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Teleporter Buildings?
Posted: 07 Sep 2009, 17:03
by Super Mario
That will make BA games very interesting. It would require two buildings in order for teleportation works, so it can transport one unit from a building to an other building.
Re: Teleporter Buildings?
Posted: 07 Sep 2009, 17:19
by JohannesH
That might create balancing issues.
Re: Teleporter Buildings?
Posted: 07 Sep 2009, 17:21
by MidKnight
Where are you going to get a model/texture/effort/influence for that? BA hasn't added a new unit in the last 2 years, why do you expect it to start now? Just pointing out some possible difficulties.
Re: Teleporter Buildings?
Posted: 07 Sep 2009, 17:23
by Super Mario
JohannesH wrote:That might create balancing issues.
Yea I already realize that problem. Mass=energy perhaps?
Re: Teleporter Buildings?
Posted: 07 Sep 2009, 17:31
by Super Mario
MidKnight wrote:Where are you going to get a model/texture/effort/influence for that?
Havn't thought of that yet.
why do you expect it to start now?
First of all, it's an idea, I do not expect it to start now until people give their thoughts on this idea. If it's a good Idea, then I'll might work on the unit. If it's a bad idea then I will not create this unit at all.
Re: Teleporter Buildings?
Posted: 07 Sep 2009, 18:13
by Jazcash
Interesting. So say you could chuck a teleporter exit down at your frontline and an entrance at your base for team fortress goodness.
Re: Teleporter Buildings?
Posted: 07 Sep 2009, 18:42
by TheFatController
I was thinking of this for the Juno but not seriously.
My idea was that you load units into the structure like a transport, stockpile missiles, each missile fires a beacon which lands on the ground but the beacon can be killed, if it survives for say 10 seconds then one of the units gets teleported to that location destroying the beacon (it could queue 10 missiles and rapid fire them).
Might be a cool unit for a map hack.
Re: Teleporter Buildings?
Posted: 07 Sep 2009, 20:41
by Wombat
warhammer 40k dawn of war / marines - fats idea , eldars - marios idea
Re: Teleporter Buildings?
Posted: 08 Sep 2009, 01:17
by REVENGE
I feel inclined to hack up a map demo of this.
I think I will.