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..:: Release ::.. The Cold Place Remake
Posted: 01 Mar 2006, 19:08
by NOiZE
Remake of this classic TA map, which features ICE :)
Better texture!
Made wind a bit less reliable 5 - 30 now
Changed the metal layout a bit
Have Fun!
DOWNLOAD
Posted: 01 Mar 2006, 19:56
by hrmph
Awesome! I was secretly hoping you'd remake this one. I think you read my mind.
Posted: 01 Mar 2006, 20:42
by Torrasque
NOiZE , all your remake are better than good!
This one don't change the rule.
I like the terrain texture, it's varied.
The icy block are a bit hard to see when shadow are not enabled though.
That's the only "bad" thing I can see.
*This should perhaps be in an another topic
About the terrain deformation...it seem that people don't like it.
300 is useless gameplay wise.
100 is perhaps a bit too much for standard map, but 200 seem quite ok for me.
(I'm a bit sad to not see the snow being deformed :))
Posted: 01 Mar 2006, 20:48
by AF
For a snowy icey map it damn looks good.
All the rest look like they're made fo dull dirty snow filled with plastic leftovers (blue/greenish tints?) so that they dotn blind you btu that looks good
Posted: 01 Mar 2006, 20:54
by Hellspawn
Nice, this is my favourite map :).
Posted: 01 Mar 2006, 21:19
by Nemo
Er, why did you change the wind?
The Cold Place is known as a consistantly high wind map - half of what made it play the way it did was because it tempted you into building windfarms, but those were VERY vulnerable to raids, which could completely devastate your economy very quickly.
Other than that, cool.
Posted: 01 Mar 2006, 21:49
by NOiZE
Nemo wrote:Er, why did you change the wind?
The Cold Place is known as a consistantly high wind map - half of what made it play the way it did was because it tempted you into building windfarms, but those were VERY vulnerable to raids, which could completely devastate your economy very quickly.
Other than that, cool.
that not really true i only changed it a tiny bit.....
it was 10 - 30
and i made it 5 - 30...
Posted: 01 Mar 2006, 21:51
by Forboding Angel
Noize, just plain beautiful dude. Great texture, sweet ass rocks (which I plan to rip out quite soon :).
Very beautiful. I'm digging it big time.
Posted: 01 Mar 2006, 22:22
by Chocapic
man it has pretty rocks now!!
im diggin it

Posted: 01 Mar 2006, 22:33
by aGorm
Grrr.... go make me rocks for my map
Only kidding... Ice rocks arnt exactly right for a beach anyway!
aGorm
Posted: 01 Mar 2006, 22:34
by Imperator
but for an arctic beach

Posted: 01 Mar 2006, 22:44
by aGorm
Dam you and your infaluable logic...
Anyway, looks even better than the original ones! Realy has that icy feel!
I rekon your probablie king when it comes to remakes.
aGorm
Posted: 02 Mar 2006, 02:57
by Argh
Mmm, me likes... one of my favorite maps, with improvements

Posted: 02 Mar 2006, 07:55
by mufdvr222
Now that is an ice map that looks the part, and the features top it off, as well as the sky looking great and suiting the climate perfectly.
Posted: 02 Mar 2006, 11:47
by GrOuNd_ZeRo
Another Great Remake! well done! I still have to check it out my self but from what I see...nice.
Anyone ever wondered how artic maps always have so much open water?
Posted: 23 May 2006, 13:33
by NOiZE
Released a new version with metal in the water
DOWNLOAD:
http://www.fileuniverse.com/?p=showitem&ID=3225

Posted: 23 May 2006, 14:52
by Nemo
Er...bad. Not good at all o_O
I don't want to sound like a purist, but this really can't be called a remake any more if you're going to chance something that central to the balance of the map. Right now, you can go water and dominate the shores (since ships are mucho-powerful), but you need a LOT of metal. since there's no metal in the water, people can be starved out by wiping out their mainland bases, forcing them to try to tidal+mm farm to keep up. Putting metal in the water removes the risk from going water - there's really no more incentive to go anything BUT water now.
Posted: 23 May 2006, 14:57
by NOiZE
you can still play the old version..
Posted: 23 May 2006, 16:52
by Forboding Angel
Nemo wrote:Er...bad. Not good at all o_O
I don't want to sound like a purist, but this really can't be called a remake any more if you're going to chance something that central to the balance of the map. Right now, you can go water and dominate the shores (since ships are mucho-powerful), but you need a LOT of metal. since there's no metal in the water, people can be starved out by wiping out their mainland bases, forcing them to try to tidal+mm farm to keep up. Putting metal in the water removes the risk from going water - there's really no more incentive to go anything BUT water now.
Oh please. Get over it. You are welcome to start making maps if you don't like it, or for that matter, just play the old version.
There is nothing wrong with metal being in the water.
Posted: 23 May 2006, 17:12
by Day
note how the water has only 7 mex spots and as i recall ships cost alote of M!