Crash upon production of ARM zipper in XTA 0.66 SE
Posted: 27 Feb 2006, 16:28
It's what the title says; a clean isntall of 0.70b1 crashes everytime when I try to build an XTA 0.66 SE arm zipper. Annoying!
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Ropost from the news thread:Flare wrote:Happens to me too, it also shows 0 for all the costs, build time and the name
I there a way to link the a spific post in a thread?The devs switched to a diffierent TDF parser. The old one was more forgiving of mistakes. The zipper FBI has a typo in it. That is what causes the bug. The best way to get this fixed would be to convince the devs to release a XTA 0.67 SE that doesn't have this bug.
Code: Select all
noautofire=0;
sightdistance=330;
/180 <---- THIS LINE
radardistance=0;
soundcategory=ARM_KBOT;
I posted about it here too. I think there was also one other post.Maelstrom wrote:I posted this a few months ago (didnt crash the game then but it was still there), yet no one fixed it...