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Dual-screens? nah. Dual-consoles? yep.

Posted: 03 Jan 2007, 18:55
by RaiFox
I like the idea of running spring on multiple screens.

Myself, I run spring on two screens.

More screens the better.

Unfortunately my GFX card is limited to 3 displays.

As evident by the title I'm putting forward the idea of running spring across multiple consoles. (to use their screens, maybe even input devices).

For example, I could use up to 5 displays (currently) to play spring.

3 screens from my main computer.
1 screen from my second computer.
1 screen from my soft-modded xbox.

Many things will be possible with these unusual configurations, such as having an entire keyboard for chatting, using an xbox controller when possessing a unit, dualing mice (quicker unit commands), setting a display to watch a specified unit/part of map, having a display for chat history or statistics, having a display for the build menu, separate displays for metalmap and radar map.

A program to handle the non-primary display stuff would best be programed for compatibility with Linux so that it will be compatible with a wider range of appliances.

Somewhat useless? yep.
Incredibly awesome? yep.

Such features will also serve as a "reason why Spring is better than SupCom".

Before you flame for stupid requests, take a look at the LED resource meter thread in the development section.

Posted: 03 Jan 2007, 20:03
by Bobcatben
join different accounts and set your team the same? then all the instances of spring would control the same units.

Posted: 03 Jan 2007, 21:13
by Strategia
But you would have to have more screens, and you'd have at least two different game screens to watch simultaneously.

Posted: 03 Jan 2007, 23:23
by jj
Do you have a nuclear power station on your roof or what?

i would call it energy waste. but its fun indeed
but i had a wall-to-wall crt monitor row 10 years ago.
at that moment my parents supplied the free power station :)

Posted: 04 Jan 2007, 00:22
by Strategia
Nuclear power station? No, of course not. Zero-point energy module. Much smaller, much more output and can annihilate all matter in the solar system if made to explode :P

Posted: 04 Jan 2007, 00:42
by LordMatt
If you code it, and code it well, sure. Otherwise I think the devs have more important things to work on.

Posted: 04 Jan 2007, 01:56
by Tru
LordMatt wrote:If you code it, and code it well, sure. Otherwise I think the devs have more important things to work on.
Not to be rude. I agree. Anyways, how many people do you think would be doing that?

Re: Dual-screens? nah. Dual-consoles? yep.

Posted: 04 Jan 2007, 02:02
by Peet
RaiFox wrote: Such features will also serve as a "reason why Spring is better than SupCom".
It has plenty already.

Posted: 06 Jan 2007, 04:28
by MadRat
There was a demonstration out on youtube with several mice (controlled by different individuals I'm guessing) on the same massive projector screen. Now that was cool.