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please revert napping of enemy units (and combombing too)

Posted: 10 Oct 2011, 13:26
by jamerlan
I like playing dynamic battles. Not fortress vs fortress hour+ battles.

So I like when we can make some tricks like combombing and napping of enemy units. Something that makes game fun! You must think to play and collaborate and not just acting like robot. If you can act differently - you feel freedom.

If you dislike tricks and want to just fight - remove metal from commander's corpse. So people will just fight.

Re: please revert napping of enemy units (and combombing too)

Posted: 10 Oct 2011, 14:07
by massive
All this things can be set with autohost settings.

Re: please revert napping of enemy units (and combombing too)

Posted: 10 Oct 2011, 14:18
by jamerlan
massive wrote:All this things can be set with autohost settings.
Cool! I don't know it! Could you please provide setting names for "combomb" and "enemy units napping"?

Re: please revert napping of enemy units (and combombing too)

Posted: 19 Oct 2011, 16:40
by Jools
In spads auohosts, it's under battle settings. It varies per mod, but type !list bSettings and I think you will find it. In xta the name is "mo_allow_capture".

I also like to have atlas napping present at least. Bear napping is another thing, because commander can't defend himself in water.

Re: please revert napping of enemy units (and combombing too)

Posted: 22 Oct 2011, 21:18
by jamerlan
Thank you!
!bset mo_transportenemy com
works!