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First SupCom Video: ChrisT's Second Coming, on Tape

Posted: 11 May 2006, 08:35
by Warlord Zsinj
See it's complete awesomeness, kindly hosted by our very SY's, and exclusive to Supreme Commander Universe. Video taken by SupComU's E3 representation: El_Castro, Nexus and Timmyfred.

Acces the Video here:
http://www.supcomuniverse.com/forum/sho ... .php?t=410

Currently Torrent only, normal download once interest dies down a bit.

Enjoy!

Image

Posted: 11 May 2006, 09:07
by Das Bruce
Bitchen'.

/edit/

Did anyone else keep trying to give orders?

Posted: 11 May 2006, 10:39
by Cyberwal
wonderful! :O

Posted: 11 May 2006, 12:11
by NOiZE
OMG This the best thing ever!

Posted: 11 May 2006, 12:19
by Das Bruce
NOiZE wrote:OMG This the best thing ever!
Lets not be so hasty to cast our old friend pornography aside. :P

Image

Posted: 11 May 2006, 12:29
by Pocus
look subtle :)

or, gorgeous too!

Posted: 11 May 2006, 12:29
by FolCan
Hmmm sup com

Posted: 11 May 2006, 18:37
by IMSabbel
WoW
Just WOW.
SO much better than the screenshots.

The animations! The explosions!
The sinking ships! The multipart detonations with screenshake and all Oo

Posted: 11 May 2006, 18:47
by Soulless1
/drooleth

I like how the nuke blasts were so huge they killed the display screen :twisted:

Posted: 11 May 2006, 21:00
by Sheekel
It certainly looks like it has the same intensity as OTA. The explosions are great. They have the same punch, the same oomph OTA had.

Posted: 11 May 2006, 21:58
by GrOuNd_ZeRo
Is it just me or the explosions only white blobs? lol

Does look great...

Posted: 12 May 2006, 00:55
by FireCrack
^the explosions look like that because of the shitty way the video was captured.

I liked the way the monkeylord died...

Posted: 12 May 2006, 03:10
by Zoombie
HOOOOOOLY SHIT!

That was...unbelivably...cool! Music, explosions, monklords! UNITS FLYING BOMBS, NAVEY SUBMERSiBLE AIRCRAFT CARRIERS! ANHIBIOUS TANKS!

MUSIC, GUNS, NUKES, BOMBS!

Argh! <faints>

Posted: 12 May 2006, 04:06
by FizWizz
[url=http://www.supcomuniverse.com/forum/showthread.php?p=8875]Nickelplate wrote:[/url]Ah, Excellent, Thanks
And it's good to see that Spring is good for *something*, I guess.
ass

Posted: 12 May 2006, 04:26
by Lindir The Green
I think we need the jawdrop smiley.

Oh well, I'll have to make do.

:shock: :shock: :shock: :shock:
:o :o :o :o
:shock: :shock: :shock: :shock:

Posted: 12 May 2006, 04:55
by wizard8873
wow, just wow. that was awesome. cant wait until it comes out.

Posted: 12 May 2006, 08:54
by DeathHawk
:shock: !!!! OMFG!!!! That was sooooo Good no More then good that was unbeliveable i mean WOW!!!!!!! I am just dying to Play this game!!!!!!

Ladies and Gentle men This is going to be the next Big thing, This Game is going to be great i know it u know it We all know it!!!

Posted: 12 May 2006, 16:57
by FizWizz
okay, actually it has tons of 'WOW' to it, but it's actually not a whole lot more advanced than Spring is. The three primary things that I saw in it that Spring doesn't have are:
1.) smooth, fluid camera control (and screenshaking, which really puts you into the battle)
2.) music
3.) death animations

Spring can already do or come pretty close with the rest of it, like the walking destroyers (A pelican animation, but currently with the Spring engine I think that only units that are technically hovercraft can do that), the troopship loading/unloading (not a real big thing), and.... I can't think of anything else really, SupCom's advantage over Spring is in the content sector.

[edit]I forgot to ask, how many wakes, waves, and ripples did anyone see in the SupCom trailer? :wink: [/edit]

Posted: 12 May 2006, 17:53
by AF
The waypoint thing boasted about at gamespot on their review of supcom at E3 can easily be done with groupAI, infact you can see it if you go itno debug mdoe while you ahve cheat turned on

Posted: 12 May 2006, 18:16
by Drone_Fragger
My eyes are not worthy for this.

*Tears eyes out*

Behold! I am Neo! I can See the Evil UEF even when blind!