More than one movetype per unit
Posted: 23 Jan 2007, 20:21
I know it will fuck up pathing etc. but I'd love to see some hybrid units. Dunno if it's MTR but it has been mentioned before. I just felt like bringing it up again.
Adittionally, some set/get variable in the COB to control the movetype by script.
It would be a solution for any kind of jumpjets (Gundam, Battletech, etc).
Adittionally, some set/get variable in the COB to control the movetype by script.
It would be a solution for any kind of jumpjets (Gundam, Battletech, etc).