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smd reference page rebuilt
Posted: 19 Jul 2010, 09:58
by enetheru
I was pretty bummed out about the state of the smd reference page being so difficult to look through, so I rebuilt it, adding the information I have found while scouring the map creation forum.
Hope you like it. and I will shift it across if there are less objections than there are approvals.
http://springrts.com/wiki/Enetheru:smd
Cheers

Re: smd reference page rebuilt
Posted: 19 Jul 2010, 10:07
by enetheru
sorry can someone move this to the mapping forum. I posted it here by mistake.
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 10:18
by hoijui
i hate how the
<code> stuff looks practically equal to the normal text. not your fault of course.. it is so on the whole wiki.
is that to be changed here?
http://github.com/spring/spring-website ... spring.css
(end of that file)
maybe a different font color, background, or a small border?
other then that.. maybe the property keys/names could be formatted a bit different then the rest of the text too (bold maybe), where they are explained.
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 10:23
by Das Bruce
The wiki is almost to ugly to look at but thanks for doing that. Most of my SMD maker thing was crippled by that cryptic page.
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 10:35
by enetheru
hoijui wrote:i hate how the
<code> stuff looks practically equal to the normal text. not your fault of course.. it is so on the whole wiki.
is that to be changed here?
http://github.com/spring/spring-website ... spring.css
(end of that file)
maybe a different font color, background, or a small border?
other then that.. maybe the property keys/names could be formatted a bit different then the rest of the text too (bold maybe), where they are explained.
Duly noted, I will work on building contrast between the values and their descriptions.
Das Bruce wrote:The wiki is almost to ugly to look at but thanks for doing that. Most of my SMD maker thing was crippled by that cryptic page.
Cheers :)
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 10:46
by koshi
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 11:01
by Edible
It looks pretty sane, will be nice once the fixmes are gone.
Also massive kudos for doing those pages.
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 11:42
by SirArtturi
You can find default values from \base\maphelper.sdz\maphelper\mapdefaults.lua
- If that's even necessary for the wiki?
And so far, iirc GroundSpecularColor = GroundSunColor and UnitSunColor = UnitSpecularColor. Im not sure about this though. Dunno how this will change after new specular maps for new spring...
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 12:07
by enetheru
SirArtturi wrote:You can find default values from \base\maphelper.sdz\maphelper\mapdefaults.lua
- If that's even necessary for the wiki?
And so far, iirc GroundSpecularColor = GroundSunColor and UnitSunColor = UnitSpecularColor. Im not sure about this though. Dunno how this will change after new specular maps for new spring...
some of those defaults look weird.. extractor radius is 500?
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 12:12
by SirArtturi
enetheru wrote:
some of those defaults look weird.. extractor radius is 500?
Thats probably because first maps didnt have metal patches but huge metal areas that needed big extractor radius. Like in mars or brazillian battlefield etc... you know...
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 12:27
by enetheru
SirArtturi wrote:enetheru wrote:
some of those defaults look weird.. extractor radius is 500?
Thats probably because first maps didnt have metal patches but huge metal areas that needed big extractor radius. Like in mars or brazillian battlefield etc... you know...
Thanks for the tip. i have added all the defaults from the lua file, there doesnt seem to be a 1-1 mapping all of the time so I guessed a couple that i was 99% sure on.
and added some questions like water texture?
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 12:49
by enetheru
hoijui wrote:maybe the property keys/names could be formatted a bit different then the rest of the text too (bold maybe), where they are explained.
Check out the example at the very top of the page. if its alright I will do it for the rest of the entries. its just a bit of work per entry that I would like to avoid till people are ok with it.
http://springrts.com/wiki/Enetheru:smd
Re: smd reference page rebuilt
Posted: 19 Jul 2010, 23:55
by Forboding Angel
Ungh, I hate wikis.
Might be best to list this tidbit only once in a prominent position:
The values are in the order Red, Green, Blue.
As 0,0,0 by itself is pretty obvious (it will either be axis or colormap (e.g. xyz, or rgb)).
Re: smd reference page rebuilt
Posted: 20 Jul 2010, 10:51
by enetheru
Big thanks to Behe for helping out
Forboding Angel wrote:Ungh, I hate wikis.
Might be best to list this tidbit only once in a prominent position:
The values are in the order Red, Green, Blue.
As 0,0,0 by itself is pretty obvious (it will either be axis or colormap (e.g. xyz, or rgb)).
Wiki's are really good if used properly with people who maintain the information. if they are a dumping ground for half assed documents then they are shit.
And it doesn't hurt to repeat yourself. its not a piece of code
Smoth wrote:SMD's really only need to store the map description and start points. You should contact me in lobby one day eth, I might be worth talking to. if not that is fine but my mapping work revolves around smd being stripped down to next to nothing.
so yeah. I will still bring this page to fruition. and then will try to work with smoth for a replacement, and keep the current page as history.
Re: smd reference page rebuilt
Posted: 20 Jul 2010, 11:13
by enetheru
can someone pm me a way to get in contact with smoth?
Re: smd reference page rebuilt
Posted: 20 Jul 2010, 12:30
by Beherith
I added some stuff to your page. Still some fixme's left though.
Smoth can be found in the lobby under the name 'smoth'
Re: smd reference page rebuilt
Posted: 20 Jul 2010, 13:58
by Forboding Angel
Smoth is referring to the lua mapoptions/maphelpers he has written. It's all config based and renders smd's useless (And offers a hell of a lot more options than smd could ever hope to).
Re: smd reference page rebuilt
Posted: 20 Jul 2010, 19:37
by KaiserJ
:)
i can understand it now!
time to stop stealing SMD information from hunter, and make my own.
thanks for this, any organizational work done on the wiki is a godsend to newbies, as well as to veterans who CBA to sort through a strangely formatted page.
Re: smd reference page rebuilt
Posted: 20 Jul 2010, 19:48
by CarRepairer
Stuff like
looks really weird. You're using the dash for two different things. A more mathematical notation for range would be
Re: smd reference page rebuilt
Posted: 21 Jul 2010, 01:04
by enetheru
CarRepairer wrote:Stuff like
looks really weird. You're using the dash for two different things. A more mathematical notation for range would be
I was thinking more regex expression myself, rather than a math formula