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More than one movetype per unit

Posted: 23 Jan 2007, 20:21
by rattle
I know it will fuck up pathing etc. but I'd love to see some hybrid units. Dunno if it's MTR but it has been mentioned before. I just felt like bringing it up again.

Adittionally, some set/get variable in the COB to control the movetype by script.

It would be a solution for any kind of jumpjets (Gundam, Battletech, etc).