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.:Map Re-Release:. Hills and Valleys
Posted: 04 May 2006, 09:17
by Forboding Angel
After badgering smoth and cie with questions about bryce (never used it before)... Here goes, my first map retexture made using bryce.
Layout is exactly the same as the previous versions, this one just looks a lot better
BTW springs trees are teh suck imo.
Download here:
http://fileuniverse.com/?p=showitem&ID=3100

Posted: 04 May 2006, 12:00
by IceXuick
shweeet! maybe other trees? good work :)
Posted: 04 May 2006, 14:33
by Forboding Angel
IceXuick wrote:shweeet! maybe other trees? good work :)
there are no other trees...
Posted: 04 May 2006, 15:18
by Hellspawn
How about no trees at all? I don't like them in game anyway

.
Posted: 04 May 2006, 15:22
by Forboding Angel
Hellspawn wrote:How about no trees at all? I don't like them in game anyway

.
I did consider that
mebbie that would be for the best.
Edit:
I'm removing the trees tonight. I can't stand that amount of fuglyness...
But do you guys like the look, minus the trees?
Posted: 04 May 2006, 19:52
by Forboding Angel
eh?
Posted: 04 May 2006, 20:25
by Aun
It looks good, from what I can see, but the trees draw the eye away from the texture.

Posted: 04 May 2006, 20:31
by NOiZE
The texture is a tad to dark i think
Posted: 04 May 2006, 20:58
by Forboding Angel
NOiZE wrote:The texture is a tad to dark i think
noted
Posted: 05 May 2006, 00:30
by IceXuick
maybe you should enlarge (or lessen the size of the texture a bit, so you get less smaller beige spots, and more larger areas of that..) further, without the trees, and brightened a bit, i looks sweet!
Posted: 05 May 2006, 03:32
by Forboding Angel
ok killed the trees did a little more to it. Screenshot updated. Version 9 is on FU.
Posted: 05 May 2006, 04:23
by BigSteve
Terrible... absolute crap... in fact Ive shit better maps and im not even a map maker!...
Ahaha! gotcha! just kidding it looks swwwweeeeet as usual forboding, sweeter than my extremely sweet cup of english tea in fact!
looks like just my kinda map.
RELEASE IT.
NOW.
I DEMAND IT!
Sorry... ive had a few beers
good work as usual laddy, keep it up!
Steve.. Out
Posted: 05 May 2006, 06:05
by Das Bruce
/Edit/
Beatiful map, fine without trees, plays brilliantly, we were always at war with east asia.
/Edit/
Posted: 05 May 2006, 06:16
by Egarwaen
Looks much better without the trees, I think.
Posted: 05 May 2006, 06:20
by FizWizz
I think it is more visually appealing/appropriate when trees are a darker shade of green than the grass/vegetation.
Posted: 05 May 2006, 08:21
by Forboding Angel
I should note that the metal layout is strictly for 2 vs 2. Any more than that and no one will manage to have ANY resources.
I did it that way originally, and that's how I wanted to keep it. Besides, it plays oh so sexy.
Posted: 05 May 2006, 11:36
by NOiZE
Texture is kinda nice, though i kinda feel something is missing.. those "beige" spots are too big i think, V9 is still a bit to dark IMO.
it could need some rocks maybe?
10 - 25 Wind i mean COME on....
Average wind of 7 is more cost effective then solars!!!
Starting points are bad aswell
Posted: 05 May 2006, 19:50
by Pocus
very good, I like the general feel. Thanks for your work.