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Connecting to server...

Posted: 24 Sep 2006, 07:11
by nobody2u
This seems to occur only with certain people, and not with everyone else. When I try to play a game, the game starts, loads, and shows a "connectiing to server" message and a countdown timer. When the timer goes to zero, the game exits back to the battlescreen. If I host, I get the waiting for players screen, the other players will get the problem... Tried using and not using NAT tranversal, tried using my hardware friewall and not using my hardware firewall, tried searching the forums and wiki (maybe i missed something). This only happens with certain people and not on everyone else...

Posted: 24 Sep 2006, 09:12
by Pwnedbyryan
depending on ur router this works 85% of the time. This is if you have a ROUTER... if not, then nvm.

1. Find ur ip. (enter ipconfig into command prompt is easy)
2. Log into your router (by typing usually 192.168.1.1 in ur browser or 192.168.0.1 etc depending on router) and admin as either username or pass
3. Search until you find the DMZ section, click enable and enter in ur IP where it requests it. Click save
4. Find the applications and gaming tab and set up an application for port opening with teh name Spring (or w/e you want) and from ports 8452 to 8452 for both TCP and UDP, enter in ur IP again and click enable. Click save.
5. This should help a lot if you haven't tried.

gl, hf, mtfbwy.

P.S. warning: this leaves you exposed to the internet so don't get a virus or something.

Posted: 24 Sep 2006, 09:20
by Maelstrom
http://www.portforward.com/
Descriptions for portforwarding, which is basically what pwned was describing. It has basically EVERY router in there, so your boud to find the right instructions for yours.

Re: Connecting to server...

Posted: 24 Sep 2006, 17:30
by paulicus 25
nobody2u wrote:This seems to occur only with certain people, and not with everyone else. When I try to play a game, the game starts, loads, and shows a "connectiing to server" message and a countdown timer. When the timer goes to zero, the game exits back to the battlescreen. If I host, I get the waiting for players screen, the other players will get the problem... Tried using and not using NAT tranversal, tried using my hardware friewall and not using my hardware firewall, tried searching the forums and wiki (maybe i missed something). This only happens with certain people and not on everyone else...
this happens to me too. im not using router. something similar happens on all multiplayer games of mine so why?
please help its getting very irritating (note its not my firewall or anything)

Posted: 24 Sep 2006, 18:36
by nobody2u
I tried not using my router, but it still doesn't work. Unless my modem is a router? Note that this only occurs with some people and not others

Posted: 24 Sep 2006, 22:54
by Pwnedbyryan
does ur modem have a wireless feature?

Posted: 25 Sep 2006, 03:48
by nobody2u
no wireless

Posted: 28 Sep 2006, 17:28
by paulicus 25
my internet connection is through my university network. it might be a lan or wan thats connected to the internet. i get the above problem every single time the game loads. its really bugging me as ive been waiting for a decent internet connection for ages and as soon as i get it i cant play spring

Posted: 28 Sep 2006, 19:56
by hollowsoul
Chances are your uni is using a NAT & firewall & also possibly a proxy / caching.
Which would be your problem.

Posted: 29 Sep 2006, 01:39
by nobody2u
That still doesn't explain my problem...

Posted: 29 Sep 2006, 17:56
by hollowsoul
U more than likey behind a firewall = blocked ports.
And also gonna behind a NAT meaning unit machines are sharing a internet ip('s) address

If port hole-punching in Lobby Client doesnt work for u. Depends on their NAT there using if it will or not.
U are pretty much outof luck

I highly doubt u be able to play spring online anytime soon.
Unless i get corrected by Betalord :)

Unless
1) U get Uni to port forward a port for u
2) U get yourself a internet connection & not via Uni Network

Posted: 29 Sep 2006, 22:24
by zuppka
Hmm my friend had similar problem. We didn't fix it, but he got a chance to try a game by running "spring.exe" and finding one with absolutley nothing, or setting up a game with nothing at all. then type .cheat and .give all (is that the correct command?).

Its fun blowing up stuff, but i did manage to play with my friend after come to thing of it. We had himput graphics super low, and on join we had to try about 5-10 times before it worked. On large explosions, game crashed for him. So all i have to say is keep trying and no AI...

Posted: 30 Sep 2006, 00:15
by nobody2u
I doubt that my firewall is blocking any needed ports; if it is then why can I connect with most people and not others? This only occurs in about 1 in every ten people I play with, so its not such a big problem...for now

Posted: 30 Sep 2006, 17:45
by ZellSF
nobody2u wrote:I doubt that my firewall is blocking any needed ports; if it is then why can I connect with most people and not others? This only occurs in about 1 in every ten people I play with, so its not such a big problem...for now
The firewall thing is host side, which explains why you can join some games and not others.

If you host however, you need to configure your network for it, which isn't always as easy as it sounds. Unless any of the NAT traversal methods works for you, of course.

Oh, and no one listen to Pwnedbyryan. Setting your computer in a DMZ is a huge, unneeded risk. Just forward the ports.

Posted: 30 Sep 2006, 21:27
by nobody2u
ZellSF wrote:
nobody2u wrote:I doubt that my firewall is blocking any needed ports; if it is then why can I connect with most people and not others? This only occurs in about 1 in every ten people I play with, so its not such a big problem...for now
The firewall thing is host side, which explains why you can join some games and not others.

If you host however, you need to configure your network for it, which isn't always as easy as it sounds. Unless any of the NAT traversal methods works for you, of course.

Oh, and no one listen to Pwnedbyryan. Setting your computer in a DMZ is a huge, unneeded risk. Just forward the ports.
When I host games, it works with some people but not others... Anyone have an explanation for that?

Posted: 25 Oct 2006, 16:46
by [KnoX]ElementalGizmo
i shair ur payne :cry:

Posted: 29 Oct 2006, 21:04
by tombom
There is one guy who this has happened to me for, twice today at different times and after a reboot on both sides. Everybody else can connect to him fine and it worked for me yesterday and on another computer. I have no idea what is going on.