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Ba bug

Posted: 28 Jan 2007, 22:21
by manored
This bug happened in BA, but may happen too in other mods:

Image

I believe that the unpassable height diference that traped the cons vehicle was caused by the leveling that buildings do then built + the little downyard inclination near the exit of the factory.

Posted: 28 Jan 2007, 23:09
by rattle
And what keeps you from posting this in the BA thread instead?

Posted: 28 Jan 2007, 23:13
by tombom
rattle wrote:And what keeps you from posting this in the BA thread instead?
It is actually an issue that can happen with any mod - terrain changing can cause the terrain to change height elsewhere, causing situations like this.

Posted: 28 Jan 2007, 23:29
by Crampman
Did you try to restore the ground under the plant ?

Posted: 29 Jan 2007, 01:00
by manored
Crampman wrote:Did you try to restore the ground under the plant ?
No... restoring height is one possibily I never remember... :P

But its still a bug right? I mean making a factory shouldnt cause something that blocks you from using it...

Posted: 31 Jan 2007, 21:17
by flop
Its not a bug. Just use your brain. This is similar to someone building thier factory with the exit facing the edge of the map, or a wall, and calling it a bug. Think. :)

Posted: 31 Jan 2007, 22:37
by Dragon45
Uhh no, it IS a bug. That should not be an issue... imagine 5 or 10 factories... why should i have to go through the trouble to handle them?

Posted: 31 Jan 2007, 23:08
by Pxtl
Dragon45 wrote:Uhh no, it IS a bug. That should not be an issue... imagine 5 or 10 factories... why should i have to go through the trouble to handle them?
Ideally, the engine should not allow a person to build a factory in a place where it's products cannot leave... but because of Spring's free-form movement, that's pretty much impossible.

However, consider any other RTS where your units can get trapped in the factory.

My solution: design your factories with more openings.

Posted: 31 Jan 2007, 23:55
by manored
Or with a catapult... :P