[engine] 6000 bug reports

[engine] 6000 bug reports

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abma
Spring Developer
Posts: 3467
Joined: 01 Jun 2009, 00:08

[engine] 6000 bug reports

Post by abma » 07 Jun 2018, 23:23

and only 228 are open! ;-)


It took ~13 years to reach 6000 bug reports on our bug tracker, the first was in November 2005.


thanks to all bug reporters and bug fixers! :-)
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raaar
Metal Factions Developer
Posts: 721
Joined: 20 Feb 2010, 12:17

Re: [engine] 6000 bug reports

Post by raaar » 09 Jun 2018, 18:29

A note about closed issues. It's annoying that people cannot add comments on them without reopening.
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gajop
Moderator
Posts: 2923
Joined: 05 Aug 2009, 20:42

Re: [engine] 6000 bug reports

Post by gajop » 10 Jun 2018, 01:56

Do we ever want to upgrade to Mantis BT 2.x? Looks kinda cleaner.
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PicassoCT
Journeywar Developer & Mapper
Posts: 9884
Joined: 24 Jan 2006, 21:12

Re: [engine] 6000 bug reports

Post by PicassoCT » 10 Jun 2018, 09:15

Let's break a working system for looks.
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Forboding Angel
Evolution RTS Developer
Posts: 14375
Joined: 17 Nov 2005, 02:43

Re: [engine] 6000 bug reports

Post by Forboding Angel » 11 Jun 2018, 03:59

In this case, those looks make it less annoying to use more functional and add features.

Example:
https://www.mantisbt.org/bugs/my_view_page.php
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PicassoCT
Journeywar Developer & Mapper
Posts: 9884
Joined: 24 Jan 2006, 21:12

Re: [engine] 6000 bug reports

Post by PicassoCT » 12 Jun 2018, 01:29

Really useful features?

What features are removed like the location tag?

+ unimportant tool
+unimportant tool
+unimportant tool
- that one little removal breaking the workflow
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Forboding Angel
Evolution RTS Developer
Posts: 14375
Joined: 17 Nov 2005, 02:43

Re: [engine] 6000 bug reports

Post by Forboding Angel » 12 Jun 2018, 03:02

Their patch notes are infuriatingly hard to follow, but they will have a list of the features, bugfixes, and improvements: https://mantisbt.org/blog/
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PicassoCT
Journeywar Developer & Mapper
Posts: 9884
Joined: 24 Jan 2006, 21:12

Re: [engine] 6000 bug reports

Post by PicassoCT » 12 Jun 2018, 06:37

So this boils down to.. I don't know, didn't bother to sum it up and shiny shit is always best?

So how much ransom do you want to get the original forb back who knew to be careful about such administrative costly little details cause it was part of the job?
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gajop
Moderator
Posts: 2923
Joined: 05 Aug 2009, 20:42

Re: [engine] 6000 bug reports

Post by gajop » 12 Jun 2018, 15:04

Hey Pics, for what is mostly an administrative tool, UX (shiny) matters. You want people to report and understand the state of the project? Why not use the best tools there are?

PS: I just posted this as a random comment, I don't think it's a pressing matter - it's just that most people might not be aware of the upgrade - just as I wasn't
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