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No friendly fire.

Posted: 22 Dec 2006, 05:12
by Snipawolf
We need to make it a choice if allies want friendly fire or not. In the lobby, before the game starts.

Tired of this "D-gUnzing my alieez iz zo foon!" shit... Serious games can't be played if someone purposely hurts their allies.

Posted: 22 Dec 2006, 08:43
by KDR_11k
Careful, no FF + WMDs = easy wins.

Posted: 22 Dec 2006, 08:44
by Peet
Seems to me there was an idea put forth earlier, for commanders to have anti-dgun shields.

Posted: 22 Dec 2006, 15:22
by Pxtl
P3374H wrote:Seems to me there was an idea put forth earlier, for commanders to have anti-dgun shields.
That wouldn't help - it still wouldn't stop the comm from dgunning everything _but_ your comm, which is still pretty bad.

I think the other way around would make more sense - nerf the commbomb but make it do full damage to commanders. So if you have a belligerent commander, you just dgun him, both comms die, and you're done with it. Go on with the game.

Posted: 22 Dec 2006, 15:52
by Kloot
Or just have the d-gun from any commander in an ally team not affect anything from anyone else in that team.

Posted: 22 Dec 2006, 18:46
by Felix the Cat
Or only play with people you trust not to be fuckwads.

When discussing things like this... remember, it is impossible to create a foolproof system, because fools are so ingenious. If someone wants to be an asshat, he will be an asshat regardless of what limitations you put in place.