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Make Juno fly higher

Posted: 03 Mar 2010, 17:53
by dizekat
Juno[radar and jammer buster] rocket flies too low, clipping the mountains. It is consequently nearly useless, and almost nobody uses it. Even in FFA where it would be useful for locating comms.

Re: Make Juno fly higher

Posted: 03 Mar 2010, 18:43
by Beherith
Does it currently fly as high as a nuke?

Re: Make Juno fly higher

Posted: 03 Mar 2010, 18:53
by dizekat
Beherith wrote:Does it currently fly as high as a nuke?
nope. flies very low.

Re: Make Juno fly higher

Posted: 03 Mar 2010, 20:09
by Beherith
Then +1. Nuke is sometimes tricky as well. Juno shouldnt be trickier, as it should see use on throne.

Re: Make Juno fly higher

Posted: 03 Mar 2010, 22:48
by Regret
I think the reason why people don't use it is that it's quite expensive e drain.

Re: Make Juno fly higher

Posted: 03 Mar 2010, 23:45
by Sausage
and it's so expensive to build

Re: Make Juno fly higher

Posted: 03 Mar 2010, 23:48
by TheFatController
If they were cheap annoying green explosions would rain down constantly everywhere :/

I guess significant cost cut with reload time nerf might work, and I suppose the effect can be changed 8)

Re: Make Juno fly higher

Posted: 04 Mar 2010, 00:14
by SirArtturi
Making it lower cost will also make mines pretty useless, while the mines atm can be used in some basis.

Re: Make Juno fly higher

Posted: 04 Mar 2010, 08:51
by Wombat
mines should be useless

Re: Make Juno fly higher

Posted: 04 Mar 2010, 13:39
by Beherith
Keep cost- edit stockpile widget to only stockpile a few of them ( maybe 2-3) Because 100 is just a waste, and it loads really fast anyway.

Re: Make Juno fly higher

Posted: 05 Mar 2010, 19:02
by Tribulex
well, in ba I find that people try to make entire minefields with mines, while i find that mines are more useful as anti-unit. For example, laying down a trail of mines in the path of on oncoming krog is a good counter. Mines would be more useful if there were more types for specific purposes, like in xta.


NEW IDEA: FLYING JUNO (i was dissapointed when this thread wasnt about a flying version of the Juno.)

Re: Make Juno fly higher

Posted: 08 Mar 2010, 12:10
by dizekat
TheFatController wrote:If they were cheap annoying green explosions would rain down constantly everywhere :/

I guess significant cost cut with reload time nerf might work, and I suppose the effect can be changed 8)
i think price's fine. It's not supposed to be worthwhile unless you're busting some serious minefield or jammer.

Re: Make Juno fly higher

Posted: 08 Mar 2010, 14:04
by Neddie
dizekat wrote:
TheFatController wrote:If they were cheap annoying green explosions would rain down constantly everywhere :/

I guess significant cost cut with reload time nerf might work, and I suppose the effect can be changed 8)
i think price's fine. It's not supposed to be worthwhile unless you're busting some serious minefield or jammer.
Agreed.

Re: Make Juno fly higher

Posted: 08 Mar 2010, 15:46
by Pako
Increase juno default damage to 10 to make juno spam a feasible late game tactic.

Re: Make Juno fly higher

Posted: 08 Mar 2010, 15:49
by Pxtl
Pako wrote:Increase juno default damage to 10 to make juno spam a feasible late game tactic.
It would be the end of Speed Metal, and players would finally be forced to maintain proper build-spacing on their fusions and mohomakers.

Re: Make Juno fly higher

Posted: 08 Mar 2010, 15:57
by JohannesH
Pako wrote:Increase juno default damage to 10 to make juno spam a feasible late game tactic.
And what exactly would that crap add to the game?

Re: Make Juno fly higher

Posted: 08 Mar 2010, 16:01
by Pako
JohannesH wrote:
Pako wrote:Increase juno default damage to 10 to make juno spam a feasible late game tactic.
And what exactly would that crap add to the game?
It's already part of the game just quite rare.

Re: Make Juno fly higher

Posted: 08 Mar 2010, 16:51
by Beherith
It would make killing nano farms possible with 25 juno rockets, now it takes 250.
I dont think its damage should be upped to 10.

Re: Make Juno fly higher

Posted: 08 Mar 2010, 19:59
by Tribulex
I do

Re: Make Juno fly higher

Posted: 12 Mar 2010, 15:03
by Spawn_Retard
+1