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Higher zoom out (just a bit)
Posted: 30 Jul 2009, 21:23
by TradeMark
when i zoom as much out as i can, it shows the map in same zoom as TAB does, but! usually when i zoom out that much, it doesnt show whole map, and i need to change my position... but most annoying is that the UI elements are on the map, so i need to move again to see under them.
just double the max height
bugfix:
can someone implement? pls ^^
Edit: also in TAB view the UI elements are on the way, which is highly annoying sometimes... sure i could press F5, but i want to see chat too, and click stuff etc...
Re: Higher zoom out (just a bit)
Posted: 30 Jul 2009, 21:38
by CarRepairer
TradeMark wrote:just double the max height
bugfix:
Your code is messy and difficult to follow. It is totally substandard. Please go back and revise. You have one month.
Re: Higher zoom out (just a bit)
Posted: 30 Jul 2009, 22:13
by zwzsg
So that at the fourteenth frame, the maxheight is over nine thousand and rising?
Re: Higher zoom out (just a bit)
Posted: 30 Jul 2009, 22:37
by TradeMark
idk man, just double it so i can zoom higher
Re: Higher zoom out (just a bit)
Posted: 31 Jul 2009, 01:06
by Gota
Can we get a camera fix for the standard ota camera so that when you zoom out it slowly centers and eventually reaches the same state as if you have clicked tab?
Re: Higher zoom out (just a bit)
Posted: 31 Jul 2009, 01:17
by Argh
Can we get a camera fix for the standard ota camera so that when you zoom out it slowly centers and eventually reaches the same state as if you have clicked tab?
Easy Widget.
Re: Higher zoom out (just a bit)
Posted: 31 Jul 2009, 11:43
by knorke
wouldnt that be super annoying when playing?
---
what would be cool, although mostly for screenshots/movies is a way to change the FOV to be able to really "zoom in." At the moment you do not zoom but really move the camera closer to the ground. Something like /fov 20 as quake/half life does it.
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 04:47
by Gota
It wouldn't.
Works perfectly in Supcom.
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 04:47
by Gota
Argh wrote:Can we get a camera fix for the standard ota camera so that when you zoom out it slowly centers and eventually reaches the same state as if you have clicked tab?
Easy Widget.
It's easy but nobody made one...
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 12:12
by manolo_
Gota wrote:Argh wrote:Can we get a camera fix for the standard ota camera so that when you zoom out it slowly centers and eventually reaches the same state as if you have clicked tab?
Easy Widget.
It's easy but nobody made one...
u have to suck their nerfes until they will do it or lend my new lua-slave grape :D
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 12:56
by TradeMark
go make your own topic about your smooth cam ffs.
maxheight *= 2 is all we need now...
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 16:18
by Gota
Why would you want to see more of the area outside the map?
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 16:57
by TradeMark
so i dont need to move by keyboard to see the full map if i apparently zoom out from some else position than exactly in middle of the map
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 17:04
by Gota
That is exactly what i offered to solve.
Instead of the camera just zooming out tons it should move towards the center while zooming out and finally showing all the map when fully zoomed out as if you pressed tab.
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 17:55
by TradeMark
i dont want it to move in center >_<
that would just piss me off more.
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 18:11
by Gota
It's very convenient.
It zooms out and centers so you always see the part of the map your zooming out of.
It zooms out normally until it reaches the edge of the map on one of the sides than it zooms out only towards the other edges.
You always see what your zooming out of,you don't see much of the blank area outside the map and you can by just zooming out see the entire map without having to press anything else.
Re: Higher zoom out (just a bit)
Posted: 01 Aug 2009, 19:28
by TradeMark
i didnt even read / understand. because, i dont need that shit, what ever it is? :d just make maxheight *= 2 and it will be just fine.
i move in the game by using mousewheel to zoom out/in. if you start to move it towards the middle of the map the higher zoom i make, then its just total failure and fucks up my camera movement on the map
no need for other features, just adjust this one variable 2x bigger... or even better: remove whole maxheight limit!
Re: Higher zoom out (just a bit)
Posted: 03 Aug 2009, 14:50
by Forboding Angel
All this because you don't want to use EdgeScroll?
Heh, no.
Re: Higher zoom out (just a bit)
Posted: 03 Aug 2009, 15:11
by Regret
It would be logical to be able to set custom max zoom-out level.
Re: Higher zoom out (just a bit)
Posted: 03 Aug 2009, 15:23
by TradeMark
Forboding Angel wrote:All this because you don't want to use EdgeScroll?
Heh, no.
ive never used edgescroll, it sucks
anyone who uses it is a noob