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need help plzzz
Posted: 10 Oct 2005, 21:05
by wired
ok i need help how do i make a sd7 file.
i dont get the tut on the ta spring site. i have all the fiels needed to make it.
is there a compiler somewhere ??
Posted: 10 Oct 2005, 21:10
by AF
An SD7 file is a 7zip archive, 7zip files have the extension 7z but fnordia change dit to search for sd7 instead so just change the extension.
You can also use .sdz files, aka zip archives with the extension changed, though they dotn have as good compression as a 7zip archive when comrpessing maps
Posted: 10 Oct 2005, 21:13
by wired
thnx man but how do i changed extensions and ill be all set =D.
and upload maps so other people can dl them ??
Posted: 10 Oct 2005, 21:31
by SinbadEV
a little dumb are we
how the heck have you created all the neccessary bmps... then gotten sdf, sdt and smd files compiled and moved to the right folder and tested in spring and not fraking know how to rename a file?
Posted: 10 Oct 2005, 21:32
by wired
ohh thats all u do is rename it not change the file type / extension
Posted: 10 Oct 2005, 21:34
by wired
that dosent work just fucking tell me man god
Posted: 10 Oct 2005, 21:37
by NOiZE
i think u created a solid archive
Posted: 10 Oct 2005, 21:54
by wired
ok i figured out how to change extension i dled a program that dose it now i got another problem
when i load up ta spring i see my map there in the list then i try to start it
then is say somthing about the posistion being wrong.??
like a wierd error code this is what it is.
acess violation lah blah blah.
could it be that i for got to chose starting cords ?? in the smd ??
Posted: 10 Oct 2005, 21:58
by SinbadEV
yes... all you do is rename the file with an .sd7 instead of .7z... if it doesn't work something is wrong with the compression method you used to make it a .7z (...possibly the "solid state" thing... don't use that)... I'd recomend you just zip it up with the 3 files in the maps folder in whatever kind of .7z you can manage(not solid state) and upload it with an explaination of whats going wrong... then we can help you figure out what's wrong...
Posted: 10 Oct 2005, 22:01
by wired
ok bro will go ty =D
Posted: 10 Oct 2005, 22:02
by wired
yea i notcied i had solid check ill try it with out first =D
ty for the help
still fucked
Posted: 10 Oct 2005, 22:08
by wired
still wont work ima upload it ok
Posted: 10 Oct 2005, 22:09
by SinbadEV
I KNEW IT!!!
just so you know... you don't need to compress your files before testing them in spring, just dump all 3 files in the maps folder and you'll be able to test them...
also... the bad position means the smd file you made defines the player positions outside of the bound of the map you made... I'd sugest setting player 0 at 100,100 or something, and player 1 at 1000x1000 (the minimum map is 1024x1024 I think...) and mouseover the map where you want the start positions to acctually be and write down the numbers that show up in the tooltips so you can make the start positions right in the SMD
Posted: 10 Oct 2005, 22:09
by genblood
Its very easy to create a .sd7 for your maps. You will need
to intall 7-zip util. After you do that, make your map.
In your map folder, make a folder called maps. In that
folder put your map files in your maps folder. If you made a
skybox add that too. Now right click the maps folder and
select add to archive. The 7-zip dialog box will appear
and you need to delect a file name and don't forget to
call it sd7. You will need to know how you use 7-zip
too.
I hope this helps you out.
Posted: 10 Oct 2005, 22:13
by wired
whats a free fast upload site
Posted: 10 Oct 2005, 22:24
by wired
ok i tested my map with jsut the 3 fiels and every thing is cool but 2 things
1. the whop map is red lol.
and 2 the hwole map is god damn reg X_x
Posted: 10 Oct 2005, 22:30
by SinbadEV
Posted: 10 Oct 2005, 22:33
by SinbadEV
the whole map is red because you renamed the files after compiling them... common mistake...
Posted: 10 Oct 2005, 22:35
by wired
ohh shit ty i guesss ill recompile =D
Posted: 10 Oct 2005, 23:18
by wired
ok i idd that but my water is fuxored i think its on the floor how do i raise the water level.
and fixed the color problem thnx for the help there.
after water gets fixed ill be set =D