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What if...

Posted: 09 Oct 2005, 22:53
by CrowJuice
What if flak could target missiles and rockets?

Posted: 09 Oct 2005, 23:13
by Guessmyname
then they'd get swamped by ravens and make anti-nukes obsolete! :P

Posted: 09 Oct 2005, 23:15
by Min3mat
rofl damn straight, that'd make for *interesting* (read frustrating) balance :>

Posted: 10 Oct 2005, 01:20
by BlackLiger
Actually, I'd make it so that, rather than antinukes detonating nukes, they simply stop them, but flack and missiles cause the nuke to detonate, and you have to set them to CAN TARGET NUKES


Its a decision then. Sacrefice your outer defences to stop a nuke, or let it head in?

Posted: 10 Oct 2005, 10:23
by GrOuNd_ZeRo
Actually, i'm sure with spring this can be easilly done, does spring need stackable weapons to be anti-weapons?

Posted: 10 Oct 2005, 10:39
by Kuroneko
BlackLiger wrote:Its a decision then. Sacrefice your outer defences to stop a nuke, or let it head in?
Defenseless, or productionless? Both are bad choices, I vote neither *builds and anti-nuke*

However, the ability for non-stockpile weapons being able to target projectiles would be nice. Such as an anti-rocket system for tanks. :)

Posted: 10 Oct 2005, 12:01
by SwiftSpear
Kuroneko wrote:
BlackLiger wrote:Its a decision then. Sacrefice your outer defences to stop a nuke, or let it head in?
Defenseless, or productionless? Both are bad choices, I vote neither *builds and anti-nuke*

However, the ability for non-stockpile weapons being able to target projectiles would be nice. Such as an anti-rocket system for tanks. :)
Because merls aren't useless enough already...