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In-game commands and configs for Crude Menu

Posted: 24 Jul 2009, 18:56
by CarRepairer
Tell me textcommands you'd like to see mapped to buttons in the menu, as well as widgets that are configurable.

For example I added configs for Night widget (under settings, view, night).

Another good example was told to me by Dave: "/disticon #" for changing unit icon distance, I had no idea it existed as it's not listed (you can change icon distance under settings, view).

Re: In-game commands and configs for Crude Menu

Posted: 25 Jul 2009, 08:39
by Licho
Create unified framework for widgets - and let widget creators to adjust..

For example let widget specify that it wants to add item to display section, or to gameplay and let it define what appears in menu.

Re: In-game commands and configs for Crude Menu

Posted: 26 Jul 2009, 03:38
by CarRepairer
Licho wrote:Create unified framework for widgets - and let widget creators to adjust..

For example let widget specify that it wants to add item to display section, or to gameplay and let it define what appears in menu.
Interesting idea. I'll look into it.