Springlobby Fail
Posted: 18 Oct 2010, 15:34
Hi all,
Total n00b here, so please excuse me if there is a simple solution to this. I got Spring to compile without issue following the instructions in this post:
http://springrts.com/phpbb/viewtopic.php?f=65&t=23455
I can load a map and move my units around, which is pretty cool, but I can't figure out how to actually play the game. For multiplayer, I gather that I need to get springlobby running. Is this also the case if I just want to play one-player mode against AIs?
I did try to get springlobby running, but encountered the following:
Any help would be much appreciated, as Spring looks like a lot of fun.
Total n00b here, so please excuse me if there is a simple solution to this. I got Spring to compile without issue following the instructions in this post:
http://springrts.com/phpbb/viewtopic.php?f=65&t=23455
I can load a map and move my units around, which is pretty cool, but I can't figure out how to actually play the game. For multiplayer, I gather that I need to get springlobby running. Is this also the case if I just want to play one-player mode against AIs?
I did try to get springlobby running, but encountered the following:
Code: Select all
---> Computing dependencies for springlobby
---> Dependencies to be installed: libtorrent-rasterbar wxWidgets libsdl_mixer smpeg
---> Building libtorrent-rasterbar
Error: Target org.macports.build returned: shell command failed
Log for libtorrent-rasterbar is at: /opt/local/var/macports/logs/_opt_local_var_macports_sources_daftserver.game-host.org_macports_net_libtorrent-rasterbar/main.log
Error: The following dependencies failed to build: libtorrent-rasterbar wxWidgets libsdl_mixer smpeg
Error: Status 1 encountered during processing.
To report a bug, see <http://guide.macports.org/#project.tickets>