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New map released .. called Relics-V2 ...

Posted: 25 Aug 2006, 00:17
by genblood
I've been working on a new map and it's completed now.
I had some help from Forboding Angel on the height map.

The changes that Forboding Angel did improved the overall
map, again thanks for the help.


Here are some screenies and a link to download the map.

Image

Image

Image

Image


Link for the file

http://www.unknown-files.net/index.php? ... &dlid=1576

Post your comments .....

Posted: 25 Aug 2006, 00:25
by Guessmyname
Size?

Posted: 25 Aug 2006, 00:34
by genblood
OH,

Sorry ... it's 16x16 with 10 starting postions.

Posted: 25 Aug 2006, 00:38
by hrmph
Cool! Nice use of textures.

Posted: 25 Aug 2006, 00:51
by Cabbage
zomg 16x16 ftw!

Posted: 25 Aug 2006, 01:29
by Cabbage
okay, looks like the top has a few less metal spots than the south, could maybe use a little bit extra m output per mex :p

Posted: 25 Aug 2006, 01:45
by LathanStanley
C'mon.. cactuses and rocks :wink:

Posted: 25 Aug 2006, 02:41
by LordMatt
Features ftw. Nice terrain though.

Posted: 25 Aug 2006, 04:52
by Dragon45
LathanStanley wrote:C'mon.. cactuses and rocks :wink:
Yes.

Not too many; enough for atmopshere and detail...

Posted: 25 Aug 2006, 05:01
by Argh
Hey Genblood, good effort there.

Minor quibbles: the skycube or whatever is doesn't match the terrain color, and the shadows don't have any blue in them, like they would IRL, and you need higher contrast between shaded areas and lit areas- bump up the light level and make the shadows darker and blue-er.

Just minor quibbles, though.