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Need base object to export to s3o
Posted: 11 Nov 2005, 05:09
by Caydr
What does this even mean? I've got an object selected as the base, yet still every time I try to export (from max8), I get this error. Doesn't matter if objects are grouped or independent, etc...
Posted: 11 Nov 2005, 05:32
by Caydr
Bah, nevermind. Pontless to do anything until the 2048x2048 limit is removed.
Posted: 11 Nov 2005, 05:54
by GrOuNd_ZeRo
Gah, you're telling me the new format doesn't support unlimited amounts of textures?!
Posted: 11 Nov 2005, 06:49
by Gnomre
Err, the 2048 limit doesn't apply to UVmapped s3os... that's kind of one of the points of moving to it.
I assume it means you need a groundplate face in the object as the root...
Posted: 11 Nov 2005, 07:29
by Caydr
I removed all but one object from my unit, then it exported fine. No idea why... I tried selecting all kinds of different pieces..
