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New Map: Epic

Posted: 27 Jan 2006, 07:59
by Runecrafter
New Map Epic a 40x40 6-16 player map. Enjoy

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Download Link
http://www.fileuniverse.com/?p=showitem&ID=2282

Posted: 27 Jan 2006, 08:13
by Kelson
Another map I will play, at most, 1 time (although, I don't ever want to download it). 24x24 is, imo, over the limit of reasonable sizes...40x40 is just...universe size.

Good job on the map though...nice to see spring can handle it. I just fear seeing this in action - the likelihood of the game ending due to anything other than crashing, people dying of old age, or suicide is...pretty low.

Posted: 27 Jan 2006, 10:18
by IMSabbel
Come on.
a 40x40 map, with 5 screenshots, and all show a commander in a vallay so nothing further than 50 units away is visible...

Whats that supposed to show?
How a bout a minimap?

Posted: 27 Jan 2006, 10:30
by genblood
Runecrafter,

Very nice screen shots .... 8)

I got to get it to try it out ....

I like the way you think ..... :idea:

Posted: 27 Jan 2006, 10:53
by smoth
holy smokes, I just tried this one out. I really like it.

I hope, that if you do more epic maps in the future we can get some big open spaces. Thank you for making it, I will love playing on it.

Out of curiosity would you consider making a second version with water taking up the low lying areas?

Posted: 27 Jan 2006, 11:53
by Masse
OH MY DEAR BELOVED HUGE MAP... my friends will love this one :wink: i cant rush them any way :twisted:

Posted: 27 Jan 2006, 12:17
by Das Bruce
That map is like fat gay porn. It sucks as much as regular gay porn, its just much bigger.

Posted: 27 Jan 2006, 12:23
by Masse
Das Bruce wrote:That map is like fat gay porn. It sucks as much as regular gay porn, its just much bigger.
hahahah... well my friends wont play with me if it isnt a BIG GAY map :wink:

i tested it and i love it 8) thanks runecrafter

Posted: 27 Jan 2006, 18:44
by forbidin
Large maps are great. If someone can remake 2 continents from ota, that would be the pwnage.

I'll have to try this map out.

Posted: 27 Jan 2006, 19:25
by Decimator
Das Bruce wrote:That map is like fat gay porn. It sucks as much as regular gay porn, its just much bigger.
Comments like this do not belong in here.

Posted: 27 Jan 2006, 19:33
by Chocapic
wasnt there a max map size in spring ? from what ive heard 28x28 was the max it could be done
(was it something with the map developing tools ? )

Posted: 27 Jan 2006, 19:44
by Decimator
We discovered that the size limit is not 28x28, but rather 600 or so meg. However, because mapconv can also compile jpegs, we have a way around this. When we use a jpeg instead of a bitmap, the texturemap will be under 600 meg even for a 40x40, so mapconv will compile it.

Posted: 27 Jan 2006, 19:54
by Chocapic
Decimator wrote:We discovered that the size limit is not 28x28, but rather 600 or so meg. However, because mapconv can also compile jpegs, we have a way around this. When we use a jpeg instead of a bitmap, the texturemap will be under 600 meg even for a 40x40, so mapconv will compile it.
that means that with the right methods of designing we can have maps bigger than 40x40 right ?

Posted: 27 Jan 2006, 20:16
by wizard8873
yay, finally an epic map is made. cant wait to try it out once i get home. love huge maps. sure its slow playing but its intense once you get into it.

Posted: 27 Jan 2006, 20:17
by Decimator
that means that with the right methods of designing we can have maps bigger than 40x40 right ?
Probably. But the game needs some changes before we can have maps this large. Aircraft rule all on this map, so we would need some sort of range or ammo tag on aircraft, preferably range so you have to build bases closer to the enemy.

Edit: also, Rune, you should fix up the heightmap. It appears to be impossible to get weasels and such across the map.

Posted: 27 Jan 2006, 21:11
by AF
It's tabletop mountain from a distance.

Still, nice and big ^_^

Posted: 27 Jan 2006, 21:25
by NOiZE
it looks terrible with shadows on

Posted: 27 Jan 2006, 21:31
by Forboding Angel
I would tend to say that maps over 28 x 28 are a bit impractical.

Posted: 27 Jan 2006, 23:29
by IMSabbel
Not if you want to play final frontier without captial ships 30seconds away from reaching any part of the map :)

That would mean a ff map being mostly uniform (i.e. transparent, water, ect) with a few platforms would compress incredibly well as a jpeg...

Would this mean a 80x20 type "planet to planet" (like shoretoshore, only with cescend planets on each side) is possible?

Posted: 28 Jan 2006, 01:04
by Masse
somebody should do a test map with only 1 colour and jpeg compression on it too... so we can see how big in size is actual maximum :roll:

i would at least test map what is only 1 colour but size 100 x 100 or MORE :P