.1-45-g79c95f5)
[ 0] -> Connection established (given id 0)
[ 0] Player chainsaw finished loading and is now ingame
[ 0] GameID: a598dd4ccc340526098deccf1cdf4421
[ 0] chainsaw added point: Start 1
[ 0] <SkirmishAI: AAI 0.9 (team 0)>: New BuildTable has been created
[ 0] Spring 0.82+.6.1 ({0.82-branch}0.82.6.1-45-g79c95f5) has crashed.
[ 0] Exception: Integer divide by zero (0xc0000094)
[ 0] Exception Address: 0x68dbb2c8
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x77f50000 ntdll
[ 0] 0x77e60000 kernel32
[ 0] 0x10000000 DevIL
[ 0] 0x77c10000 MSVCRT
[ 0] 0x77dd0000 ADVAPI32
[ 0] 0x78000000 RPCRT4
[ 0] 0x68b20000 GLU32
[ 0] 0x5ed00000 OPENGL32
[ 0] 0x77c70000 GDI32
[ 0] 0x77d40000 USER32
[ 0] 0x51000000 DDRAW
[ 0] 0x73bc0000 DCIMAN32
[ 0] 0x76c90000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x773d0000 SHELL32
[ 0] 0x70a70000 SHLWAPI
[ 0] 0x71ab0000 WS2_32
[ 0] 0x71aa0000 WS2HELP
[ 0] 0x61b80000 zlib1
[ 0] 0x70780000 vorbisfile
[ 0] 0x68140000 ogg
[ 0] 0x64cc0000 vorbis
[ 0] 0x6b600000 OpenAL32
[ 0] 0x76b40000 WINMM
[ 0] 0x66fc0000 freetype6
[ 0] 0x62aa0000 glew32
[ 0] 0x011a0000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x76390000 IMM32
[ 0] 0x629c0000 LPK
[ 0] 0x72fa0000 USP10
[ 0] 0x71950000 comctl32
[ 0] 0x77340000 comctl32
[ 0] 0x51080000 dsound
[ 0] 0x771b0000 ole32
[ 0] 0x77c00000 VERSION
[ 0] 0x72d20000 wdmaud
[ 0] 0x72d10000 msacm32
[ 0] 0x77be0000 MSACM32
[ 0] 0x77bd0000 midimap
[ 0] 0x69020000 atioglxx
[ 0] 0x5ef80000 KsUser
[ 0] 0x71a50000 mswsock
[ 0] 0x71a90000 wshtcpip
[ 0] 0x61a40000 AIInterface
[ 0] 0x68d80000 SkirmishAI
[ 0] 0x6d510000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) E:\games\springtest\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x0003B2C8]
[ 0] (1) E:\games\springtest\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x00040C04]
[ 0] (2) E:\games\springtest\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x000444D8]
[ 0] (3) E:\games\springtest\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x0001282D]
[ 0] (4) E:\games\springtest\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x00046B11]
[ 0] (5) E:\games\springtest\AI\Skirmish\AAI\0.9\SkirmishAI.dll(handleEvent+0xda) [0x68D84CFA]
[ 0] (6) E:\games\springtest\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x6606) [0x00A16006]
[ 0] (7) E:\games\springtest\spring.exe [0x009F95FC]
[ 0] (8) E:\games\springtest\spring.exe [0x00A2831E]
[ 0] (9) E:\games\springtest\spring.exe [0x00A2CEAD]
[ 0] (10) E:\games\springtest\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0xec11) [0x00A1E611]
[ 0] (11) E:\games\springtest\spring.exe [0x00406785]
[ 0] (12) E:\games\springtest\spring.exe [0x00426779]
[ 0] (13) E:\games\springtest\spring.exe [0x0042B4B0]
[ 0] (14) E:\games\springtest\spring.exe [0x009881B1]
[ 0] (15) E:\games\springtest\spring.exe [0x00993509]
[ 0] (16) E:\games\springtest\spring.exe [0x00993834]
[ 0] (17) E:\games\springtest\spring.exe [0x00994010]
[ 0] (18) E:\games\springtest\spring.exe [0x004010A7]
[ 0] (19) E:\games\springtest\spring.exe [0x00401123]
[ 0] (20) C:\WINDOWS\system32\kernel32.dll(GetCurrentDirectoryW+0x44) [0x77E814C7]