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Linux terrain textures

Posted: 20 Jan 2010, 18:20
by Katarn15
I downloaded Spring and the Kernel Panic mod for Fedora 10. However, when I start the game, the map is untextured and white. All the maps appear this way. However, on my Windows machine, this same map has a texture of a yellow grid on a black background. The units are textured just fine on both machines, and the game runs well too. How can I resolve this terrain issue?

Re: Linux terrain textures

Posted: 20 Jan 2010, 19:27
by hoijui

Re: Linux terrain textures

Posted: 20 Jan 2010, 20:39
by Katarn15
I don't think that that will solve the problem, as I can see the models' textures. It just the map that's wrong. Also, I took a closer look, and some of the maps ARE textured, but textured wrong. Instead of the yellow/blue/green grid on black, it's actually very faint green circuit-type patterns on grey.

Re: Linux terrain textures

Posted: 22 Jan 2010, 00:45
by Katarn15
Oh, and another thing. If I build on a datavent, the correct terrain texture appears below the building.

Re: Linux terrain textures

Posted: 22 Jan 2010, 00:52
by jK
go into your driver settings and disable highest performance crap

Re: Linux terrain textures

Posted: 22 Jan 2010, 01:08
by zwzsg
Katarn15 wrote:Oh, and another thing. If I build on a datavent, the correct terrain texture appears below the building.
Sure it's not the building ground decal texture rather the actual ground texture?