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dingy white texture problem?

Posted: 17 Feb 2010, 06:07
by oksnoop2
Image
Image


Ok folks here's the problem. My commander was textured in Photoshop. My rollerbomb was textured in GIMP. Why does my commander look dingy?

Re: dingy white texture problem?

Posted: 17 Feb 2010, 07:35
by Noruas
Omg that looks like the crappy The Big Guy robot that came kickass American style cheesy one liners.

Image

Re: dingy white texture problem?

Posted: 17 Feb 2010, 09:26
by Argh
Did you make a texture2?

Re: dingy white texture problem?

Posted: 17 Feb 2010, 10:06
by KingRaptor
Betting dollars to donuts that someone resized the bot model in Upspring.

Re: dingy white texture problem?

Posted: 17 Feb 2010, 10:10
by SanadaUjiosan
Yeah, he did resize it. I textured and put the unit together for him, but didn't adjust the model's size because I didn't know what he wanted.

I take it resizing units in Upspring causes odd color adjustments?

Re: dingy white texture problem?

Posted: 17 Feb 2010, 10:17
by Beherith
It breaks surface normals. Recalculate them in upspring.

Re: dingy white texture problem?

Posted: 17 Feb 2010, 19:08
by oksnoop2
Noruas wrote:Omg that looks like the crappy The Big Guy robot that came kickass American style cheesy one liners.

Image

I enjoyed that show when i was younger, i watched that and that Godzilla cartoon almost exclusively when they were both on. Sadly I have no idea how to model Godzilla.

Re: dingy white texture problem?

Posted: 17 Feb 2010, 22:50
by MidKnight
oksnoop2 wrote: Image
eh heh heh...
Image

Re: dingy white texture problem?

Posted: 18 Feb 2010, 06:36
by Saktoth
A cylinder! How novel.

Yeah, normals, recalculate them.

Re: dingy white texture problem?

Posted: 18 Feb 2010, 07:51
by rattle
you could bring the model to proper sizes before exporting... look at the export options for an option to scale the model up by a factor of 8

Re: dingy white texture problem?

Posted: 18 Feb 2010, 15:47
by Tribulex
MidKnight wrote:
oksnoop2 wrote: Image
eh heh heh...
Image
whats the joke? both look retarded?

Re: dingy white texture problem?

Posted: 18 Feb 2010, 17:56
by Forboding Angel
oksnoop2 wrote: Ok folks here's the problem. My commander was textured in Photoshop. My rollerbomb was textured in GIMP. Why does my commander look dingy?
Related: http://springrts.com/phpbb/viewtopic.php?f=9&t=22106