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Map Texture Help
Posted: 24 Nov 2010, 18:24
by TR8
I made my first map, and it appears to be working nearly perfectly. The texture image that displays in the lobby is squeezed vertically and messed up, and in-game, the texture does not display at all. The texture image was saved as a 24-bit .bmp, and I used with MapConv.exe... Anyone know what might have happened?
Re: Map Texture Help
Posted: 24 Nov 2010, 18:58
by oksnoop2
Can I have screenshot?
Re: Map Texture Help
Posted: 24 Nov 2010, 19:53
by Forboding Angel
My guess would be that after compiling the smt, you renamed the file.
Re: Map Texture Help
Posted: 24 Nov 2010, 22:52
by TR8
Forboding, I don't think I changed the name. I'll recompile just in case.
Screenshot of the texture in SpringLobby: The map is compressed to the top half, and then several more copies appear below it, and the bottom is black. The other two maps look fine in SpringLobby, though.

Re: Map Texture Help
Posted: 25 Nov 2010, 00:22
by oksnoop2
Ah that brings me back.
http://springrts.com/phpbb/viewtopic.ph ... =world+map
I don't know about your texture though. Does it look like this in game?
Re: Map Texture Help
Posted: 25 Nov 2010, 03:23
by TR8
No; in-game, the texture looks perfect. However, the minimap is pure noise, nothing relating to the map itself showing.
Re: Map Texture Help
Posted: 25 Nov 2010, 03:32
by knorke
use
http://springrts.com/phpbb/viewtopic.php?f=56&t=16341 to compile map, never worry about problems such as colordepth or commandline bla again.
Re: Map Texture Help
Posted: 25 Nov 2010, 09:36
by Beherith
Yeah, use springmapedit, its extremely easy to use, and a wonderful all around tool.
Re: Map Texture Help
Posted: 25 Nov 2010, 10:47
by PicassoCT
The world is a bad map, africa always looses, europe is just in the way, russia and china get everyhwere, while north and southamerigo kick each others nuts.
Why not connect antactica with southamerigo, australia and soutafrica?
Landbridges for fairplay
Re: Map Texture Help
Posted: 27 Nov 2010, 11:13
by hunterw
stop making maps these earth maps please, there are already plenty and they all play like cack
Re: Map Texture Help
Posted: 28 Nov 2010, 00:34
by SanadaUjiosan
I think the world is a good thing to play with when making your first map. We all know it, we all love it. Good gateway map if you ask me.
Re: Map Texture Help
Posted: 29 Nov 2010, 18:43
by CarRepairer
SanadaUjiosan wrote:I think the world is a good thing to play with when making your first map. We all know it, we all love it. Good gateway map if you ask me.
Yeah that's how I began here. I made a USA map then Europe map. Complete with real data from elevation and vegetation maps to determine the types of trees. I couldn't balance them right and hovercraft hated them, then I started losing my mind and I made a Mandelbrot Set map and finally a giant pizza. It all went downhill after that.