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No more TA-based mods.

Posted: 05 Jan 2007, 17:41
by Pxtl
For those of you who don't read the General thread, it has finally happened - Atari noticed. They've C&D'd unknown-files. Cup's correspondence with them has revealed that the files in particular that offended them were

a) the Spring installer (which means that Spring must finish the process of shucking TA)

and

b) Absolute Annihilation.

Which means that all TA-based mods are in trouble.

For the sake of your hosts, you should probably get your mods off of them before they force you (Sourceforge will probably be very angry at Caydr).

For TA-based mods, we'll probably need a Wargus/Freecraft-like solution where the game uses any OTA content a mod may require by reading the data DIRECTLY from the OTA CD. Which will require some changes to the Spring engine itself.

But either way - time to start learning to play E&E, Nanoblobs et al.

Posted: 05 Jan 2007, 17:43
by Machiosabre
I sure hope you're being sarcastic or I might just have to give up whats left of my faith in humanity.

Posted: 05 Jan 2007, 17:43
by tombom
Machiosabre wrote:I sure hope you're being sarcastic or I might just have to give up whats left of my faith in humanity.
He started writing the thread before Cup posted that other thread.

Although having AA on sourceforge is pretty weird.

Posted: 05 Jan 2007, 17:45
by Machiosabre
I admire your optimism, but I wouldn't be so sure.

Posted: 05 Jan 2007, 17:48
by Cabbage
Pxtl you fool :P

January fools day ^^

Posted: 05 Jan 2007, 17:49
by Pxtl
<===== PWND.

it was all a joke?



Image

Posted: 05 Jan 2007, 17:50
by Machiosabre
:lol: :lol: :lol: :lol:
too painful
[15:41:46] <[LCC]IaMaCuP> i had to do it
[15:41:51] <[LCC]IaMaCuP> i had database stuff to do
[15:41:57] <[LCC]IaMaCuP> took 10 mins but i neede the site offline
[15:41:58] <[LCC]IaMaCuP> but then
[15:42:00] <[LCC]IaMaCuP> after the 10 mins
[15:42:01] <[LCC]IaMaCuP> it was to funny
[15:42:02] <[LCC]IaMaCuP> so i caried on

Posted: 05 Jan 2007, 17:52
by Cabbage
Pxtl, i think you need to go check this...

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=8763

^^

Posted: 05 Jan 2007, 17:55
by Pxtl
i suck. kill thread plz.

Posted: 05 Jan 2007, 17:58
by j5mello
its okay pxtl your just a zealous defender of spring :P

Posted: 05 Jan 2007, 19:40
by hrmph
Hey I told you to do it on April fools! You silly monkey :P

Posted: 05 Jan 2007, 20:43
by clericvash
Joke or not more needs to be done to break away from TA.

Posted: 05 Jan 2007, 21:15
by PicassoCT
How about Ta free hours, days, weeks ? In slow rising level.. enforced through the Lobbys.. And always a Timer, when TA Content will be allowed again..

Posted: 05 Jan 2007, 22:45
by hrmph
I'd bet my right foot that will never be implemented Picasso ;) As for moving away from TA content I think spring has done a good job at that. Espescially with the new GPL installer. Our next hurdle is to get people to think/refer of some of the mods as games (for E&E/nanoblobs/etc: of course things like AA variants will always fit into the 'mods' classification).

Posted: 05 Jan 2007, 22:49
by LordMatt
PicassoCT wrote:How about Ta free hours, days, weeks ? In slow rising level.. enforced through the Lobbys.. And always a Timer, when TA Content will be allowed again..
No, that is ridiculous. Some of us own MULTIPLE COPIES OF OTA and want to play TA based mods such as BA.

Posted: 05 Jan 2007, 22:53
by smoth
i'm just going to raise my hand here hmrph and remind you gundam is ta free. People seem to forget the fact that I did do all the work in my mod(outside of the cursors that erom gave me).

Posted: 05 Jan 2007, 22:55
by hrmph
Sorry smoth: as soon as I saw your name on this thread I thought "I should have put Gundam instead of etc." Although there are some other mods I didn't list either.

Posted: 05 Jan 2007, 23:29
by BlackLiger