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Stratagus Engine + Games

Posted: 25 Feb 2011, 18:38
by Machete234
Stratagus is a 2D RTS game engine that supports starcraft and warcraft 2 if you have the original CDs.
But it also has games made from scratch like these:
http://www.boswars.org/
http://commanderstalin.sourceforge.net/
http://stratagus.sourceforge.net/games.shtml

http://en.wikipedia.org/wiki/Stratagus


Maybe it is easier to make an RTS game with it than to start a spring project that obviously needs a lot of time and work.

Has anybody tried to make something with that engine?

Re: Stratagus Engine + Games

Posted: 25 Feb 2011, 19:43
by Satirik
all the game made with it look cheap

Re: Stratagus Engine + Games

Posted: 25 Feb 2011, 20:17
by Machete234
sure its not the newest engine out there, its a few years old
its 2D svga

Re: Stratagus Engine + Games

Posted: 25 Feb 2011, 20:23
by bobthedinosaur
spring really doesn't take that long. with all the examples out there some one can make a fully 3d mod or game in a day (assuming you already have the content for it).

The real time consuming part of spring is giving it more than the average TA style rts, like gui, custom unit functions, game modes, gadgets. These are the thing that generally frustrate people when they start modding, b/c they have all these 'unique' ideas for a game, but most of them will take a lot of work and some compromise on the idea, and some are just impossible.

not a bad engine for simulating 15 year old games, but TA's restricted 'true 3d' looks better than sprites imo.

Re: Stratagus Engine + Games

Posted: 25 Feb 2011, 21:37
by Machete234
bobthedinosaur wrote: The real time consuming part of spring is giving it more than the average TA style rts, like gui, custom unit functions, game modes, gadgets.
So if you want pretty much everything different youre pretty screwed?
Like harvesting ressources with vehicles etc.

Re: Stratagus Engine + Games

Posted: 25 Feb 2011, 21:54
by luckywaldo7
Depends. If you have some really crazy ideas, you will need to learn lua and write it yourself.

In some cases though you can practically just drag and drop widgets or gadgets that have already been written. Harvesters for example have already been done in Conflict Terra.

Although, regardless of what engine you use, it will take a substantial time commitment to really make something nice. Good games don't come out of just anywhere you know :wink: .

Re: Stratagus Engine + Games

Posted: 25 Feb 2011, 22:09
by Johannes
Yeah if you have totally novel concepts making them with that engine won't be easy either.

Re: Stratagus Engine + Games

Posted: 26 Feb 2011, 00:16
by Forboding Angel
Machete234 wrote:
bobthedinosaur wrote: The real time consuming part of spring is giving it more than the average TA style rts, like gui, custom unit functions, game modes, gadgets.
So if you want pretty much everything different youre pretty screwed?
Like harvesting ressources with vehicles etc.
Actually ct already does that, all you would need to do is take and modify the gadget.

Re: Stratagus Engine + Games

Posted: 26 Feb 2011, 01:46
by knorke
Satirik wrote:all the game made with it look cheap
just the TA mods- oh wait wrong engine. :roll: