Need some input...
Posted: 02 Apr 2006, 23:36
OK, so I was thinking of redoing one of my old maps. Note... Redo, not remake, the difference being it wont play the same atall, just be on the genral theam.
Acid Bridge Redux
Basicly, I like this idea alot, but i sorly need to re-do, and re-think how it works.
1) It has to be smaller... At the time, I wanted to see if I could make a big long map, but realy its TOO big. Its just a pork fest. SO, any suggestions of roughtly how big people think it should be?
2) Bridge will be higher... this way hovers ect... cant just go all over the map, they have to go around the outside, or across the middel, not wereever they please...
3) Was gonna make it far more industrialy, more like two facilitys joined but a half ground half constructed bridge. But still with the cool crystal things ect... (but new better models...)
Anyway, is there anything else people would like to seee on it? Maybe other faults on teh first one that I havnt noticed (cause i dont play spring enought to pick them all up.....)
Or, ofcourse voice if u think its a crap idea and like it as it was...
aGorm
Acid Bridge Redux
Basicly, I like this idea alot, but i sorly need to re-do, and re-think how it works.
1) It has to be smaller... At the time, I wanted to see if I could make a big long map, but realy its TOO big. Its just a pork fest. SO, any suggestions of roughtly how big people think it should be?
2) Bridge will be higher... this way hovers ect... cant just go all over the map, they have to go around the outside, or across the middel, not wereever they please...
3) Was gonna make it far more industrialy, more like two facilitys joined but a half ground half constructed bridge. But still with the cool crystal things ect... (but new better models...)
Anyway, is there anything else people would like to seee on it? Maybe other faults on teh first one that I havnt noticed (cause i dont play spring enought to pick them all up.....)
Or, ofcourse voice if u think its a crap idea and like it as it was...
aGorm