Building Spring on Linux
- 1 Build From Source on Linux
- 2 Get Dependencies
- 3 Build And Install
- 4 See Also:
Build From Source on Linux
If you prefer to use your distributions package system (release versions only), refer to the Linux SetupGuide.
If there is no package tailored for your distribution, you have to install from sources manually. Doing this for distributions where packages are available is not recommended.
Be careful when building from source.
You might encounter sync errors in online play if:
- you are using an untested compiler (gcc from the >=4.6 series should be safe)
- you use non-standard compiler settings (be careful about -march)!
Obtaining the Source
(For playing online official games on lobby.springrts.com - the spring lobby server)
Note: Do NOT use the zip-files from github, they are missing important data to compile Spring.
See Building spring for build instructions.
Branches of interest:
- master - latest stable, enforced for official games on lobby.springrts.com
- maintenance - fixes for the latest stable
- develop - major developments (most active, larger developments)
Assuming the GIT command line client is installed, you can clone (get locally) the repository with the commands below.
Latest Stable (master branch, useless for development purposes, lives as maintenance moving forward)
git clone --recursive git://github.com/spring/spring.git -b master
To later update it (get the changes other people did) with:
git pull --rebase
Maintenance (maintenance branch)
git clone --recursive git://github.com/spring/spring.git -b maintenance
Bleeding-edge (develop branch)
git clone --recursive git://github.com/spring/spring.git -b develop
Working with git
Please note that patches to the code must be done for either develop or maintenance. Such patches can be then sent to one of the developers with repository access. If you are new to git and github, you may want to have a look at this guide to get you started.
Note: you can switch
branches this way:
# (optional) backup your current code changes git stash # switch branch git checkout $MY_OTHER_BRANCH # sometimes needed # note, it deletes all your unstashed changes and all non-pushed commits on the new branch, # but it doesn't delete untracked files. #git reset --hard # update/sync with remote repo git pull --rebase # (optional) if you want to apply the code changes backed-up in the first step #git stash pop # reapplies your changes and DELETES the backup # or #git stash apply --index 0 # reapplies your changes and keep the backup (see `git stash list`)
To obtain the submodules you should clone the repository with --recursive as mentioned above. If you haven't done this, you can execute the following code
git submodule sync git submodule update --init
To update the submodules, you have to execute the same commands again or pull normally.
To compile, you will have to install some development packages Spring depends on. These vary from distro to distro and may also depend on your specific configuration.
If your distributions is not listed below, you should be able to figure out the correct package names from this.
- Programs necessary to build
- 7zip (aka p7zip or 7z)
- The usual build toolchain
- libdeviL (IL)
- OpenAL (openal-soft, older openal-0.0.8 does not work)
- OpenGL headers (mesa, GLEW, etc.)
- freetype (2)
- ogg, vorbis and vorbisfile
- Optional (for AI Interfaces, Skirmish AIs and unit tests)
- python (2.5+)
- jdk (1.5+)
- boost (version 1.47 or later)
For Jessie (debian 8.0 stable) this should work:
sudo apt-get install build-essential zlib1g-dev libfreetype6-dev cmake \ libsdl2-dev libopenal-dev libglew-dev zip libvorbis-dev libxcursor-dev \ libdevil-dev libboost-system1.55-dev libboost-thread1.55-dev \ libboost-regex1.55-dev libboost-serialization1.55-dev \ libboost-program-options1.55-dev libboost-chrono1.55-dev \ libunwind-dev libboost-filesystem1.55-dev \ libboost-signals1.55-dev libboost-test1.55-dev \ xsltproc libfontconfig1-dev libcurl4-openssl-dev
# compiler and build tools sudo apt-get install build-essential cmake cmake-gui git # spring dependencies sudo apt-get install libglew-dev libsdl2-dev libdevil-dev libopenal-dev \ libogg-dev libvorbis-dev libfreetype6-dev p7zip-full libxcursor-dev \ libboost-thread-dev libboost-regex-dev libboost-system-dev \ libboost-program-options-dev libboost-signals-dev \ libboost-chrono-dev libboost-filesystem-dev libunwind8-dev \ default-jdk libcurl4-gnutls-dev
to speed up compiling/linking, you can install gold, an alternative linker and when you plan to develop / recompile often ccache :
sudo apt-get install binutils-gold ccache
to make ccache useful, the cache size needs to be increased by:
ccache -M 5G
to set it to 5GB.
This has been tested to work with a clean install of gentoo 2008.0:
emerge cmake \>=media-libs/freetype-2.0.0 \>=media-libs/libsdl-2 emerge media-libs/openal media-libs/glew dev-libs/boost emerge app-arch/zip media-libs/libogg USE="png jpg tiff opengl" emerge media-libs/devil
Or better you install Spring via layman, it will install all dependencies.
On Fedora 31:
sudo dnf install gcc-c++ cmake boost-devel DevIL-devel freetype-devel libunwind-devel \ glew-devel libvorbis-devel libXcursor-devel openal-devel SDL2-devel p7zip jsoncpp-devel
On Slackware 13, cmake, ogg & vorbis, boost, glew and SDL2 already come with the full regular install, both libs and headers. You can find helper scripts to easily compile and package DevIL, OpenAL and spring itself here.
Try to use slackrepo, will search, update and install spring and dependences.
Build And Install
Using CMake (2.6 or newer)
Configure and build:
cmake . make spring
Default install paths are:
/usr/local/bin/spring Spring executable
/usr/local/share/games/spring read-only data
If you want
~/spring prefix instead of
/usr/local, configure like this:
cmake -DCMAKE_INSTALL_PREFIX=~/spring .
For further ways of customizing your build, have a look at the variables shown with:
cmake -LH .
For other targets see the output of