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charlie in the hills - help decompiling

Posted: 06 Sep 2012, 16:09
by enetheru
Can someone please decompile this map and make the files available to me so I can re-make it.

Re: charlie in the hills - help decompiling

Posted: 06 Sep 2012, 18:14
by Beherith

Re: charlie in the hills - help decompiling

Posted: 06 Sep 2012, 18:43
by KaiserJ
please remake the heightmap, it's very poor

(edit: it works, but it's not sexy)

Re: charlie in the hills - help decompiling

Posted: 07 Sep 2012, 00:49
by enetheru
Beherith wrote:http://beherith.eat-peet.net/stuff/charlie.7z
v2.1, incl feature set dump.
much obliged
KaiserJ wrote:please remake the heightmap, it's very poor

(edit: it works, but it's not sexy)
yeah i will use the existing one as a base, then sculpt a higher quality one in blender, then export to 16bit tiff for MapconvNG