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OMFG! -- Updated!

Posted: 15 Oct 2006, 12:36
by SpikedHelmet
HOLY SHIT I actually made a map! This is fucking unbelievable! And it only took me like 45 minutes! (I've never made a map before!)

I'd like to thank Forboding for his wonderful tutorial, and whoever wrote the wiki about using mapconv...

Anyway, it's nothing special, horribly out of scale and only 2x2... but it works! Dear god it WORKS!!!

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(PS: It's supposed to be some bocage country a la western France circa 1944...)


ZOMMOMMGGG I'm so psyched.

Posted: 15 Oct 2006, 13:06
by pheldens
nice one visually :)

Posted: 15 Oct 2006, 13:33
by NOiZE
mini-greenfields

Posted: 15 Oct 2006, 14:32
by espylaub
That's actually pretty cool :shock: More!

Posted: 15 Oct 2006, 14:54
by Warlord Zsinj
Make St.Lamburt! Make St.Lamburt!

(for those not in the know:)

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Ah... Memories...

Posted: 15 Oct 2006, 21:27
by SpikedHelmet
Hmm, it'd be nice to have good ol' Lambie back...

Anyway, I found the first map far, far too small (duh, 2x2) and also horribly unscaled (soldiers would've been 30 foot monsters on it!) so I did some work editing it and stuff and came out with a nice 8x8 infantry map. Here are some screens:

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Bird's eye view

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Overview of layout

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Random image

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Random image

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Random image

And it's pretty much done! The hedgerows block pretty much any vehicle (but not infantry), and thusly vehicles will either be unable to go some places or have to stick to the roadways. There are a couple of access points to the fields but not many. There's a forest on the eastern side but otherwise its open fields and hedgerows...

Posted: 15 Oct 2006, 21:52
by Deathblane
And the link damnit!!!??

Posted: 15 Oct 2006, 22:25
by DarkOppressor
Aye we need the link!

Posted: 15 Oct 2006, 22:26
by Snipawolf
Holy Sh*t, that reminds me Normandy's hedges that were like 100 yd's apart..

Posted: 15 Oct 2006, 22:37
by Forboding Angel
well done. It looks very nice.

Posted: 15 Oct 2006, 22:52
by Weaver
Looking good.

Posted: 16 Oct 2006, 01:19
by Deathblane
Snipawolf wrote:Holy Sh*t, that reminds me Normandy's hedges that were like 100 yd's apart..
If you want extreme hedges go to England. They're one of the more suprising features of the English countryside to have to explain to foreigners (that and styles). I guess because we're such a densly populated island large parts of England are divied up into fields no bigger than those on that map, generaly seperated by dry-stone wall corred hedges.

Posted: 16 Oct 2006, 01:55
by Cabbage
walls in the north and west, hedges in the south i find ^^

Posted: 16 Oct 2006, 09:32
by SpikedHelmet
I'll keep that in mind for Sealion maps... ;)

Posted: 16 Oct 2006, 11:30
by espylaub
Very nice! One more thing it does really need: fields. You know, actual plants, wheat and stuff like that. Tall yellow grass.

Posted: 16 Oct 2006, 12:44
by Warlord Zsinj
Might be cool to have grass which troops can hide in...

Posted: 16 Oct 2006, 12:51
by raikitsune
Cabbage wrote:walls in the north and west, hedges in the south i find ^^
Cornwall its all walls baby :lol:

Posted: 16 Oct 2006, 14:21
by VonGratz
Very well done :!: Very realistic!
VonGratz :wink:

Posted: 16 Oct 2006, 22:18
by SpikedHelmet
Update: Me and Flozi worked on some features, specifally, corn!

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Unfortunately there seem to be massive issues with lag, so we're working on it... anyway, there are two types of corn, big and small. That is big. Smaller ones go up to about abdomen/chest height.

Posted: 16 Oct 2006, 22:25
by Fanger
i hope that corn is like 1 poly if youve got that much.. geez..