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Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 07:34
by TradeMark
this would be fun, only com could build insta, and would give +50k metal and E by default (also 100k storages on both), but anything else would be normal. maybe 4x stronger comm too.

could make nice 1v10 games :D

is this possible? can lua access the "player bonus" variable?

if it is, whats stopping you from scripting! DO IT NOW!

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 09:02
by Beherith
Well, 1v10 doesnt work as you might think so. If the comm has insta build, and they dont commbomb him, then he wins. But if the other team is just a little smart, they will just commbomb.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 09:14
by TradeMark
added new rule: supercommander cannot be combombed :D

i didnt mean it should be played only with 1v10 teams, but something like that... 1v5 etc...

this will be fun. srsly. its like chickens mode with intelligent player :P

hmm... not sure about insta build though, then he can spam fucking fast t3 etc, maybe he shouldnt be able to assist labs then.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 09:25
by Otherside
your idea's get constantly more retarded Q_Q

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 10:07
by Google_Frog
Insta-Build Krogs (or the next most expensive thing if you disallow krog). After the first 10 or so minutes of a game 1 player could control a whole side, 10 players is the same as 1 player with 10 comm. The disadvantage of 1vs10 is how fast they are at starting with only one com. All you have to do for 1vs10 is give the 1 player enough of an advantage that they can be even with the 10 team by the first 10 minutes.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 10:20
by TradeMark
TradeMark wrote:hmm... not sure about insta build though, then he can spam fucking fast t3 etc, maybe he shouldnt be able to assist labs then.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 10:45
by Otherside
1) make bertha + fusion and some mm and light defense + Radar
2) snipe coms
3) ????
4) Profit

or

1) make tier 2 lab or gantry
2) spam nano's
3) ????
4) Profit

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 10:52
by MelTraX
Why don't you write it yourself and add it to one of your maps like you always do? Then, if people like it, BA could just include it.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 11:10
by TradeMark
i cant lua, too lazy to learn all that stuff, since we dont even have a lua guide for spring anywhere...

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 11:15
by TradeMark
Otherside wrote:1) make bertha + fusion and some mm and light defense + Radar
2) snipe coms
3) ????
4) Profit

or

1) make tier 2 lab or gantry
2) spam nano's
3) ????
4) Profit
1) play chickens mod
2) profit ????

---

hmm... maybe the com shouldnt make +50k m/e after all :D +50M/+2k E should be enough... and btw, insta building isnt so fun, if you build something heavy metal stuff, all other builds will get stalled until you finish what you are building with com,

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 14:16
by Beherith
Lua is quite simple.

And we also have plenty of guides:
Basic lua syntax and default libraries http://www.lua.org/manual/5.1/

Spring related functions and callins: http://springrts.com/wiki/Lua_Scripting

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 14:21
by TradeMark
cba reading some manual for 2 weeks just to make some shitty BA mutator

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 14:31
by Master-Athmos
TradeMark wrote:1) play chickens mod
2) profit ????
1) Open chickens mod
2) Remove the part that gives chickens an auto-attack order
3) Make some player control them instead
4) Brainiac chickens
5) Overflowing PM Inbox due to lovemails ... or hatemails

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 15:26
by Forboding Angel
YOu don't have to use lua for something like this...

I swear, you people are spring loaded to the "Use Lua" position.

:roll:

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 17:42
by CarRepairer
TradeMark wrote:shitty BA mutator
I agree with this person whom I am quoting here.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 18:40
by lurker
CarRepairer wrote:
TradeMark wrote:[[quote doesn't matter]]
I agree with this person whom I am quoting here.
You agree with the person? You think this'll be fun and learning lua is needless? Okay.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 19:55
by CarRepairer
lurker wrote:
CarRepairer wrote:
TradeMark wrote:[[quote doesn't matter]]
I agree with this person whom I am quoting here.
You agree with the person? You think this'll be fun and learning lua is needless? Okay.
I agree with the excerpt that it's not worth learning in order to make this suggested mode.

I think Trademark needs an intervention, he's always looking for a better high. He will crash and burn one of these days. Too much speedball.

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 23:34
by lurker
CarRepairer wrote:with this person whom
CarRepairer wrote:with the excerpt
:roll:

Re: Player bonus = 100 -> give insta building commander?

Posted: 11 Sep 2009, 23:38
by TradeMark
yada yada yada

Re: Player bonus = 100 -> give insta building commander?

Posted: 12 Sep 2009, 19:57
by Caydr
Just tie handicap to build speed, everything would even out.