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Uniform game speed increase

Posted: 20 Nov 2005, 06:07
by Caydr
Hi, anyone else here (you must be an Total Annihilation gamer or ex-gamer) notice that Spring runs about 10 or 15 percent slower than it should? I'd be all for setting the current 1.1 or 1.15 or so as the 1.0 speed in a future version.

Re: Uniform game speed increase

Posted: 20 Nov 2005, 08:22
by SwiftSpear
Caydr wrote:Hi, anyone else here (you must be an Total Annihilation gamer or ex-gamer) notice that Spring runs about 10 or 15 percent slower than it should? I'd be all for setting the current 1.1 or 1.15 or so as the 1.0 speed in a future version.
I think you'd have to do that with the unit speeds... when you just up the refresh rates (+ and - keys) spring speeds up it's tickrate, and causes major lag for all the players who can't keep up with the back and forth data.

Posted: 20 Nov 2005, 12:14
by Torrasque
If you increase unit speed, the laser/missile speed become to low and will miss them.

I would prefer if the game were a bit quicker.
(iirc I've once made a post where I said I prefer playing with 1.5 speed)

Posted: 20 Nov 2005, 14:08
by Min3mat
just play with speed 1...in the mid'/late game u r always busy 'even' at speed 1!

Posted: 20 Nov 2005, 16:32
by Caydr
Min3mat wrote:just play with speed 1...in the mid'/late game u r always busy 'even' at speed 1!
I know, but I'm just suggesting a 10% increase. OTA players manage it 8)

No.

Posted: 20 Nov 2005, 18:21
by Pxtl
I think the problem is different - I think the maps are all much larger, and all the units are longer ranged, so that in the end the units seem to move painfully slowly.

Posted: 20 Nov 2005, 20:37
by NOiZE
and we're probaly more zoomed out. But still it feels a bit slower then OTA