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Texture tearing

Posted: 07 Jul 2014, 07:29
by PicassoCT
I know its old advice to have 4px of space - but sometimes it just blured into a mess anyway.. so i looked on the texture and tryied it completely without mip-maps- and voila. Tearing free.

Got me wondering- what are optimal mipmap settings ?

Re: Texture tearing

Posted: 07 Jul 2014, 07:43
by Anarchid
/s/tearing/bleeding ?

Re: Texture tearing

Posted: 07 Jul 2014, 09:56
by PicassoCT
no /s/hit ?

Re: Texture tearing

Posted: 07 Jul 2014, 10:06
by Beherith
If you are using nvdxt, then the least amount of bleeding occurs with the -Box option. Imo the best visual quality is obtained with -Sinc though.